| [4597] | 1 | /* | 
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| [4504] | 2 | orxonox - the future of 3D-vertical-scrollers | 
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|  | 3 |  | 
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|  | 4 | Copyright (C) 2004 orx | 
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|  | 5 |  | 
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|  | 6 | This program is free software; you can redistribute it and/or modify | 
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|  | 7 | it under the terms of the GNU General Public License as published by | 
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|  | 8 | the Free Software Foundation; either version 2, or (at your option) | 
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|  | 9 | any later version. | 
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|  | 10 |  | 
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|  | 11 | ### File Specific: | 
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|  | 12 | main-programmer: Benjamin Grauer | 
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|  | 13 | co-programmer: ... | 
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|  | 14 |  | 
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|  | 15 | code has been taken from http://www.devmaster.net/articles.php?catID=6 | 
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|  | 16 | The code has been applied to our needs, and many things have been changed. | 
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|  | 17 | */ | 
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|  | 18 |  | 
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| [5386] | 19 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SOUND | 
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| [4504] | 20 |  | 
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|  | 21 | #include "sound_engine.h" | 
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|  | 22 |  | 
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| [4960] | 23 | #include "class_list.h" | 
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| [4504] | 24 |  | 
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|  | 25 | #include "p_node.h" | 
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| [7193] | 26 | #include "util/loading/resource_manager.h" | 
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| [4504] | 27 | #include "debug.h" | 
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| [7256] | 28 | #include "util/preferences.h" | 
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| [5427] | 29 | #include "globals.h" | 
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| [4504] | 30 |  | 
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|  | 31 | using namespace std; | 
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|  | 32 |  | 
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| [4597] | 33 |  | 
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| [4504] | 34 | ////////////////// | 
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|  | 35 | /* SOUND-ENGINE */ | 
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|  | 36 | ////////////////// | 
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|  | 37 | /** | 
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| [4836] | 38 | *  standard constructor | 
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| [4504] | 39 | */ | 
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| [4597] | 40 | SoundEngine::SoundEngine () | 
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| [4504] | 41 | { | 
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| [4597] | 42 | this->setClassID(CL_SOUND_ENGINE, "SoundEngine"); | 
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|  | 43 | this->setName("SoundEngine"); | 
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|  | 44 |  | 
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| [4504] | 45 | this->listener = NULL; | 
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| [4960] | 46 | this->bufferList = NULL; | 
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|  | 47 | this->sourceList = NULL; | 
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| [5930] | 48 |  | 
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|  | 49 | this->device = NULL; | 
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|  | 50 | this->context = NULL; | 
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|  | 51 |  | 
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|  | 52 | this->maxSourceCount = 32; | 
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| [6829] | 53 |  | 
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|  | 54 | this->effectsVolume = .80; | 
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|  | 55 | this->musicVolume = .75; | 
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| [4504] | 56 | } | 
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|  | 57 |  | 
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|  | 58 | /** | 
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| [4836] | 59 | *  the singleton reference to this class | 
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| [4504] | 60 | */ | 
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|  | 61 | SoundEngine* SoundEngine::singletonRef = NULL; | 
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|  | 62 |  | 
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|  | 63 | /** | 
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| [4836] | 64 | *  standard deconstructor | 
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| [5293] | 65 | */ | 
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| [4597] | 66 | SoundEngine::~SoundEngine () | 
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| [4504] | 67 | { | 
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|  | 68 | // deleting all the SoundSources | 
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| [4960] | 69 | if(this->sourceList != NULL) | 
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|  | 70 | { | 
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| [5779] | 71 | while (this->sourceList->size() > 0) | 
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|  | 72 | delete dynamic_cast<SoundSource*>(this->sourceList->front()); | 
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| [4960] | 73 | } | 
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| [4504] | 74 |  | 
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| [5930] | 75 | while(!this->ALSources.empty()) | 
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|  | 76 | { | 
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|  | 77 | alDeleteSources(1, &this->ALSources.top()); | 
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|  | 78 | this->ALSources.pop(); | 
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|  | 79 | } | 
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|  | 80 |  | 
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| [4504] | 81 | // deleting all the SoundBuffers | 
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| [4960] | 82 | if (this->bufferList != NULL) | 
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|  | 83 | { | 
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| [5779] | 84 | while(this->bufferList->size() > 0) | 
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|  | 85 | ResourceManager::getInstance()->unload(dynamic_cast<SoundBuffer*>(this->bufferList->front())); | 
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| [4960] | 86 | } | 
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| [5293] | 87 |  | 
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| [4504] | 88 | // removing openAL from AudioResource | 
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| [5473] | 89 | //! @todo this should be terminated through alc | 
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|  | 90 | //alutExit(); | 
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| [5293] | 91 |  | 
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|  | 92 | SoundEngine::singletonRef = NULL; | 
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| [4504] | 93 | } | 
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|  | 94 |  | 
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|  | 95 | /** | 
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| [4985] | 96 | * loads the settings of the SoundEngine from an ini-file | 
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|  | 97 | */ | 
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| [7256] | 98 | void SoundEngine::loadSettings() | 
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| [4985] | 99 | { | 
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| [7256] | 100 | MultiType channels = Preferences::getInstance()->getString(CONFIG_SECTION_AUDIO, CONFIG_NAME_AUDIO_CHANNELS, "32"); | 
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| [7221] | 101 | this->maxSourceCount = channels.getInt(); | 
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| [4985] | 102 |  | 
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| [7256] | 103 | MultiType effectsVolume = Preferences::getInstance()->getString(CONFIG_SECTION_AUDIO, CONFIG_NAME_EFFECTS_VOLUME, "80"); | 
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| [7221] | 104 | this->effectsVolume = effectsVolume.getFloat()/100.0; | 
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| [6830] | 105 |  | 
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| [7256] | 106 | MultiType musicVolume = Preferences::getInstance()->getString(CONFIG_SECTION_AUDIO, CONFIG_NAME_MUSIC_VOLUME, "75"); | 
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| [7221] | 107 | this->musicVolume = musicVolume.getFloat()/100.0; | 
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| [4985] | 108 | } | 
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|  | 109 |  | 
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|  | 110 | /** | 
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| [4836] | 111 | *  creates a new SoundSource. | 
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|  | 112 | * @param fileName The Name to load the SoundBuffer from | 
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|  | 113 | * @param sourceNode The sourceNode to bind this SoundSource to. | 
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|  | 114 | * @returns The newly created SoundSource | 
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| [4504] | 115 |  | 
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|  | 116 | acctualy this is nothing more than a wrapper around the ResourceManager. | 
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|  | 117 | */ | 
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| [7221] | 118 | SoundSource* SoundEngine::createSource(const std::string& fileName, PNode* sourceNode) | 
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| [4504] | 119 | { | 
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| [4885] | 120 | return new SoundSource(sourceNode, (SoundBuffer*)ResourceManager::getInstance()->load(fileName, WAV, RP_LEVEL)); | 
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| [4504] | 121 | } | 
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|  | 122 |  | 
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|  | 123 | /** | 
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| [4836] | 124 | *  Sets the doppler values of openAL | 
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|  | 125 | * @param dopplerFactor the extent of the doppler-effect | 
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|  | 126 | * @param dopplerVelocity the Speed the sound travels | 
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| [4504] | 127 | */ | 
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|  | 128 | void SoundEngine::setDopplerValues(ALfloat dopplerFactor, ALfloat dopplerVelocity) | 
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|  | 129 | { | 
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|  | 130 | alDopplerFactor(dopplerFactor); | 
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| [6840] | 131 | this->checkError("Setting Doppler Factor", __LINE__); | 
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|  | 132 |  | 
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| [4504] | 133 | alDopplerVelocity(dopplerVelocity); | 
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| [6840] | 134 | this->checkError("Setting Doppler Velocity", __LINE__); | 
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| [4504] | 135 | } | 
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|  | 136 |  | 
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|  | 137 |  | 
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| [5930] | 138 | void SoundEngine::popALSource(ALuint& source) | 
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| [4504] | 139 | { | 
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| [5930] | 140 | if (source != 0) | 
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|  | 141 | return; | 
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|  | 142 | else | 
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|  | 143 | { | 
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| [4504] | 144 |  | 
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| [5930] | 145 | /// @TODO try to create more sources if needed | 
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|  | 146 | if (!this->ALSources.empty()) | 
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| [4504] | 147 | { | 
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| [5930] | 148 | source = this->ALSources.top(); | 
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|  | 149 | this->ALSources.pop(); | 
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| [4504] | 150 | } | 
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| [5779] | 151 | } | 
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| [4504] | 152 | } | 
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|  | 153 |  | 
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|  | 154 |  | 
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|  | 155 | /** | 
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| [4836] | 156 | *  updates all The positions, Directions and Velocities of all Sounds | 
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| [4504] | 157 | */ | 
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| [4746] | 158 | void SoundEngine::update() | 
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| [4504] | 159 | { | 
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|  | 160 |  | 
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|  | 161 | // updating the Listeners Position | 
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|  | 162 | if (likely(this->listener != NULL)) | 
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| [6846] | 163 | { | 
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|  | 164 | alListener3f(AL_POSITION, | 
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|  | 165 | this->listener->getAbsCoor().x, | 
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|  | 166 | this->listener->getAbsCoor().y, | 
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|  | 167 | this->listener->getAbsCoor().z); | 
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|  | 168 | alListener3f(AL_VELOCITY, | 
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|  | 169 | this->listener->getVelocity().x, | 
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|  | 170 | this->listener->getVelocity().y, | 
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|  | 171 | this->listener->getVelocity().z); | 
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|  | 172 | Vector absDirV = this->listener->getAbsDirV(); | 
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|  | 173 | ALfloat orientation [6] = {1,0,0, absDirV.x, absDirV.y, absDirV.z}; | 
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|  | 174 | alListenerfv(AL_ORIENTATION, orientation); | 
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|  | 175 | } | 
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| [4504] | 176 | else | 
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|  | 177 | PRINTF(2)("no listener defined\n"); | 
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|  | 178 |  | 
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|  | 179 | // updating all the Sources positions | 
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| [5930] | 180 | if (likely(this->sourceList != NULL || (this->sourceList = ClassList::getList(CL_SOUND_SOURCE)) != NULL)) | 
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| [4960] | 181 | { | 
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| [5885] | 182 | list<BaseObject*>::const_iterator sourceIT; | 
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| [5779] | 183 | SoundSource* source; | 
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|  | 184 | for (sourceIT = this->sourceList->begin(); sourceIT != this->sourceList->end(); sourceIT++) | 
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| [4504] | 185 | { | 
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| [5779] | 186 | source = static_cast<SoundSource*>(*sourceIT); | 
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| [5930] | 187 | if (source->isPlaying()) | 
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| [4504] | 188 | { | 
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| [6073] | 189 | int play = 0x000; | 
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| [5930] | 190 | alGetSourcei(source->getID(), AL_SOURCE_STATE, &play); | 
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|  | 191 | if(play == AL_PLAYING) | 
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|  | 192 | { | 
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|  | 193 | if (likely(source->getNode() != NULL)) | 
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|  | 194 | { | 
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|  | 195 | alSource3f(source->getID(), AL_POSITION, | 
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|  | 196 | source->getNode()->getAbsCoor().x, | 
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|  | 197 | source->getNode()->getAbsCoor().y, | 
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|  | 198 | source->getNode()->getAbsCoor().z); | 
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|  | 199 | alSource3f(source->getID(), AL_VELOCITY, | 
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|  | 200 | source->getNode()->getVelocity().x, | 
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|  | 201 | source->getNode()->getVelocity().y, | 
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|  | 202 | source->getNode()->getVelocity().z); | 
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|  | 203 | } | 
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|  | 204 |  | 
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|  | 205 | } | 
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|  | 206 | else | 
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|  | 207 | { | 
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|  | 208 | source->stop(); | 
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|  | 209 | } | 
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| [4504] | 210 | } | 
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|  | 211 | } | 
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| [4960] | 212 | } | 
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| [4504] | 213 | } | 
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|  | 214 |  | 
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|  | 215 | /** | 
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| [4836] | 216 | *  Removes all the Buffers that are not anymore needed by any Sources | 
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| [4504] | 217 | */ | 
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| [4746] | 218 | void SoundEngine::flushUnusedBuffers() | 
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| [4504] | 219 | { | 
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| [5819] | 220 | /// FIXME | 
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| [6846] | 221 | /*  if(this->sourceList && this->bufferList) | 
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| [4504] | 222 | { | 
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| [6846] | 223 | tIterator<BaseObject>* bufferIterator = this->bufferList->getIterator(); | 
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|  | 224 | SoundBuffer* enumBuffer = (SoundBuffer*)bufferIterator->firstElement(); | 
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|  | 225 | while (enumBuffer) | 
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| [4960] | 226 | { | 
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| [6846] | 227 | tIterator<BaseObject>* sourceIterator = this->sourceList->getIterator(); | 
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|  | 228 | SoundSource* enumSource = (SoundSource*)sourceIterator->firstElement(); | 
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|  | 229 | while (enumSource) | 
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|  | 230 | { | 
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|  | 231 | if (enumBuffer == enumSource->getBuffer()) | 
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|  | 232 | break; | 
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|  | 233 | enumSource = (SoundSource*)sourceIterator->nextElement(); | 
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|  | 234 | } | 
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|  | 235 | delete sourceIterator; | 
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|  | 236 | if (enumSource == NULL) | 
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|  | 237 | ResourceManager::getInstance()->unload(enumBuffer); | 
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|  | 238 | enumBuffer = (SoundBuffer*)bufferIterator->nextElement(); | 
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| [4960] | 239 | } | 
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| [6846] | 240 | delete bufferIterator; | 
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|  | 241 | }*/ /// FIXME | 
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| [4504] | 242 | } | 
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|  | 243 |  | 
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|  | 244 | /** | 
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| [5293] | 245 | * flushes all the Buffers | 
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|  | 246 | * deletes them from the BufferList, and also removes them via the ResourceManager. | 
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|  | 247 | */ | 
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| [4746] | 248 | void SoundEngine::flushAllBuffers() | 
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| [4504] | 249 | { | 
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| [4960] | 250 | if (this->bufferList) | 
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|  | 251 | { | 
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| [5779] | 252 | while (this->bufferList->size() > 0) | 
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|  | 253 | ResourceManager::getInstance()->unload(static_cast<SoundBuffer*>(this->bufferList->front()), RP_LEVEL); | 
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| [4960] | 254 | } | 
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| [4504] | 255 | } | 
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|  | 256 |  | 
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|  | 257 | /** | 
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| [5293] | 258 | * deletes all the Sources. | 
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| [4830] | 259 | */ | 
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|  | 260 | void SoundEngine::flushAllSources() | 
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|  | 261 | { | 
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| [4960] | 262 | if (this->sourceList) | 
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| [4830] | 263 | { | 
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| [5779] | 264 | while(this->sourceList->size() > 0) | 
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|  | 265 | delete this->sourceList->front(); | 
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| [4830] | 266 | } | 
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|  | 267 | } | 
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|  | 268 |  | 
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|  | 269 | /** | 
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| [4836] | 270 | *  initializes Audio in general | 
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| [4504] | 271 | */ | 
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| [4746] | 272 | bool SoundEngine::initAudio() | 
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| [4504] | 273 | { | 
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| [6856] | 274 | //   ALenum result; | 
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|  | 275 | //   PRINTF(3)("Initialisazing openAL sound engine\n"); | 
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|  | 276 | //   const char* defaultDevice =(const char*) alcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER); | 
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|  | 277 | //   const char* deviceList = (const char*)alcGetString(NULL,ALC_DEVICE_SPECIFIER); | 
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|  | 278 | //   const char* devWalk = deviceList; | 
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|  | 279 | //   //  if (alcIsExtensionPresent(NULL, (const ALCchar*)"ALC_ENUMERATION_EXT") == AL_TRUE) | 
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|  | 280 | //   { // try out enumeration extension | 
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|  | 281 | //     PRINTF(3)("Enumeration-extension found\n"); | 
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|  | 282 | // | 
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|  | 283 | //     PRINTF(3)("Default device: %s\n", defaultDevice); | 
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|  | 284 | //     do | 
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|  | 285 | //     { | 
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|  | 286 | //       PRINTF(3)("%s\n", devWalk); | 
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|  | 287 | //       devWalk += strlen(devWalk)+1; | 
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|  | 288 | //     } | 
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|  | 289 | //     while (devWalk[0] != '\0'); | 
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|  | 290 | //  } | 
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| [4504] | 291 |  | 
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| [5819] | 292 | // INITIALIZING THE DEVICE: | 
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| [6858] | 293 | //   char deviceName[] = | 
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|  | 294 | //   #ifdef __WIN32__ | 
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|  | 295 | //     "Direct3D"; | 
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|  | 296 | //   #else | 
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|  | 297 | //     "'( ( devices '( native null ) ) )"; | 
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|  | 298 | //   #endif | 
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| [5385] | 299 |  | 
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| [6858] | 300 | this->device = alcOpenDevice(NULL); | 
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| [6856] | 301 | this->checkALCError("opening Device", __LINE__); | 
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| [5819] | 302 |  | 
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| [6857] | 303 | PRINTF(4)("Audio-Specifier: %s\n", (const char*)alcGetString(this->device, ALC_DEVICE_SPECIFIER)); | 
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|  | 304 | PRINTF(4)("Audio-Extensions: %s\n", (const char*)alcGetString(this->device, ALC_EXTENSIONS)); | 
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| [6849] | 305 |  | 
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| [6856] | 306 |  | 
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| [6836] | 307 | this->context = alcCreateContext(this->device, NULL); | 
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| [6856] | 308 | this->checkALCError("creating Context", __LINE__); | 
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| [6849] | 309 |  | 
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| [6856] | 310 | alcMakeContextCurrent(this->context); | 
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|  | 311 | this->checkALCError("making Context Current", __LINE__); | 
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| [6846] | 312 | // #endif | 
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| [5819] | 313 |  | 
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| [4504] | 314 | this->setDopplerValues(SOUND_DOPPLER_FACTOR, SOUND_DOPPLER_VELOCITY); | 
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| [6840] | 315 | this->allocateSources(this->maxSourceCount); | 
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| [4504] | 316 | } | 
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|  | 317 |  | 
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| [5917] | 318 |  | 
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| [4504] | 319 | /** | 
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| [5917] | 320 | * Allocates openAL sources | 
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|  | 321 | * @param count how many sources to allocate | 
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|  | 322 | * @returns true on success, false if at least one source could not be allocated | 
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|  | 323 | */ | 
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|  | 324 | bool SoundEngine::allocateSources(unsigned int count) | 
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|  | 325 | { | 
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| [6844] | 326 | unsigned int failCount = 0; | 
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| [5930] | 327 | for (unsigned int i = 0; i < count; i++) | 
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| [5917] | 328 | { | 
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| [6836] | 329 | ALuint source = 0; | 
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| [5917] | 330 |  | 
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| [5930] | 331 | alGenSources(1, &source); | 
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| [6840] | 332 | this->checkError("allocate Source", __LINE__); | 
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| [6842] | 333 | if (!alIsSource(source)) | 
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|  | 334 | { | 
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| [6844] | 335 | PRINTF(5)("not allocated Source\n"); | 
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|  | 336 | failCount++; | 
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| [6842] | 337 | continue; | 
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|  | 338 | } | 
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| [5917] | 339 |  | 
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| [5930] | 340 | alSourcef (source, AL_PITCH,    1.0      ); | 
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|  | 341 | alSourcef (source, AL_GAIN,     this->getEffectsVolume() ); | 
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|  | 342 | alSourcei (source, AL_LOOPING,  AL_FALSE ); | 
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|  | 343 | this->ALSources.push(source); | 
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| [5917] | 344 | } | 
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| [6844] | 345 | if (failCount == 0) | 
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|  | 346 | return true; | 
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|  | 347 | else | 
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|  | 348 | { | 
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|  | 349 | PRINTF(2)("Failed to allocate %d of %d SoundSources\n", failCount, count); | 
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|  | 350 | } | 
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| [5917] | 351 | } | 
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|  | 352 |  | 
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| [7225] | 353 | bool SoundEngine::checkError(const std::string& error, unsigned int line) | 
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| [6836] | 354 | { | 
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|  | 355 | ALenum errorCode; | 
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|  | 356 | if ((errorCode = alGetError()) != AL_NO_ERROR) | 
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|  | 357 | { | 
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| [7225] | 358 | PRINTF(1)("Error %s (line:%d): '%s'\n", error.c_str(), line, SoundEngine::getALErrorString(errorCode)); | 
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| [6836] | 359 | return false; | 
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|  | 360 | } | 
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|  | 361 | else | 
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|  | 362 | return true; | 
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|  | 363 | } | 
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|  | 364 |  | 
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| [7225] | 365 | bool SoundEngine::checkALCError(const std::string& error, unsigned int line) | 
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| [6849] | 366 | { | 
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|  | 367 | ALenum errorCode; | 
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|  | 368 | if ((errorCode = alcGetError(this->device)) != ALC_NO_ERROR) | 
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|  | 369 | { | 
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| [7225] | 370 | PRINTF(1)("Error %s (line:%d): '%s'\n", error.c_str(), line, SoundEngine::getALCErrorString(errorCode)); | 
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| [6849] | 371 | return false; | 
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|  | 372 | } | 
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|  | 373 | else | 
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|  | 374 | return true; | 
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|  | 375 | } | 
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|  | 376 |  | 
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|  | 377 |  | 
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|  | 378 |  | 
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|  | 379 | void SoundEngine::listDevices() | 
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|  | 380 | { | 
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|  | 381 | printf("%s\n",(const char*)alcGetString(NULL, ALC_DEVICE_SPECIFIER)); | 
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|  | 382 | } | 
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|  | 383 |  | 
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| [5917] | 384 | /** | 
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| [4836] | 385 | *  Transforms AL-errors into something readable | 
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|  | 386 | * @param err The error found | 
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| [4504] | 387 | */ | 
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| [5930] | 388 | const char* SoundEngine::getALErrorString(ALenum err) | 
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| [4504] | 389 | { | 
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|  | 390 | switch(err) | 
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| [6846] | 391 | { | 
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| [4504] | 392 | case AL_NO_ERROR: | 
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| [5930] | 393 | return ("AL_NO_ERROR"); | 
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| [4504] | 394 | case AL_INVALID_NAME: | 
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| [5930] | 395 | return ("AL_INVALID_NAME"); | 
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| [4504] | 396 | case AL_INVALID_ENUM: | 
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| [5930] | 397 | return ("AL_INVALID_ENUM"); | 
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| [4504] | 398 | case AL_INVALID_VALUE: | 
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| [5930] | 399 | return ("AL_INVALID_VALUE"); | 
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| [4504] | 400 | case AL_INVALID_OPERATION: | 
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| [5930] | 401 | return ("AL_INVALID_OPERATION"); | 
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| [4504] | 402 | case AL_OUT_OF_MEMORY: | 
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| [5930] | 403 | return ("AL_OUT_OF_MEMORY"); | 
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| [6846] | 404 | }; | 
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| [4504] | 405 | } | 
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|  | 406 |  | 
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| [4959] | 407 |  | 
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| [6847] | 408 | const char* SoundEngine::getALCErrorString(ALenum err) | 
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| [4504] | 409 | { | 
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|  | 410 | switch(err) | 
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|  | 411 | { | 
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|  | 412 | case ALC_NO_ERROR: | 
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| [6849] | 413 | return ("AL_NO_ERROR"); | 
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| [4504] | 414 | case ALC_INVALID_DEVICE: | 
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| [6849] | 415 | return ("ALC_INVALID_DEVICE"); | 
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| [4504] | 416 | case ALC_INVALID_CONTEXT: | 
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| [6849] | 417 | return("ALC_INVALID_CONTEXT"); | 
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| [4504] | 418 | case ALC_INVALID_ENUM: | 
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| [6849] | 419 | return("ALC_INVALID_ENUM"); | 
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| [4504] | 420 | case ALC_INVALID_VALUE: | 
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| [6849] | 421 | return ("ALC_INVALID_VALUE"); | 
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| [4504] | 422 | case ALC_OUT_OF_MEMORY: | 
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| [6849] | 423 | return("ALC_OUT_OF_MEMORY"); | 
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| [4504] | 424 | }; | 
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|  | 425 | } | 
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| [6847] | 426 |  | 
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