| [4744] | 1 | /* | 
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| [1853] | 2 | orxonox - the future of 3D-vertical-scrollers | 
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|  | 3 |  | 
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|  | 4 | Copyright (C) 2004 orx | 
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|  | 5 |  | 
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|  | 6 | This program is free software; you can redistribute it and/or modify | 
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|  | 7 | it under the terms of the GNU General Public License as published by | 
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|  | 8 | the Free Software Foundation; either version 2, or (at your option) | 
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|  | 9 | any later version. | 
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| [1855] | 10 |  | 
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|  | 11 | ### File Specific: | 
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| [5386] | 12 | main-programmer: Benjamin Grauer | 
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| [1855] | 13 | co-programmer: ... | 
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| [1853] | 14 | */ | 
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|  | 15 |  | 
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| [5386] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SOUND | 
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| [1853] | 17 |  | 
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| [5386] | 18 | #include "sound_buffer.h" | 
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| [1853] | 19 |  | 
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| [5386] | 20 | #include "sound_engine.h" | 
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|  | 21 |  | 
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| [6836] | 22 | #include "sdlincl.h" | 
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|  | 23 | #include <cassert> | 
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| [8293] | 24 | #ifdef HAVE_SDL_SDL_H | 
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|  | 25 | #include <SDL/SDL.h> | 
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|  | 26 | #include <SDL/SDL_endian.h> | 
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|  | 27 | #else | 
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|  | 28 | #include <SDL.h> | 
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|  | 29 | #include <SDL_endian.h> | 
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|  | 30 | #endif | 
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| [7460] | 31 | namespace OrxSound | 
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| [3365] | 32 | { | 
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| [7460] | 33 | ////////////////// | 
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|  | 34 | /* SOUND-BUFFER */ | 
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|  | 35 | ////////////////// | 
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|  | 36 | /** | 
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|  | 37 | *  Creates a Soundbuffer out of an inputfile | 
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|  | 38 | * @param fileName The name of the File | 
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|  | 39 | */ | 
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|  | 40 | SoundBuffer::SoundBuffer(const std::string& fileName) | 
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|  | 41 | { | 
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|  | 42 | this->setClassID(CL_SOUND_BUFFER, "SoundBuffer"); | 
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|  | 43 | this->setName(fileName); | 
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| [4320] | 44 |  | 
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| [7460] | 45 | // generate a Buffer | 
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|  | 46 | alGenBuffers(1, &this->bufferID); | 
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|  | 47 | SoundEngine::checkError("Generate Buffer", __LINE__); | 
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|  | 48 | this->loadWAV(fileName); | 
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|  | 49 | } | 
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| [5386] | 50 |  | 
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| [7460] | 51 | SoundBuffer::~SoundBuffer() | 
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|  | 52 | { | 
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|  | 53 | //  SoundEngine::getInstance()->removeBuffer(this); | 
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|  | 54 | alDeleteBuffers(1, &this->bufferID); | 
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|  | 55 | SoundEngine::checkError("SoundBuffer: Delete Buffer", __LINE__); | 
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|  | 56 | } | 
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| [5386] | 57 |  | 
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| [7460] | 58 | /** | 
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|  | 59 | * @brief loads a Waveform from the local fileSystem into this Source. | 
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|  | 60 | * @param fileName the Name of the File to Load. | 
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|  | 61 | * @returns true on success. | 
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|  | 62 | */ | 
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|  | 63 | bool SoundBuffer::loadWAV(const std::string& fileName) | 
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|  | 64 | { | 
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|  | 65 | SDL_AudioSpec wavSpec; | 
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|  | 66 | Uint32 wavLength; | 
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|  | 67 | Uint8 *wavBuffer; | 
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| [5386] | 68 |  | 
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| [7460] | 69 | /* Load the WAV */ | 
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|  | 70 | if( SDL_LoadWAV(fileName.c_str(), &wavSpec, &wavBuffer, &wavLength) == NULL) | 
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|  | 71 | { | 
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|  | 72 | PRINTF(2)("Could not open %s: %s\n", fileName.c_str(), SDL_GetError()); | 
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|  | 73 | return false; | 
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|  | 74 | } | 
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| [8293] | 75 | #if SDL_BYTEORDER == SDL_BIG_ENDIAN | 
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|  | 76 | if ( !( wavSpec.format == AUDIO_U8 || wavSpec.format == AUDIO_S8 ) ) { | 
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|  | 77 | int cnt = wavLength/2; | 
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|  | 78 | Uint16* wavBufferAsShorts = ( Uint16* )wavBuffer; | 
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|  | 79 | for ( int i = 0; i < cnt; ++i, ++wavBufferAsShorts ) | 
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|  | 80 | *wavBufferAsShorts = SDL_Swap16( *wavBufferAsShorts ); | 
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|  | 81 | } | 
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|  | 82 | #endif | 
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|  | 83 | alBufferData(this->bufferID, SoundBuffer::sdlAudioSpecToAlFormat(&wavSpec), | 
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|  | 84 | wavBuffer, wavLength, wavSpec.freq); | 
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|  | 85 |  | 
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| [7460] | 86 | SDL_FreeWAV(wavBuffer); | 
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|  | 87 | if (SoundEngine::checkError("Could not load Wave file", __LINE__)) | 
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|  | 88 | return true; | 
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|  | 89 | else | 
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|  | 90 | return false; | 
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| [6836] | 91 | } | 
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|  | 92 |  | 
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| [7460] | 93 | /** | 
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|  | 94 | * @brief converts an SDL_AudioSpec into a valid OpenAL AUDIO_FORMAT enumerator | 
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|  | 95 | * @param audiospec the AudioSpec to convert. | 
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|  | 96 | * @returns the AL_FORMAT | 
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|  | 97 | */ | 
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|  | 98 | ALenum SoundBuffer::sdlAudioSpecToAlFormat(const SDL_AudioSpec* audiospec) | 
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|  | 99 | { | 
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|  | 100 | assert (audiospec != NULL); | 
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|  | 101 | bool stereo = true; | 
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|  | 102 | bool is16Bit = true; | 
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|  | 103 | if (audiospec->format == AUDIO_U8 || audiospec->format == AUDIO_S8) | 
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|  | 104 | is16Bit = false; | 
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|  | 105 | if (audiospec->channels == 1) | 
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|  | 106 | stereo = false; | 
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| [1853] | 107 |  | 
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| [7460] | 108 | if (!stereo && !is16Bit) | 
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|  | 109 | return AL_FORMAT_MONO8; | 
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|  | 110 | else if (!stereo && is16Bit) | 
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|  | 111 | return AL_FORMAT_MONO16; | 
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|  | 112 | else if (stereo && !is16Bit) | 
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|  | 113 | return AL_FORMAT_STEREO8; | 
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|  | 114 | else if (stereo && is16Bit) | 
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|  | 115 | return AL_FORMAT_STEREO16; | 
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|  | 116 | } | 
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| [3543] | 117 | } | 
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