| [4744] | 1 | /* | 
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| [1853] | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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| [1855] | 10 |  | 
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 | 11 |    ### File Specific: | 
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| [5386] | 12 |    main-programmer: Benjamin Grauer | 
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| [1855] | 13 |    co-programmer: ... | 
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| [1853] | 14 | */ | 
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 | 15 |  | 
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| [5386] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SOUND | 
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| [1853] | 17 |  | 
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| [5386] | 18 | #include "sound_buffer.h" | 
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| [1853] | 19 |  | 
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| [5386] | 20 | #include "sound_engine.h" | 
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 | 21 |  | 
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| [1856] | 22 | using namespace std; | 
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| [1853] | 23 |  | 
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| [5386] | 24 | ////////////////// | 
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 | 25 | /* SOUND-BUFFER */ | 
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 | 26 | ////////////////// | 
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| [3245] | 27 | /** | 
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| [5386] | 28 |  *  Creates a Soundbuffer out of an inputfile | 
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 | 29 |  * @param fileName The name of the File | 
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 | 30 |  */ | 
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 | 31 | SoundBuffer::SoundBuffer(const char* fileName) | 
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| [3365] | 32 | { | 
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| [5386] | 33 |   this->setClassID(CL_SOUND_BUFFER, "SoundBuffer"); | 
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 | 34 |   this->setName(fileName); | 
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| [4320] | 35 |  | 
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| [5386] | 36 |   ALenum format; | 
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 | 37 |   ALvoid* data; | 
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 | 38 |   ALsizei freq; | 
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 | 39 |  | 
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 | 40 |   ALenum result; | 
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 | 41 |  | 
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 | 42 |   // generate a Buffer | 
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 | 43 |   alGenBuffers(1, &this->bufferID); | 
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 | 44 |   if ((result = alGetError()) != AL_NO_ERROR) | 
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| [5930] | 45 |     PRINTF(2)("%s\n", SoundEngine::getALErrorString(result)); | 
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| [5386] | 46 |  | 
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 | 47 |   // read in the wav data | 
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 | 48 |   /* according to http://www.edenwaith.com/products/pige/tutorials/openal.php the alutLoadWAVFile differs from platform to platform*/ | 
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 | 49 | #ifdef __APPLE__ | 
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 | 50 |   alutLoadWAVFile((ALbyte*)fileName, &format, &data, &this->size, &freq); | 
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 | 51 | #elif defined __WIN32__ | 
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| [5422] | 52 |   alutLoadWAVFile((ALbyte*)fileName, &format, &data, &size, &freq, &this->loop); | 
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| [5386] | 53 | #else | 
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 | 54 |   alutLoadWAVFile((ALbyte*)fileName, &format, &data, &this->size, &freq, &this->loop); | 
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 | 55 | #endif | 
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 | 56 |   if ((result = alGetError()) != AL_NO_ERROR) | 
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| [5930] | 57 |     PRINTF(2)("%s\n", SoundEngine::getALErrorString(result)); | 
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| [5386] | 58 |  | 
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 | 59 |   // send the loaded wav data to the buffer | 
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 | 60 |   alBufferData(this->bufferID, format, data, this->size, freq); | 
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 | 61 |   if ((result = alGetError()) != AL_NO_ERROR) | 
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| [5930] | 62 |     PRINTF(2)("%s\n", SoundEngine::getALErrorString(result)); | 
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| [5386] | 63 |  | 
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 | 64 |   // remove the wav data (redundant) | 
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 | 65 |   alutUnloadWAV(format, data, this->size, freq); | 
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 | 66 |   if ((result = alGetError()) != AL_NO_ERROR) | 
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| [5930] | 67 |     PRINTF(2)("%s\n", SoundEngine::getALErrorString(result)); | 
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| [3365] | 68 | } | 
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| [1853] | 69 |  | 
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| [5386] | 70 | SoundBuffer::~SoundBuffer() | 
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| [3543] | 71 | { | 
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| [5386] | 72 | //  SoundEngine::getInstance()->removeBuffer(this); | 
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 | 73 |   alDeleteBuffers(1, &this->bufferID); | 
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| [3543] | 74 | } | 
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