| 1 | /*! | 
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| 2 |  * @file ogg_player.h | 
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| 3 |  * Ogg-Player definition | 
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| 4 |  */ | 
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| 5 |  | 
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| 6 |  | 
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| 7 | #ifndef _OGG_PLAYER_H | 
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| 8 | #define _OGG_PLAYER_H | 
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| 9 |  | 
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| 10 | using namespace std; | 
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| 11 |  | 
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| 12 | #include "base_object.h" | 
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| 13 |  | 
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| 14 | #include "alincl.h" | 
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| 15 | #include <ogg/ogg.h> | 
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| 16 | #include <vorbis/vorbisfile.h> | 
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| 17 | #include "threading.h" | 
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| 18 |  | 
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| 19 | struct File; | 
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| 20 |  | 
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| 21 |  | 
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| 22 | #define OGG_PLAYER_BUFFER_SIZE (8096 * 2) | 
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| 23 |  | 
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| 24 |  | 
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| 25 | // the definition of a Ogg-Player | 
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| 26 | class OggPlayer : public BaseObject | 
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| 27 | { | 
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| 28 | public: | 
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| 29 |   /** | 
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| 30 |    * An enumerator defining in what State the OggPlayer is. | 
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| 31 |    * The OggPlayer can be in multiple States listed here. | 
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| 32 |    * It can as an example be in FileOpened and Stopped. | 
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| 33 |    */ | 
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| 34 |   typedef enum { | 
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| 35 |     None                   = 0x000,   //!< Initialized | 
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| 36 |     FileOpened             = 0x100,   //!< File is Opened | 
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| 37 |     SourceAllocated        = 0x200,   //!< Source is Allocated. | 
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| 38 |     BuffersAllocated       = 0x400,   //!< 2 Buffers are Allocated. | 
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| 39 |     Stopped                = 0x010,   //!< OggPlayer is stopped. | 
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| 40 |     Playing                = 0x020,   //!< OggPlayer is Playing. | 
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| 41 |     Paused                 = 0x040,   //!< OggPlayer is Paused. | 
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| 42 |     Error                  = 0x001,   //!< An Error has occured. | 
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| 43 |   } State; | 
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| 44 |  | 
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| 45 |   OggPlayer(const std::string& fileName = ""); | 
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| 46 |   virtual ~OggPlayer(); | 
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| 47 |   /** @param state compare this State with the internal State @returns true on match */ | 
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| 48 |   bool operator==(OggPlayer::State state) { return this->state & state; }; | 
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| 49 |  | 
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| 50 |   bool open(const std::string& fileName = ""); | 
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| 51 |  | 
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| 52 |   bool play(); | 
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| 53 |   void stop(); | 
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| 54 |   void pause(); | 
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| 55 |   void rewind(); // convenience | 
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| 56 |   void jumpTo(float timeCode); | 
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| 57 |  | 
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| 58 |   float length(); | 
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| 59 |   bool isPlaying(); | 
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| 60 |   bool getState() { return this->state; }; | 
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| 61 |  | 
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| 62 |   void debug() const; | 
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| 63 |   void printState() const; | 
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| 64 |   const char* getVorbisError(int code); | 
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| 65 |  | 
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| 66 |  | 
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| 67 | private: | 
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| 68 |   static int musicThread(void* oggPlayer); | 
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| 69 |   bool playback(); | 
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| 70 |   void suspend(); | 
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| 71 |   bool update(); | 
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| 72 |  | 
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| 73 |   void release(); | 
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| 74 |  | 
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| 75 |   bool stream(ALuint buffer); | 
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| 76 |   void empty(); | 
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| 77 |  | 
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| 78 | private: | 
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| 79 |   FILE*               oggFile;              //!< general file-handler, to open the sound-file | 
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| 80 |   OggVorbis_File      oggStream;            //!< The stream this Ogg-player is playing back | 
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| 81 |   vorbis_info*        vorbisInfo;           //!< The information held in the opened ogg-file | 
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| 82 |   vorbis_comment*     vorbisComment;        //!< Comments about the ogg-file | 
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| 83 |  | 
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| 84 |   ALuint              buffers[2];           //!< buffers that handle sequentially buffering of the audio | 
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| 85 |   ALuint              source;               //!< The source we play back on | 
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| 86 |   ALenum              format;               //!< The format we play back | 
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| 87 |   unsigned int        state;                //!< The States the OggPlayer is in (this can be multiple entries from OggPlayer::State). | 
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| 88 |  | 
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| 89 |   SDL_Thread*         musicThreadID;        //!< The Thread in which music is Played back. | 
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| 90 |   SDL_mutex*          musicMutex;           //!< A Mutex so that the two threads do not interfere. | 
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| 91 | }; | 
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| 92 |  | 
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| 93 |  | 
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| 94 | #endif /* _OGG_PLAYER_H */ | 
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