| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | /*! |
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| 17 | * @file some_shell_commands.cc |
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| 18 | * @brief All the ShellCommands, that should not pollute the SourceCode. |
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| 19 | * |
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| 20 | * This File is here, so that we do not have to pollute the Library-files |
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| 21 | * with unneccessary other modules. |
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| 22 | * Like this |
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| 23 | */ |
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| 24 | |
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| 25 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ |
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| 26 | |
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| 27 | #include "shell/shell_command.h" |
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| 28 | using namespace OrxShell; |
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| 29 | |
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| 30 | #include "network_game_rules.h" |
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| 31 | SHELL_COMMAND(say, NetworkGameRules, shellSay)->setAlias("say"); |
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| 32 | |
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| 33 | #include "player_stats.h" |
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| 34 | SHELL_COMMAND(nick, PlayerStats, shellNick)->setAlias("nick"); |
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| 35 | |
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| 36 | #include "class_list.h" |
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| 37 | SHELL_COMMAND(debug, ClassList, ClassList::debugS) |
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| 38 | ->describe("Shows all registered classes, if param1: is a valid ClassName only values of this class are shown. param2: how much output") |
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| 39 | ->defaultValues(MT_NULL, 1); |
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| 40 | |
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| 41 | #include "p_node.h" |
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| 42 | SHELL_COMMAND(debugNode, PNode, debugNode); |
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| 43 | SHELL_COMMAND(setPosition, PNode, setAbsCoor); |
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| 44 | |
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| 45 | #include "render_2d.h" |
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| 46 | SHELL_COMMAND(toggleNodeVisibility, Render2D, toggleNodesVisibility); |
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| 47 | |
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| 48 | |
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| 49 | #include "material.h" |
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| 50 | SHELL_COMMAND(setDiffuseTexture, Material, setDiffuseMap) |
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| 51 | ->defaultValues(MT_NULL, (int)GL_TEXTURE_2D) |
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| 52 | ->completionPlugin(0, CompletorFileSystem()); |
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| 53 | |
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