| 1 | /* | 
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| 2 | orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 | Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 | This program is free software; you can redistribute it and/or modify | 
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| 7 | it under the terms of the GNU General Public License as published by | 
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| 8 | the Free Software Foundation; either version 2, or (at your option) | 
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| 9 | any later version. | 
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| 10 |  | 
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| 11 | ### File Specific: | 
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| 12 | main-programmer: Benjamin Grauer | 
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| 13 | co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | /*! | 
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| 17 | * @file some_shell_commands.cc | 
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| 18 | * @brief All the ShellCommands, that should not pollute the SourceCode. | 
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| 19 | * | 
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| 20 | * This File is here, so that we do not have to pollute the Library-files | 
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| 21 | * with unneccessary other modules. | 
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| 22 | * Like this | 
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| 23 | */ | 
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| 24 |  | 
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| 25 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ | 
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| 26 |  | 
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| 27 | #include "shell/shell_command.h" | 
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| 28 | using namespace OrxShell; | 
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| 29 |  | 
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| 30 | #include "network_game_rules.h" | 
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| 31 | SHELL_COMMAND(say, NetworkGameRules, shellSay)->setAlias("say"); | 
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| 32 |  | 
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| 33 | #include "player_stats.h" | 
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| 34 | SHELL_COMMAND(nick, PlayerStats, shellNick)->setAlias("nick"); | 
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| 35 |  | 
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| 36 | // #include "class_list.h" | 
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| 37 | //   SHELL_COMMAND(debug, ClassList, ClassList::debugS) | 
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| 38 | //       ->describe("Shows all registered classes, if param1: is a valid ClassName only values of this class are shown. param2: how much output") | 
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| 39 | //       ->defaultValues(MT_NULL, 1); | 
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| 40 |  | 
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| 41 | #include "p_node.h" | 
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| 42 | SHELL_COMMAND(debugNode, PNode, debugNode); | 
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| 43 | SHELL_COMMAND(setPosition, PNode, setAbsCoor); | 
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| 44 |  | 
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| 45 | #include "render_2d.h" | 
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| 46 | SHELL_COMMAND(toggleNodeVisibility, Render2D, toggleNodesVisibility); | 
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| 47 |  | 
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| 48 |  | 
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| 49 | #include "material.h" | 
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| 50 | SHELL_COMMAND(setDiffuseTexture, Material, setDiffuseMap) | 
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| 51 | ->defaultValues(MT_NULL, (int)GL_TEXTURE_2D) | 
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| 52 | ->completionPlugin(0, CompletorFileSystem()); | 
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| 53 |  | 
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| 54 | #include "loading/resource_manager.h" | 
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| 55 | namespace Resources { | 
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| 56 | SHELL_COMMAND(debug, ResourceManager, debug); | 
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| 57 | SHELL_COMMAND(load, ResourceManager, loadFromLoadStringHACK); | 
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| 58 | SHELL_COMMAND(unload, ResourceManager, unloadAllBelowKeepLevelINT); | 
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| 59 | } | 
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| 60 |  | 
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| 61 | #include "loading/load_param_class_description.h" | 
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| 62 | SHELL_COMMAND_STATIC(printAll, LoadParamClassDescription, &LoadParamClassDescription::printAll) | 
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| 63 | ->defaultValues(MT_NULL, true); | 
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| 64 | SHELL_COMMAND_STATIC(capture, LoadParamClassDescription, &LoadParamClassDescription::captureDescriptions) | 
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| 65 | ->defaultValues(true); | 
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| 66 |  | 
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| 67 | #include "loading/game_loader.h" | 
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| 68 | SHELL_COMMAND(quit, GameLoader, stop) | 
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| 69 | ->describe("quits the game") | 
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| 70 | ->setAlias("orxoquit"); | 
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| 71 |  | 
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| 72 | #include "object_list.h" | 
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| 73 | SHELL_COMMAND_STATIC(debugAll, ObjectListBase, &ObjectListBase::debugAll); | 
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