| [4744] | 1 | /* | 
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| [1853] | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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| [1855] | 10 |  | 
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 | 11 |    ### File Specific: | 
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| [7428] | 12 |    main-programmer: Benjamin Grauer | 
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| [1855] | 13 |    co-programmer: ... | 
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| [1853] | 14 | */ | 
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 | 15 |  | 
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| [7428] | 16 | /*! | 
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 | 17 |  * @file some_shell_commands.cc | 
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 | 18 |  * @brief All the ShellCommands, that should not pollute the SourceCode. | 
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| [7725] | 19 |  * | 
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 | 20 |  * This File is here, so that we do not have to pollute the Library-files | 
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 | 21 |  * with unneccessary other modules. | 
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 | 22 |  * Like this | 
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| [7428] | 23 |  */ | 
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 | 24 |  | 
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| [3955] | 25 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ | 
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| [1853] | 26 |  | 
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| [7428] | 27 | #include "shell/shell_command.h" | 
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 | 28 | using namespace OrxShell; | 
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| [1853] | 29 |  | 
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| [8623] | 30 | #include "network_game_rules.h" | 
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 | 31 |   SHELL_COMMAND(say, NetworkGameRules, shellSay)->setAlias("say"); | 
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| [1853] | 32 |  | 
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| [8623] | 33 | #include "player_stats.h" | 
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 | 34 |   SHELL_COMMAND(nick, PlayerStats, shellNick)->setAlias("nick"); | 
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| [1856] | 35 |  | 
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| [7428] | 36 | #include "class_list.h" | 
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| [7725] | 37 |   SHELL_COMMAND(debug, ClassList, ClassList::debugS) | 
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| [7428] | 38 |       ->describe("Shows all registered classes, if param1: is a valid ClassName only values of this class are shown. param2: how much output") | 
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 | 39 |       ->defaultValues(MT_NULL, 1); | 
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| [4320] | 40 |  | 
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| [7428] | 41 | #include "p_node.h" | 
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| [7725] | 42 |   SHELL_COMMAND(debugNode, PNode, debugNode); | 
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| [7428] | 43 |   SHELL_COMMAND(setPosition, PNode, setAbsCoor); | 
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| [4320] | 44 |  | 
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| [7457] | 45 | #include "render_2d.h" | 
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 | 46 |   SHELL_COMMAND(toggleNodeVisibility, Render2D, toggleNodesVisibility); | 
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| [1853] | 47 |  | 
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| [7457] | 48 |  | 
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| [7428] | 49 | #include "material.h" | 
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 | 50 |   SHELL_COMMAND(setDiffuseTexture, Material, setDiffuseMap) | 
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 | 51 |       ->defaultValues(MT_NULL, (int)GL_TEXTURE_2D) | 
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 | 52 |       ->completionPlugin(0, CompletorFileSystem()); | 
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| [1853] | 53 |  | 
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