| 1 | /*! | 
|---|
| 2 | * @file shell_input.h | 
|---|
| 3 | * @brief Shell Input is an InputLine for the Shell. | 
|---|
| 4 | * | 
|---|
| 5 | * @todo move around in the InputText with the cursor (SDLK_LEFT/SDLK_RIGHT) | 
|---|
| 6 | * @todo blinking curson (can blink with the speed of the RepeatDelay) | 
|---|
| 7 | */ | 
|---|
| 8 |  | 
|---|
| 9 | #ifndef _SHELL_INPUT_H | 
|---|
| 10 | #define _SHELL_INPUT_H | 
|---|
| 11 |  | 
|---|
| 12 | #include "text.h" | 
|---|
| 13 | #include "event_listener.h" | 
|---|
| 14 |  | 
|---|
| 15 | // FORWARD DECLARATION | 
|---|
| 16 | template<class T> class tList; | 
|---|
| 17 | template<class T> class tIterator; | 
|---|
| 18 | class ShellCompletion; | 
|---|
| 19 |  | 
|---|
| 20 | //! An InputLine for the Shell | 
|---|
| 21 | /** | 
|---|
| 22 | * The ShellInput has the ability to catch and display user input. | 
|---|
| 23 | * The ShellInput is auto-completed after the user presses [TAB] | 
|---|
| 24 | * The ShellInput is executed (and sent back to the Application) on Pressing [ENTER] | 
|---|
| 25 | * [UP] and [DOWN] move through the history of allready given commands. | 
|---|
| 26 | */ | 
|---|
| 27 | class ShellInput : public Text,  public EventListener { | 
|---|
| 28 |  | 
|---|
| 29 | public: | 
|---|
| 30 | ShellInput(); | 
|---|
| 31 | virtual ~ShellInput(); | 
|---|
| 32 |  | 
|---|
| 33 | /** @returns the inputLine */ | 
|---|
| 34 | const char* getInput() const { return this->inputLine; }; | 
|---|
| 35 |  | 
|---|
| 36 | // InputLine | 
|---|
| 37 | void flush(); | 
|---|
| 38 | void setInputText(const char* text); | 
|---|
| 39 | void addCharacter(char character); | 
|---|
| 40 | void addCharacters(const char* characters); | 
|---|
| 41 | void removeCharacters(unsigned int characterCount = 1); | 
|---|
| 42 | void setRepeatDelay(float repeatDelay, float repeatRate); | 
|---|
| 43 | bool executeCommand(); | 
|---|
| 44 |  | 
|---|
| 45 | /** sets the count of the History's entries */ | 
|---|
| 46 | void setHistoryLength(unsigned int historyLength) { this->historyLength = historyLength; }; | 
|---|
| 47 | void historyMoveUp(); | 
|---|
| 48 | void historyMoveDown(); | 
|---|
| 49 |  | 
|---|
| 50 | void help(const char* className = "", const char* function = ""); | 
|---|
| 51 |  | 
|---|
| 52 | virtual void tick(float dt); | 
|---|
| 53 | virtual void process(const Event &event); | 
|---|
| 54 |  | 
|---|
| 55 | private: | 
|---|
| 56 | // HANDLING TEXT INPUT | 
|---|
| 57 | ShellCompletion*         completion;             //!< The Completion Interface. | 
|---|
| 58 |  | 
|---|
| 59 | char*                    inputLine;              //!< the Char-Array of the Buffer | 
|---|
| 60 | float                    repeatRate;             //!< The Repeat-Delay. | 
|---|
| 61 | float                    repeatDelay;            //!< The delay of the first Character of a given Character. | 
|---|
| 62 | float                    delayed;                //!< how much of the delay is remaining. | 
|---|
| 63 | int                      pressedKey;             //!< the pressed key that will be repeated. | 
|---|
| 64 |  | 
|---|
| 65 | tList<char>*             history;                //!< The history of given commands. | 
|---|
| 66 | tIterator<char>*         historyIT; | 
|---|
| 67 | unsigned int             historyLength;          //!< The maximum length of the InputHistory. | 
|---|
| 68 | bool                     historyScrolling;       //!< true if we are scrolling through the history. | 
|---|
| 69 | }; | 
|---|
| 70 |  | 
|---|
| 71 | #endif /* _SHELL_INPUT_H */ | 
|---|