| 1 | /* | 
|---|
| 2 | orxonox - the future of 3D-vertical-scrollers | 
|---|
| 3 |  | 
|---|
| 4 | Copyright (C) 2004 orx | 
|---|
| 5 |  | 
|---|
| 6 | This program is free software; you can redistribute it and/or modify | 
|---|
| 7 | it under the terms of the GNU General Public License as published by | 
|---|
| 8 | the Free Software Foundation; either version 2, or (at your option) | 
|---|
| 9 | any later version. | 
|---|
| 10 |  | 
|---|
| 11 | ### File Specific: | 
|---|
| 12 | main-programmer: Benjamin Grauer | 
|---|
| 13 | co-programmer: ... | 
|---|
| 14 | */ | 
|---|
| 15 |  | 
|---|
| 16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ | 
|---|
| 17 |  | 
|---|
| 18 | #include "shell_input.h" | 
|---|
| 19 |  | 
|---|
| 20 |  | 
|---|
| 21 |  | 
|---|
| 22 | #include "shell_command.h" | 
|---|
| 23 | #include "shell_command_class.h" | 
|---|
| 24 | #include "shell_completion.h" | 
|---|
| 25 | #include "event_handler.h" | 
|---|
| 26 |  | 
|---|
| 27 | #include "debug.h" | 
|---|
| 28 | #include "compiler.h" | 
|---|
| 29 | #include "stdlibincl.h" | 
|---|
| 30 | #include "key_names.h" | 
|---|
| 31 |  | 
|---|
| 32 |  | 
|---|
| 33 | using namespace std; | 
|---|
| 34 |  | 
|---|
| 35 | SHELL_COMMAND(help, ShellInput, help) | 
|---|
| 36 | ->describe("retrieve some help about the input mode") | 
|---|
| 37 | ->setAlias("help"); | 
|---|
| 38 |  | 
|---|
| 39 | /** | 
|---|
| 40 | * constructor | 
|---|
| 41 | * this also generates a ShellCompletion automatically. | 
|---|
| 42 | */ | 
|---|
| 43 | ShellInput::ShellInput () : Text ((const char*)NULL) | 
|---|
| 44 | { | 
|---|
| 45 | this->pressedKey = SDLK_FIRST; | 
|---|
| 46 | this->setClassID(CL_SHELL_INPUT, "ShellInput"); | 
|---|
| 47 |  | 
|---|
| 48 | this->inputLine = new char[1]; | 
|---|
| 49 | this->inputLine[0] = '\0'; | 
|---|
| 50 | this->historyIT = this->history.begin(); | 
|---|
| 51 | this->setHistoryLength(50); | 
|---|
| 52 | this->historyScrolling = false; | 
|---|
| 53 | this->delayed = 0; | 
|---|
| 54 | this->setRepeatDelay(.3, .05); | 
|---|
| 55 |  | 
|---|
| 56 | // subscribe all keyboard commands to ES_SEHLL | 
|---|
| 57 | EventHandler* evh = EventHandler::getInstance(); | 
|---|
| 58 | for (int i = 1; i < SDLK_LAST; i++) | 
|---|
| 59 | { | 
|---|
| 60 | if (!evh->isSubscribed(ES_SHELL, i)) | 
|---|
| 61 | evh->subscribe(this, ES_SHELL, i); | 
|---|
| 62 | } | 
|---|
| 63 | this->completion = new ShellCompletion(this); | 
|---|
| 64 | } | 
|---|
| 65 |  | 
|---|
| 66 | /** | 
|---|
| 67 | * standard deconstructor | 
|---|
| 68 | */ | 
|---|
| 69 | ShellInput::~ShellInput () | 
|---|
| 70 | { | 
|---|
| 71 | // delete what has to be deleted here | 
|---|
| 72 | delete[] this->inputLine; | 
|---|
| 73 | delete this->completion; | 
|---|
| 74 |  | 
|---|
| 75 | while (!this->history.empty()) | 
|---|
| 76 | { | 
|---|
| 77 | delete[] this->history.front(); | 
|---|
| 78 | this->history.pop_front(); | 
|---|
| 79 | } | 
|---|
| 80 | } | 
|---|
| 81 |  | 
|---|
| 82 | /** | 
|---|
| 83 | * sets the Repeate-delay and rate | 
|---|
| 84 | * @param repeatDelay the Delay it takes, to repeate a key | 
|---|
| 85 | * @param repeatRate the rate to repeate a pressed key | 
|---|
| 86 | */ | 
|---|
| 87 | void ShellInput::setRepeatDelay(float repeatDelay, float repeatRate) | 
|---|
| 88 | { | 
|---|
| 89 | this->repeatDelay = repeatDelay; | 
|---|
| 90 | this->repeatRate = repeatRate; | 
|---|
| 91 | } | 
|---|
| 92 |  | 
|---|
| 93 | /** | 
|---|
| 94 | * deletes the InputLine | 
|---|
| 95 | */ | 
|---|
| 96 | void ShellInput::flush() | 
|---|
| 97 | { | 
|---|
| 98 | if (likely(this->inputLine != NULL)) | 
|---|
| 99 | { | 
|---|
| 100 | delete[] this->inputLine; | 
|---|
| 101 | } | 
|---|
| 102 | this->inputLine = new char[1]; | 
|---|
| 103 | *this->inputLine = '\0'; | 
|---|
| 104 | this->setText(this->inputLine, true); | 
|---|
| 105 | } | 
|---|
| 106 |  | 
|---|
| 107 | /** | 
|---|
| 108 | * sets the entire text of the InputLine to text | 
|---|
| 109 | * @param text the new Text to set as InputLine | 
|---|
| 110 | */ | 
|---|
| 111 | void ShellInput::setInputText(const char* text) | 
|---|
| 112 | { | 
|---|
| 113 | delete[] this->inputLine; | 
|---|
| 114 | if (text == NULL) | 
|---|
| 115 | { | 
|---|
| 116 | this->inputLine = new char[1]; | 
|---|
| 117 | this->inputLine[0] = '\0'; | 
|---|
| 118 | } | 
|---|
| 119 | else | 
|---|
| 120 | { | 
|---|
| 121 | this->inputLine = new char[strlen(text)+1]; | 
|---|
| 122 | strcpy(this->inputLine, text); | 
|---|
| 123 | } | 
|---|
| 124 | this->setText(this->inputLine, true); | 
|---|
| 125 | } | 
|---|
| 126 |  | 
|---|
| 127 |  | 
|---|
| 128 | /** | 
|---|
| 129 | * adds one character to the inputLine | 
|---|
| 130 | * @param character the character to add to the inputLine | 
|---|
| 131 | */ | 
|---|
| 132 | void ShellInput::addCharacter(char character) | 
|---|
| 133 | { | 
|---|
| 134 | if (this->historyScrolling) | 
|---|
| 135 | { | 
|---|
| 136 | delete[] this->history.back(); | 
|---|
| 137 | this->history.pop_back(); | 
|---|
| 138 | this->historyScrolling = false; | 
|---|
| 139 | } | 
|---|
| 140 |  | 
|---|
| 141 | char* addCharLine = new char[strlen(this->inputLine)+2]; | 
|---|
| 142 |  | 
|---|
| 143 | sprintf(addCharLine, "%s%c", this->inputLine, character); | 
|---|
| 144 | delete[] this->inputLine; | 
|---|
| 145 | this->inputLine = addCharLine; | 
|---|
| 146 | this->setText(this->inputLine, true); | 
|---|
| 147 | } | 
|---|
| 148 |  | 
|---|
| 149 | /** | 
|---|
| 150 | * adds multiple Characters to thr inputLine | 
|---|
| 151 | * @param characters a \\0 terminated char-array to add to the InputLine | 
|---|
| 152 | */ | 
|---|
| 153 | void ShellInput::addCharacters(const char* characters) | 
|---|
| 154 | { | 
|---|
| 155 | if (this->historyScrolling) | 
|---|
| 156 | { | 
|---|
| 157 | delete[] this->history.back(); | 
|---|
| 158 | this->history.pop_back(); | 
|---|
| 159 | this->historyScrolling = false; | 
|---|
| 160 | } | 
|---|
| 161 |  | 
|---|
| 162 | char* addCharLine = new char[strlen(this->inputLine)+strlen(characters)+1]; | 
|---|
| 163 |  | 
|---|
| 164 | sprintf(addCharLine, "%s%s", this->inputLine, characters); | 
|---|
| 165 | delete[] this->inputLine; | 
|---|
| 166 | this->inputLine = addCharLine; | 
|---|
| 167 | this->setText(this->inputLine, true); | 
|---|
| 168 | } | 
|---|
| 169 |  | 
|---|
| 170 | /** | 
|---|
| 171 | * removes characterCount characters from the InputLine | 
|---|
| 172 | * @param characterCount the count of Characters to remove from the input Line | 
|---|
| 173 | */ | 
|---|
| 174 | void ShellInput::removeCharacters(unsigned int characterCount) | 
|---|
| 175 | { | 
|---|
| 176 | if (this->historyScrolling) | 
|---|
| 177 | { | 
|---|
| 178 | delete[] this->history.back(); | 
|---|
| 179 | this->history.pop_back(); | 
|---|
| 180 | this->historyScrolling = false; | 
|---|
| 181 | } | 
|---|
| 182 |  | 
|---|
| 183 | if (strlen(this->inputLine) == 0) | 
|---|
| 184 | return; | 
|---|
| 185 |  | 
|---|
| 186 | if (characterCount > strlen(this->inputLine)) | 
|---|
| 187 | characterCount = strlen(this->inputLine); | 
|---|
| 188 |  | 
|---|
| 189 | char* removeCharLine = new char[strlen(this->inputLine)-characterCount+1]; | 
|---|
| 190 |  | 
|---|
| 191 | strncpy(removeCharLine, this->inputLine, strlen(this->inputLine)-characterCount); | 
|---|
| 192 | removeCharLine[strlen(this->inputLine)-characterCount] = '\0'; | 
|---|
| 193 | delete[] this->inputLine; | 
|---|
| 194 | this->inputLine = removeCharLine; | 
|---|
| 195 | this->setText(this->inputLine, true); | 
|---|
| 196 | } | 
|---|
| 197 |  | 
|---|
| 198 | /** | 
|---|
| 199 | * executes the command stored in the inputLine | 
|---|
| 200 | * @return true if the command was commited successfully, false otherwise | 
|---|
| 201 | */ | 
|---|
| 202 | bool ShellInput::executeCommand() | 
|---|
| 203 | { | 
|---|
| 204 | ShellBuffer::addBufferLineStatic("Execute Command: %s\n", this->inputLine); | 
|---|
| 205 |  | 
|---|
| 206 | if (strlen(this->inputLine) == 0) | 
|---|
| 207 | return false; | 
|---|
| 208 |  | 
|---|
| 209 | char* newCommand = new char[strlen(this->inputLine)+1]; | 
|---|
| 210 | strcpy(newCommand, this->inputLine); | 
|---|
| 211 |  | 
|---|
| 212 | ShellCommand::execute(newCommand); | 
|---|
| 213 |  | 
|---|
| 214 | // removing the eventually added Entry (from scrolling) to the List | 
|---|
| 215 | if (this->historyScrolling) | 
|---|
| 216 | { | 
|---|
| 217 | delete[] this->history.back(); | 
|---|
| 218 | this->history.pop_back(); | 
|---|
| 219 | this->historyScrolling = false; | 
|---|
| 220 | } | 
|---|
| 221 |  | 
|---|
| 222 | // adding the new Command to the History | 
|---|
| 223 | this->history.push_back(newCommand); | 
|---|
| 224 | if (this->history.size() > this->historyLength) | 
|---|
| 225 | { | 
|---|
| 226 | delete[] this->history.front(); | 
|---|
| 227 | this->history.pop_front(); | 
|---|
| 228 | } | 
|---|
| 229 |  | 
|---|
| 230 | this->flush(); | 
|---|
| 231 |  | 
|---|
| 232 | return true; | 
|---|
| 233 | } | 
|---|
| 234 |  | 
|---|
| 235 |  | 
|---|
| 236 | /** | 
|---|
| 237 | * moves one entry up in the history. | 
|---|
| 238 | */ | 
|---|
| 239 | void ShellInput::historyMoveUp() | 
|---|
| 240 | { | 
|---|
| 241 | if (!this->historyScrolling) | 
|---|
| 242 | { | 
|---|
| 243 | char* currentText = new char[strlen(this->inputLine)+1]; | 
|---|
| 244 | strcpy(currentText, this->inputLine); | 
|---|
| 245 | this->history.push_back(currentText); | 
|---|
| 246 | this->historyScrolling = true; | 
|---|
| 247 | this->historyIT = --this->history.end(); | 
|---|
| 248 | } | 
|---|
| 249 |  | 
|---|
| 250 | if(this->historyIT != this->history.begin()) | 
|---|
| 251 | { | 
|---|
| 252 | char* prevElem = *(--this->historyIT); | 
|---|
| 253 | if (prevElem == NULL) | 
|---|
| 254 | return; | 
|---|
| 255 | else | 
|---|
| 256 | { | 
|---|
| 257 | this->flush(); | 
|---|
| 258 | this->setInputText(prevElem); | 
|---|
| 259 | } | 
|---|
| 260 | } | 
|---|
| 261 | } | 
|---|
| 262 |  | 
|---|
| 263 | /** | 
|---|
| 264 | * moves one entry down in the history | 
|---|
| 265 | */ | 
|---|
| 266 | void ShellInput::historyMoveDown() | 
|---|
| 267 | { | 
|---|
| 268 | if (!this->historyScrolling) | 
|---|
| 269 | return; | 
|---|
| 270 | if (this->historyIT != this->history.end()) | 
|---|
| 271 | { | 
|---|
| 272 | char* nextElem = *(++this->historyIT); | 
|---|
| 273 | if (nextElem == NULL) | 
|---|
| 274 | return; | 
|---|
| 275 | else | 
|---|
| 276 | { | 
|---|
| 277 | this->flush(); | 
|---|
| 278 | this->setInputText(nextElem); | 
|---|
| 279 | } | 
|---|
| 280 | } | 
|---|
| 281 | } | 
|---|
| 282 |  | 
|---|
| 283 |  | 
|---|
| 284 | /** | 
|---|
| 285 | * prints out some nice help about the Shell | 
|---|
| 286 | */ | 
|---|
| 287 | void ShellInput::help(const char* className, const char* functionName) | 
|---|
| 288 | { | 
|---|
| 289 | printf("%s::%s\n", className, functionName); | 
|---|
| 290 |  | 
|---|
| 291 | if (strlen(className) == 0) | 
|---|
| 292 | { | 
|---|
| 293 | PRINT(0)("Help for the most important Shell-commands\n"); | 
|---|
| 294 | PRINT(0)("F1 - HELP; F2 - DEBUG; '`' - open/close shell\n"); | 
|---|
| 295 | PRINT(0)("input order:\n"); | 
|---|
| 296 | PRINT(0)("ClassName [objectName] function [parameter1, [parameter2 ...]]  or\n"); | 
|---|
| 297 | PRINT(0)("Alias [parameter]\n"); | 
|---|
| 298 | PRINT(0)("- Also try 'help className'"); | 
|---|
| 299 | } | 
|---|
| 300 | else if (strlen (className) > 0 && strlen (functionName) == 0) | 
|---|
| 301 | { | 
|---|
| 302 | ShellCommandClass::help(className); | 
|---|
| 303 | //PRINTF(1)("%s::%s\n", className, functionName); | 
|---|
| 304 | } | 
|---|
| 305 | } | 
|---|
| 306 |  | 
|---|
| 307 | /** | 
|---|
| 308 | * ticks the ShellInput | 
|---|
| 309 | * @param dt the time passed since the last update | 
|---|
| 310 | */ | 
|---|
| 311 | void ShellInput::tick(float dt) | 
|---|
| 312 | { | 
|---|
| 313 | if (this->delayed > 0.0) | 
|---|
| 314 | this->delayed -= dt; | 
|---|
| 315 | else if (this->pressedKey != SDLK_FIRST ) | 
|---|
| 316 | { | 
|---|
| 317 | this->delayed = this->repeatRate; | 
|---|
| 318 | switch (this->pressedKey ) | 
|---|
| 319 | { | 
|---|
| 320 | case SDLK_BACKSPACE: | 
|---|
| 321 | this->removeCharacters(1); | 
|---|
| 322 | break; | 
|---|
| 323 | case SDLK_UP: | 
|---|
| 324 | this->historyMoveUp(); | 
|---|
| 325 | break; | 
|---|
| 326 | case SDLK_DOWN: | 
|---|
| 327 | this->historyMoveDown(); | 
|---|
| 328 | break; | 
|---|
| 329 | default: | 
|---|
| 330 | { | 
|---|
| 331 | if (likely(pressedKey < 127)) | 
|---|
| 332 | this->addCharacter(this->pressedKey); | 
|---|
| 333 | } | 
|---|
| 334 | } | 
|---|
| 335 | } | 
|---|
| 336 | } | 
|---|
| 337 |  | 
|---|
| 338 | /** | 
|---|
| 339 | * listens for some event | 
|---|
| 340 | * @param event the Event happened | 
|---|
| 341 | */ | 
|---|
| 342 | void ShellInput::process(const Event &event) | 
|---|
| 343 | { | 
|---|
| 344 | if (event.bPressed) | 
|---|
| 345 | { | 
|---|
| 346 | PRINTF(5)("Shell received command %s\n", SDLKToKeyname(event.type)); | 
|---|
| 347 | if (event.type == SDLK_F1) | 
|---|
| 348 | this->help(); | 
|---|
| 349 | else if (event.type == SDLK_F2) | 
|---|
| 350 | { | 
|---|
| 351 | ;//this->debug(); | 
|---|
| 352 | } | 
|---|
| 353 | else if (event.type == SDLK_UP) | 
|---|
| 354 | { | 
|---|
| 355 | this->historyMoveUp(); | 
|---|
| 356 | this->pressedKey = event.type; | 
|---|
| 357 | } | 
|---|
| 358 | else if (event.type == SDLK_DOWN) | 
|---|
| 359 | { | 
|---|
| 360 | this->historyMoveDown(); | 
|---|
| 361 | this->pressedKey = event.type; | 
|---|
| 362 | } | 
|---|
| 363 | else if (event.type == SDLK_TAB) | 
|---|
| 364 | this->completion->autoComplete(); | 
|---|
| 365 | else if (event.type == SDLK_BACKSPACE) | 
|---|
| 366 | { | 
|---|
| 367 | this->delayed = this->repeatDelay; | 
|---|
| 368 | this->pressedKey = SDLK_BACKSPACE; | 
|---|
| 369 | this->removeCharacters(1); | 
|---|
| 370 | } | 
|---|
| 371 | else if (event.type == SDLK_RETURN) | 
|---|
| 372 | { | 
|---|
| 373 | this->executeCommand(); | 
|---|
| 374 | this->pressedKey = event.type; | 
|---|
| 375 | } | 
|---|
| 376 | // any other keyboard key | 
|---|
| 377 | else if (likely(event.type < 127)) | 
|---|
| 378 | { | 
|---|
| 379 | this->addCharacter(event.x); | 
|---|
| 380 | this->pressedKey = event.x; | 
|---|
| 381 | } | 
|---|
| 382 | this->delayed = this->repeatDelay; | 
|---|
| 383 | } | 
|---|
| 384 | else // if(!event.bPressed) | 
|---|
| 385 | { | 
|---|
| 386 | if (this->pressedKey == event.x || this->pressedKey == event.type) | 
|---|
| 387 | { | 
|---|
| 388 | this->pressedKey = 0; | 
|---|
| 389 | this->delayed = 0.0; | 
|---|
| 390 | } | 
|---|
| 391 | } | 
|---|
| 392 | } | 
|---|