| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SHELL |
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| 17 | |
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| 18 | #include "shell_input.h" |
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| 19 | |
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| 20 | #include "shell_command.h" |
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| 21 | #include "shell_command_class.h" |
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| 22 | |
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| 23 | #include "debug.h" |
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| 24 | #include "compiler.h" |
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| 25 | #include "key_names.h" |
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| 26 | |
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| 27 | |
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| 28 | namespace OrxShell |
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| 29 | { |
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| 30 | ObjectListDefinition(ShellInput); |
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| 31 | |
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| 32 | /** |
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| 33 | * @brief constructor |
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| 34 | * this also generates a ShellCompletion automatically. |
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| 35 | */ |
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| 36 | ShellInput::ShellInput () |
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| 37 | : Text ("") |
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| 38 | { |
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| 39 | this->registerObject(this, ShellInput::_objectList); |
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| 40 | |
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| 41 | this->pressedKey = SDLK_FIRST; |
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| 42 | |
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| 43 | this->historyIT = ShellInput::history.begin(); |
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| 44 | this->setHistoryLength(50); |
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| 45 | this->historyScrolling = false; |
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| 46 | this->delayed = 0; |
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| 47 | this->setRepeatDelay(.3, .05); |
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| 48 | |
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| 49 | // subscribe all keyboard commands to ES_SHELL |
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| 50 | for (int i = 1; i < SDLK_LAST; i++) |
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| 51 | { |
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| 52 | //if (!this->isEventSubscribed(ES_SHELL, i)) |
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| 53 | this->subscribeEvent(ES_SHELL, i); |
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| 54 | } |
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| 55 | // unsubscribe unused TODO improve. |
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| 56 | this->unsubscribeEvent(ES_SHELL, SDLK_BACKQUOTE); |
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| 57 | this->unsubscribeEvent(ES_SHELL, SDLK_F12); |
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| 58 | this->unsubscribeEvent(ES_SHELL, SDLK_PAGEUP); |
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| 59 | this->unsubscribeEvent(ES_SHELL, SDLK_PAGEDOWN); |
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| 60 | } |
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| 61 | |
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| 62 | std::list<std::string> ShellInput::history; |
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| 63 | |
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| 64 | /** |
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| 65 | * @brief standard deconstructor |
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| 66 | */ |
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| 67 | ShellInput::~ShellInput () |
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| 68 | {} |
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| 69 | |
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| 70 | /** |
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| 71 | * @brief sets the Repeate-delay and rate |
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| 72 | * @param repeatDelay the Delay it takes, to repeate a key |
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| 73 | * @param repeatRate the rate to repeate a pressed key |
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| 74 | */ |
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| 75 | void ShellInput::setRepeatDelay(float repeatDelay, float repeatRate) |
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| 76 | { |
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| 77 | this->repeatDelay = repeatDelay; |
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| 78 | this->repeatRate = repeatRate; |
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| 79 | } |
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| 80 | |
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| 81 | /** |
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| 82 | * @brief deletes the InputLine |
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| 83 | */ |
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| 84 | void ShellInput::flush() |
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| 85 | { |
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| 86 | this->inputLineBegin.clear(); |
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| 87 | this->inputLineEnd.clear(); |
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| 88 | this->clear(); |
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| 89 | } |
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| 90 | |
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| 91 | /** |
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| 92 | * @brief sets the entire text of the InputLine to text |
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| 93 | * @param text the new Text to set as InputLine |
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| 94 | */ |
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| 95 | void ShellInput::setInputText(const std::string& text) |
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| 96 | { |
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| 97 | this->inputLineBegin = text; |
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| 98 | this->inputLineEnd.clear(); |
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| 99 | this->setText(text); |
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| 100 | } |
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| 101 | |
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| 102 | |
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| 103 | /** |
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| 104 | * @brief adds one character to the inputLine |
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| 105 | * @param character the character to add to the inputLine |
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| 106 | */ |
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| 107 | void ShellInput::addCharacter(char character) |
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| 108 | { |
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| 109 | if (this->historyScrolling) |
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| 110 | { |
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| 111 | this->history.pop_back(); |
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| 112 | this->historyScrolling = false; |
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| 113 | } |
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| 114 | |
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| 115 | this->inputLineBegin += character; |
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| 116 | this->setText(this->inputLineBegin + this->inputLineEnd); |
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| 117 | } |
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| 118 | |
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| 119 | /** |
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| 120 | * @brief adds multiple Characters to thr inputLine |
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| 121 | * @param characters a \\0 terminated char-array to add to the InputLine |
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| 122 | */ |
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| 123 | void ShellInput::addCharacters(const std::string& characters) |
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| 124 | { |
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| 125 | if (this->historyScrolling) |
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| 126 | { |
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| 127 | this->history.pop_back(); |
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| 128 | this->historyScrolling = false; |
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| 129 | } |
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| 130 | |
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| 131 | this->inputLineBegin += characters; |
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| 132 | this->setText(this->inputLineBegin + this->inputLineEnd); |
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| 133 | } |
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| 134 | |
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| 135 | /** |
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| 136 | * @brief removes characterCount characters from the InputLine |
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| 137 | * @param characterCount the count of Characters to remove from the input Line |
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| 138 | */ |
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| 139 | void ShellInput::removeCharacters(unsigned int characterCount) |
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| 140 | { |
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| 141 | if (this->historyScrolling) |
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| 142 | { |
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| 143 | this->history.pop_back(); |
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| 144 | this->historyScrolling = false; |
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| 145 | } |
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| 146 | if (this->inputLineBegin.size() < characterCount) |
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| 147 | characterCount = this->inputLineBegin.size(); |
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| 148 | |
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| 149 | this->inputLineBegin.erase(this->inputLineBegin.size() - characterCount, this->inputLineBegin.size()); |
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| 150 | this->setText(this->inputLineBegin + this->inputLineEnd); |
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| 151 | } |
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| 152 | |
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| 153 | /** |
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| 154 | * @brief executes the command stored in the inputLine |
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| 155 | * @return true if the command was commited successfully, false otherwise |
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| 156 | */ |
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| 157 | bool ShellInput::executeCommand() |
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| 158 | { |
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| 159 | if (this->getInput().empty()) |
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| 160 | return false; |
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| 161 | DebugBuffer::addBufferLineStatic("Execute Command: %s\n", this->getInput().c_str()); |
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| 162 | |
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| 163 | ShellCommand::execute(this->getInput()); |
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| 164 | |
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| 165 | // removing the eventually added Entry (from scrolling) to the List |
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| 166 | if (this->historyScrolling) |
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| 167 | { |
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| 168 | this->history.pop_back(); |
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| 169 | this->historyScrolling = false; |
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| 170 | } |
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| 171 | |
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| 172 | // adding the new Command to the History |
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| 173 | if (history.empty() || history.back() != this->getInput()) |
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| 174 | this->history.push_back(this->getInput()); |
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| 175 | if (this->history.size() > this->historyLength) |
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| 176 | { |
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| 177 | this->history.pop_front(); |
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| 178 | } |
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| 179 | |
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| 180 | this->flush(); |
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| 181 | |
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| 182 | return true; |
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| 183 | } |
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| 184 | |
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| 185 | |
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| 186 | /** |
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| 187 | * @brief moves one entry up in the history. |
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| 188 | */ |
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| 189 | void ShellInput::historyMoveUp() |
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| 190 | { |
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| 191 | if (!this->historyScrolling) |
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| 192 | { |
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| 193 | this->history.push_back(this->getInput()); |
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| 194 | this->historyScrolling = true; |
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| 195 | this->historyIT = --this->history.end(); |
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| 196 | } |
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| 197 | |
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| 198 | if(this->historyIT != this->history.begin()) |
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| 199 | { |
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| 200 | std::string prevElem = *(--this->historyIT); |
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| 201 | /*if (prevElem == NULL) /// TODO STD |
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| 202 | return; |
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| 203 | else */ |
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| 204 | { |
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| 205 | this->flush(); |
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| 206 | this->setInputText(prevElem); |
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| 207 | } |
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| 208 | } |
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| 209 | } |
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| 210 | |
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| 211 | /** |
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| 212 | * @brief moves one entry down in the history |
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| 213 | */ |
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| 214 | void ShellInput::historyMoveDown() |
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| 215 | { |
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| 216 | if (!this->historyScrolling) |
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| 217 | return; |
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| 218 | if (!this->history.empty() && this->historyIT != --this->history.end()) |
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| 219 | { |
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| 220 | std::string nextElem = *(++this->historyIT); |
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| 221 | /* if (nextElem == NULL) /// TODO FIX STD |
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| 222 | return; |
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| 223 | else */ |
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| 224 | { |
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| 225 | this->flush(); |
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| 226 | this->setInputText(nextElem); |
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| 227 | } |
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| 228 | } |
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| 229 | } |
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| 230 | |
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| 231 | /** |
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| 232 | * @brief moves the cursor chars Characters to the right. |
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| 233 | * @param chars how much to move the cursor. |
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| 234 | */ |
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| 235 | void ShellInput::moveCursor(int chars) |
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| 236 | { |
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| 237 | if (chars > 0) |
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| 238 | { |
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| 239 | PRINTF(5)("move cursor %d to the right\n", chars); |
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| 240 | if (chars >= (int) this->inputLineEnd.size()) |
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| 241 | chars = inputLineEnd.size(); |
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| 242 | this->inputLineBegin += this->inputLineEnd.substr(0, chars); |
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| 243 | this->inputLineEnd.erase(0, chars); |
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| 244 | } |
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| 245 | else if (chars < 0) |
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| 246 | { |
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| 247 | chars = -chars; |
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| 248 | PRINTF(5)("move cursor %d to the left\n", chars); |
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| 249 | |
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| 250 | if (chars >= (int) this->inputLineBegin.size()) |
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| 251 | chars = inputLineBegin.size(); |
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| 252 | this->inputLineEnd = this->inputLineBegin.substr(this->inputLineBegin.size() - chars) + this->inputLineEnd; |
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| 253 | this->inputLineBegin.erase(this->inputLineBegin.size() - chars); |
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| 254 | } |
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| 255 | } |
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| 256 | |
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| 257 | |
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| 258 | /** |
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| 259 | * @brief prints out some nice help about the Shell |
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| 260 | */ |
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| 261 | void ShellInput::help(const std::string& className, const std::string& functionName) |
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| 262 | { |
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| 263 | if (className.empty()) |
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| 264 | { |
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| 265 | PRINT(0)("== Help for the most important Shell-commands\n"); |
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| 266 | PRINT(0)(" F1 - HELP; F2 - DEBUG; '`' - open/close shell\n"); |
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| 267 | PRINT(0)(" input order:\n"); |
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| 268 | PRINT(0)(" ClassName [objectName] function [parameter1, [parameter2 ...]] or\n"); |
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| 269 | PRINT(0)(" Alias [parameter]\n"); |
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| 270 | PRINT(0)("- Also try 'help className' or pushing 'TAB'\n"); |
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| 271 | } |
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| 272 | else if (!className.empty() && functionName.empty()) |
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| 273 | { |
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| 274 | ShellCommandClass::help(className); |
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| 275 | //PRINTF(1)("%s::%s\n", className, functionName); |
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| 276 | } |
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| 277 | } |
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| 278 | |
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| 279 | /** |
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| 280 | * @brief ticks the ShellInput |
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| 281 | * @param dt the time passed since the last update |
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| 282 | */ |
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| 283 | void ShellInput::tick(float dt) |
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| 284 | { |
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| 285 | if (this->delayed > 0.0) |
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| 286 | this->delayed -= dt; |
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| 287 | else if (this->pressedKey != SDLK_FIRST ) |
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| 288 | { |
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| 289 | this->delayed = this->repeatRate; |
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| 290 | switch (this->pressedKey ) |
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| 291 | { |
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| 292 | case SDLK_BACKSPACE: |
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| 293 | this->removeCharacters(1); |
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| 294 | break; |
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| 295 | case SDLK_UP: |
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| 296 | this->historyMoveUp(); |
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| 297 | break; |
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| 298 | case SDLK_DOWN: |
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| 299 | this->historyMoveDown(); |
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| 300 | break; |
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| 301 | default: |
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| 302 | { |
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| 303 | if (likely(pressedKey < 127)) |
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| 304 | this->addCharacter(this->pressedKey); |
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| 305 | } |
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| 306 | } |
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| 307 | } |
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| 308 | } |
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| 309 | |
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| 310 | /** |
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| 311 | * @brief listens for some event |
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| 312 | * @param event the Event happened |
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| 313 | */ |
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| 314 | void ShellInput::process(const Event &event) |
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| 315 | { |
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| 316 | if (event.bPressed) |
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| 317 | { |
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| 318 | PRINTF(5)("Shell received command %s\n", SDLKToKeyname(event.type).c_str()); |
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| 319 | if (event.type == SDLK_F1) |
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| 320 | this->help(); |
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| 321 | else if (event.type == SDLK_F2) |
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| 322 | { |
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| 323 | ;//this->debug(); |
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| 324 | } |
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| 325 | else if (event.type == SDLK_UP) |
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| 326 | { |
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| 327 | this->historyMoveUp(); |
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| 328 | this->pressedKey = event.type; |
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| 329 | this->pressedEvent = event.type; |
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| 330 | } |
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| 331 | else if (event.type == SDLK_DOWN) |
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| 332 | { |
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| 333 | this->historyMoveDown(); |
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| 334 | this->pressedKey = event.type; |
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| 335 | this->pressedEvent = event.type; |
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| 336 | } |
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| 337 | else if (event.type == SDLK_LEFT) |
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| 338 | { |
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| 339 | this->moveCursor(-1); |
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| 340 | this->pressedKey = event.type; |
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| 341 | this->pressedEvent = event.type; |
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| 342 | } |
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| 343 | else if (event.type == SDLK_RIGHT) |
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| 344 | { |
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| 345 | this->moveCursor(+1); |
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| 346 | this->pressedKey = event.type; |
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| 347 | this->pressedEvent = event.type; |
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| 348 | } |
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| 349 | else if (event.type == SDLK_TAB) |
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| 350 | { |
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| 351 | this->completion.autoComplete(this->inputLineBegin); |
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| 352 | this->setText(this->getInput()); |
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| 353 | } |
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| 354 | else if (event.type == SDLK_BACKSPACE) |
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| 355 | { |
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| 356 | this->delayed = this->repeatDelay; |
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| 357 | this->pressedKey = SDLK_BACKSPACE; |
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| 358 | this->pressedEvent = SDLK_BACKSPACE; |
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| 359 | this->removeCharacters(1); |
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| 360 | } |
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| 361 | else if (event.type == SDLK_DELETE) |
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| 362 | { |
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| 363 | if (!this->inputLineEnd.empty()) |
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| 364 | { |
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| 365 | this->inputLineEnd.erase(0, 1); |
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| 366 | this->setText(this->getInput()); |
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| 367 | } |
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| 368 | } |
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| 369 | else if (event.type == SDLK_RETURN) |
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| 370 | { |
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| 371 | this->executeCommand(); |
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| 372 | this->pressedKey = event.type; |
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| 373 | this->pressedEvent = event.type; |
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| 374 | } |
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| 375 | // any other keyboard key |
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| 376 | else if (likely(event.type < 127)) |
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| 377 | { |
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| 378 | this->addCharacter(event.x); |
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| 379 | this->pressedKey = event.x; |
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| 380 | this->pressedEvent = event.type; |
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| 381 | } |
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| 382 | this->delayed = this->repeatDelay; |
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| 383 | } |
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| 384 | else // if(!event.bPressed) |
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| 385 | { |
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| 386 | if (this->pressedEvent == event.type) |
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| 387 | { |
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| 388 | this->pressedEvent = 0; |
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| 389 | this->pressedKey = 0; |
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| 390 | this->delayed = 0.0; |
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| 391 | } |
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| 392 | } |
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| 393 | } |
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| 394 | |
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| 395 | } |
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