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source: orxonox.OLD/trunk/src/lib/shell/shell_command.cc @ 7413

Last change on this file since 7413 was 7413, checked in by bensch, 18 years ago

orxonox/trunk: Shell Completes some Parameters nicely now

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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: ...
14*/
15
16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SHELL
17
18#include "shell_command.h"
19#include "shell_command_class.h"
20
21#include "compiler.h"
22#include "debug.h"
23#include "class_list.h"
24
25#include "key_names.h"
26
27namespace OrxShell
28{
29  SHELL_COMMAND_STATIC(debug, ShellCommand, ShellCommand::debug);
30
31
32  /**
33   * @brief constructs and registers a new Command
34   * @param commandName the name of the Command
35   * @param className the name of the class to apply this command to
36   * @param paramCount the count of parameters this command takes
37   */
38  ShellCommand::ShellCommand(const std::string& commandName, const std::string& className, const Executor& executor)
39  {
40    this->setClassID(CL_SHELL_COMMAND, "ShellCommand");
41    PRINTF(5)("create shellcommand %s %s\n", commandName, className);
42    this->setName(commandName);
43
44    // copy the executor:
45    this->executor = executor.clone();
46    this->executor->setName(commandName);
47
48    for (unsigned int i = 0; i < this->executor->getParamCount(); i++)
49      this->completors.push_back(new CompletorDefault(&this->executor->getDefaultValue(i)));
50    this->alias = NULL;
51
52    //  this->classID = classID;
53    this->shellClass = ShellCommandClass::acquireCommandClass(className);
54    assert (this->shellClass != NULL);
55    this->shellClass->registerCommand(this);
56  }
57
58  /**
59   * @brief deconstructs a ShellCommand
60   */
61  ShellCommand::~ShellCommand()
62  {
63    this->shellClass->unregisterCommand(this);
64    if (this->alias != NULL)
65      delete this->alias;
66    while (!this->completors.empty())
67    {
68      delete this->completors.back();
69      this->completors.pop_back();
70    }
71    delete this->executor;
72  }
73
74  /**
75   * @brief registers a new ShellCommand
76   */
77  ShellCommand* ShellCommand::registerCommand(const std::string& commandName, const std::string& className, const Executor& executor)
78  {
79    if (ShellCommand::exists(commandName, className))
80      return NULL;
81    else
82      return new ShellCommand(commandName, className, executor);
83
84  }
85
86  /**
87   * @brief unregister an existing commandName
88   * @param className the name of the Class the command belongs to.
89   * @param commandName the name of the command itself
90   */
91  void ShellCommand::unregisterCommand(const std::string& commandName, const std::string& className)
92  {
93
94    ShellCommandClass* cmdClass = ShellCommandClass::acquireCommandClass(className);
95    if (cmdClass != NULL)
96    {
97      std::vector<ShellCommand*>::iterator cmd;
98      for (cmd = cmdClass->commandList.begin(); cmd < cmdClass->commandList.end(); cmd++)
99        if (commandName == (*cmd)->getName())
100          delete (*cmd);
101    }
102  }
103
104  /**
105   * @brief gets a command if it has already been registered.
106   * @param commandName the name of the Command
107   * @param cmdClass the CommandClass of the Class the command is in.
108   * @returns The Registered Command, or NULL if it does not exist.
109   */
110  const ShellCommand* const ShellCommand::getCommand(const std::string& commandName, const ShellCommandClass* cmdClass)
111  {
112    assert(cmdClass != NULL);
113
114    std::vector<ShellCommand*>::const_iterator elem;
115    for (elem = cmdClass->commandList.begin(); elem != cmdClass->commandList.end(); elem++)
116      if (commandName == (*elem)->getName())
117        return (*elem);
118    return NULL;
119  }
120
121
122  /**
123   * @brief gets a command if it has already been registered.
124   * @param commandName the name of the Command
125   * @param className the name of the Class the command is in.
126   * @returns The Registered Command, or NULL if it does not exist.
127   */
128  const ShellCommand* const ShellCommand::getCommand(const std::string& commandName, const std::string& className)
129  {
130    const ShellCommandClass* checkClass = ShellCommandClass::getCommandClass(className);
131    if (likely(checkClass != NULL))
132      return ShellCommand::getCommand(commandName, checkClass);
133    return NULL;
134  }
135
136  /**
137   * @brief takes out an InputLine, searching for a Command.
138   * @param inputLine: the Input to analyse.
139   * @returns: The ShellCommand if found.
140   */
141  const ShellCommand* const ShellCommand::getCommandFromInput(const std::string& inputLine)
142  {
143    SubString strings(inputLine, SubString::WhiteSpaces);
144    // no input, no Command.
145    if (strings.size() == 0)
146      return NULL;
147
148    // CHECK FOR ALIAS
149    std::vector<ShellCommandAlias*>::const_iterator alias;
150    for (alias = ShellCommandAlias::getAliases().begin(); alias != ShellCommandAlias::getAliases().end(); alias++ )
151    {
152      if (strings[0] == (*alias)->getName())
153      {
154        assert ((*alias)->getCommand() != NULL && (*alias)->getCommand()->shellClass != NULL);
155        return (*alias)->getCommand();
156      }
157    }
158
159    const ShellCommandClass* cmdClass = ShellCommandClass::getCommandClass(strings[0]);
160    if (cmdClass != NULL)
161    {
162      const ShellCommand* retCmd;
163      if (strings.size() >= 1)
164        retCmd = ShellCommand::getCommand(strings[1], cmdClass);
165      if (retCmd == NULL && strings.size() >= 2)
166        retCmd = ShellCommand::getCommand(strings[2], cmdClass);
167      return retCmd;
168
169    }
170  }
171
172
173  /**
174   * @brief checks if a command has already been registered.
175   * @param commandName the name of the Command
176   * @param className the name of the Class the command should apply to.
177   * @returns true, if the command is registered/false otherwise
178   *
179   * This is used internally, to see, if we have multiple command subscriptions.
180   * This is checked in the registerCommand-function.
181   */
182  bool ShellCommand::exists(const std::string& commandName, const std::string& className)
183  {
184    return (ShellCommand::getCommand(commandName, className) != NULL);
185  }
186
187
188  /**
189   * @brief executes commands
190   * @param executionString the string containing the following input
191   * ClassName [ObjectName] functionName [parameter1[,parameter2[,...]]]
192   * @return true on success, false otherwise.
193   */
194  bool ShellCommand::execute(const std::string& executionString)
195  {
196    long classID = CL_NULL;                      //< the classID retrieved from the Class.
197    ShellCommandClass* commandClass = NULL;      //< the command class this command applies to.
198    const std::list<BaseObject*>* objectList = NULL;   //< the list of Objects stored in classID
199    BaseObject* objectPointer = NULL;            //< a pointer to th Object to Execute the command on
200    //    bool emptyComplete = false;                  //< if the completion input is empty string. e.g ""
201    //  long completeType = SHELLC_NONE;           //< the Type we'd like to complete.
202
203    SubString inputSplits(executionString, SubString::WhiteSpacesWithComma);
204
205
206    // if we do not have any input return
207    if (inputSplits.empty())
208      return false;
209
210    // if we only have one input (!MUST BE AN ALIAS)
211    // CHECK FOR ALIAS
212    std::vector<ShellCommandAlias*>::const_iterator alias;
213    for (alias = ShellCommandAlias::getAliases().begin(); alias != ShellCommandAlias::getAliases().end(); alias++ )
214    {
215      if (inputSplits.getString(0) == (*alias)->getName() && (*alias)->getCommand() != NULL &&
216          (*alias)->getCommand()->shellClass != NULL )
217      {
218        objectList = ClassList::getList((*alias)->getCommand()->shellClass->getName());
219        if (objectList != NULL)
220        {
221          (*(*alias)->getCommand()->executor)(objectList->front(), inputSplits.getSubSet(1).join());
222          return true;
223        }
224      }
225    }
226
227    // looking for a Matching Class (in the First Argument)
228    std::vector<ShellCommandClass*>::iterator commandClassIT;
229    for (commandClassIT = ShellCommandClass::commandClassList.begin(); commandClassIT != ShellCommandClass::commandClassList.end(); commandClassIT++)
230    {
231      if (inputSplits[0] == (*commandClassIT)->getName())
232      {
233        //elemCL->getName();
234        classID = ClassList::StringToID((*commandClassIT)->getName());
235        commandClass = (*commandClassIT);
236        objectList = ClassList::getList((ClassID)classID);
237        break;
238      }
239    }
240
241    // Second Agument. (either Object, or Function)
242    if (commandClass != NULL && inputSplits.size() >= 2)
243    {
244      int fktPos = 1; // The position of the Function (either at pos 1(if object given), or 2)
245      // If we have an ObjectList.
246      if (objectList != NULL)
247      {
248        // Checking for a Match in the Objects of classID (else take the first)
249        std::list<BaseObject*>::const_iterator object;
250        for (object = objectList->begin(); object != objectList->end(); object++)
251        {
252          if ((*object)->getName() != NULL && inputSplits[1] == (*object)->getName())
253          {
254            /// TODO make this work for multiple Objects at once.
255            objectPointer = (*object);
256            fktPos = 2;
257            break;
258          }
259        }
260
261        // if we did not find an Object with matching name, take the first.
262        if (objectPointer == NULL)
263          objectPointer = objectList->front();
264      }
265
266      // match a function.
267      if (commandClass != NULL && (fktPos == 1 || (fktPos == 2 && inputSplits.size() >= 3)))
268      {
269        std::vector<ShellCommand*>::iterator cmdIT;
270        for (cmdIT = commandClass->commandList.begin(); cmdIT != commandClass->commandList.end(); cmdIT++)
271        {
272          if (inputSplits[fktPos] == (*cmdIT)->getName())
273          {
274            if (objectPointer == NULL && (*cmdIT)->executor->getType() & Executor_Objective)
275              return false;
276            else
277            {
278              (*(*cmdIT)->executor)(objectPointer, inputSplits.getSubSet(fktPos+1).join()); /// TODO CHECK IF OK
279              return true;
280            }
281          }
282        }
283      }
284    }
285    return false;
286  }
287
288
289  /**
290   * @brief lets a command be described
291   * @param description the description of the Given command
292   */
293  ShellCommand* ShellCommand::describe(const std::string& description)
294  {
295    if (this == NULL)
296      return NULL;
297    this->description = description;
298    return this;
299  }
300
301  /**
302   * @brief adds an Alias to this Command
303   * @param alias the name of the Alias to set
304   * @returns itself
305   */
306  ShellCommand* ShellCommand::setAlias(const std::string& alias)
307  {
308    if (this == NULL)
309      return NULL;
310
311    if (this->alias != NULL)
312    {
313      PRINTF(2)("not more than one Alias allowed for functions (%s::%s)\n", this->getName(), this->shellClass->getName());
314    }
315    else
316    {
317      ShellCommandAlias* aliasCMD = new ShellCommandAlias(alias, this);
318      this->alias = aliasCMD;
319    }
320    return this;
321  }
322
323  /**
324   * @brief set the default values of the executor
325   * @param value0 the first default value
326   * @param value1 the second default value
327   * @param value2 the third default value
328   * @param value3 the fourth default value
329   * @param value4 the fifth default value
330   */
331  ShellCommand* ShellCommand::defaultValues(const MultiType& value0, const MultiType& value1,
332      const MultiType& value2, const MultiType& value3,
333      const MultiType& value4)
334  {
335    if (this == NULL || this->executor == NULL)
336      return NULL;
337
338    this->executor->defaultValues(value0, value1, value2, value3, value4);
339
340    return this;
341  }
342
343  ShellCommand* ShellCommand::completionPlugin(unsigned int parameter, const CompletorPlugin& completorPlugin)
344  {
345    if (this == NULL || this->executor == NULL)
346      return NULL;
347
348    if (parameter >= this->executor->getParamCount())
349    {
350      PRINTF(1)("Parameter %d not inside of valid ParameterCount %d of Command %s::%s\n",
351                parameter, this->executor->getParamCount(), this->getName(), this->shellClass->getName());
352    }
353    else
354    {
355      delete this->completors[parameter];
356      this->completors[parameter] = completorPlugin.clone();
357    }
358    return this;
359  }
360
361
362  /**
363   * @brief prints out nice information about the Shells Commands
364   */
365  void ShellCommand::debug()
366  {
367    std::vector<ShellCommandClass*>::iterator classIT;
368    for (classIT = ShellCommandClass::commandClassList.begin(); classIT != ShellCommandClass::commandClassList.end(); classIT++)
369    {
370      PRINT(0)("Class:'%s' registered %d commands: \n", (*classIT)->className.c_str(), (*classIT)->commandList.size());
371
372      std::vector<ShellCommand*>::iterator cmdIT;
373      for (cmdIT = (*classIT)->commandList.begin(); cmdIT != (*classIT)->commandList.end(); cmdIT++)
374      {
375        PRINT(0)("  command:'%s' : params:%d: ", (*cmdIT)->getName(), (*cmdIT)->executor->getParamCount());
376        /// FIXME
377        /*      for (unsigned int i = 0; i< elem->paramCount; i++)
378         printf("%s ", ShellCommand::paramToString(elem->parameters[i]));*/
379        if (!(*cmdIT)->description.empty())
380          printf("- %s", (*cmdIT)->description.c_str());
381        printf("\n");
382
383      }
384    }
385  }
386
387  /**
388   * @brief converts a Parameter to a String
389   * @param parameter the Parameter we have.
390   * @returns the Name of the Parameter at Hand
391   */
392  const std::string& ShellCommand::paramToString(long parameter)
393  {
394    return MultiType::MultiTypeToString((MT_Type)parameter);
395  }
396
397
398
399  ///////////
400  // ALIAS //
401  ///////////
402
403  /**
404   * @param aliasName the name of the Alias
405   * @param command the Command, to associate this alias with
406   */
407  ShellCommandAlias::ShellCommandAlias(const std::string& aliasName, ShellCommand* command)
408  {
409    this->aliasName = aliasName;
410    this->command = command;
411    ShellCommandAlias::aliasList.push_back(this);
412  };
413
414  ShellCommandAlias::~ShellCommandAlias()
415  {
416    std::vector<ShellCommandAlias*>::iterator delA = std::find(aliasList.begin(), aliasList.end(), this);
417    if (delA != aliasList.end())
418      ShellCommandAlias::aliasList.push_back(this);
419
420  }
421
422  std::vector<ShellCommandAlias*> ShellCommandAlias::aliasList;
423  /**
424  * @brief collects the Aliases registered to the ShellCommands
425  * @param stringList a List to paste the Aliases into.
426  * @returns true on success, false otherwise
427   */
428
429  bool ShellCommandAlias::getCommandListOfAlias(std::list<std::string>& stringList)
430  {
431    std::vector<ShellCommandAlias*>::iterator alias;
432    for (alias = ShellCommandAlias::aliasList.begin(); alias != ShellCommandAlias::aliasList.end(); alias++)
433      stringList.push_back((*alias)->getName());
434    return true;
435  }
436
437
438}
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