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source: orxonox.OLD/trunk/src/lib/shell/shell_command.cc @ 7221

Last change on this file since 7221 was 7221, checked in by bensch, 18 years ago

orxonox/trunk: merged the std-branche back, it runs on windows and Linux

svn merge https://svn.orxonox.net/orxonox/branches/std . -r7202:HEAD

File size: 11.4 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: ...
14*/
15
16//#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_
17
18#include "shell_command.h"
19#include "shell_command_class.h"
20
21#include "compiler.h"
22#include "debug.h"
23#include "class_list.h"
24
25#include "key_names.h"
26#include <stdarg.h>
27#include <stdio.h>
28#include <string.h>
29
30using namespace std;
31
32/**
33 * constructs and registers a new Command
34 * @param commandName the name of the Command
35 * @param className the name of the class to apply this command to
36 * @param paramCount the count of parameters this command takes
37 */
38ShellCommand::ShellCommand(const char* commandName, const char* className, const Executor& executor)
39{
40  this->setClassID(CL_SHELL_COMMAND, "ShellCommand");
41  PRINTF(5)("create shellcommand %s %s\n", commandName, className);
42  this->setName(commandName);
43  this->executor = executor.clone();
44  this->executor->setName(commandName);
45
46//  this->classID = classID;
47  this->shellClass = ShellCommandClass::getCommandClass(className); //ClassList::IDToString(classID);
48  if (this->shellClass != NULL)
49    this->shellClass->commandList.push_back(this);
50}
51
52/**
53 * deconstructs a ShellCommand
54 */
55ShellCommand::~ShellCommand()
56{
57  if (this->alias != NULL && ShellCommandClass::aliasList != NULL)
58  {
59    ShellCommandClass::aliasList->remove(this->alias);
60    delete this->alias;
61  }
62  delete this->executor;
63}
64
65/**
66 * registers a new ShellCommand
67 */
68ShellCommand* ShellCommand::registerCommand(const char* commandName, const char* className, const Executor& executor)
69{
70  if (ShellCommand::isRegistered(commandName, className))
71    return NULL;
72  else
73    return new ShellCommand(commandName, className, executor);
74
75}
76
77/**
78 * unregister an existing commandName
79 * @param className the name of the Class the command belongs to.
80 * @param commandName the name of the command itself
81 */
82void ShellCommand::unregisterCommand(const char* commandName, const char* className)
83{
84  /// FIXME
85/*  if (ShellCommandClass::commandClassList == NULL)
86    ShellCommandClass::initCommandClassList();
87
88 const ShellCommandClass* checkClass = ShellCommandClass::isRegistered(className);
89
90 if (checkClass != NULL)
91  {
92    std::list<ShellCommand*>::iterator elem;
93    for (elem = checkClass->commandList.begin(); elem != checkClass->commandList.end(); elem++)
94    {
95      if (!strcmp(commandName, (*elem)->getName()))
96      {
97        delete (*elem);
98        checkClass->commandList.remove(*elem);
99        break;
100      }
101    }
102
103    if (checkClass->commandList->size() == 0)
104    {
105      ShellCommandClass::commandClassList->remove(checkClass);
106      delete checkClass;
107    }
108  }*/
109}
110
111/**
112 * checks if a command has already been registered.
113 * @param commandName the name of the Command
114 * @param className the name of the Class the command should apply to.
115 * @returns true, if the command is registered/false otherwise
116 *
117 * This is used internally, to see, if we have multiple command subscriptions.
118 * This is checked in the registerCommand-function.
119 */
120bool ShellCommand::isRegistered(const char* commandName, const char* className)
121{
122  if (ShellCommandClass::commandClassList == NULL)
123  {
124    ShellCommandClass::initCommandClassList();
125    return false;
126  }
127
128  const ShellCommandClass* checkClass = ShellCommandClass::isRegistered(className);
129  if (checkClass != NULL)
130  {
131    std::list<ShellCommand*>::const_iterator elem;
132    for (elem = checkClass->commandList.begin(); elem != checkClass->commandList.end(); elem++)
133    {
134      if (!strcmp(commandName, (*elem)->getName()))
135      {
136        PRINTF(2)("Command '%s::%s' already registered\n", className, commandName);
137        return true;
138      }
139    }
140   return false;
141  }
142  else
143    return false;
144}
145
146
147/**
148 * executes commands
149 * @param executionString the string containing the following input
150 * ClassName [ObjectName] functionName [parameter1[,parameter2[,...]]]
151 * @return true on success, false otherwise.
152 */
153bool ShellCommand::execute(const std::string& executionString)
154{
155  if (ShellCommandClass::commandClassList == NULL)
156    return false;
157
158  long classID = CL_NULL;                      //< the classID retrieved from the Class.
159  ShellCommandClass* commandClass = NULL;      //< the command class this command applies to.
160  const std::list<BaseObject*>* objectList = NULL;   //< the list of Objects stored in classID
161  BaseObject* objectPointer = NULL;            //< a pointer to th Object to Execute the command on
162  bool emptyComplete = false;                  //< if the completion input is empty string. e.g ""
163  unsigned int fktPos = 1;                     //< the position of the function (needed for finding it)
164//  long completeType = SHELLC_NONE;           //< the Type we'd like to complete.
165  SubString inputSplits(executionString, " \t\n,");
166
167  if (inputSplits.getCount() == 0)
168    return false;
169  if (inputSplits.getCount() >= 1)
170  {
171    // CHECK FOR ALIAS
172    if (ShellCommandClass::aliasList != NULL)
173    {
174      list<ShellCommandAlias*>::iterator alias;
175      for (alias = ShellCommandClass::aliasList->begin(); alias != ShellCommandClass::aliasList->end(); alias++ )
176      {
177        if (inputSplits.getString(0) == (*alias)->getName() && (*alias)->getCommand() != NULL &&
178            (*alias)->getCommand()->shellClass != NULL )
179        {
180          objectList = ClassList::getList((*alias)->getCommand()->shellClass->getName());
181          if (objectList != NULL)
182          {
183            if (inputSplits.getCount() > 1)
184            {
185
186              (*alias)->getCommand()->executor->execute(objectList->front(), executionString.substr(inputSplits.getOffset(1))); /// TODO CHECK IF OK
187            }
188            else
189              (*alias)->getCommand()->executor->execute(objectList->front(), "");
190           return true;
191          }
192        }
193      }
194    }
195    // looking for a Matching Class
196    if (likely(ShellCommandClass::commandClassList != NULL))
197    {
198      list<ShellCommandClass*>::iterator commandClassIT;
199      for (commandClassIT = ShellCommandClass::commandClassList->begin(); commandClassIT != ShellCommandClass::commandClassList->end(); commandClassIT++)
200      {
201        if ((*commandClassIT)->getName() && inputSplits.getString(0) == (*commandClassIT)->getName())
202        {
203          //elemCL->getName();
204          classID = ClassList::StringToID((*commandClassIT)->getName());
205          commandClass = (*commandClassIT);
206          objectList = ClassList::getList((ClassID)classID);
207          break;
208        }
209      }
210    }
211
212    if (commandClass != NULL && inputSplits.getCount() >= 2)
213    {
214      if (objectList != NULL)
215      {
216        // Checking for a Match in the Objects of classID (else take the first)
217        list<BaseObject*>::const_iterator object;
218        for (object = objectList->begin(); object != objectList->end(); object++)
219        {
220          if ((*object)->getName() != NULL && inputSplits.getString(1) == (*object)->getName() )
221          {
222            objectPointer = (*object);
223            fktPos = 2;
224            break;
225          }
226         }
227
228      //
229        if (objectPointer == NULL)
230          objectPointer = objectList->front();
231      }
232      // match a function.
233      if (commandClass != NULL && (fktPos == 1 || (fktPos == 2 && inputSplits.getCount() >= 3)))
234      {
235        list<ShellCommand*>::iterator cmdIT;
236        for (cmdIT = commandClass->commandList.begin(); cmdIT != commandClass->commandList.end(); cmdIT++)
237        {
238          if (inputSplits.getString(fktPos) == (*cmdIT)->getName())
239          {
240            if (objectPointer == NULL && (*cmdIT)->executor->getType() & Executor_Objective)
241              return false;
242            if (inputSplits.getCount() > fktPos+1)
243              (*cmdIT)->executor->execute(objectPointer, executionString.substr(inputSplits.getOffset(fktPos +1))); /// TODO CHECK IF OK
244            else
245              (*cmdIT)->executor->execute(objectPointer, "");
246            return true;
247          }
248        }
249      }
250    }
251  }
252}
253
254/**
255 * lets a command be described
256 * @param description the description of the Given command
257 */
258ShellCommand* ShellCommand::describe(const std::string& description)
259{
260  if (this == NULL)
261    return NULL;
262 else
263 {
264   this->description = description;
265   return this;
266 }
267}
268
269/**
270 * adds an Alias to this Command
271 * @param alias the name of the Alias to set
272 * @returns itself
273 */
274ShellCommand* ShellCommand::setAlias(const char* alias)
275{
276  if (this == NULL)
277    return NULL;
278
279  if (this->alias != NULL)
280  {
281    PRINTF(2)("not more than one Alias allowed for functions (%s::%s)\n", this->getName(), this->shellClass->getName());
282  }
283  else
284  {
285    if (ShellCommandClass::aliasList == NULL)
286      ShellCommandClass::aliasList = new std::list<ShellCommandAlias*>;
287
288    ShellCommandAlias* aliasCMD = new ShellCommandAlias(alias, this);
289    ShellCommandClass::aliasList->push_back(aliasCMD);
290    this->alias = aliasCMD;
291  }
292  return this;
293}
294
295/**
296 * @brief set the default values of the executor
297 * @param value0 the first default value
298 * @param value1 the second default value
299 * @param value2 the third default value
300 * @param value3 the fourth default value
301 * @param value4 the fifth default value
302 */
303ShellCommand* ShellCommand::defaultValues(const MultiType& value0, const MultiType& value1,
304                                          const MultiType& value2, const MultiType& value3,
305                                          const MultiType& value4)
306{
307  if (this == NULL || this->executor == NULL)
308    return NULL;
309
310  this->executor->defaultValues(value0, value1, value2, value3, value4);
311
312  return this;
313}
314
315/**
316 * prints out nice information about the Shells Commands
317 */
318void ShellCommand::debug()
319{
320  if (ShellCommandClass::commandClassList == NULL)
321  {
322    PRINT(0)("No Command registered.\n");
323    return;
324  }
325
326  list<ShellCommandClass*>::iterator classIT;
327  for (classIT = ShellCommandClass::commandClassList->begin(); classIT != ShellCommandClass::commandClassList->end(); classIT++)
328  {
329    PRINT(0)("Class:'%s' registered %d commands: \n", (*classIT)->className.c_str(), (*classIT)->commandList.size());
330
331    list<ShellCommand*>::iterator cmdIT;
332    for (cmdIT = (*classIT)->commandList.begin(); cmdIT != (*classIT)->commandList.end(); cmdIT++)
333    {
334      PRINT(0)("  command:'%s' : params:%d: ", (*cmdIT)->getName(), (*cmdIT)->executor->getParamCount());
335      /// FIXME
336      /*      for (unsigned int i = 0; i< elem->paramCount; i++)
337       printf("%s ", ShellCommand::paramToString(elem->parameters[i]));*/
338      if (!(*cmdIT)->description.empty())
339        printf("- %s", (*cmdIT)->description.c_str());
340      printf("\n");
341
342    }
343  }
344}
345
346/**
347 * converts a Parameter to a String
348 * @param parameter the Parameter we have.
349 * @returns the Name of the Parameter at Hand
350 */
351const char* ShellCommand::paramToString(long parameter)
352{
353  return MultiType::MultiTypeToString((MT_Type)parameter);
354// FIXME
355  /*  switch (parameter)
356  {
357    case ParameterBool:
358      return "BOOL";
359      break;
360    case ParameterChar:
361      return "CHAR";
362      break;
363    case ParameterString:
364      return "STRING";
365      break;
366    case ParameterInt:
367      return "INT";
368      break;
369    case ParameterUInt:
370      return "UINT";
371      break;
372    case ParameterFloat:
373      return "FLOAT";
374      break;
375    case ParameterLong:
376      return "LONG";
377      break;
378    default:
379      return "NULL";
380      break;
381  }*/
382}
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