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source: orxonox.OLD/trunk/src/lib/shell/shell.h @ 5784

Last change on this file since 5784 was 5784, checked in by bensch, 18 years ago

orxonox/trunk: shell without tList now

File size: 3.8 KB
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[4838]1/*!
[5068]2 * @file shell.h
3 * Definition of a on-screen-shell
[5204]4 *
[5208]5 * @todo Buffer Display in different Colors for different debug mode.
[5372]6 * @todo choose color of the Font and the background.
[5204]7 */
[1853]8
[5068]9#ifndef _SHELL_H
10#define _SHELL_H
[1853]11
[5068]12#include "element_2d.h"
[5069]13#include "event_listener.h"
[1853]14
[5068]15#include <stdarg.h>
16
[5372]17#define         SHELL_DEFAULT_FONT              "fonts/dpquake_.ttf"
[5374]18#define         SHELL_DEFAULT_TEXT_COLOR        1.0f, 0.0f, 0.0f, 1.0f
[5513]19#define         SHELL_DEFAULT_BACKGROUND_COLOR  0.0f, 0.0f, 0.0f, 1.0f
[5253]20
[4838]21// FORWARD DECLARATION
[5068]22class Text;
[5179]23class ShellInput;
[5372]24class Material;
[3543]25
[5068]26//! A class that is able to redirect all output to a openGL-Shell, and that one can use to input some commands
27/**
28 * the major idea is, that all the Output can be redirected to the Shell,
29 * and does not have to be displayed to the opening Shell, this is good,
30 * for developers using Windows, where all output is otherwise redirected
31 * to stdout.txt
32 *
33 * Furthermore the Shell should enable us, to input some simple commands
[5246]34 * Each Class can check itself in to the Shell, and listen for commands.
[5068]35 *
[5246]36 * more info: @see ShellCommand
37 * @see shell_command.h
38 * @see shell_buffer.h
39 * @see shell_input.h
40 *
41 * !! note in order to keep shellbuffer to a minimal (it is included with
42 * !! debug.h) Display of it inside the Shell is located here !!
[5068]43 */
[5069]44class Shell : public Element2D, public EventListener {
[3543]45
[5068]46  public:
[5206]47    Shell();
[5068]48    virtual ~Shell();
[2036]49
[5113]50    void activate();
51    void deactivate();
[5197]52    /** @returns true if the Shell is active, false otherwise. */
[5176]53    inline bool isActive() const { return this->bActive; };
[1853]54
[5251]55    void setFont(const char* fontFile);
[5113]56    void setTextSize(unsigned int textSize, unsigned int lineSpacing = 1);
[5372]57    void setTextColor(float r, float g, float b, float a);
58    void setBackgroundColor(float r, float g, float b, float a);
[5374]59    void setBackgroundImage(const char* fileName);
[5372]60
61    void resetValues();
[5113]62    void rebuildText();
[3245]63
[5175]64    // BUFFERS
[5113]65    void setBufferDisplaySize(unsigned int bufferDisplaySize);
[5118]66    void printToDisplayBuffer(const char* text);
[5246]67    void moveDisplayBuffer(int lineCount);
68
[5183]69    void flush();
[3245]70
[5130]71    void clear();
72
[5069]73    // EventListener
74    virtual void process(const Event &event);
[5068]75    // Element2D-functions
76    virtual void draw() const;
77
78    void debug() const;
79
80  private:
[5120]81    // helpers //
82    Vector calculateLinePosition(unsigned int lineNumber);
[5113]83
[5183]84    //     void testI (int i);
85    //     void testS (const char* s);
86    //     void testB (bool b);
87    //     void testF (float f);
88    //     void testSF (const char* s, float f);
89
[5068]90  private:
[5180]91    // GENERAL
[5781]92    bool                        bActive;                //!< If the shell is active.
93    unsigned int                shellHeight;            //!< The hight of the Shell in Pixels.
94    unsigned int                lineSpacing;            //!< The Spacing between lines.
95    unsigned int                textSize;               //!< The size of the text.
96    float                       textColor[4];           //!< The text's color [r,g,b,a].
97    char*                       fontFile;               //!< The file containing the font.
98    Material*                   backgroundMaterial;     //!< A material for the background.
[5068]99
[5175]100    // HANDLING TEXT INPUT
[5781]101    ShellInput*                 shellInput;             //!< The inputLine of the Shell.
[5180]102    // BUFFER
[5781]103    unsigned int                bufferDisplaySize;      //!< The Size of the Display-buffer, in lines (not in characters).
104    Text**                      bufferText;             //!< A list of stored bufferTexts for the display of the buffer.
105    int                         bufferOffset;           //!< how many lines from the bottom up we display the Buffer.
106    std::list<char*>::const_iterator  bufferIterator;         //!< used to move through and print the Buffer
[1853]107};
108
[5068]109#endif /* _SHELL_H */
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