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source: orxonox.OLD/trunk/src/lib/shell/shell.cc @ 5374

Last change on this file since 5374 was 5374, checked in by bensch, 20 years ago

orxonox/trunk: cool shell-commands for loading images and setting colors

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[4744]1/*
[1853]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
[1855]10
11   ### File Specific:
[5068]12   main-programmer: Benjamin Grauer
[1855]13   co-programmer: ...
[1853]14*/
15
[3955]16//#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_
[1853]17
[5068]18#include "shell.h"
[5129]19#include "shell_command.h"
[5175]20#include "shell_buffer.h"
[5179]21#include "shell_input.h"
[1853]22
[5175]23
[5344]24#include "text.h"
[5072]25#include "list.h"
[5093]26#include "graphics_engine.h"
[5372]27#include "material.h"
[5093]28#include "event_handler.h"
[5129]29#include "debug.h"
[5113]30#include "class_list.h"
31
32#include "key_names.h"
[5075]33#include <stdarg.h>
34#include <stdio.h>
35
[1856]36using namespace std;
[1853]37
[5201]38SHELL_COMMAND(clear, Shell, clear)
39    ->describe("Clears the shell from unwanted lines (empties all buffers)")
40    ->setAlias("clear");
41SHELL_COMMAND(deactivate, Shell, deactivate)
42    ->describe("Deactivates the Shell. (moves it into background)")
[5204]43    ->setAlias("hide");
[5208]44SHELL_COMMAND(textsize, Shell, setTextSize)
[5374]45    ->describe("Sets the size of the Text size, linespacing")
[5254]46    ->defaultValues(1, 15, 0);
[5374]47SHELL_COMMAND(textcolor, Shell, setTextColor)
48    ->describe("Sets the Color of the Shells Text (red, green, blue, alpha)")
49    ->defaultValues(4, SHELL_DEFAULT_TEXT_COLOR);
50SHELL_COMMAND(backgroundcolor, Shell, setBackgroundColor)
51    ->describe("Sets the Color of the Shells Background (red, green, blue, alpha)")
52    ->defaultValues(4, SHELL_DEFAULT_BACKGROUND_COLOR);
53SHELL_COMMAND(backgroundimage, Shell, setBackgroundImage)
54    ->describe("sets the background image to load for the Shell");
[5254]55SHELL_COMMAND(font, Shell, setFont)
56    ->describe("Sets the font of the Shell")
57    ->defaultValues(1, SHELL_DEFAULT_FONT);
[1856]58
[3245]59/**
[4838]60 * standard constructor
[5068]61 */
62Shell::Shell ()
[3365]63{
[5072]64  this->setClassID(CL_SHELL, "Shell");
65  this->setName("Shell");
66
[5245]67  // EVENT-Handler subscription of '`' to all States.
68  EventHandler::getInstance()->subscribe(this, ES_ALL, SDLK_BACKQUOTE);
[5246]69  EventHandler::getInstance()->subscribe(this, ES_SHELL, SDLK_PAGEUP);
70  EventHandler::getInstance()->subscribe(this, ES_SHELL, SDLK_PAGEDOWN);
[5206]71
[5372]72  // BUFFER
73  this->bufferText = NULL;
74  this->bufferDisplaySize = 10;
75  this->bufferOffset = 0;
76  this->bufferIterator = ShellBuffer::getInstance()->getBuffer()->getIterator();
77
78  // INPUT LINE
79  this->shellInput = new ShellInput;
80
81  this->backgroundMaterial = new Material;
[5183]82  // Element2D and generals
[5175]83  this->setAbsCoor2D(3, -400);
[5329]84  this->textSize = 20;
[5208]85  this->lineSpacing = 0;
[5113]86  this->bActive = false;
[5253]87  this->fontFile = new char[strlen(SHELL_DEFAULT_FONT)+1];
88  strcpy(this->fontFile, SHELL_DEFAULT_FONT);
[5072]89
[5080]90
[5113]91  this->rebuildText();
[5374]92
[5372]93  this->setTextColor(SHELL_DEFAULT_TEXT_COLOR);
94  this->setBackgroundColor(SHELL_DEFAULT_BACKGROUND_COLOR);
[5335]95
96  // register the shell at the ShellBuffer
97  ShellBuffer::getInstance()->registerShell(this);
[5068]98}
[4320]99
[3245]100/**
[4838]101 * standard deconstructor
[5068]102 */
103Shell::~Shell ()
[3543]104{
[5335]105  ShellBuffer::getInstance()->unregisterShell(this);
106
[5099]107  // delete the displayable Buffers
[5227]108  for (unsigned int i = 0; i < this->bufferDisplaySize; i++)
[5080]109    delete this->bufferText[i];
[5113]110  delete[] this->bufferText;
[5248]111  delete this->bufferIterator;
[5251]112  delete[] this->fontFile;
[5099]113  // delete the inputLine
[5180]114  delete this->shellInput;
[5372]115  delete this->backgroundMaterial;
[3543]116}
[5068]117
[5119]118/**
119 * activates the shell
120 *
121 * This also feeds the Last few lines from the main buffers into the displayBuffer
122 */
[5113]123void Shell::activate()
124{
125  if (this->bActive == true)
126    PRINTF(3)("The shell is already active\n");
127  this->bActive = true;
128
129  EventHandler::getInstance()->setState(ES_SHELL);
130  this->setRelCoorSoft2D(0, 0, 1, 5);
[5118]131
[5246]132  tIterator<char>* bufferIT = ShellBuffer::getInstance()->getBuffer()->getIterator();
133  bufferIT->lastElement();
134  for (int i = 0; i < this->bufferDisplaySize; i++)
[5247]135  {
136    this->bufferText[i]->setText(bufferIT->getCurrent(), true);
137    bufferIT->prevStep();
138  }
[5246]139  delete bufferIT;
[5113]140}
141
[5119]142/**
143 * deactiveates the Shell.
144 */
[5113]145void Shell::deactivate()
146{
147  if (this->bActive == false)
148    PRINTF(3)("The shell is already inactive\n");
149  this->bActive = false;
150
151  EventHandler::getInstance()->setState(ES_GAME);
[5253]152  this->setRelCoorSoft2D(0, -(int)this->shellHeight, 1, 5);
[5118]153
[5246]154  tIterator<char>* bufferIT = ShellBuffer::getInstance()->getBuffer()->getIterator();
155  bufferIT->lastElement();
[5157]156  for (int i = 0; i < this->bufferDisplaySize; i++)
[5247]157  {
[5256]158    this->bufferText[i]->setText(bufferIT->getCurrent(), false);
[5247]159    bufferIT->prevStep();
160  }
[5246]161  delete bufferIT;
[5248]162
163  this->bufferOffset = 0;
[5113]164}
165
[5119]166/**
[5251]167 * sets the File to load the fonts from
168 * @param fontFile the file to load the font from
[5254]169 *
170 * it is quite important, that the font pointed too really exists!
171 * (be aware that within orxonox fontFile is relative to the Data-Dir)
[5251]172 */
173void Shell::setFont(const char* fontFile)
174{
[5335]175//   if (!ResourceManager::isInDataDir(fontFile))
176//     return false;
177
[5251]178  if (this->fontFile != NULL)
179    delete[] this->fontFile;
180
181  this->fontFile = new char[strlen(fontFile)+1];
182  strcpy(this->fontFile, fontFile);
183
[5253]184  this->rebuildText();
[5251]185}
186
187/**
[5119]188 * sets the size of the text and spacing
189 * @param textSize the size of the Text in Pixels
190 * @param lineSpacing the size of the Spacing between two lines in pixels
191 *
192 * this also rebuilds the entire Text, inputLine and displayBuffer,
193 * to be accurate again.
194 */
[5113]195void Shell::setTextSize(unsigned int textSize, unsigned int lineSpacing)
196{
197  this->textSize = textSize;
198  this->lineSpacing = lineSpacing;
[5372]199  this->resetValues();
200}
[5113]201
[5372]202/**
203 * sets the color of the Font.
204 * @param r: red
205 * @param g: green
206 * @param b: blue
207 * @param a: alpha-value.
208 */
209void Shell::setTextColor(float r, float g, float b, float a)
210{
211  this->textColor[0] = r;
212  this->textColor[1] = g;
213  this->textColor[2] = b;
214  this->textColor[3] = a;
215
216  this->resetValues();
217}
218
219
220/**
221 * sets the color of the Backgrond.
222 * @param r: red
223 * @param g: green
224 * @param b: blue
225 * @param a: alpha-value.
226 */
227void Shell::setBackgroundColor(float r, float g, float b, float a)
228{
229  this->backgroundMaterial->setDiffuse(r, g, b);
230  this->backgroundMaterial->setTransparency(a);
231}
232
233/**
[5374]234 * sets a nice background image to the Shell's background
235 * @param fileName the filename of the Image to load
236 */
237void Shell::setBackgroundImage(const char* fileName)
238{
239  this->backgroundMaterial->setDiffuseMap(fileName);
240}
241
242
243/**
[5372]244 * resets the Values of all visible shell's commandos to the Shell's stored values
245 *
246 * this functions synchronizes the stored Data with the visible one.
247 */
248void Shell::resetValues()
249{
250  if (this->shellInput != NULL)
251  {
252    this->shellInput->setSize(this->textSize);
253    this->shellInput->setColor(this->textColor[0], this->textColor[1], this->textColor[2]);
254    this->shellInput->setBlending(this->textColor[3]);
255    this->shellInput->setRelCoor2D(5, (this->textSize + this->lineSpacing)*this->bufferDisplaySize + this->textSize);
256  }
257
[5369]258  if (this->bufferText != NULL)
259  {
260    for (unsigned int i = 0; i < this->bufferDisplaySize; i++)
261    {
262      if (this->bufferText[i] != NULL)
263      {
264        this->bufferText[i]->setSize(this->textSize);
[5372]265        this->bufferText[i]->setColor(this->textColor[0], this->textColor[1], this->textColor[2]);
266        this->bufferText[i]->setBlending(this->textColor[3]);
267        this->bufferText[i]->setRelCoor2D(calculateLinePosition(i));
[5369]268      }
269    }
270  }
271  this->shellHeight = (this->textSize + this->lineSpacing) * (bufferDisplaySize+1);
272
[5113]273}
274
[5127]275/**
276 * rebuilds the Text's
277 *
278 * use this function, if you changed the Font/Size or something else.
279 */
[5113]280void Shell::rebuildText()
281{
[5251]282  this->shellInput->setFont(this->fontFile, this->textSize);
[5179]283  this->shellInput->setAlignment(TEXT_ALIGN_LEFT);
[5253]284  if (shellInput->getParent() != this)
285    this->shellInput->setParent2D(this);
[5113]286
287  this->setBufferDisplaySize(this->bufferDisplaySize);
288}
289
[5074]290/**
291 * sets The count of Lines to display in the buffer.
292 * @param bufferDisplaySize the count of lines to display in the Shell-Buffer.
293 */
[5072]294void Shell::setBufferDisplaySize(unsigned int bufferDisplaySize)
295{
[5251]296  Text** bufferText = this->bufferText;
297  this->bufferText = NULL;
298  if (bufferText != NULL)
[5072]299  {
[5080]300    for (unsigned int i = 0; i < this->bufferDisplaySize; i++)
[5251]301      delete bufferText[i];
302    delete[] bufferText;
[5072]303  }
[5080]304
[5253]305  tIterator<char>* it = ShellBuffer::getInstance()->getBuffer()->getIterator();
306  char* text = it->lastElement();
[5251]307  bufferText = new Text*[bufferDisplaySize];
[5080]308  for (unsigned int i = 0; i < bufferDisplaySize; i++)
[5072]309  {
[5344]310    bufferText[i] = new Text(this->fontFile, this->textSize, TEXT_RENDER_DYNAMIC);
[5251]311    bufferText[i]->setAlignment(TEXT_ALIGN_LEFT);
[5253]312    bufferText[i]->setText(text);
[5251]313    bufferText[i]->setParent2D(this);
[5253]314    text = it->prevElement();
[5072]315  }
[5253]316  delete it;
[5113]317  this->bufferDisplaySize = bufferDisplaySize;
[5111]318
[5251]319  this->bufferText = bufferText;
[5113]320  this->shellHeight = (this->textSize + this->lineSpacing) * (bufferDisplaySize+1);
[5072]321}
[5068]322
323/**
324 * deletes all the Buffers
325 */
[5175]326void Shell::flush()
[5068]327{
[5072]328  // remove all chars from the BufferTexts.
[5251]329  if (this->bufferText != NULL)
[5125]330    for (int i = 0; i < this->bufferDisplaySize; i++)
[5080]331    {
[5125]332      this->bufferText[i]->setText(NULL, true);
[5080]333    }
[5246]334
335    ShellBuffer::getInstance()->flush();
336    // BUFFER FLUSHING
[5068]337}
338
339/**
[5118]340 * prints out some text to the input-buffers
341 * @param text the text to output.
342 */
343void Shell::printToDisplayBuffer(const char* text)
344{
345  if(likely(bufferText != NULL))
346  {
347    Text* lastText = this->bufferText[this->bufferDisplaySize-1];
[5113]348
[5118]349    Text* swapText;
350    Text* moveText = this->bufferText[0];
[5120]351    this->bufferText[0]->setRelCoorSoft2D(this->calculateLinePosition(1),10);
[5118]352    for (unsigned int i = 1; i < this->bufferDisplaySize; i++)
353    {
354      if ( i < this->bufferDisplaySize-1)
[5120]355        this->bufferText[i]->setRelCoorSoft2D(this->calculateLinePosition(i+1),5);
[5118]356      swapText = this->bufferText[i];
357      this  ->bufferText[i] = moveText;
358      moveText = swapText;
359    }
[5120]360    lastText->setRelCoor2D(this->calculateLinePosition(0));
[5118]361    this->bufferText[0] = lastText;
362
[5122]363    this->bufferText[0]->setText(text, true);
[5118]364  }
[5068]365}
366
367/**
[5246]368 * moves the Display buffer (up or down)
369 * @param lineCount the count by which to shift the InputBuffer.
370 */
371void Shell::moveDisplayBuffer(int lineCount)
372{
[5248]373  if (!this->bufferIterator->compareListPointer(ShellBuffer::getInstance()->getBuffer()))
374  {
375    delete this->bufferIterator;
376    this->bufferIterator = ShellBuffer::getInstance()->getBuffer()->getIterator();
377  }
[5246]378
[5248]379  if (this->bufferOffset == 0)
380   {
381     this->bufferIterator->lastElement();
382//     for (unsigned int i = 0; i < this->bufferDisplaySize; i++)
383//       this->bufferIterator->prevStep();
384   }
[5246]385
[5248]386  // boundraries
387  if (this->bufferOffset + lineCount > (int)ShellBuffer::getInstance()->getBuffer()->getSize())
388    lineCount = (int)ShellBuffer::getInstance()->getBuffer()->getSize()- this->bufferOffset;
389  else if (this->bufferOffset + lineCount < 0)
390    lineCount = -bufferOffset;
391  this->bufferOffset += lineCount;
392
393  // moving the iterator to the right position
394  int move = 0;
395  while (move != lineCount)
396  {
397    if (move < lineCount)
398    {
399      ++move;
400      this->bufferIterator->prevStep();
401    }
402    else
403    {
404      --move;
405      this->bufferIterator->nextStep();
406    }
407  }
408  // redisplay the buffers
409  tIterator<char> it = *this->bufferIterator;
410  for (unsigned int i = 0; i < this->bufferDisplaySize; i++)
411  {
412    this->bufferText[i]->setText(it.getCurrent(), false);
413    it.prevStep();
414  }
[5246]415}
416
417/**
[5166]418 * clears the Shell (empties all buffers)
419 */
[5130]420void Shell::clear()
421{
[5175]422  this->flush();
423  ShellBuffer::addBufferLineStatic("orxonox - shell\n ==================== \n", NULL);
[5130]424}
425
[5069]426/**
427 * listens for some event
428 * @param event the Event happened
429 */
430void Shell::process(const Event &event)
431{
[5093]432  if (event.bPressed)
433  {
434    if (event.type == SDLK_BACKQUOTE)
435    {
436      if (EventHandler::getInstance()->getState() == ES_GAME)
[5113]437        this->activate();
[5093]438      else
[5113]439        this->deactivate();
[5093]440    }
[5246]441    else if (event.type == SDLK_PAGEUP)
442    {
[5248]443      this->moveDisplayBuffer(+this->bufferDisplaySize-1);
[5246]444    }
445    else if (event.type == SDLK_PAGEDOWN)
446    {
[5248]447      this->moveDisplayBuffer(-this->bufferDisplaySize+1);
[5246]448    }
[5093]449  }
[5069]450}
451
[5068]452/**
453 * displays the Shell
454 */
455void Shell::draw() const
456{
[5099]457  glPushMatrix();
458  // transform for alignment.
459  // setting the Blending effects
460
[5372]461  this->backgroundMaterial->select();
[5099]462
[5158]463  glBegin(GL_TRIANGLE_STRIP);
[5099]464
[5158]465  glTexCoord2f(0, 0);
[5099]466  glVertex2f(this->getAbsCoor2D().x,   this->getAbsCoor2D().);
467
[5158]468  glTexCoord2f(1, 0);
[5113]469  glVertex2f(GraphicsEngine::getInstance()->getResolutionX() - this->getAbsCoor2D().x, this->getAbsCoor2D().);
[5099]470
[5158]471  glTexCoord2f(0, 1);
472  glVertex2f(this->getAbsCoor2D().x, this->getAbsCoor2D().y + this->shellHeight);
473
474  glTexCoord2f(1, 1);
[5113]475  glVertex2f(GraphicsEngine::getInstance()->getResolutionX() - this->getAbsCoor2D().x, this->getAbsCoor2D().y + this->shellHeight);
[5099]476
477  glEnd();
[5068]478}
479
[5120]480///////////////////////
481// HELPER FUNCTIONS  //
482///////////////////////
[5166]483
484/**
485 * calculates the position of a Buffer-Display Line
486 * @param lineNumber the lineNumber from the bottom to calculate the position from
487 * @returns the Position of the Line.
488 */
[5120]489Vector Shell::calculateLinePosition(unsigned int lineNumber)
490{
[5124]491  return Vector(5, (this->textSize + this->lineSpacing)*(this->bufferDisplaySize - lineNumber -1) + this->textSize, 0);
[5120]492}
493
494
495
[5113]496/**
[5068]497 * displays some nice output from the Shell
498 */
499void Shell::debug() const
500{
[5119]501  PRINT(3)("Debugging output to console (not this shell)\n");
502
[5180]503//   if (this->pressedKey != SDLK_FIRST)
504//     printf("%s::%f %f\n", SDLKToKeyname(this->pressedKey), this->delayed, this->repeatDelay);
[5119]505
506
[5177]507  ShellBuffer::getInstance()->debug();
[5068]508}
[5166]509
510// void Shell::testI (int i)
511// {
512//   PRINTF(3)("This is the Test for one Int '%d'\n", i);
513// }
514//
515// void Shell::testS (const char* s)
516// {
517//   PRINTF(3)("This is the Test for one String '%s'\n", s);
518// }
519//
520// void Shell::testB (bool b)
521// {
522//   PRINTF(3)("This is the Test for one Bool: ");
523//   if (b)
524//     PRINTF(3)("true\n");
525//   else
526//     PRINTF(3)("false\n");
527// }
528//
529// void Shell::testF (float f)
530// {
531//   PRINTF(3)("This is the Test for one Float '%f'\n", f);
532// }
533//
534// void Shell::testSF (const char* s, float f)
535// {
536//   PRINTF(3)("This is the Test for one String '%s' and one Float '%f'\n",s , f);
537// }
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