| 1 |  | 
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| 2 | #include <iostream> | 
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| 3 |  | 
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| 4 | #include "luaincl.h" | 
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| 5 | #include "lunar.h" | 
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| 6 | #include "script.h" | 
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| 7 |  | 
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| 8 | // create classdummys for the scripts | 
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| 9 | CREATE_SCRIPTABLE_CLASS(Account, CL_ACCOUNT) | 
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| 10 | CREATE_SCRIPTABLE_CLASS(Object, CL_TEST_OBJECT) | 
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| 11 |  | 
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| 12 | class Account : public BaseObject { | 
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| 13 | lua_Number m_balance; | 
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| 14 | public: | 
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| 15 | static const char className[]; | 
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| 16 | static Lunar<Account>::RegType methods[]; | 
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| 17 |  | 
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| 18 | Account(lua_State *L)      { m_balance = luaL_checknumber(L, 1); } | 
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| 19 | Account(double balance=0)    : m_balance(balance) { } | 
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| 20 |  | 
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| 21 | void deposit (float value) { m_balance += value; }; | 
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| 22 | void withdraw(float value) { m_balance -= value; }; | 
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| 23 | float balance() { return m_balance; }; | 
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| 24 |  | 
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| 25 | int deposit (lua_State *L) { m_balance += luaL_checknumber(L, 1); return 0; } | 
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| 26 | int withdraw(lua_State *L) { m_balance -= luaL_checknumber(L, 1); return 0; } | 
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| 27 | int balance (lua_State *L) { lua_pushnumber(L, m_balance); return 1; } | 
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| 28 | ~Account() { printf("deleted Account (%p)\n", this); } | 
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| 29 | }; | 
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| 30 |  | 
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| 31 | const char Account::className[] = "Account"; | 
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| 32 |  | 
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| 33 | Lunar<Account>::RegType Account::methods[] = { | 
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| 34 | {"deposit", new ExecutorLua1<Account, float>(&Account::deposit)}, | 
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| 35 | {"withdraw", new ExecutorLua1<Account, float>(&Account::withdraw)}, | 
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| 36 | {"balance", new ExecutorLua0ret<Account, float>(&Account::balance)}, | 
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| 37 | {0,NULL} | 
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| 38 | }; | 
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| 39 |  | 
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| 40 |  | 
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| 41 | class Object : public BaseObject { | 
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| 42 | public: | 
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| 43 | static const char className[]; | 
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| 44 | static Lunar<Object>::RegType methods[]; | 
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| 45 |  | 
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| 46 | Object(lua_State* L) {callCount = 0; } | 
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| 47 | Object(){callCount = 0;}; | 
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| 48 | ~Object() { printf("deleted Object (%p)\n", this); } | 
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| 49 |  | 
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| 50 | //meber functions | 
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| 51 | void takeParam(int i) | 
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| 52 | { | 
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| 53 | printf("Lua passed %i to c++\n",i); | 
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| 54 | } | 
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| 55 |  | 
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| 56 | int printName(lua_State* L) | 
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| 57 | { | 
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| 58 | this->printName(); | 
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| 59 | return 0; | 
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| 60 | } | 
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| 61 |  | 
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| 62 | void printName() | 
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| 63 | { | 
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| 64 | callCount ++; | 
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| 65 | printf("Hi i'm object %p ! This is the %i. call.\n",this,callCount); | 
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| 66 | } | 
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| 67 |  | 
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| 68 | int getCallCount(){ return callCount; } | 
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| 69 |  | 
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| 70 | private: | 
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| 71 | int callCount; | 
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| 72 |  | 
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| 73 | }; | 
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| 74 |  | 
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| 75 | const char Object::className[] = "Object"; | 
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| 76 |  | 
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| 77 | Lunar<Object>::RegType Object::methods[] = { | 
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| 78 | {"printName", new ExecutorLua0<Object>(&Object::printName)}, | 
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| 79 | {"getCallCount", new ExecutorLua0ret<Object, int>(&Object::getCallCount)}, | 
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| 80 | {"takeParam", new ExecutorLua1<Object, int>(&Object::takeParam)}, | 
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| 81 | {0,0} | 
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| 82 | }; | 
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| 83 |  | 
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| 84 | int main(int argc, char *argv[]) | 
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| 85 | { | 
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| 86 | std::string file("lunartest2.lua"); | 
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| 87 | // Script script; | 
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| 88 | Script* script = ScriptManager::getInstance()->getScriptByFile(file); | 
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| 89 | printf("-------------------------- top of the stack:%i\n",lua_gettop(script->getLuaState())); | 
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| 90 |  | 
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| 91 | // Register classes with the script | 
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| 92 | // Lunar<Account>::Register(&script); | 
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| 93 | //Lunar<Object>::Register(&script); | 
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| 94 |  | 
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| 95 | //Object* obj= new Object(); | 
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| 96 | //Account a; | 
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| 97 | //Account *b = new Account(30); | 
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| 98 |  | 
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| 99 | // Add instances to the script | 
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| 100 | //Lunar<Object>::insertObject(&script,obj,"Obj",true); | 
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| 101 | //Lunar<Account>::insertObject(&script,&a,"a",false); | 
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| 102 | //Lunar<Account>::insertObject(&script,b,"b",true); | 
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| 103 | //printf("-------------------------- top of the stack:%i\n",lua_gettop(script.getLuaState())); | 
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| 104 |  | 
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| 105 | //Load a file | 
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| 106 | //std::string file("lunartest2.lua"); | 
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| 107 |  | 
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| 108 | //if(script.loadFile(file)) | 
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| 109 | //printf("File %s succefully loaded\n", file.c_str()); | 
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| 110 | //printf("-------------------------- top of the stack:%i\n",lua_gettop(script.getLuaState())); | 
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| 111 |  | 
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| 112 | //execute a function | 
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| 113 | printf("----------- main -----------\n"); | 
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| 114 | std::string main("main"); | 
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| 115 | if( script->selectFunction(main,3)) | 
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| 116 | printf("function %s selected\n",main.c_str()); | 
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| 117 |  | 
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| 118 | script->pushParam(3.14159,main); | 
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| 119 | script->executeFunction(); | 
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| 120 |  | 
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| 121 | float retf = script->getReturnedFloat(); | 
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| 122 | printf("main returned %f\n",retf); | 
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| 123 |  | 
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| 124 |  | 
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| 125 | if(script->getReturnedBool()) | 
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| 126 | printf("main returned true\n"); | 
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| 127 | else | 
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| 128 | printf("main returned false\n"); | 
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| 129 |  | 
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| 130 | int ret = script->getReturnedInt(); | 
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| 131 | printf("main returned %i\n",ret); | 
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| 132 |  | 
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| 133 | //printf("-------------------------- top of the stack:%i\n",lua_gettop(script.getLuaState())); | 
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| 134 | //execute a 2nd function | 
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| 135 | printf("----------- test -----------\n"); | 
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| 136 | std::string test("test"); | 
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| 137 | if( script->selectFunction(test,0)) | 
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| 138 | printf("function %s selected\n",test.c_str()); | 
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| 139 |  | 
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| 140 | script->executeFunction(); | 
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| 141 |  | 
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| 142 |  | 
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| 143 | //if(argc>1) lua_dofile(script.getLuaState(), argv[1]); | 
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| 144 | printf("-------------------------- top of the stack:%i\n",lua_gettop(script->getLuaState())); | 
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| 145 |  | 
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| 146 | return 0; | 
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| 147 | } | 
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| 148 |  | 
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