| [7654] | 1 | #include <cassert> |
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| [7645] | 2 | #include <string> |
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| [7654] | 3 | #include <iostream> |
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| 4 | |
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| [7645] | 5 | #include <map> |
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| 6 | #include <list> |
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| 7 | |
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| [7655] | 8 | #include "luaincl.h" |
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| [7645] | 9 | #include "Script.h" |
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| 10 | #include "LuaCallback.h" |
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| 11 | #include "scriptable.h" |
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| 12 | |
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| 13 | // --------------------------------------------------------------------------- |
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| [7653] | 14 | namespace OrxScript |
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| [7645] | 15 | { |
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| [7653] | 16 | /** |
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| 17 | * @brief Constructor |
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| 18 | * |
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| 19 | */ |
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| 20 | Scriptable::Scriptable () |
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| 21 | { |
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| 22 | } |
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| [7645] | 23 | |
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| [7653] | 24 | /** |
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| 25 | * @brief Deconstructor |
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| 26 | * |
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| 27 | * The Deconstructor tells all the scripts, that it is part of, that it is deleted. |
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| 28 | * |
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| 29 | */ |
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| 30 | Scriptable::~Scriptable (void) |
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| 31 | { |
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| 32 | std::list<Script>::iterator it; |
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| 33 | for(it = scriptList.begin();it != scriptList.end(); it++) |
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| 34 | { |
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| 35 | (*it).script->removeFromScript((*it).thisReference); |
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| 36 | } |
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| [7645] | 37 | |
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| [7653] | 38 | } |
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| [7645] | 39 | |
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| 40 | |
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| [7653] | 41 | //Method indexing check |
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| 42 | int Scriptable::methods (LuaVirtualMachine& virtualMachine) |
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| 43 | { |
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| 44 | LuaScript* script =(getScriptByVirtualMachine(virtualMachine))->script; |
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| 45 | if(script) |
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| [7645] | 46 | { |
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| [7653] | 47 | int lastMethod = getLastMethodIndexByPointer(script); |
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| 48 | if(lastMethod != -1) |
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| 49 | return lastMethod; |
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| [7645] | 50 | } |
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| 51 | |
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| [7653] | 52 | return -1; |
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| 53 | } |
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| [7645] | 54 | |
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| 55 | |
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| [7653] | 56 | /** |
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| 57 | * @brief Tells the scriptable that it got added to a script |
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| 58 | * @param toScript a pointer to the script the object got added |
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| 59 | * @param |
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| 60 | * @param reference a reference to the scriptable in that partilular script |
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| 61 | * |
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| 62 | * The scriptable will register all its functions to the table at "reference" |
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| 63 | * with the script. |
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| 64 | * |
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| 65 | */ |
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| [7645] | 66 | |
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| [7653] | 67 | bool Scriptable::scriptableAdded(LuaScript* toScript, int toScriptRef, int reference) |
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| 68 | { |
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| [7645] | 69 | |
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| [7653] | 70 | bool success = true ; |
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| 71 | if(!scriptIsInScriptList(toScript))// look if the scriptable isn't already added. |
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| 72 | if(toScript) |
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| 73 | { |
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| 74 | Script newScript; |
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| 75 | newScript.script = toScript; |
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| 76 | newScript.scriptReference = toScriptRef; |
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| 77 | newScript.thisReference = reference; |
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| 78 | newScript.lastMethodIndex = -1; |
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| 79 | newScript.methodBase = -1; |
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| [7645] | 80 | |
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| [7653] | 81 | scriptList.push_back(newScript); |
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| [7645] | 82 | |
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| [7653] | 83 | int methodIndex; |
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| 84 | Script* tmpScript = getScriptByPointer(toScript); |
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| [7645] | 85 | |
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| [7653] | 86 | //add all the functions to the script |
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| 87 | std::list<std::string>::const_iterator it; |
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| [7645] | 88 | |
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| [7653] | 89 | for(it = functionList.begin();it != functionList.end(); it++) |
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| [7645] | 90 | { |
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| 91 | |
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| [7653] | 92 | if(tmpScript) |
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| [7645] | 93 | { |
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| [7653] | 94 | methodIndex = toScript->addFunctionToScriptable(*it, tmpScript->thisReference, tmpScript->lastMethodIndex); |
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| [7645] | 95 | |
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| 96 | |
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| [7653] | 97 | if(newScript.methodBase = -1) |
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| 98 | { |
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| 99 | if(methodIndex != -1) |
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| 100 | { |
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| 101 | std::cout<<"methodIndex is "<<methodIndex<<std::endl; |
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| 102 | tmpScript->methodBase= methodIndex; |
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| 103 | tmpScript->lastMethodIndex= methodIndex; |
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| 104 | tmpScript->functionMap[newScript.methodBase] = *it; |
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| 105 | } |
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| 106 | else{success = false; break;} |
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| 107 | } |
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| [7645] | 108 | |
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| [7653] | 109 | else if(methodIndex != -1) |
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| 110 | { |
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| [7645] | 111 | |
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| [7653] | 112 | tmpScript->lastMethodIndex = methodIndex; |
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| 113 | tmpScript->functionMap[newScript.lastMethodIndex] = *it; |
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| 114 | } |
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| 115 | else{success= false;break;} |
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| [7645] | 116 | |
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| [7653] | 117 | } |
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| 118 | } |
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| [7645] | 119 | |
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| 120 | |
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| 121 | |
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| [7653] | 122 | } |
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| 123 | else |
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| 124 | { |
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| 125 | success = false; |
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| 126 | } |
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| [7645] | 127 | |
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| [7653] | 128 | return success; |
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| [7645] | 129 | |
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| [7653] | 130 | } |
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| [7645] | 131 | |
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| 132 | |
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| 133 | |
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| [7653] | 134 | /** |
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| 135 | * @brief Register a function with the scriptable |
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| 136 | * @param functionName function name |
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| 137 | * |
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| 138 | * |
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| 139 | */ |
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| [7645] | 140 | |
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| [7653] | 141 | void Scriptable::registerFunction(std::string functionName) |
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| 142 | { |
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| 143 | //check whether the function is already registered |
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| 144 | std::list<std::string>::iterator it; |
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| 145 | for(it = functionList.begin();it != functionList.end(); it++) |
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| 146 | { |
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| 147 | if((*it).compare(functionName) == 0) |
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| 148 | { |
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| 149 | break; |
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| 150 | } |
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| [7645] | 151 | |
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| [7653] | 152 | } |
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| [7645] | 153 | |
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| [7653] | 154 | if(it == functionList.end()) // if the functoin wasn't found |
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| 155 | functionList.push_back(functionName); |
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| 156 | } |
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| 157 | |
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| 158 | |
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| 159 | /** |
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| 160 | * @brief Get the function name of the function at index |
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| 161 | * @param index |
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| 162 | * |
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| 163 | * @return the function name on success. |
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| 164 | * |
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| 165 | * This function is used in the ScriptCalling function |
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| 166 | */ |
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| 167 | std::string Scriptable::getFunctionAtIndex(int index, LuaVirtualMachine& virtualMachine) |
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| [7645] | 168 | { |
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| [7653] | 169 | lua_State * luaState = (lua_State* ) virtualMachine; |
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| [7645] | 170 | |
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| [7653] | 171 | if(virtualMachine.isOk()) |
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| [7645] | 172 | { |
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| [7653] | 173 | lua_getglobal (luaState, "this"); |
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| [7645] | 174 | |
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| [7653] | 175 | if (lua_istable (luaState, 1)) |
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| [7645] | 176 | { |
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| [7653] | 177 | // Found the "this" table. The object pointer is at the index 0 |
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| 178 | lua_rawgeti (luaState, 1, 0); |
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| [7645] | 179 | |
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| [7653] | 180 | if (lua_islightuserdata (luaState, -1)) |
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| [7645] | 181 | { |
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| [7653] | 182 | // Found the pointer, need to cast it |
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| 183 | LuaScript* thisPointer = (LuaScript *) lua_touserdata (luaState, -1); |
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| 184 | |
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| 185 | if(thisPointer != NULL) |
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| [7645] | 186 | { |
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| [7653] | 187 | Script* script = getScriptByPointer(thisPointer); |
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| 188 | if( script != NULL) |
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| 189 | { |
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| 190 | std::map<int, std::string>::const_iterator it = script->functionMap.find(index); |
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| 191 | if(it != script->functionMap.end())//if found |
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| 192 | return script->functionMap[index]; |
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| 193 | } |
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| 194 | |
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| [7645] | 195 | } |
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| 196 | } |
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| 197 | } |
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| 198 | } |
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| [7657] | 199 | return ""; |
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| [7645] | 200 | } |
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| 201 | |
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| 202 | |
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| [7653] | 203 | /** |
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| 204 | * @brief Gets the lastMethod index associated with the LuaScript |
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| 205 | * @param the luaScript |
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| 206 | * |
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| 207 | * @return A lua reference to the last function of the Scriptable |
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| 208 | * |
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| 209 | * |
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| 210 | */ |
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| [7645] | 211 | |
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| [7653] | 212 | int Scriptable::getLastMethodIndexByPointer(LuaScript* luaScript) |
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| [7645] | 213 | { |
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| 214 | if( luaScript ) |
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| 215 | { |
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| 216 | Script* script = (getScriptByPointer(luaScript)); |
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| [7653] | 217 | if(script) |
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| 218 | { |
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| 219 | return (script->lastMethodIndex); |
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| 220 | } |
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| 221 | } |
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| [7645] | 222 | |
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| [7653] | 223 | return -1; |
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| [7645] | 224 | } |
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| 225 | |
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| 226 | |
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| 227 | /** |
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| 228 | * @brief Gets the functionMap Associated with a LuaScript |
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| 229 | * @param the LuaScript |
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| 230 | * |
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| 231 | * @return A pointer to the functionMap, NULL on failure |
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| 232 | * |
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| 233 | * |
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| 234 | */ |
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| 235 | |
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| [7653] | 236 | std::map<int, std::string>* Scriptable::getFunctionMapByPointer(LuaScript* scriptPointer) |
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| 237 | { |
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| 238 | bool notFound = true; |
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| 239 | if(scriptPointer) |
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| 240 | { |
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| 241 | std::list<Script>::iterator it = scriptList.begin(); |
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| [7645] | 242 | |
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| 243 | |
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| [7653] | 244 | while(notFound && it !=scriptList.end() ) |
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| 245 | { |
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| 246 | if((*it).script == scriptPointer) |
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| 247 | { |
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| 248 | notFound = false; |
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| 249 | return &(it->functionMap); |
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| 250 | } |
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| 251 | it++; |
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| 252 | } |
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| [7645] | 253 | } |
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| 254 | |
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| [7653] | 255 | if(notFound) |
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| 256 | return NULL; |
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| [7645] | 257 | |
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| [7653] | 258 | } |
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| [7645] | 259 | |
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| 260 | |
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| [7653] | 261 | /** |
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| 262 | * @brief Gets the internal representation of a LuaScript by its pointer. |
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| 263 | * @param script the LuaScript |
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| 264 | * |
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| 265 | * @return returns the script if it was found, NULL else. |
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| 266 | * |
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| 267 | * |
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| 268 | */ |
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| [7645] | 269 | |
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| [7653] | 270 | Script* Scriptable::getScriptByPointer(LuaScript* script) |
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| 271 | { |
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| 272 | bool notFound = true; |
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| [7645] | 273 | |
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| [7653] | 274 | if(script) |
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| 275 | { |
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| 276 | std::list<Script>::iterator it = scriptList.begin(); |
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| [7645] | 277 | |
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| [7653] | 278 | while(notFound && it != scriptList.end() ) |
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| 279 | { |
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| 280 | if((*it).script == script) |
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| 281 | { |
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| 282 | notFound = false; |
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| 283 | return &(*it); |
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| 284 | } |
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| 285 | it++; |
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| 286 | } |
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| 287 | |
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| [7645] | 288 | } |
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| [7653] | 289 | if(notFound) |
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| 290 | return NULL; |
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| [7645] | 291 | |
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| [7653] | 292 | } |
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| [7645] | 293 | |
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| 294 | |
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| [7653] | 295 | /** |
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| 296 | * @brief Extracts the Script out of the virtual machine |
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| 297 | * @param virtualMachine the virtualMachine to search for the script |
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| 298 | * |
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| 299 | * @return The Script. If there was an error it returns NULL |
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| 300 | * |
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| 301 | * |
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| 302 | */ |
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| 303 | Script* Scriptable::getScriptByVirtualMachine(LuaVirtualMachine& virtualMachine) |
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| 304 | { |
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| [7645] | 305 | |
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| [7653] | 306 | if(virtualMachine.isOk()) |
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| 307 | { |
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| 308 | lua_State * luaState = (lua_State* ) virtualMachine; |
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| 309 | lua_getglobal (luaState, "this"); |
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| [7645] | 310 | |
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| [7653] | 311 | if (lua_istable (luaState, 1)) |
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| 312 | { |
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| 313 | // Found the "this" table. The object pointer is at the index 0 |
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| 314 | lua_rawgeti (luaState, 1, 0); |
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| [7645] | 315 | |
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| [7653] | 316 | if (lua_islightuserdata (luaState, -1)) |
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| 317 | { |
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| 318 | // Found the pointer, need to cast it |
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| 319 | LuaScript* thisPointer = (LuaScript *) lua_touserdata (luaState, -1); |
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| 320 | Script* script = getScriptByPointer(thisPointer); |
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| [7645] | 321 | |
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| [7653] | 322 | if(script) |
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| 323 | return script; |
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| 324 | else |
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| 325 | return NULL; |
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| 326 | } |
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| 327 | } |
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| 328 | } |
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| [7645] | 329 | |
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| 330 | |
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| [7653] | 331 | } |
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| [7645] | 332 | |
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| 333 | |
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| [7653] | 334 | /** |
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| 335 | * @brief Checks if "this" Scriptable is already registred with a LuaScript |
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| 336 | * @param script The LuaScript |
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| 337 | * |
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| 338 | * @return true when the Scriptable is alreads registered with that script, flase else. |
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| 339 | * |
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| 340 | * |
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| 341 | */ |
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| 342 | bool Scriptable::scriptIsInScriptList(LuaScript* script) |
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| 343 | { |
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| 344 | bool notFound = true; |
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| [7645] | 345 | |
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| [7653] | 346 | if(script) |
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| 347 | { |
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| 348 | std::list<Script>::iterator it = scriptList.begin(); |
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| [7645] | 349 | |
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| 350 | |
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| [7653] | 351 | while( notFound && it !=scriptList.end() ) |
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| 352 | { |
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| 353 | if((*it).script == script) |
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| [7645] | 354 | { |
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| [7653] | 355 | notFound = false; |
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| 356 | break; |
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| [7645] | 357 | } |
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| [7653] | 358 | it++; |
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| 359 | } |
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| 360 | |
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| [7645] | 361 | } |
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| [7653] | 362 | return !notFound; |
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| [7645] | 363 | |
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| [7653] | 364 | } |
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| [7645] | 365 | |
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| 366 | |
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| [7653] | 367 | /** |
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| 368 | * @brief Removes a LuaScript from the scriptList |
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| 369 | * @param deleted LuaScript that is about to be deleted |
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| 370 | * |
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| 371 | * This function has to be called int the destructor of the LuaScript. |
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| 372 | * |
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| 373 | * |
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| 374 | */ |
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| [7645] | 375 | |
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| [7653] | 376 | void Scriptable::scriptDeleted(LuaScript* deleted) |
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| [7645] | 377 | { |
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| [7653] | 378 | if(deleted) |
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| 379 | { |
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| 380 | Script* script = getScriptByPointer(deleted); |
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| 381 | if(script) |
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| 382 | { |
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| 383 | std::list<Script>::iterator it = scriptList.begin(); |
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| [7645] | 384 | |
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| 385 | |
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| [7653] | 386 | while((*it).script != deleted && it != scriptList.end() ) |
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| 387 | { |
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| 388 | it++; |
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| 389 | } |
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| [7645] | 390 | |
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| [7653] | 391 | if(it != scriptList.end()) |
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| [7645] | 392 | { |
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| 393 | scriptList.erase(it); |
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| 394 | } |
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| 395 | |
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| 396 | |
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| [7653] | 397 | } |
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| 398 | } |
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| 399 | |
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| [7645] | 400 | } |
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| 401 | |
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| 402 | |
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| 403 | |
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| [7653] | 404 | char Scriptable::whatIsThis() |
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| 405 | { |
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| 406 | char result = 's'; |
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| 407 | return result; |
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| 408 | } |
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| 409 | } |
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