| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: ... |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_PHYSICS |
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| 17 | |
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| 18 | #include "physics_engine.h" |
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| 19 | |
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| 20 | #include "class_list.h" |
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| 21 | #include "list.h" |
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| 22 | #include "parser/tinyxml/tinyxml.h" |
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| 23 | #include "factory.h" |
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| 24 | #include "load_param.h" |
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| 25 | |
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| 26 | using namespace std; |
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| 27 | |
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| 28 | |
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| 29 | /** |
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| 30 | * standard constructor |
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| 31 | */ |
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| 32 | PhysicsEngine::PhysicsEngine() |
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| 33 | { |
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| 34 | this->setClassID(CL_PHYSICS_ENGINE, "PhysicsEngine"); |
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| 35 | this->setName("PhysicsEngine"); |
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| 36 | this->interfaces = NULL; |
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| 37 | } |
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| 38 | |
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| 39 | /** |
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| 40 | * the singleton reference to this class |
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| 41 | */ |
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| 42 | PhysicsEngine* PhysicsEngine::singletonRef = NULL; |
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| 43 | |
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| 44 | /** |
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| 45 | * standard deconstructor |
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| 46 | |
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| 47 | */ |
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| 48 | PhysicsEngine::~PhysicsEngine() |
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| 49 | { |
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| 50 | // delete all PhysicsConnections that are still in existence |
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| 51 | while (this->connections.size() > 0) |
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| 52 | { |
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| 53 | PhysicsConnection* connection = this->connections.front(); |
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| 54 | this->connections.pop_front(); |
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| 55 | delete connection; |
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| 56 | } |
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| 57 | // |
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| 58 | // // delete all PhysicsInterfaces, still in existence (this could be dangerous) |
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| 59 | // tIterator<PhysicsInterface>* itPI = this->interfaces->getIterator(); |
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| 60 | // PhysicsInterface* enumPI = itPI->firstElement(); |
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| 61 | // while (enumPI) |
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| 62 | // { |
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| 63 | // delete enumPI; |
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| 64 | // |
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| 65 | // enumPI = itPI->nextElement(); |
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| 66 | // } |
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| 67 | // delete itPI; |
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| 68 | // |
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| 69 | // // delete all PhysicsFields, still in existence (this could be dangerous) |
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| 70 | // tIterator<Field>* itF = this->fields->getIterator(); |
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| 71 | // Field* enumF = itF->firstElement(); |
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| 72 | // while (enumF) |
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| 73 | // { |
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| 74 | // delete enumF; |
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| 75 | // |
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| 76 | // enumF = itF->nextElement(); |
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| 77 | // } |
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| 78 | // delete itF; |
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| 79 | |
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| 80 | PhysicsEngine::singletonRef = NULL; |
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| 81 | } |
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| 82 | |
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| 83 | /** |
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| 84 | * @param root the XML-element to load settings from |
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| 85 | */ |
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| 86 | void PhysicsEngine::loadParams(const TiXmlElement* root) |
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| 87 | { |
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| 88 | LoadParamXML(root, "Fields", this, PhysicsEngine, loadFields) |
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| 89 | .describe("loads a list of fields"); |
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| 90 | |
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| 91 | LoadParamXML(root, "Connections", this, PhysicsEngine, loadConnections) |
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| 92 | .describe("loads a list of fields"); |
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| 93 | } |
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| 94 | |
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| 95 | /** |
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| 96 | * @param root the XML-element to Load the PhysicsField from |
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| 97 | */ |
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| 98 | void PhysicsEngine::loadFields(const TiXmlElement* root) |
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| 99 | { |
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| 100 | PRINTF(4)("Loading Physical Fields\n"); |
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| 101 | |
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| 102 | const TiXmlElement* element = root->FirstChildElement(); |
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| 103 | while (element != NULL) |
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| 104 | { |
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| 105 | Factory::fabricate(element); |
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| 106 | |
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| 107 | element = element->NextSiblingElement(); |
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| 108 | } |
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| 109 | } |
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| 110 | |
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| 111 | /** |
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| 112 | * @param root the XML-element to load the PhysicsConnection from |
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| 113 | */ |
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| 114 | void PhysicsEngine::loadConnections(const TiXmlElement* root) |
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| 115 | { |
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| 116 | PRINTF(4)("Loading Physical Connections\n"); |
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| 117 | |
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| 118 | const TiXmlElement* element = root->FirstChildElement(); |
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| 119 | while (element != NULL) |
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| 120 | { |
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| 121 | Factory::fabricate(element); |
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| 122 | |
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| 123 | element = element->NextSiblingElement(); |
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| 124 | } |
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| 125 | } |
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| 126 | |
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| 127 | /** |
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| 128 | * @param physicsInterfaceName the Name of the PhysicsInterface to search for |
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| 129 | @returns the PhysicsInterface if found, or NULL if not |
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| 130 | */ |
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| 131 | PhysicsInterface* PhysicsEngine::getPhysicsInterfaceByName(const char* physicsInterfaceName) const |
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| 132 | { |
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| 133 | BaseObject* interface = ClassList::getObject(physicsInterfaceName, CL_PHYSICS_INTERFACE); |
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| 134 | return (interface != NULL)? dynamic_cast<PhysicsInterface*>(interface) : NULL; |
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| 135 | } |
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| 136 | |
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| 137 | /** |
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| 138 | * adds a Field to the list of handeled fields |
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| 139 | * @param field the field to add |
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| 140 | |
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| 141 | this is normally done in the constructor of any Field |
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| 142 | */ |
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| 143 | void PhysicsEngine::addField(Field* field) |
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| 144 | { |
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| 145 | this->fields.push_back(field); |
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| 146 | } |
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| 147 | |
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| 148 | /** |
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| 149 | * removes a Field from the list of handeled fields |
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| 150 | * @param field the field to remove |
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| 151 | |
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| 152 | this is normally done in the destructor of any Field |
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| 153 | */ |
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| 154 | void PhysicsEngine::removeField(Field* field) |
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| 155 | { |
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| 156 | this->fields.remove(field); |
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| 157 | } |
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| 158 | |
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| 159 | /** |
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| 160 | * @param FieldName the Name of the PhysicsInterface to search for |
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| 161 | @returns the Field if found, or NULL if not |
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| 162 | */ |
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| 163 | Field* PhysicsEngine::getFieldByName(const char* FieldName) const |
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| 164 | { |
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| 165 | list<Field*>::const_iterator field; |
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| 166 | for (field = this->fields.begin(); field != this->fields.end(); field++) |
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| 167 | if (!strcmp(FieldName, (*field)->getName())) |
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| 168 | return (*field); |
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| 169 | return NULL; |
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| 170 | } |
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| 171 | |
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| 172 | |
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| 173 | |
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| 174 | /** |
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| 175 | * adds A Physical Connection to the List of Connections |
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| 176 | * @param connection the Connection to add |
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| 177 | |
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| 178 | Usually this is done through the constructor of PhysicshConnections |
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| 179 | */ |
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| 180 | void PhysicsEngine::addConnection(PhysicsConnection* connection) |
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| 181 | { |
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| 182 | this->connections.push_back(connection); |
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| 183 | } |
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| 184 | |
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| 185 | /** |
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| 186 | * removes A Physical Connection from the List of Connections |
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| 187 | * @param connection the Connection to remove |
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| 188 | |
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| 189 | Usually this is done through the destructor of PhysicsConnections |
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| 190 | */ |
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| 191 | void PhysicsEngine::removeConnection(PhysicsConnection* connection) |
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| 192 | { |
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| 193 | this->connections.remove(connection); |
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| 194 | } |
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| 195 | |
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| 196 | /** |
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| 197 | * @param physicsConnectionName the Name of the PhysicsInterface to search for |
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| 198 | @returns the PhysicsConnection if found, or NULL if not |
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| 199 | */ |
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| 200 | PhysicsConnection* PhysicsEngine::getPhysicsConnectionByName(const char* physicsConnectionName) const |
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| 201 | { |
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| 202 | list<PhysicsConnection*>::const_iterator pc; |
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| 203 | for (pc = this->connections.begin(); pc != this->connections.end(); pc++) |
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| 204 | if (!strcmp(physicsConnectionName, (*pc)->getName())) |
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| 205 | delete (*pc); |
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| 206 | return NULL; |
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| 207 | } |
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| 208 | |
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| 209 | |
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| 210 | |
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| 211 | /** |
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| 212 | * Steps through all the Connections and Ticks them |
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| 213 | * @param dt The time Passed in Seconds |
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| 214 | |
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| 215 | This function brings a flow into the whole animation |
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| 216 | */ |
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| 217 | void PhysicsEngine::tick(float dt) |
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| 218 | { |
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| 219 | /* go through all the PhysicsInterface(s) and tick them, |
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| 220 | meaning let the fields work */ |
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| 221 | list<PhysicsConnection*>::iterator pc; |
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| 222 | for (pc = this->connections.begin(); pc != this->connections.end(); pc++) |
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| 223 | (*pc)->apply(); |
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| 224 | |
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| 225 | /* actually tick all the PhysicsInterfaces. Move the objects around */ |
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| 226 | if (this->interfaces != NULL || (this->interfaces = ClassList::getList(CL_PHYSICS_INTERFACE)) != NULL) |
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| 227 | { |
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| 228 | list<BaseObject*>::const_iterator tickPhys; |
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| 229 | for (tickPhys = this->interfaces->begin(); tickPhys != this->interfaces->end(); tickPhys++) |
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| 230 | dynamic_cast<PhysicsInterface*>(*tickPhys)->tickPhys(dt); |
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| 231 | } |
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| 232 | } |
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| 233 | |
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| 234 | |
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| 235 | |
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| 236 | /** |
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| 237 | * print out interesting debug information of this class |
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| 238 | */ |
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| 239 | void PhysicsEngine::debug() const |
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| 240 | { |
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| 241 | PRINT(0)("====================================\n"); |
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| 242 | PRINT(0)("= Physics-Engine debug information =\n"); |
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| 243 | PRINT(0)("====================================\n"); |
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| 244 | PRINT(0)(" reference: %p\n", this); |
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| 245 | if (this->interfaces != NULL) |
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| 246 | PRINT(0)(" number of Interfaces: %d\n", this->interfaces->size()); |
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| 247 | PRINT(0)(" number of Fields: %d\n", this->fields.size()); |
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| 248 | PRINT(0)(" number of Connections: %d\n", this->connections.size()); |
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| 249 | |
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| 250 | PRINT(0)("==============================PHYS==\n"); |
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| 251 | } |
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