| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: ... | 
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| 13 |    co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_PHYSICS | 
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| 17 |  | 
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| 18 | #include "physics_engine.h" | 
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| 19 |  | 
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| 20 | #include "list.h" | 
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| 21 | #include "tinyxml.h" | 
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| 22 | #include "factory.h" | 
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| 23 | #include "load_param.h" | 
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| 24 |  | 
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| 25 | using namespace std; | 
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| 26 |  | 
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| 27 |  | 
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| 28 | /** | 
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| 29 |  *  standard constructor | 
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| 30 | */ | 
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| 31 | PhysicsEngine::PhysicsEngine() | 
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| 32 | { | 
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| 33 |   this->setClassID(CL_PHYSICS_ENGINE, "PhysicsEngine"); | 
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| 34 |   this->setName("PhysicsEngine"); | 
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| 35 |   this->connections = new tList<PhysicsConnection>; | 
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| 36 |   this->interfaces = new tList<PhysicsInterface>; | 
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| 37 |   this->fields = new tList<Field>; | 
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| 38 | } | 
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| 39 |  | 
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| 40 | /** | 
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| 41 |  *  the singleton reference to this class | 
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| 42 | */ | 
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| 43 | PhysicsEngine* PhysicsEngine::singletonRef = NULL; | 
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| 44 |  | 
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| 45 | /** | 
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| 46 |  *  standard deconstructor | 
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| 47 |  | 
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| 48 | */ | 
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| 49 | PhysicsEngine::~PhysicsEngine() | 
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| 50 | { | 
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| 51 |   // delete all PhysicsConnections that are still in existence | 
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| 52 |   tIterator<PhysicsConnection>* itPC = this->connections->getIterator(); | 
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| 53 |   PhysicsConnection* enumPC = itPC->firstElement(); | 
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| 54 |   while (enumPC) | 
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| 55 |   { | 
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| 56 |     delete enumPC; | 
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| 57 |     enumPC = itPC->nextElement(); | 
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| 58 |   } | 
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| 59 |   delete itPC; | 
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| 60 |    delete this->connections; | 
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| 61 | // | 
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| 62 | //   // delete all PhysicsInterfaces, still in existence (this could be dangerous) | 
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| 63 | //   tIterator<PhysicsInterface>* itPI = this->interfaces->getIterator(); | 
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| 64 | //   PhysicsInterface* enumPI = itPI->firstElement(); | 
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| 65 | //   while (enumPI) | 
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| 66 | //   { | 
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| 67 | //     delete enumPI; | 
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| 68 | // | 
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| 69 | //     enumPI = itPI->nextElement(); | 
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| 70 | //   } | 
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| 71 | //   delete itPI; | 
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| 72 | //   delete this->interfaces; | 
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| 73 | // | 
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| 74 | //   // delete all PhysicsFields, still in existence (this could be dangerous) | 
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| 75 | //   tIterator<Field>* itF = this->fields->getIterator(); | 
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| 76 | //   Field* enumF = itF->firstElement(); | 
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| 77 | //   while (enumF) | 
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| 78 | //   { | 
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| 79 | //     delete enumF; | 
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| 80 | // | 
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| 81 | //     enumF = itF->nextElement(); | 
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| 82 | //   } | 
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| 83 | //   delete itF; | 
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| 84 |    delete this->fields; | 
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| 85 |  | 
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| 86 |  | 
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| 87 |   PhysicsEngine::singletonRef = NULL; | 
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| 88 | } | 
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| 89 |  | 
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| 90 | /** | 
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| 91 | * @param root the XML-element to load settings from | 
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| 92 |  */ | 
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| 93 | void PhysicsEngine::loadParams(const TiXmlElement* root) | 
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| 94 | { | 
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| 95 |   LoadParam<PhysicsEngine>(root, "Fields", this, &PhysicsEngine::loadFields) | 
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| 96 |       .describe("loads a list of fields"); | 
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| 97 |  | 
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| 98 |   LoadParam<PhysicsEngine>(root, "Connections", this, &PhysicsEngine::loadConnections) | 
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| 99 |       .describe("loads a list of fields"); | 
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| 100 | } | 
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| 101 |  | 
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| 102 | /** | 
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| 103 |  * @param root the XML-element to Load the PhysicsField from | 
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| 104 |  */ | 
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| 105 | void PhysicsEngine::loadFields(const TiXmlElement* root) | 
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| 106 | { | 
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| 107 |   PRINTF(4)("Loading Physical Fields\n"); | 
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| 108 |  | 
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| 109 |   const TiXmlElement* element = root->FirstChildElement(); | 
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| 110 |   while (element != NULL) | 
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| 111 |   { | 
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| 112 |     Factory::getFirst()->fabricate(element); | 
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| 113 |  | 
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| 114 |     element = element->NextSiblingElement(); | 
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| 115 |   } | 
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| 116 | } | 
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| 117 |  | 
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| 118 | /** | 
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| 119 |  * @param root the XML-element to load the PhysicsConnection from | 
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| 120 |  */ | 
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| 121 | void PhysicsEngine::loadConnections(const TiXmlElement* root) | 
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| 122 | { | 
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| 123 |   PRINTF(4)("Loading Physical Connections\n"); | 
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| 124 |  | 
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| 125 |   const TiXmlElement* element = root->FirstChildElement(); | 
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| 126 |   while (element != NULL) | 
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| 127 |   { | 
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| 128 |     Factory::getFirst()->fabricate(element); | 
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| 129 |  | 
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| 130 |     element = element->NextSiblingElement(); | 
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| 131 |   } | 
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| 132 | } | 
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| 133 |  | 
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| 134 | /** | 
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| 135 |  *  adds a PhysicsInterface to the list of handeled physicsInterfaces | 
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| 136 |  * @param physicsInterface the interface to add | 
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| 137 |  | 
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| 138 |    this is normally done in the constructor of any PhysicsInterface | 
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| 139 | */ | 
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| 140 | void PhysicsEngine::addPhysicsInterface(PhysicsInterface* physicsInterface) | 
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| 141 | { | 
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| 142 |   this->interfaces->add(physicsInterface); | 
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| 143 | } | 
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| 144 |  | 
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| 145 | /** | 
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| 146 |  *  removes a PhysicsInterface from the list of handeled physicsInterfaces | 
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| 147 |  * @param physicsInterface the interface to remove | 
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| 148 |  | 
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| 149 |    this is normally done in the destructor of any PhysicsInterface | 
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| 150 | */ | 
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| 151 | void PhysicsEngine::removePhysicsInterface(PhysicsInterface* physicsInterface) | 
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| 152 | { | 
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| 153 |   this->interfaces->remove(physicsInterface); | 
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| 154 | } | 
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| 155 |  | 
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| 156 | /** | 
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| 157 | * @param physicsInterfaceName the Name of the PhysicsInterface to search for | 
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| 158 |   @returns the PhysicsInterface if found, or NULL if not | 
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| 159 |  */ | 
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| 160 | PhysicsInterface* PhysicsEngine::getPhysicsInterfaceByName(const char* physicsInterfaceName) const | 
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| 161 | { | 
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| 162 |   tIterator<PhysicsInterface>* tmpIt = interfaces->getIterator(); | 
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| 163 |   PhysicsInterface* tmpInt = tmpIt->firstElement(); | 
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| 164 |   while(tmpInt) | 
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| 165 |   { | 
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| 166 |     if (!strcmp(physicsInterfaceName, tmpInt->getName())) | 
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| 167 |     { | 
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| 168 |       delete tmpIt; | 
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| 169 |       return tmpInt; | 
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| 170 |     } | 
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| 171 |     tmpInt = tmpIt->nextElement(); | 
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| 172 |   } | 
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| 173 |   delete tmpIt; | 
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| 174 |   return NULL; | 
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| 175 | } | 
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| 176 |  | 
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| 177 | /** | 
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| 178 |  *  adds a Field to the list of handeled fields | 
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| 179 |  * @param field the field to add | 
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| 180 |  | 
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| 181 |    this is normally done in the constructor of any Field | 
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| 182 | */ | 
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| 183 | void PhysicsEngine::addField(Field* field) | 
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| 184 | { | 
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| 185 |   this->fields->add(field); | 
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| 186 | } | 
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| 187 |  | 
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| 188 | /** | 
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| 189 |  *  removes a Field from the list of handeled fields | 
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| 190 |  * @param field the field to remove | 
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| 191 |  | 
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| 192 |    this is normally done in the destructor of any Field | 
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| 193 | */ | 
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| 194 | void PhysicsEngine::removeField(Field* field) | 
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| 195 | { | 
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| 196 |   this->fields->remove(field); | 
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| 197 | } | 
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| 198 |  | 
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| 199 | /** | 
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| 200 | * @param FieldName the Name of the PhysicsInterface to search for | 
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| 201 |   @returns the Field if found, or NULL if not | 
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| 202 |  */ | 
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| 203 | Field* PhysicsEngine::getFieldByName(const char* FieldName) const | 
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| 204 | { | 
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| 205 |   tIterator<Field>* tmpIt = fields->getIterator(); | 
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| 206 |   Field* tmpField = tmpIt->firstElement(); | 
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| 207 |   while(tmpField) | 
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| 208 |   { | 
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| 209 |     if (!strcmp(FieldName, tmpField->getName())) | 
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| 210 |     { | 
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| 211 |       delete tmpIt; | 
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| 212 |       return tmpField; | 
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| 213 |     } | 
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| 214 |     tmpField = tmpIt->nextElement(); | 
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| 215 |   } | 
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| 216 |   delete tmpIt; | 
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| 217 |   return NULL; | 
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| 218 | } | 
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| 219 |  | 
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| 220 |  | 
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| 221 |  | 
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| 222 | /** | 
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| 223 |  *  adds A Physical Connection to the List of Connections | 
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| 224 |  * @param connection the Connection to add | 
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| 225 |  | 
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| 226 |    Usually this is done through the constructor of PhysicshConnections | 
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| 227 | */ | 
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| 228 | void PhysicsEngine::addConnection(PhysicsConnection* connection) | 
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| 229 | { | 
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| 230 |   this->connections->add(connection); | 
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| 231 | } | 
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| 232 |  | 
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| 233 | /** | 
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| 234 |  *  removes A Physical Connection from the List of Connections | 
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| 235 |  * @param connection the Connection to remove | 
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| 236 |  | 
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| 237 |    Usually this is done through the destructor of PhysicsConnections | 
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| 238 | */ | 
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| 239 | void PhysicsEngine::removeConnection(PhysicsConnection* connection) | 
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| 240 | { | 
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| 241 |   this->connections->remove(connection); | 
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| 242 | } | 
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| 243 |  | 
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| 244 | /** | 
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| 245 | * @param physicsConnectionName the Name of the PhysicsInterface to search for | 
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| 246 |   @returns the PhysicsConnection if found, or NULL if not | 
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| 247 |  */ | 
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| 248 | PhysicsConnection* PhysicsEngine::getPhysicsConnectionByName(const char* physicsConnectionName) const | 
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| 249 | { | 
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| 250 |   tIterator<PhysicsConnection>* tmpIt = connections->getIterator(); | 
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| 251 |   PhysicsConnection* tmpConn = tmpIt->firstElement(); | 
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| 252 |   while(tmpConn) | 
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| 253 |   { | 
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| 254 |     if (!strcmp(physicsConnectionName, tmpConn->getName())) | 
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| 255 |     { | 
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| 256 |       delete tmpIt; | 
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| 257 |       return tmpConn; | 
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| 258 |     } | 
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| 259 |     tmpConn = tmpIt->nextElement(); | 
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| 260 |   } | 
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| 261 |   delete tmpIt; | 
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| 262 |   return NULL; | 
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| 263 | } | 
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| 264 |  | 
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| 265 |  | 
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| 266 |  | 
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| 267 | /** | 
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| 268 |  *  Steps through all the Connections and Ticks them | 
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| 269 |  * @param dt The time Passed in Seconds | 
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| 270 |  | 
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| 271 |    This function brings a flow into the whole animation | 
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| 272 | */ | 
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| 273 | void PhysicsEngine::tick(float dt) | 
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| 274 | { | 
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| 275 |   /* go through all the PhysicsInterface(s) and tick them, | 
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| 276 |   meaning let the fields work */ | 
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| 277 |   tIterator<PhysicsConnection>* itPC = this->connections->getIterator(); | 
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| 278 |   PhysicsConnection* enumPC = itPC->firstElement(); | 
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| 279 |   while (enumPC) | 
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| 280 |     { | 
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| 281 |       enumPC->apply(); | 
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| 282 |  | 
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| 283 |       enumPC = itPC->nextElement(); | 
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| 284 |     } | 
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| 285 |   delete itPC; | 
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| 286 |  | 
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| 287 |   /* actually tick all the PhysicsInterfaces. Move the objects around */ | 
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| 288 |   tIterator<PhysicsInterface>* itPI = this->interfaces->getIterator(); | 
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| 289 |   PhysicsInterface* enumPI = itPI->firstElement(); | 
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| 290 |   while (enumPI) | 
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| 291 |     { | 
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| 292 |       enumPI->tickPhys(dt); | 
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| 293 |  | 
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| 294 |       enumPI = itPI->nextElement(); | 
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| 295 |     } | 
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| 296 |   delete itPI; | 
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| 297 | } | 
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| 298 |  | 
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| 299 |  | 
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| 300 |  | 
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| 301 | /** | 
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| 302 |  *  print out interesting debug information of this class | 
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| 303 | */ | 
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| 304 | void PhysicsEngine::debug() const | 
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| 305 | { | 
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| 306 |   PRINT(0)("====================================\n"); | 
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| 307 |   PRINT(0)("= Physics-Engine debug information =\n"); | 
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| 308 |   PRINT(0)("====================================\n"); | 
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| 309 |   PRINT(0)(" reference: %p\n", this); | 
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| 310 |   PRINT(0)(" number of Interfaces: %d\n", this->interfaces->getSize()); | 
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| 311 |   PRINT(0)(" number of Fields: %d\n", this->fields->getSize()); | 
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| 312 |   PRINT(0)(" number of Connections: %d\n", this->connections->getSize()); | 
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| 313 |  | 
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| 314 |   PRINT(0)("==============================PHYS==\n"); | 
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| 315 | } | 
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