| 
                Last change
                  on this file since 9424 was
                  6512,
                  checked in by bensch, 20 years ago
           | 
        
        
          | 
               
orxonox/trunk: loadParams is now virtual. 
ALL THE CLASSES HAVE TO CALL 
 
SuperClass::loadParams(root); 
 
isntead of: 
static_cast<SuperClass*>(this)→loadParams(root); 
 
which was quite stupid anyways 
 
           | 
        
        | 
            File size:
            1.5 KB
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| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: Benjamin Grauer | 
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| 13 |    co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | /*! | 
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| 17 |  * @file field.h | 
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| 18 |   *  abstract definition of a Physical Field | 
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| 19 |  | 
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| 20 |     This is a totally abstract class, that only enables different Physical Fields to | 
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| 21 |     exist on a common Level. | 
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| 22 | */ | 
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| 23 |  | 
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| 24 | #ifndef _FIELD_H | 
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| 25 | #define _FIELD_H | 
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| 26 |  | 
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| 27 | #include "p_node.h" | 
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| 28 |  | 
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| 29 | // FORWARD DECLARATION | 
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| 30 | class TiXmlElement; | 
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| 31 |  | 
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| 32 |  | 
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| 33 | //! An abstract class that represents a Force. | 
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| 34 | class Field : public PNode | 
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| 35 | { | 
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| 36 |  public: | 
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| 37 |   Field(); | 
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| 38 |   virtual ~Field(); | 
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| 39 |  | 
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| 40 |   void init(); | 
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| 41 |   virtual void loadParams(const TiXmlElement* root); | 
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| 42 |  | 
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| 43 |   /** | 
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| 44 |     * @param data This is the data given to this force, to calculate the ForceVector | 
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| 45 |     * @returns The Force Vector | 
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| 46 |   */ | 
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| 47 |   virtual Vector calcForce(const Vector& data) const = 0; | 
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| 48 |  | 
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| 49 |   void setMagnitude(float magnitude); | 
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| 50 |   /** @returns The Magnitude of the Field */ | 
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| 51 |   inline const float& getMagnitude() const {return this->magnitude;} | 
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| 52 |  | 
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| 53 |   void setAttenuation(float attenuation); | 
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| 54 |   /** @returns The Attenuation of the Fiels */ | 
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| 55 |   inline const float& getAttenuation() const {return this->attenuation;} | 
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| 56 |  | 
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| 57 |  private: | 
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| 58 |   float magnitude;                //!< The strength of the field | 
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| 59 |   float attenuation;              //!< The Attenuation (the bigger the shorter the influenced distance). | 
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| 60 | }; | 
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| 61 |  | 
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| 62 | #endif /* _FIELD_H */ | 
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