| [4597] | 1 | /*! | 
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| [5039] | 2 |  * @file particle_system.h | 
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| [3329] | 3 |  | 
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| [3245] | 4 | */ | 
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| [1853] | 5 |  | 
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| [3925] | 6 | #ifndef _PARTICLE_SYSTEM_H | 
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 | 7 | #define _PARTICLE_SYSTEM_H | 
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| [1853] | 8 |  | 
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| [4493] | 9 | #include "world_entity.h" | 
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| [4377] | 10 | #include "physics_interface.h" | 
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 | 11 |  | 
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| [4381] | 12 | #include "glincl.h" | 
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| [3925] | 13 | #include "vector.h" | 
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| [6612] | 14 | #include <list> | 
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| [3930] | 15 |  | 
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| [4421] | 16 | #include "quick_animation.h" | 
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 | 17 |  | 
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| [4602] | 18 | // Forward Declaration | 
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 | 19 | class TiXmlElement; | 
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 | 20 |  | 
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| [4478] | 21 | #define PARTICLE_DOT_MASK              0x000001     //!< A Mask if the Particles should be displayed as DOTs | 
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 | 22 | #define PARTICLE_SPARK_MASK            0x000010     //!< A Mask if the Particles should be displayed as SPARKs | 
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 | 23 | #define PARTICLE_SPRITE_MASK           0x000100     //!< A Mask if the Particles should be displayed as SPRITESs | 
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 | 24 | #define PARTICLE_MODEL_MASK            0x001000     //!< A Mask if the Particles should be displayed as MODELSs | 
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 | 25 | #define PARTICLE_WORDL_ENTITY_MASK     0x010000     //!< A Mask if the Particles should be displayed as WORLD_ENTITIEs | 
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 | 26 | #define PARTICLE_MULTI_MASK            0x100000     //!< A Mask if they are Multi-partilces | 
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| [3956] | 27 |  | 
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| [4478] | 28 | #define PARTICLE_DEFAULT_MAX_COUNT    200               //!< A default count of particles in the system. | 
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| [3930] | 29 |  | 
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| [5405] | 30 | // FORWARD DECLARATION | 
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| [3926] | 31 | class Material; | 
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| [3930] | 32 | class ParticleEmitter; | 
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| [4338] | 33 | class Field; | 
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| [3543] | 34 |  | 
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| [3925] | 35 | //! A struct for one Particle | 
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 | 36 | typedef struct Particle | 
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 | 37 | { | 
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| [4493] | 38 |   float         lifeTime;            //!< The time this particle has to live. | 
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 | 39 |   float         lifeCycle;           //!< The fraction of time passed. (in percentage of its lifeTime) | 
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| [4338] | 40 |  | 
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| [4493] | 41 |   Vector        position;            //!< The current position of this particle. | 
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| [4687] | 42 |   Vector        velocity;            //!< The current velocity of this Particle. | 
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| [4493] | 43 |   Vector        extForce;            //!< The external Force that influences this Particle. | 
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| [4687] | 44 |   Quaternion    orientation;         //!< The current orientation of this Particle. | 
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 | 45 |   Quaternion    momentum;            //!< The current angular momentum (spin) of this Particle. | 
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 | 46 |   float         mass;                //!< The mass of this Particle. | 
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| [4493] | 47 |   float         massRand;            //!< A random mass | 
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| [4687] | 48 |   float         radius;              //!< The current size of this Particle. | 
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| [4493] | 49 |   float         radiusRand;          //!< a random Radius | 
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 | 50 |   GLfloat       color [4];           //!< A Color for the particles. | 
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| [3930] | 51 |  | 
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| [4493] | 52 |   Particle*     next;                //!< pointer to the next particle in the List. (NULL if no preceding one) | 
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| [3925] | 53 | }; | 
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| [3543] | 54 |  | 
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| [4394] | 55 | //! A class to handle ParticleSystems | 
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| [4493] | 56 | class ParticleSystem : public WorldEntity, public PhysicsInterface { | 
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| [4597] | 57 |  | 
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| [1904] | 58 |  public: | 
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| [6621] | 59 |   ParticleSystem(unsigned int maxCount = PARTICLE_DEFAULT_MAX_COUNT); | 
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| [3925] | 60 |   virtual ~ParticleSystem(); | 
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| [1853] | 61 |  | 
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| [6512] | 62 |   virtual void loadParams(const TiXmlElement* root); | 
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| [6623] | 63 |   void loadEmitters(const TiXmlElement* root); | 
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| [4602] | 64 |  | 
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| [3931] | 65 |   void setLifeSpan(float lifeSpan, float randomLifeSpan = 0.0); | 
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| [3932] | 66 |   void setConserve(float conserve); | 
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| [7300] | 67 |   void setMaxCount(unsigned int maxCount); | 
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| [3245] | 68 |  | 
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| [4430] | 69 |   /* Per-Particle-Attributes */ | 
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 | 70 |   void setRadius(float lifeCycleTime, float radius, float randRadius = 0.0); | 
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 | 71 |   void setMass(float lifeCycleTime, float mass, float randMass = 0.0); | 
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| [4725] | 72 |   void setColor(float lifeCycleTime, float red, float green, float blue, float alpha); | 
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| [4338] | 73 |  | 
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| [4836] | 74 |   /** @returns the lifespan of the particles */ | 
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| [4746] | 75 |   inline float getLifeSpan() const { return this->lifeSpan; }; | 
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| [4836] | 76 |   /** @returns the starting-radius of the particles */ | 
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| [4746] | 77 |   inline float getStartRadius() { return this->radiusAnim.getValue(0.0); }; | 
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| [4836] | 78 |   /** @returns the end-radius of the particles */ | 
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| [4746] | 79 |   inline float getEndRadius() { return this->radiusAnim.getValue(1.0); }; | 
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| [4836] | 80 |   /** @returns the conserve-factor of the particles */ | 
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| [4746] | 81 |   inline float getConserve() const { return this->conserve; }; | 
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| [4836] | 82 |   /** @returns the initial mass of the particles */ | 
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| [4746] | 83 |   inline float getMass() const { return this->initialMass; }; | 
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| [4338] | 84 |  | 
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| [7027] | 85 |   /** @returns the count of particles in this System */ | 
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 | 86 |   inline unsigned int getCount() const { return this->count; }; | 
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 | 87 |   /** @returns the maximum count of particles that can be contained by this System */ | 
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 | 88 |   inline unsigned int getMaxCount() const { return this->maxCount; }; | 
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 | 89 |  | 
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| [4746] | 90 |   virtual unsigned int getFaceCount() const; | 
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| [4677] | 91 |  | 
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| [6612] | 92 |   void addEmitter(ParticleEmitter* emitter); | 
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 | 93 |   void removeEmitter(ParticleEmitter* emitter); | 
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| [4677] | 94 |  | 
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| [7300] | 95 |   virtual void applyField(const Field* field); | 
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| [6621] | 96 |   /** @brief this is an empty function, because the Physics are implemented in tick @param dt: useless here */ | 
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| [4396] | 97 |   virtual void tickPhys(float dt) {}; | 
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| [4338] | 98 |  | 
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| [4690] | 99 |   void addParticle(const Vector& position, const Vector& velocity, const Quaternion& orientation, const Quaternion& momentum, unsigned int data = 0); | 
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| [4394] | 100 |  | 
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| [6629] | 101 |   void precache(unsigned int seconds, unsigned int ticksPerSecond = 25); | 
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 | 102 |  | 
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| [4493] | 103 |   virtual void tick(float dt); | 
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| [6621] | 104 |   virtual void draw() const = 0; | 
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| [3931] | 105 |  | 
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| [4746] | 106 |   void debug() const; | 
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| [3944] | 107 |  | 
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| [6621] | 108 |  protected: | 
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| [4478] | 109 |   float             conserve;            //!< How much energy gets conserved to the next Tick. | 
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 | 110 |   float             lifeSpan;            //!< Initial lifetime of a Particle. | 
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 | 111 |   float             randomLifeSpan;      //!< A random value for the Lifespan (around the initial lifetime) | 
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 | 112 |   float             initialMass;         //!< The initial Mass of the Particle | 
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 | 113 |   float             randomInitialMass;   //!< The random initial Mass of the Particle | 
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| [3938] | 114 |  | 
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| [7300] | 115 |   unsigned int      maxCount;            //!< The maximum count of Particles. | 
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 | 116 |   unsigned int      count;               //!< The current count of Particles. | 
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| [4478] | 117 |   Particle*         particles;           //!< A list of particles of this System. | 
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 | 118 |   Particle*         deadList;            //!< A list of dead Particles in the System. | 
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| [3932] | 119 |  | 
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| [6612] | 120 |   std::list<ParticleEmitter*> emitters;  //!< The Emitters that do emit into this System. | 
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 | 121 |  | 
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| [4431] | 122 |   // per particle attributes | 
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| [4493] | 123 |   QuickAnimation    radiusAnim;          //!< Animation of the radius | 
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 | 124 |   QuickAnimation    randRadiusAnim;      //!< Animation of the random Value of the radius | 
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 | 125 |   QuickAnimation    massAnim;            //!< Animation of the mass | 
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 | 126 |   QuickAnimation    randMassAnim;        //!< Animation of the random Mass | 
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 | 127 |   QuickAnimation    colorAnim[4];        //!< Animation of the 4 colors (r,g,b,a) | 
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| [1853] | 128 | }; | 
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 | 129 |  | 
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| [3925] | 130 | #endif /* _PARTICLE_SYSTEM_H */ | 
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