| [4597] | 1 | /* | 
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| [3655] | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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 | 10 |  | 
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 | 11 |    ### File Specific: | 
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 | 12 |    main-programmer: ... | 
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 | 13 |    co-programmer: ... | 
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 | 14 | */ | 
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 | 15 |  | 
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| [5357] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS | 
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| [3655] | 17 |  | 
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| [3924] | 18 | #include "particle_engine.h" | 
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| [3655] | 19 |  | 
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| [5447] | 20 | #include "class_list.h" | 
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| [3931] | 21 |  | 
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| [3930] | 22 | #include "list.h" | 
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| [4381] | 23 | #include "debug.h" | 
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 | 24 | #include "stdlibincl.h" | 
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| [4726] | 25 | #include "load_param.h" | 
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| [3930] | 26 |  | 
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| [3655] | 27 | using namespace std; | 
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 | 28 |  | 
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 | 29 | /** | 
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| [4836] | 30 |  *  standard constructor | 
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| [3655] | 31 | */ | 
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| [4597] | 32 | ParticleEngine::ParticleEngine () | 
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| [3655] | 33 | { | 
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| [4320] | 34 |    this->setClassID(CL_PARTICLE_ENGINE, "ParticleEngine"); | 
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| [4597] | 35 |    this->setName("ParticleEngine"); | 
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| [3655] | 36 |  | 
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| [3931] | 37 |    this->systemList = new tList<ParticleSystem>; | 
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| [3935] | 38 |    this->emitterList = new tList<ParticleEmitter>; | 
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| [3932] | 39 |    this->connectionList = new tList<ParticleConnection>; | 
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| [3655] | 40 | } | 
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 | 41 |  | 
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 | 42 | /** | 
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| [4836] | 43 |  *  the singleton reference to this class | 
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| [3655] | 44 | */ | 
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| [3923] | 45 | ParticleEngine* ParticleEngine::singletonRef = NULL; | 
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| [3655] | 46 |  | 
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 | 47 | /** | 
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| [4836] | 48 |  *  deletes all the system, emitters, connections and Lists | 
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| [3655] | 49 | */ | 
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| [4597] | 50 | ParticleEngine::~ParticleEngine () | 
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| [3655] | 51 | { | 
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| [5445] | 52 |   /// @todo we must not do this, because PNoe does it for us | 
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 | 53 |   /// or we do this with help from ClassList, which essentially makes much more sense | 
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 | 54 |  | 
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| [3945] | 55 |   // delete all remaining systems | 
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| [5115] | 56 | //   tIterator<ParticleSystem>* sysIt = this->systemList->getIterator(); | 
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 | 57 | //   ParticleSystem* tmpSys = sysIt->firstElement(); | 
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 | 58 | //   while(tmpSys) | 
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 | 59 | //     { | 
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 | 60 | //       delete tmpSys; | 
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 | 61 | //       tmpSys = sysIt->nextElement(); | 
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 | 62 | //     } | 
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 | 63 | //   delete sysIt; | 
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 | 64 |    delete this->systemList; | 
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 | 65 | // | 
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| [5445] | 66 |    // delete all remaining emitters | 
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 | 67 |    tIterator<ParticleEmitter>* emitIt = this->emitterList->getIterator(); | 
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 | 68 |    ParticleEmitter* tmpEmit = emitIt->firstElement(); | 
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 | 69 |    while(tmpEmit) | 
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 | 70 |      { | 
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 | 71 |        delete tmpEmit; | 
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 | 72 |        tmpEmit = emitIt->nextElement(); | 
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 | 73 |      } | 
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 | 74 |    delete emitIt; | 
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| [5115] | 75 |    delete this->emitterList; | 
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| [3930] | 76 |  | 
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| [3945] | 77 |   // there should be no more Connections | 
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 | 78 |   if (this->connectionList->getSize() == 0) | 
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 | 79 |     delete this->connectionList; | 
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 | 80 |   else | 
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 | 81 |     PRINTF(2)("The Connection List is not empty. This should not happen.\n"); | 
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 | 82 |  | 
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| [3923] | 83 |   ParticleEngine::singletonRef = NULL; | 
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| [3655] | 84 | } | 
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| [3931] | 85 |  | 
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| [3945] | 86 | /** | 
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| [4726] | 87 |   \brief loads the ParticleEngines settings and connections between particles and emitters | 
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| [4836] | 88 | * @param root the XML-element to load this from. | 
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| [4726] | 89 |  */ | 
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 | 90 | void ParticleEngine::loadParams(const TiXmlElement* root) | 
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 | 91 | { | 
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 | 92 |   const TiXmlElement* element = root->FirstChildElement(); | 
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 | 93 |   while( element != NULL) | 
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 | 94 |   { | 
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 | 95 |     LoadParam<ParticleEngine>(element, "connect", this, &ParticleEngine::addConnection, true) | 
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 | 96 |         .describe("connects an Emitter to a System (emitterName, systemName)"); | 
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 | 97 |     element = element->NextSiblingElement(); | 
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 | 98 |   } | 
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 | 99 | } | 
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 | 100 |  | 
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 | 101 | /** | 
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| [4836] | 102 |  *  Adds a System to the System list. | 
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| [3945] | 103 |  | 
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 | 104 |    this is done automatically when creating a ParticleSystem | 
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 | 105 | */ | 
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| [3932] | 106 | void ParticleEngine::addSystem(ParticleSystem* system) | 
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 | 107 | { | 
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 | 108 |   this->systemList->add(system); | 
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 | 109 | } | 
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 | 110 |  | 
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| [3945] | 111 | /** | 
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| [4836] | 112 |  *  Adds an emitter to the emitterList | 
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| [3945] | 113 |  | 
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 | 114 |    this is done automatically when creating a ParticleEmitter | 
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 | 115 | */ | 
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| [3935] | 116 | void ParticleEngine::addEmitter(ParticleEmitter* emitter) | 
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 | 117 | { | 
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 | 118 |   this->emitterList->add(emitter); | 
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 | 119 | } | 
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| [3932] | 120 |  | 
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| [3931] | 121 | /** | 
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| [5439] | 122 | * @brief Connects a ParticleSystem to a ParticleSystem thus emitting Particles. | 
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| [4836] | 123 | * @param emitter the Emitter to connect to the System | 
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 | 124 | * @param system the System to connect to the Emitter | 
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| [4726] | 125 | */ | 
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 | 126 | void ParticleEngine::addConnection(const char* emitter, const char* system) | 
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 | 127 | { | 
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| [5445] | 128 |   ParticleEmitter* tmpEmit = dynamic_cast<ParticleEmitter*>(ClassList::getObject(emitter, CL_PARTICLE_EMITTER));//this->getEmitterByName(emitter); | 
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 | 129 |   ParticleSystem* tmpSys = dynamic_cast<ParticleSystem*>(ClassList::getObject(system, CL_PARTICLE_SYSTEM));//this->getSystemByName(system); | 
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| [4726] | 130 |  | 
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 | 131 |   if (tmpEmit != NULL && tmpSys != NULL) | 
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 | 132 |     this->addConnection(tmpEmit, tmpSys); | 
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 | 133 |   else | 
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 | 134 |   { | 
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 | 135 |     if (tmpEmit == NULL) | 
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 | 136 |       PRINTF(2)("Emitter %s not found in the List of emitters, not connecting to %s\n", emitter, system); | 
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 | 137 |     if (tmpEmit == NULL) | 
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 | 138 |       PRINTF(2)("System %s not found in the List of emitters, not connecting to %s\n", system, emitter); | 
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 | 139 |   } | 
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 | 140 | } | 
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 | 141 |  | 
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 | 142 | /** | 
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| [4836] | 143 |  *  Connects a ParticleSystem to a ParticleSystem thus emitting Particles. | 
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 | 144 |  * @param emitter the Emitter to connect to the System | 
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 | 145 |  * @param system the System to connect to the Emitter | 
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| [3932] | 146 | */ | 
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 | 147 | void ParticleEngine::addConnection(ParticleEmitter* emitter, ParticleSystem* system) | 
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 | 148 | { | 
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| [3937] | 149 |   // look, if we have already added this connection | 
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 | 150 |   tIterator<ParticleConnection>* tmpConIt = connectionList->getIterator(); | 
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| [5115] | 151 |   ParticleConnection* tmpConnection = tmpConIt->firstElement(); | 
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| [3937] | 152 |   while(tmpConnection) | 
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 | 153 |     { | 
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 | 154 |       if (tmpConnection->emitter == emitter && tmpConnection->system == system) | 
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| [4597] | 155 |         { | 
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| [5445] | 156 |           PRINTF(2)("Connection between Emitter and System already exists.\n"); | 
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| [4597] | 157 |           delete tmpConIt; | 
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 | 158 |           return; | 
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 | 159 |         } | 
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 | 160 |  | 
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| [3937] | 161 |       tmpConnection = tmpConIt->nextElement(); | 
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 | 162 |     } | 
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 | 163 |   delete tmpConIt; | 
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 | 164 |  | 
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 | 165 |  | 
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| [4597] | 166 |  | 
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| [3932] | 167 |   ParticleConnection* tmpCon = new ParticleConnection; | 
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 | 168 |   tmpCon->emitter = emitter; | 
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 | 169 |   tmpCon->system = system; | 
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 | 170 |  | 
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 | 171 |   this->connectionList->add(tmpCon); | 
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 | 172 | } | 
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 | 173 |  | 
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| [3945] | 174 | /** | 
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| [4836] | 175 |  *  Removes a system from the systemList and also removes all Connections to the System | 
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 | 176 |  * @param system The ParticleSystem to delete | 
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| [3945] | 177 | */ | 
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| [3935] | 178 | bool ParticleEngine::removeSystem(ParticleSystem* system) | 
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 | 179 | { | 
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| [3943] | 180 |   // remove any connections, that have this system within | 
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 | 181 |   tIterator<ParticleConnection>* tmpConIt = connectionList->getIterator(); | 
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| [5115] | 182 |   ParticleConnection* tmpConnection = tmpConIt->firstElement(); | 
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| [5445] | 183 |   while(tmpConnection != NULL) | 
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| [3943] | 184 |     { | 
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 | 185 |       if (tmpConnection->system == system) | 
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| [4597] | 186 |         this->breakConnection(tmpConnection); | 
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| [3943] | 187 |       tmpConnection = tmpConIt->nextElement(); | 
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 | 188 |     } | 
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 | 189 |   delete tmpConIt; | 
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 | 190 |  | 
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 | 191 |   // remove the System from the systemList. | 
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| [3935] | 192 |   this->systemList->remove(system); | 
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 | 193 | } | 
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 | 194 |  | 
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| [3945] | 195 | /** | 
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| [4836] | 196 |  *  removes an emitter from the emitterList and also from all Connections it is attached to. | 
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 | 197 |  * @param emitter the ParticleEmitter to remove. | 
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| [3945] | 198 | */ | 
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| [3935] | 199 | bool ParticleEngine::removeEmitter(ParticleEmitter* emitter) | 
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 | 200 | { | 
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| [3943] | 201 |   // remove any connections, that have this emitter within | 
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 | 202 |   tIterator<ParticleConnection>* tmpConIt = connectionList->getIterator(); | 
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| [5115] | 203 |   ParticleConnection* tmpConnection = tmpConIt->firstElement(); | 
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| [5445] | 204 |   while(tmpConnection != NULL) | 
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| [3943] | 205 |     { | 
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 | 206 |       if (tmpConnection->emitter == emitter) | 
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| [4597] | 207 |         this->breakConnection(tmpConnection); | 
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| [3943] | 208 |       tmpConnection = tmpConIt->nextElement(); | 
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 | 209 |     } | 
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 | 210 |   delete tmpConIt; | 
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 | 211 |  | 
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 | 212 |   // remove the emitter from the emitterList | 
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| [3935] | 213 |   this->emitterList->remove(emitter); | 
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 | 214 | } | 
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 | 215 |  | 
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| [5447] | 216 |  | 
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| [3945] | 217 | /** | 
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| [4836] | 218 |  *  removes a Connection between an Emitter and a System | 
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| [5447] | 219 |  * @param connection the connection to remove | 
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 | 220 |  * | 
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 | 221 |  * \see bool ParticleEngine::breakConnection(ParticleEmitter* emitter, ParticleSystem* system) | 
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 | 222 |  */ | 
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 | 223 | bool ParticleEngine::breakConnection(ParticleConnection* connection) | 
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 | 224 | { | 
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 | 225 |   this->connectionList->remove(connection); | 
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 | 226 |   return true; | 
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 | 227 | } | 
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 | 228 |  | 
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 | 229 | /** | 
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 | 230 |  *  removes a Connection between an Emitter and a System | 
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| [4836] | 231 |  * @param emitter The emitter of the connection to remove | 
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 | 232 |  * @param system The system of the connection to remove | 
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 | 233 |  * @returns true, if the connection was broken, false if the conntection was not found | 
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| [5447] | 234 |  * | 
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 | 235 |  * only if both system and emitter are in the connection the Connection will be broken | 
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| [3945] | 236 | */ | 
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| [3943] | 237 | bool ParticleEngine::breakConnection(ParticleEmitter* emitter, ParticleSystem* system) | 
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 | 238 | { | 
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 | 239 |   // look, if we have already added this connection | 
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 | 240 |   tIterator<ParticleConnection>* tmpConIt = connectionList->getIterator(); | 
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| [5115] | 241 |   ParticleConnection* tmpConnection = tmpConIt->firstElement(); | 
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| [3943] | 242 |   while(tmpConnection) | 
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 | 243 |     { | 
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| [3945] | 244 |     if (tmpConnection->emitter == emitter && tmpConnection->system == system) | 
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 | 245 |       { | 
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| [4597] | 246 |         this->breakConnection(tmpConnection); | 
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 | 247 |         delete tmpConIt; | 
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 | 248 |         return true; | 
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| [3945] | 249 |       } | 
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 | 250 |     tmpConnection = tmpConIt->nextElement(); | 
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| [3943] | 251 |     } | 
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| [3945] | 252 |   delete tmpConIt; | 
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 | 253 |   return false; | 
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| [3943] | 254 | } | 
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 | 255 |  | 
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| [3945] | 256 | /** | 
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| [4836] | 257 |  *  removes a Connection between an Emitter and a System | 
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| [5447] | 258 |  * @param emitter The emitter of the connections to remove | 
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 | 259 |  * @returns the count of connections that were broken, 0 if no conntection was not found | 
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 | 260 |  */ | 
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 | 261 | unsigned int ParticleEngine::breakConnections(ParticleEmitter* emitter) | 
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| [3943] | 262 | { | 
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| [5447] | 263 |   unsigned int retVal = 0; | 
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 | 264 |   // look, if we have already added this connection | 
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 | 265 |   tIterator<ParticleConnection>* tmpConIt = connectionList->getIterator(); | 
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 | 266 |   ParticleConnection* tmpConnection = tmpConIt->firstElement(); | 
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 | 267 |   while(tmpConnection) | 
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 | 268 |   { | 
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 | 269 |     if (tmpConnection->emitter == emitter) | 
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 | 270 |     { | 
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 | 271 |       this->breakConnection(tmpConnection); | 
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 | 272 |       retVal++; | 
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 | 273 |     } | 
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 | 274 |     tmpConnection = tmpConIt->nextElement(); | 
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 | 275 |   } | 
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 | 276 |   delete tmpConIt; | 
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 | 277 |   return retVal; | 
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| [3943] | 278 | } | 
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 | 279 |  | 
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 | 280 |  | 
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| [3932] | 281 | /** | 
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| [5447] | 282 |  *  removes a Connection between an Emitter and a System | 
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 | 283 |  * @param system The system of the connections to remove | 
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 | 284 |  * @returns the count of connections that were broken, 0 if no conntection was not found | 
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 | 285 |  */ | 
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 | 286 | unsigned int ParticleEngine::breakConnections(ParticleSystem* system) | 
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 | 287 | { | 
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 | 288 |   unsigned int retVal = 0; | 
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 | 289 |   // look, if we have already added this connection | 
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 | 290 |   tIterator<ParticleConnection>* tmpConIt = connectionList->getIterator(); | 
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 | 291 |   ParticleConnection* tmpConnection = tmpConIt->firstElement(); | 
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 | 292 |   while(tmpConnection) | 
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 | 293 |   { | 
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 | 294 |     if (tmpConnection->system == system) | 
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 | 295 |     { | 
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 | 296 |       this->breakConnection(tmpConnection); | 
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 | 297 |       retVal++; | 
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 | 298 |     } | 
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 | 299 |     tmpConnection = tmpConIt->nextElement(); | 
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 | 300 |   } | 
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 | 301 |   delete tmpConIt; | 
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 | 302 |   return retVal; | 
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 | 303 | } | 
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 | 304 |  | 
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 | 305 | /** | 
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| [4836] | 306 |  *  this function ticks all the ParticleSystems, so an animation will flow | 
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 | 307 |  * @param dt passed since last tick | 
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| [3931] | 308 | */ | 
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 | 309 | void ParticleEngine::tick(float dt) | 
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 | 310 | { | 
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| [4176] | 311 |   // ticks all the ParticleSystems | 
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 | 312 |   tIterator<ParticleSystem>* tmpIt = systemList->getIterator(); | 
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| [5115] | 313 |   ParticleSystem* tmpSys = tmpIt->firstElement(); | 
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| [4176] | 314 |   while(tmpSys) | 
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 | 315 |     { | 
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 | 316 |       tmpSys->tick(dt); | 
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 | 317 |       tmpSys = tmpIt->nextElement(); | 
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 | 318 |     } | 
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 | 319 |   delete tmpIt; | 
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 | 320 |  | 
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| [3945] | 321 |   // add new Particles to each System connected to an Emitter. | 
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| [3932] | 322 |   tIterator<ParticleConnection>* tmpConIt = connectionList->getIterator(); | 
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| [5115] | 323 |   ParticleConnection* tmpConnection = tmpConIt->firstElement(); | 
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| [3932] | 324 |   while(tmpConnection) | 
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 | 325 |     { | 
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 | 326 |       tmpConnection->emitter->tick(dt, tmpConnection->system); | 
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 | 327 |       tmpConnection = tmpConIt->nextElement(); | 
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 | 328 |     } | 
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 | 329 |   delete tmpConIt; | 
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| [3931] | 330 | } | 
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| [3932] | 331 |  | 
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| [3945] | 332 | /** | 
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| [4836] | 333 |  *  draws all the systems and their Particles. | 
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| [3945] | 334 | */ | 
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| [4349] | 335 | void ParticleEngine::draw() const | 
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| [3932] | 336 | { | 
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 | 337 |   tIterator<ParticleSystem>* tmpIt = systemList->getIterator(); | 
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| [5115] | 338 |   ParticleSystem* tmpSys = tmpIt->firstElement(); | 
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| [3932] | 339 |   while(tmpSys) | 
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 | 340 |     { | 
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| [4349] | 341 |       tmpSys->draw(); | 
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| [3932] | 342 |       tmpSys = tmpIt->nextElement(); | 
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 | 343 |     } | 
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 | 344 |   delete tmpIt; | 
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 | 345 |  | 
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 | 346 | } | 
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| [3944] | 347 |  | 
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 | 348 | /** | 
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| [4836] | 349 |  * @param number the n-th system to return | 
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 | 350 |  * @returns the system called by number or NULL if not found | 
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| [4338] | 351 | */ | 
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 | 352 | ParticleSystem* ParticleEngine::getSystemByNumber(unsigned int number) const | 
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 | 353 | { | 
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 | 354 |   int count = 0; | 
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 | 355 |   tIterator<ParticleSystem>* tmpIt = systemList->getIterator(); | 
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| [5115] | 356 |   ParticleSystem* tmpSys = tmpIt->firstElement(); | 
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| [4338] | 357 |   while(tmpSys) | 
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 | 358 |     { | 
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 | 359 |       count++; | 
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 | 360 |       if ( count == number) | 
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| [4597] | 361 |         { | 
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 | 362 |           delete tmpIt; | 
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 | 363 |           return tmpSys; | 
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 | 364 |         } | 
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| [4338] | 365 |       tmpSys = tmpIt->nextElement(); | 
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 | 366 |     } | 
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 | 367 |   delete tmpIt; | 
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 | 368 |   return NULL; | 
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 | 369 | } | 
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 | 370 |  | 
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 | 371 | /** | 
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| [4836] | 372 |  * @param number the n-th emitter to return | 
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 | 373 |  * @returns the emitter called by number or NULL if not found | 
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| [4338] | 374 | */ | 
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 | 375 | ParticleEmitter* ParticleEngine::getEmitterByNumber(unsigned int number) const | 
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 | 376 | { | 
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 | 377 |   int count = 0; | 
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 | 378 |   tIterator<ParticleEmitter>* tmpIt = emitterList->getIterator(); | 
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| [5115] | 379 |   ParticleEmitter* tmpEmit = tmpIt->firstElement(); | 
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| [4338] | 380 |   while(tmpEmit) | 
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 | 381 |     { | 
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 | 382 |       count++; | 
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 | 383 |       if ( count == number) | 
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| [4597] | 384 |         { | 
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 | 385 |           delete tmpIt; | 
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 | 386 |           return tmpEmit; | 
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 | 387 |         } | 
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| [4338] | 388 |       tmpEmit = tmpIt->nextElement(); | 
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 | 389 |     } | 
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 | 390 |   delete tmpIt; | 
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 | 391 |   return NULL; | 
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 | 392 | } | 
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 | 393 |  | 
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 | 394 | /** | 
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| [4836] | 395 |  *  outputs some nice debug information | 
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| [3944] | 396 | */ | 
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| [4746] | 397 | void ParticleEngine::debug() | 
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| [3944] | 398 | { | 
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 | 399 |   PRINT(0)("+-----------------------------------+\n"); | 
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 | 400 |   PRINT(0)("+ PARTICLE-ENGINE DEBUG INFORMATION +\n"); | 
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 | 401 |   PRINT(0)("+-----------------------------------+\n"); | 
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 | 402 |   PRINT(0)(" Reference: %p\n", ParticleEngine::singletonRef); | 
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 | 403 |   PRINT(0)(" Count: Emitters: %d; Systems: %d, Connections: %d\n", | 
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| [4639] | 404 |   this->emitterList->getSize(), this->systemList->getSize(), this->connectionList->getSize()); | 
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 | 405 |  | 
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| [3944] | 406 |   if (this->connectionList->getSize() > 0) | 
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| [4639] | 407 |   { | 
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 | 408 |     PRINT(0)(" Connections:\n"); | 
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 | 409 |     PRINT(0)(" -----------------------------------\n"); | 
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 | 410 |  | 
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 | 411 |     tIterator<ParticleConnection>* tmpConIt = connectionList->getIterator(); | 
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| [5115] | 412 |     ParticleConnection* tmpConnection = tmpConIt->firstElement(); | 
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| [4639] | 413 |     while(tmpConnection) | 
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| [3944] | 414 |     { | 
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| [4639] | 415 |       PRINT(0)(" Emitter '%s' emitts into System '%s'\n", tmpConnection->emitter->getName(), tmpConnection->system->getName()); | 
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 | 416 |       tmpConnection = tmpConIt->nextElement(); | 
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 | 417 |     } | 
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 | 418 |     delete tmpConIt; | 
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 | 419 |   } | 
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| [3944] | 420 |  | 
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 | 421 |   if (this->systemList->getSize() > 0) | 
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| [4639] | 422 |   { | 
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 | 423 |     tIterator<ParticleSystem>* tmpIt = systemList->getIterator(); | 
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| [5115] | 424 |     ParticleSystem* tmpSys = tmpIt->firstElement(); | 
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| [4639] | 425 |     while(tmpSys) | 
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| [3944] | 426 |     { | 
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| [4639] | 427 |       tmpSys->debug(); | 
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 | 428 |       tmpSys = tmpIt->nextElement(); | 
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| [3944] | 429 |     } | 
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| [4639] | 430 |     delete tmpIt; | 
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 | 431 |   } | 
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 | 432 |   else | 
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 | 433 |   { | 
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 | 434 |     PRINT(0)("NO SYSTEMS\n"); | 
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 | 435 |   } | 
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 | 436 |   if (this->emitterList->getSize() > 0) | 
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 | 437 |   { | 
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 | 438 |     tIterator<ParticleEmitter>* tmpIt = emitterList->getIterator(); | 
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| [5115] | 439 |     ParticleEmitter* tmpEmit = tmpIt->firstElement(); | 
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| [4639] | 440 |     while(tmpEmit) | 
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 | 441 |     { | 
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 | 442 |       tmpEmit->debug(); | 
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 | 443 |       tmpEmit = tmpIt->nextElement(); | 
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 | 444 |     } | 
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 | 445 |     delete tmpIt; | 
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 | 446 |   } | 
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 | 447 |   else | 
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 | 448 |   { | 
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 | 449 |     PRINTF(0)("NO EMITTERS\n"); | 
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 | 450 |   } | 
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| [3944] | 451 |  | 
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 | 452 |   PRINT(0)("+--------------------------------PE-+\n"); | 
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 | 453 |  | 
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 | 454 | } | 
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| [5447] | 455 |  | 
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