| [4597] | 1 | /*! | 
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| [5039] | 2 | * @file particle_emitter.h | 
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| [4836] | 3 | *  Definition of a ParticleEmitter | 
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| [3926] | 4 | */ | 
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|  | 5 |  | 
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|  | 6 | #ifndef _PARTICLE_EMITTER_H | 
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|  | 7 | #define _PARTICLE_EMITTER_H | 
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|  | 8 |  | 
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|  | 9 | #include "p_node.h" | 
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|  | 10 |  | 
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| [5405] | 11 | // FORWARD DECLARATION | 
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| [3926] | 12 | class ParticleSystem; | 
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| [4437] | 13 | class TiXmlElement; | 
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| [3926] | 14 |  | 
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| [4726] | 15 | // Default values | 
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|  | 16 | #define PARTICLE_EMITTER_DEFAULT_SIZE              1.0 | 
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|  | 17 | #define PARTICLE_EMITTER_DEFAULT_EMISSION_RATE     50 | 
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|  | 18 | #define PARTICLE_EMITTER_DEFAULT_TYPE              EMITTER_DOT | 
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|  | 19 | #define PARTICLE_EMITTER_DEFAULT_INHERIT_SPEED     0.0 | 
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|  | 20 | #define PARTICLE_EMITTER_DEFAULT_SPREAD            M_PI | 
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|  | 21 |  | 
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| [4338] | 22 | //! The form of the Emitter to emit from | 
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| [4597] | 23 | typedef enum EMITTER_TYPE | 
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|  | 24 | { | 
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|  | 25 | EMITTER_DOT     = 1, | 
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|  | 26 | EMITTER_PLANE   = 2, | 
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|  | 27 | EMITTER_SPHERE  = 4, | 
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|  | 28 | EMITTER_CUBE    = 8 | 
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|  | 29 | }; | 
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| [3926] | 30 |  | 
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| [4381] | 31 | //! A class to handle an Emitter. | 
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| [3926] | 32 | class ParticleEmitter : public PNode { | 
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|  | 33 |  | 
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|  | 34 | public: | 
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| [4176] | 35 | ParticleEmitter(const Vector& direction, float angle = .5, | 
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| [4597] | 36 | float emissionRate = 1.0, float velocity = 1.0); | 
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| [4437] | 37 | ParticleEmitter(const TiXmlElement* root); | 
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| [4746] | 38 | virtual ~ParticleEmitter(); | 
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| [4597] | 39 |  | 
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| [4726] | 40 | void init(); | 
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| [6512] | 41 | virtual void loadParams(const TiXmlElement* root); | 
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| [3926] | 42 |  | 
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| [3929] | 43 | /* controlling the emitter: interface */ | 
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| [3927] | 44 | void start(); | 
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|  | 45 | void stop(); | 
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| [3932] | 46 | void tick(float dt, ParticleSystem* system); | 
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| [3927] | 47 |  | 
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| [3929] | 48 | /* controlling the behavour: these can be used as Animation interfaces */ | 
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| [4338] | 49 | void setType(EMITTER_TYPE type); | 
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| [4437] | 50 | void setType(const char* type); | 
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| [4338] | 51 | void setSize(float emitterSize); | 
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| [3931] | 52 | void setEmissionRate(float emissionRate); | 
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| [4493] | 53 | void setInheritSpeed(float value); | 
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| [3931] | 54 | void setSpread(float angle, float randomAngle = 0.0); | 
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| [4338] | 55 | void setEmissionVelocity(float velocity, float randomVelocity = 0.0); | 
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| [4690] | 56 | void setEmissionMomentum(float momentum, float randomMomentum = 0.0); | 
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| [3929] | 57 |  | 
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| [4726] | 58 | void setDirection(float x, float y, float z) { this->direction = Vector(x,y,z); }; //!< todo this should be done via PNODE | 
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|  | 59 |  | 
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| [4836] | 60 | /** @returns the type of the emitter */ | 
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| [4746] | 61 | inline EMITTER_TYPE getType() const { return this->type; }; | 
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| [4836] | 62 | /** @returns the Type as a const char * */ | 
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| [4746] | 63 | const char* getTypeC() const; | 
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| [4836] | 64 | /** @returns the Size of the emitter */ | 
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| [4746] | 65 | inline float getSize() const { return this->emitterSize; }; | 
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| [4836] | 66 | /** @returns the emissionRate */ | 
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| [4746] | 67 | inline float getEmissionRate() const { return this->emissionRate; }; | 
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| [4836] | 68 | /** @returns the inherit-speed-factor */ | 
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| [4746] | 69 | inline float getInheritSpeed() const { return this->inheritSpeed; }; | 
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| [4836] | 70 | /** @returns the SpreadAngle of the emitter */ | 
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| [4746] | 71 | inline float getSpread() const { return this->angle; }; | 
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| [4836] | 72 | /** @returns the EmissionVelocity of the emitter */ | 
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| [4746] | 73 | inline float getEmissionVelocity() const { return this->velocity; }; | 
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| [4836] | 74 | /** @returns the EmissionMomentum of this emitter */ | 
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| [4746] | 75 | inline float getEmissionMomentum() const { return this->momentum; }; | 
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| [4338] | 76 |  | 
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| [4746] | 77 | void debug() const; | 
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| [3944] | 78 |  | 
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| [3926] | 79 | private: | 
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| [4690] | 80 | EMITTER_TYPE    type;              //!< The type of emitter this is. | 
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|  | 81 | float           emitterSize;       //!< The size of the emitter (not for EMITTER_DOT). | 
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|  | 82 | float           inheritSpeed;      //!< How much speed the particle inherits from the Emitters speed. | 
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|  | 83 | Vector          direction;         //!< emition direction. | 
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| [4478] | 84 | float           angle;             //!< max angle from the direction of the emitter | 
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|  | 85 | float           randomAngle;       //!< random emission angle (angle +- angleRandom is the emitted angle. | 
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|  | 86 | float           emissionRate;      //!< amount of particles per seconds emitted by emitter. | 
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|  | 87 | float           velocity;          //!< the initial speed of a Particles. | 
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|  | 88 | float           randomVelocity;    //!< the random variation from the initial Speed. | 
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| [4690] | 89 | float           momentum;          //!< The Initial spped of the Rotation. | 
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|  | 90 | float           momentumRandom;    //!< The random variation of the Momentum. | 
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| [3932] | 91 |  | 
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| [4478] | 92 | float           saveTime;          //!< The time that was missing by the last Tick (otherwise there would be no emission when framefate is too big). | 
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| [3926] | 93 | }; | 
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|  | 94 |  | 
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|  | 95 | #endif /* _PARTICLE_EMITTER_H */ | 
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