| [4597] | 1 | /* | 
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| [3926] | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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 | 10 |  | 
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 | 11 |    ### File Specific: | 
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| [3938] | 12 |    main-programmer: Benjamin Grauer | 
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| [3926] | 13 |    co-programmer: Patrick Boenzli | 
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 | 14 | */ | 
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 | 15 |  | 
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| [5357] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS | 
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| [3926] | 17 |  | 
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 | 18 | #include "particle_emitter.h" | 
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 | 19 |  | 
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| [3932] | 20 | #include "particle_system.h" | 
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 | 21 |  | 
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| [4437] | 22 | #include "load_param.h" | 
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| [5652] | 23 | #include "factory.h" | 
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| [4381] | 24 | #include "debug.h" | 
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 | 25 | #include "stdlibincl.h" | 
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 | 26 |  | 
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| [3926] | 27 | using namespace std; | 
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 | 28 |  | 
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 | 29 |  | 
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| [5750] | 30 | CREATE_FACTORY(ParticleEmitter, CL_PARTICLE_EMITTER); | 
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| [4725] | 31 |  | 
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| [3926] | 32 | /** | 
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| [4836] | 33 |  *  standard constructor | 
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| [3926] | 34 | */ | 
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| [4597] | 35 | ParticleEmitter::ParticleEmitter(const Vector& direction, float angle, float emissionRate, | 
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 | 36 |                   float velocity) | 
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| [3926] | 37 | { | 
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| [4726] | 38 |   this->init(); | 
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 | 39 |  | 
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| [4439] | 40 |   this->direction = direction; | 
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 | 41 |   this->setSpread(angle); | 
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 | 42 |   this->setEmissionRate(emissionRate); | 
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 | 43 |   this->setEmissionVelocity(velocity); | 
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| [4437] | 44 | } | 
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 | 45 |  | 
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| [4478] | 46 | /** | 
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| [4836] | 47 |  *  constructs and loads a ParticleEmitter from a XML-element | 
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 | 48 |  * @param root the XML-element to load from | 
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| [4478] | 49 | */ | 
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| [4437] | 50 | ParticleEmitter::ParticleEmitter(const TiXmlElement* root) | 
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 | 51 | { | 
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| [4726] | 52 |   this->init(); | 
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| [4338] | 53 |  | 
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| [5445] | 54 |    if (root != NULL) | 
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| [4437] | 55 |      this->loadParams(root); | 
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| [3926] | 56 | } | 
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 | 57 |  | 
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 | 58 | /** | 
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| [4836] | 59 |  *  standard destructor | 
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| [3926] | 60 |  | 
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| [4496] | 61 |    removes the EmitterSystem from the ParticleEngine | 
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| [3926] | 62 | */ | 
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| [4597] | 63 | ParticleEmitter::~ParticleEmitter () | 
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| [3935] | 64 | { | 
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| [6623] | 65 |   this->setSystem(NULL); | 
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| [3935] | 66 | } | 
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| [3929] | 67 |  | 
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| [4478] | 68 | /** | 
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| [6623] | 69 |   @brief initializes default values of a ParitcleEmitter | 
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| [4726] | 70 | */ | 
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 | 71 | void ParticleEmitter::init() | 
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 | 72 | { | 
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 | 73 |   this->setClassID(CL_PARTICLE_EMITTER, "ParticleEmitter"); | 
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 | 74 |  | 
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 | 75 |   this->type = PARTICLE_EMITTER_DEFAULT_TYPE; | 
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 | 76 |   this->emitterSize = PARTICLE_EMITTER_DEFAULT_SIZE; | 
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 | 77 |   this->setInheritSpeed(PARTICLE_EMITTER_DEFAULT_INHERIT_SPEED); | 
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 | 78 |   this->setEmissionRate(PARTICLE_EMITTER_DEFAULT_EMISSION_RATE); | 
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 | 79 |   this->setSize(PARTICLE_EMITTER_DEFAULT_SIZE); | 
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| [6627] | 80 |   this->setEmissionMomentum(0); | 
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 | 81 |   this->setEmissionVelocity(1.0); | 
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 | 82 |   this->setSpread(M_PI); | 
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| [4726] | 83 |  | 
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| [6619] | 84 |   this->system = NULL; | 
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 | 85 |  | 
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| [4726] | 86 |   this->saveTime = 0.0; | 
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 | 87 | } | 
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 | 88 |  | 
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 | 89 | /** | 
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| [4836] | 90 |  *  loads a ParticleEmitter from a XML-element | 
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 | 91 |  * @param root the XML-element to load from | 
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| [4478] | 92 | */ | 
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| [4437] | 93 | void ParticleEmitter::loadParams(const TiXmlElement* root) | 
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 | 94 | { | 
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| [6512] | 95 |   PNode::loadParams(root); | 
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| [3929] | 96 |  | 
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| [5671] | 97 |   LoadParam(root, "type", this, ParticleEmitter, setType) | 
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| [4437] | 98 |     .describe("What type of emitter is this [dot, plane, cube, sphere]."); | 
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 | 99 |  | 
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| [5671] | 100 |   LoadParam(root, "size", this, ParticleEmitter, setSize) | 
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| [4437] | 101 |     .describe("How big the emitter is (no effect on dot-emitters)"); | 
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 | 102 |  | 
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| [5671] | 103 |   LoadParam(root, "rate", this, ParticleEmitter, setEmissionRate) | 
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| [4437] | 104 |     .describe("How many particles should be emittet from this emitter"); | 
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 | 105 |  | 
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| [5671] | 106 |   LoadParam(root, "inherit-speed", this, ParticleEmitter, setInheritSpeed) | 
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| [4494] | 107 |     .describe("the extent, the speed of the emitter has on the particles"); | 
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 | 108 |  | 
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| [5671] | 109 |   LoadParam(root, "emission-velocity", this, ParticleEmitter, setEmissionVelocity) | 
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| [4437] | 110 |     .describe("How fast the particles are emittet (their initial speed)"); | 
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| [4597] | 111 |  | 
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| [5671] | 112 |   LoadParam(root, "emission-momentum", this, ParticleEmitter, setEmissionMomentum) | 
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| [4725] | 113 |       .describe("How fast the particles rotation is at emissiontime (their initial momentum)"); | 
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 | 114 |  | 
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| [5671] | 115 |   LoadParam(root, "spread", this, ParticleEmitter, setSpread) | 
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| [4437] | 116 |     .describe("The angle the particles are emitted from (angle, deviation)"); | 
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| [4726] | 117 |  | 
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 | 118 |  | 
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| [5671] | 119 |   LoadParam(root, "emission-direction", this, ParticleEmitter, setDirection); | 
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| [4437] | 120 | } | 
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 | 121 |  | 
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| [6619] | 122 | void ParticleEmitter::setSystem(ParticleSystem* system) | 
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 | 123 | { | 
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 | 124 |   if (system != NULL) | 
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 | 125 |     system->addEmitter(this); | 
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 | 126 |   else if (this->system != NULL) | 
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 | 127 |     this->system->removeEmitter(this); | 
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 | 128 | } | 
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 | 129 |  | 
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| [3929] | 130 | /** | 
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| [4836] | 131 |  *  this start the emitter | 
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| [3929] | 132 | */ | 
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 | 133 | void ParticleEmitter::start() {} | 
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 | 134 |  | 
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 | 135 |  | 
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 | 136 | /** | 
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| [4836] | 137 |  *  this stops the emitter | 
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| [3929] | 138 | */ | 
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 | 139 | void ParticleEmitter::stop() {} | 
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 | 140 |  | 
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 | 141 |  | 
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 | 142 |  | 
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 | 143 |  | 
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 | 144 |  | 
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 | 145 | /** | 
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| [4836] | 146 |  * @param type the new Type of this emitter | 
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| [4338] | 147 | */ | 
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 | 148 | void ParticleEmitter::setType(EMITTER_TYPE type) | 
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 | 149 | { | 
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 | 150 |   this->type = type; | 
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 | 151 | } | 
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 | 152 |  | 
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| [4437] | 153 | /** | 
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| [4836] | 154 |  *  sets the type of emitter | 
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 | 155 |  * @param type the type as a const char* | 
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| [4478] | 156 |    dot: EMITTER_DOT, plane: EMITTER_PLANE, cube: EMITTER_CUBE, sphere, EMITTER_SPHERE; | 
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| [4437] | 157 | */ | 
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 | 158 | void ParticleEmitter::setType(const char* type) | 
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 | 159 | { | 
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 | 160 |   if (!strcmp(type, "plane")) | 
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| [4639] | 161 |     this->setType(EMITTER_PLANE); | 
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| [4437] | 162 |   else if (!strcmp(type, "cube")) | 
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| [4639] | 163 |     this->setType(EMITTER_CUBE); | 
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| [4437] | 164 |   else if (!strcmp(type, "sphere")) | 
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| [4639] | 165 |     this->setType(EMITTER_SPHERE); | 
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| [4437] | 166 |   else | 
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| [4639] | 167 |     this->setType(EMITTER_DOT); | 
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| [4437] | 168 | } | 
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 | 169 |  | 
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| [4746] | 170 | const char* ParticleEmitter::getTypeC() const | 
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| [4639] | 171 | { | 
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 | 172 |   if (this->type == EMITTER_PLANE) | 
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 | 173 |     return "EMITTER_PLANE"; | 
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 | 174 |   else if (this->type == EMITTER_CUBE) | 
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 | 175 |     return "EMITTER_CUBE"; | 
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 | 176 |   else if (this->type == EMITTER_SPHERE) | 
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 | 177 |     return "EMITTER_SPHERE"; | 
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 | 178 |   else | 
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 | 179 |     return "EMITTER_DOT"; | 
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 | 180 | } | 
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 | 181 |  | 
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| [4478] | 182 | /** | 
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| [4836] | 183 |  *  sets a new size to the emitter | 
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| [4478] | 184 | */ | 
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| [4338] | 185 | void ParticleEmitter::setSize(float emitterSize) | 
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 | 186 | { | 
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 | 187 |   if (emitterSize > 0.0) | 
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 | 188 |     this->emitterSize = emitterSize; | 
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 | 189 |   else | 
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 | 190 |     emitterSize = 0.0; | 
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 | 191 | } | 
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 | 192 |  | 
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 | 193 | /** | 
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| [4836] | 194 |  *  set the emission rate | 
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 | 195 |  * @param emissionRate: sets the number of particles emitted per second | 
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| [3929] | 196 |  | 
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 | 197 |    if you want to change the value of this variable during emission time (to make it more dynamic) | 
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| [3930] | 198 |    you may want to use the animation class | 
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| [3929] | 199 | */ | 
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| [3931] | 200 | void ParticleEmitter::setEmissionRate(float emissionRate) | 
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| [3933] | 201 | { | 
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| [4338] | 202 |   if (emissionRate > 0.0) | 
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 | 203 |     this->emissionRate = emissionRate; | 
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 | 204 |   else | 
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 | 205 |     this->emissionRate = 0.0; | 
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| [3933] | 206 | } | 
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| [3929] | 207 |  | 
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 | 208 | /** | 
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| [4836] | 209 |  *  how much of the speed from the ParticleEmitter should flow onto the ParticleSystem | 
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 | 210 |  * @param value a Value between zero and one | 
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| [4493] | 211 |  | 
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 | 212 |    if you want to change the value of this variable during emission time (to make it more dynamic) | 
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 | 213 |    you may want to use the animation class | 
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 | 214 | */ | 
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 | 215 | void ParticleEmitter::setInheritSpeed(float value) | 
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 | 216 | { | 
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 | 217 |   if (unlikely(value > 1.0)) | 
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 | 218 |     this->inheritSpeed = 1; | 
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 | 219 |   else if (unlikely(value < 0.0)) | 
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 | 220 |     this->inheritSpeed = 0; | 
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 | 221 |   else | 
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 | 222 |     this->inheritSpeed = value; | 
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 | 223 | } | 
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 | 224 |  | 
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 | 225 | /** | 
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| [4836] | 226 |  *  set the angle of the emitter | 
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 | 227 |  * @param angle around the direction in which there are particles to be emitted | 
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 | 228 |  * @param randomAngle A random spread-angle, the +- randomness of this option | 
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| [3929] | 229 |  | 
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 | 230 |    if you want to change the value of this variable during emission time (to make it more dynamic) | 
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| [3930] | 231 |    you may want to use the animation class | 
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| [3929] | 232 | */ | 
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| [3931] | 233 | void ParticleEmitter::setSpread(float angle, float randomAngle) | 
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| [3935] | 234 | { | 
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 | 235 |   this->angle = angle; | 
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 | 236 |   this->randomAngle = randomAngle; | 
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 | 237 | } | 
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| [3929] | 238 |  | 
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 | 239 | /** | 
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| [4836] | 240 |  *  sets the initial velocity of all particles emitted | 
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 | 241 |  * @param velocity The starting velocity of the emitted particles | 
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 | 242 |  * @param randomVelocity A random starting velocity, the +- randomness of this option | 
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| [3929] | 243 |  | 
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 | 244 |    if you want to change the value of this variable during emission time (to make it more dynamic) | 
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| [3930] | 245 |    you may want to use the animation class | 
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| [3929] | 246 | */ | 
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| [4338] | 247 | void ParticleEmitter::setEmissionVelocity(float velocity, float randomVelocity) | 
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| [3935] | 248 | { | 
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 | 249 |   this->velocity = velocity; | 
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 | 250 |   this->randomVelocity = randomVelocity; | 
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 | 251 | } | 
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| [3929] | 252 |  | 
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 | 253 | /** | 
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| [4836] | 254 |  *  sets the initial Momentum of all particles emitted | 
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 | 255 |  * @param momentum the new Momentum (just a float for being not too complicated). | 
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 | 256 |  * @param randomMomentum variation from the given value. | 
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| [4690] | 257 |  */ | 
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 | 258 | void ParticleEmitter::setEmissionMomentum(float momentum, float randomMomentum) | 
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 | 259 | { | 
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 | 260 |   this->momentum = momentum; | 
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 | 261 |   this->momentumRandom = randomMomentum; | 
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 | 262 | } | 
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 | 263 |  | 
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 | 264 | /** | 
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| [4836] | 265 |  *  this set the time to life of a particle, after which it will die | 
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 | 266 |  * @param dt: the time to live in seconds | 
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 | 267 |  * @param system: the system into which to emitt | 
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| [3929] | 268 |  | 
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 | 269 |    if you want to change the value of this variable during emission time (to make it more dynamic) | 
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| [3930] | 270 |    you may want to use the animation class | 
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| [3929] | 271 | */ | 
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| [6620] | 272 | void ParticleEmitter::tick(float dt) | 
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| [3932] | 273 | { | 
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| [6620] | 274 |   assert (this->system != NULL); | 
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| [3950] | 275 |   if (likely(dt > 0.0 && this->emissionRate > 0.0)) | 
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 | 276 |   { | 
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| [4692] | 277 |     // saving the time (particles only partly emitted in this timestep) | 
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| [3950] | 278 |     float count = (dt+this->saveTime) * this->emissionRate; | 
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| [4017] | 279 |     this->saveTime = modff(count, &count) / this->emissionRate; | 
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| [4692] | 280 |     PRINTF(5)("emitting %f particles, saving %f seconds for the next timestep\n", count, this->saveTime); | 
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| [4597] | 281 |  | 
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| [4017] | 282 |     if (likely(count > 0)) | 
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| [4690] | 283 |     { | 
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 | 284 |       Vector inheritVelocity = this->getVelocity() * this->inheritSpeed; | 
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| [4693] | 285 |       for (int i = 0; i < (int)count; i++) | 
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| [3950] | 286 |       { | 
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| [4690] | 287 |         Vector randDir = Vector(rand()-RAND_MAX/2, rand()-RAND_MAX/2, rand()-RAND_MAX/2); | 
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 | 288 |         randDir.normalize(); | 
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 | 289 |         randDir = (this->getAbsDir()*Quaternion(angle + randomAngle *((float)rand()/RAND_MAX -.5), randDir)).apply(this->direction); | 
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 | 290 |         Vector velocityV = randDir.getNormalized()*this->velocity + inheritVelocity; | 
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| [4176] | 291 |  | 
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| [4692] | 292 |         // this should spread the Particles evenly. if the Emitter is moved around quickly | 
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| [4690] | 293 |         Vector equalSpread = this->getVelocity() * rand()/RAND_MAX * dt; | 
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 | 294 |         Vector extension; // the Vector for different fields. | 
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| [4176] | 295 |  | 
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| [4692] | 296 |         if (this->type & EMITTER_PLANE) | 
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| [4690] | 297 |         { | 
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 | 298 |           extension = Vector(this->emitterSize * ((float)rand()/RAND_MAX -.5), 0, this->emitterSize * ((float)rand()/RAND_MAX - .5)); | 
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 | 299 |           extension = this->getAbsDir().apply(extension); | 
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 | 300 |         } | 
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| [4692] | 301 |         else if (this->type & EMITTER_CUBE) | 
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| [4690] | 302 |         { | 
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 | 303 |           extension = Vector((float)rand()/RAND_MAX -.5, (float)rand()/RAND_MAX -.5, (float)rand()/RAND_MAX -.5) * this->emitterSize; | 
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 | 304 |         } | 
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| [4338] | 305 |  | 
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| [4597] | 306 |  | 
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| [4690] | 307 |         // ROTATIONAL CALCULATION (this must not be done for all types of particles.) | 
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 | 308 |         randDir = Vector(rand()-RAND_MAX/2, rand()-RAND_MAX/2, rand()-RAND_MAX/2); | 
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 | 309 |         randDir.normalize(); | 
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 | 310 |         Quaternion orient = Quaternion(M_PI, randDir); | 
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 | 311 |         Quaternion moment = Quaternion(this->momentum + this->momentumRandom, randDir); | 
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 | 312 |  | 
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| [6620] | 313 |         this->system->addParticle(this->getAbsCoor() + extension - equalSpread, velocityV, orient, moment); | 
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| [3950] | 314 |       } | 
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| [4690] | 315 |     } | 
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| [3950] | 316 |   } | 
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| [3932] | 317 | } | 
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| [3944] | 318 |  | 
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 | 319 | /** | 
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| [4836] | 320 |  *  outputs some nice debug information | 
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| [3944] | 321 | */ | 
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| [4746] | 322 | void ParticleEmitter::debug() const | 
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| [3944] | 323 | { | 
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| [4493] | 324 |   PRINT(0)(" Emitter %s\n", this->getName()); | 
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| [4639] | 325 |   PRINT(0)("  EmissionRate: %f, Speed: %f, SpreadAngle: %f\n", this->getEmissionRate(), this->getEmissionVelocity(), this->getSpread()); | 
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 | 326 |   PRINT(0)("  Size %f, Type: %s\n", this->getSize(), this->getTypeC()); | 
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| [3944] | 327 | } | 
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