| [4597] | 1 | /* | 
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| [3926] | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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 | 10 |  | 
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 | 11 |    ### File Specific: | 
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| [3938] | 12 |    main-programmer: Benjamin Grauer | 
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| [3926] | 13 |    co-programmer: Patrick Boenzli | 
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 | 14 | */ | 
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 | 15 |  | 
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| [5357] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS | 
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| [3926] | 17 |  | 
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 | 18 | #include "particle_emitter.h" | 
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 | 19 |  | 
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| [3932] | 20 | #include "particle_system.h" | 
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| [3935] | 21 | #include "particle_engine.h" | 
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| [3932] | 22 |  | 
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| [4437] | 23 | #include "load_param.h" | 
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| [4381] | 24 | #include "debug.h" | 
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 | 25 | #include "stdlibincl.h" | 
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 | 26 |  | 
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| [3926] | 27 | using namespace std; | 
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 | 28 |  | 
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 | 29 |  | 
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| [4725] | 30 | CREATE_FACTORY(ParticleEmitter); | 
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 | 31 |  | 
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| [3926] | 32 | /** | 
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| [4836] | 33 |  *  standard constructor | 
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| [3926] | 34 | */ | 
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| [4597] | 35 | ParticleEmitter::ParticleEmitter(const Vector& direction, float angle, float emissionRate, | 
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 | 36 |                   float velocity) | 
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| [3926] | 37 | { | 
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| [4726] | 38 |   this->init(); | 
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 | 39 |  | 
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| [4439] | 40 |   this->direction = direction; | 
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 | 41 |   this->setSpread(angle); | 
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 | 42 |   this->setEmissionRate(emissionRate); | 
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 | 43 |   this->setEmissionVelocity(velocity); | 
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| [4639] | 44 |  | 
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 | 45 |   ParticleEngine::getInstance()->addEmitter(this); | 
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| [4437] | 46 | } | 
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 | 47 |  | 
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| [4478] | 48 | /** | 
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| [4836] | 49 |  *  constructs and loads a ParticleEmitter from a XML-element | 
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 | 50 |  * @param root the XML-element to load from | 
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| [4478] | 51 | */ | 
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| [4437] | 52 | ParticleEmitter::ParticleEmitter(const TiXmlElement* root) | 
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 | 53 | { | 
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| [4726] | 54 |   this->init(); | 
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| [4338] | 55 |  | 
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| [5445] | 56 |    if (root != NULL) | 
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| [4437] | 57 |      this->loadParams(root); | 
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 | 58 |  | 
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| [3935] | 59 |    ParticleEngine::getInstance()->addEmitter(this); | 
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| [3926] | 60 | } | 
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 | 61 |  | 
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 | 62 | /** | 
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| [4836] | 63 |  *  standard destructor | 
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| [3926] | 64 |  | 
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| [4496] | 65 |    removes the EmitterSystem from the ParticleEngine | 
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| [3926] | 66 | */ | 
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| [4597] | 67 | ParticleEmitter::~ParticleEmitter () | 
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| [3935] | 68 | { | 
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| [3944] | 69 |   ParticleEngine::getInstance()->removeEmitter(this); | 
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| [3935] | 70 | } | 
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| [3929] | 71 |  | 
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| [4478] | 72 | /** | 
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| [4726] | 73 |   \brief initializes default values of a ParitcleEmitter | 
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 | 74 | */ | 
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 | 75 | void ParticleEmitter::init() | 
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 | 76 | { | 
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 | 77 |   this->setClassID(CL_PARTICLE_EMITTER, "ParticleEmitter"); | 
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 | 78 |  | 
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 | 79 |   this->type = PARTICLE_EMITTER_DEFAULT_TYPE; | 
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 | 80 |   this->emitterSize = PARTICLE_EMITTER_DEFAULT_SIZE; | 
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 | 81 |   this->setInheritSpeed(PARTICLE_EMITTER_DEFAULT_INHERIT_SPEED); | 
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 | 82 |   this->setEmissionRate(PARTICLE_EMITTER_DEFAULT_EMISSION_RATE); | 
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 | 83 |   this->setSize(PARTICLE_EMITTER_DEFAULT_SIZE); | 
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 | 84 |  | 
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 | 85 |   this->saveTime = 0.0; | 
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 | 86 | } | 
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 | 87 |  | 
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 | 88 | /** | 
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| [4836] | 89 |  *  loads a ParticleEmitter from a XML-element | 
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 | 90 |  * @param root the XML-element to load from | 
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| [4478] | 91 | */ | 
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| [4437] | 92 | void ParticleEmitter::loadParams(const TiXmlElement* root) | 
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 | 93 | { | 
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 | 94 |   static_cast<PNode*>(this)->loadParams(root); | 
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| [3929] | 95 |  | 
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| [4437] | 96 |   LoadParam<ParticleEmitter>(root, "type", this, &ParticleEmitter::setType) | 
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 | 97 |     .describe("What type of emitter is this [dot, plane, cube, sphere]."); | 
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 | 98 |  | 
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 | 99 |   LoadParam<ParticleEmitter>(root, "size", this, &ParticleEmitter::setSize) | 
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 | 100 |     .describe("How big the emitter is (no effect on dot-emitters)"); | 
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 | 101 |  | 
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 | 102 |   LoadParam<ParticleEmitter>(root, "rate", this, &ParticleEmitter::setEmissionRate) | 
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 | 103 |     .describe("How many particles should be emittet from this emitter"); | 
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 | 104 |  | 
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| [4494] | 105 |   LoadParam<ParticleEmitter>(root, "inherit-speed", this, &ParticleEmitter::setInheritSpeed) | 
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 | 106 |     .describe("the extent, the speed of the emitter has on the particles"); | 
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 | 107 |  | 
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| [4437] | 108 |   LoadParam<ParticleEmitter>(root, "emission-velocity", this, &ParticleEmitter::setEmissionVelocity) | 
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 | 109 |     .describe("How fast the particles are emittet (their initial speed)"); | 
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| [4597] | 110 |  | 
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| [4725] | 111 |   LoadParam<ParticleEmitter>(root, "emission-momentum", this, &ParticleEmitter::setEmissionMomentum) | 
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 | 112 |       .describe("How fast the particles rotation is at emissiontime (their initial momentum)"); | 
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 | 113 |  | 
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| [4437] | 114 |   LoadParam<ParticleEmitter>(root, "spread", this, &ParticleEmitter::setSpread) | 
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 | 115 |     .describe("The angle the particles are emitted from (angle, deviation)"); | 
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| [4726] | 116 |  | 
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 | 117 |  | 
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 | 118 |   LoadParam<ParticleEmitter>(root, "emission-direction", this, &ParticleEmitter::setDirection); | 
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| [4437] | 119 | } | 
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 | 120 |  | 
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| [3929] | 121 | /** | 
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| [4836] | 122 |  *  this start the emitter | 
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| [3929] | 123 | */ | 
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 | 124 | void ParticleEmitter::start() {} | 
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 | 125 |  | 
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 | 126 |  | 
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 | 127 | /** | 
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| [4836] | 128 |  *  this stops the emitter | 
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| [3929] | 129 | */ | 
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 | 130 | void ParticleEmitter::stop() {} | 
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 | 131 |  | 
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 | 132 |  | 
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 | 133 |  | 
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 | 134 |  | 
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 | 135 |  | 
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 | 136 | /** | 
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| [4836] | 137 |  * @param type the new Type of this emitter | 
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| [4338] | 138 | */ | 
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 | 139 | void ParticleEmitter::setType(EMITTER_TYPE type) | 
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 | 140 | { | 
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 | 141 |   this->type = type; | 
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 | 142 | } | 
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 | 143 |  | 
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| [4437] | 144 | /** | 
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| [4836] | 145 |  *  sets the type of emitter | 
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 | 146 |  * @param type the type as a const char* | 
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| [4478] | 147 |    dot: EMITTER_DOT, plane: EMITTER_PLANE, cube: EMITTER_CUBE, sphere, EMITTER_SPHERE; | 
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| [4437] | 148 | */ | 
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 | 149 | void ParticleEmitter::setType(const char* type) | 
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 | 150 | { | 
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 | 151 |   if (!strcmp(type, "plane")) | 
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| [4639] | 152 |     this->setType(EMITTER_PLANE); | 
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| [4437] | 153 |   else if (!strcmp(type, "cube")) | 
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| [4639] | 154 |     this->setType(EMITTER_CUBE); | 
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| [4437] | 155 |   else if (!strcmp(type, "sphere")) | 
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| [4639] | 156 |     this->setType(EMITTER_SPHERE); | 
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| [4437] | 157 |   else | 
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| [4639] | 158 |     this->setType(EMITTER_DOT); | 
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| [4437] | 159 | } | 
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 | 160 |  | 
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| [4746] | 161 | const char* ParticleEmitter::getTypeC() const | 
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| [4639] | 162 | { | 
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 | 163 |   if (this->type == EMITTER_PLANE) | 
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 | 164 |     return "EMITTER_PLANE"; | 
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 | 165 |   else if (this->type == EMITTER_CUBE) | 
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 | 166 |     return "EMITTER_CUBE"; | 
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 | 167 |   else if (this->type == EMITTER_SPHERE) | 
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 | 168 |     return "EMITTER_SPHERE"; | 
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 | 169 |   else | 
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 | 170 |     return "EMITTER_DOT"; | 
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 | 171 | } | 
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 | 172 |  | 
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| [4478] | 173 | /** | 
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| [4836] | 174 |  *  sets a new size to the emitter | 
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| [4478] | 175 | */ | 
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| [4338] | 176 | void ParticleEmitter::setSize(float emitterSize) | 
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 | 177 | { | 
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 | 178 |   if (emitterSize > 0.0) | 
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 | 179 |     this->emitterSize = emitterSize; | 
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 | 180 |   else | 
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 | 181 |     emitterSize = 0.0; | 
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 | 182 | } | 
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 | 183 |  | 
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 | 184 | /** | 
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| [4836] | 185 |  *  set the emission rate | 
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 | 186 |  * @param emissionRate: sets the number of particles emitted per second | 
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| [3929] | 187 |  | 
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 | 188 |    if you want to change the value of this variable during emission time (to make it more dynamic) | 
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| [3930] | 189 |    you may want to use the animation class | 
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| [3929] | 190 | */ | 
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| [3931] | 191 | void ParticleEmitter::setEmissionRate(float emissionRate) | 
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| [3933] | 192 | { | 
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| [4338] | 193 |   if (emissionRate > 0.0) | 
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 | 194 |     this->emissionRate = emissionRate; | 
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 | 195 |   else | 
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 | 196 |     this->emissionRate = 0.0; | 
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| [3933] | 197 | } | 
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| [3929] | 198 |  | 
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 | 199 | /** | 
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| [4836] | 200 |  *  how much of the speed from the ParticleEmitter should flow onto the ParticleSystem | 
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 | 201 |  * @param value a Value between zero and one | 
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| [4493] | 202 |  | 
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 | 203 |    if you want to change the value of this variable during emission time (to make it more dynamic) | 
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 | 204 |    you may want to use the animation class | 
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 | 205 | */ | 
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 | 206 | void ParticleEmitter::setInheritSpeed(float value) | 
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 | 207 | { | 
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 | 208 |   if (unlikely(value > 1.0)) | 
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 | 209 |     this->inheritSpeed = 1; | 
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 | 210 |   else if (unlikely(value < 0.0)) | 
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 | 211 |     this->inheritSpeed = 0; | 
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 | 212 |   else | 
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 | 213 |     this->inheritSpeed = value; | 
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 | 214 | } | 
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 | 215 |  | 
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 | 216 | /** | 
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| [4836] | 217 |  *  set the angle of the emitter | 
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 | 218 |  * @param angle around the direction in which there are particles to be emitted | 
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 | 219 |  * @param randomAngle A random spread-angle, the +- randomness of this option | 
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| [3929] | 220 |  | 
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 | 221 |    if you want to change the value of this variable during emission time (to make it more dynamic) | 
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| [3930] | 222 |    you may want to use the animation class | 
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| [3929] | 223 | */ | 
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| [3931] | 224 | void ParticleEmitter::setSpread(float angle, float randomAngle) | 
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| [3935] | 225 | { | 
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 | 226 |   this->angle = angle; | 
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 | 227 |   this->randomAngle = randomAngle; | 
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 | 228 | } | 
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| [3929] | 229 |  | 
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 | 230 | /** | 
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| [4836] | 231 |  *  sets the initial velocity of all particles emitted | 
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 | 232 |  * @param velocity The starting velocity of the emitted particles | 
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 | 233 |  * @param randomVelocity A random starting velocity, the +- randomness of this option | 
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| [3929] | 234 |  | 
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 | 235 |    if you want to change the value of this variable during emission time (to make it more dynamic) | 
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| [3930] | 236 |    you may want to use the animation class | 
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| [3929] | 237 | */ | 
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| [4338] | 238 | void ParticleEmitter::setEmissionVelocity(float velocity, float randomVelocity) | 
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| [3935] | 239 | { | 
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 | 240 |   this->velocity = velocity; | 
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 | 241 |   this->randomVelocity = randomVelocity; | 
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 | 242 | } | 
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| [3929] | 243 |  | 
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 | 244 | /** | 
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| [4836] | 245 |  *  sets the initial Momentum of all particles emitted | 
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 | 246 |  * @param momentum the new Momentum (just a float for being not too complicated). | 
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 | 247 |  * @param randomMomentum variation from the given value. | 
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| [4690] | 248 |  */ | 
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 | 249 | void ParticleEmitter::setEmissionMomentum(float momentum, float randomMomentum) | 
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 | 250 | { | 
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 | 251 |   this->momentum = momentum; | 
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 | 252 |   this->momentumRandom = randomMomentum; | 
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 | 253 | } | 
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 | 254 |  | 
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 | 255 | /** | 
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| [4836] | 256 |  *  this set the time to life of a particle, after which it will die | 
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 | 257 |  * @param dt: the time to live in seconds | 
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 | 258 |  * @param system: the system into which to emitt | 
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| [3929] | 259 |  | 
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 | 260 |    if you want to change the value of this variable during emission time (to make it more dynamic) | 
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| [3930] | 261 |    you may want to use the animation class | 
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| [3929] | 262 | */ | 
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| [3932] | 263 | void ParticleEmitter::tick(float dt, ParticleSystem* system) | 
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 | 264 | { | 
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| [3950] | 265 |   if (likely(dt > 0.0 && this->emissionRate > 0.0)) | 
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 | 266 |   { | 
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| [4692] | 267 |     // saving the time (particles only partly emitted in this timestep) | 
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| [3950] | 268 |     float count = (dt+this->saveTime) * this->emissionRate; | 
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| [4017] | 269 |     this->saveTime = modff(count, &count) / this->emissionRate; | 
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| [4692] | 270 |     PRINTF(5)("emitting %f particles, saving %f seconds for the next timestep\n", count, this->saveTime); | 
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| [4597] | 271 |  | 
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| [4017] | 272 |     if (likely(count > 0)) | 
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| [4690] | 273 |     { | 
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 | 274 |       Vector inheritVelocity = this->getVelocity() * this->inheritSpeed; | 
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| [4693] | 275 |       for (int i = 0; i < (int)count; i++) | 
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| [3950] | 276 |       { | 
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| [4690] | 277 |         Vector randDir = Vector(rand()-RAND_MAX/2, rand()-RAND_MAX/2, rand()-RAND_MAX/2); | 
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 | 278 |         randDir.normalize(); | 
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 | 279 |         randDir = (this->getAbsDir()*Quaternion(angle + randomAngle *((float)rand()/RAND_MAX -.5), randDir)).apply(this->direction); | 
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 | 280 |         Vector velocityV = randDir.getNormalized()*this->velocity + inheritVelocity; | 
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| [4176] | 281 |  | 
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| [4692] | 282 |         // this should spread the Particles evenly. if the Emitter is moved around quickly | 
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| [4690] | 283 |         Vector equalSpread = this->getVelocity() * rand()/RAND_MAX * dt; | 
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 | 284 |         Vector extension; // the Vector for different fields. | 
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| [4176] | 285 |  | 
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| [4692] | 286 |         if (this->type & EMITTER_PLANE) | 
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| [4690] | 287 |         { | 
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 | 288 |           extension = Vector(this->emitterSize * ((float)rand()/RAND_MAX -.5), 0, this->emitterSize * ((float)rand()/RAND_MAX - .5)); | 
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 | 289 |           extension = this->getAbsDir().apply(extension); | 
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 | 290 |         } | 
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| [4692] | 291 |         else if (this->type & EMITTER_CUBE) | 
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| [4690] | 292 |         { | 
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 | 293 |           extension = Vector((float)rand()/RAND_MAX -.5, (float)rand()/RAND_MAX -.5, (float)rand()/RAND_MAX -.5) * this->emitterSize; | 
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 | 294 |         } | 
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| [4338] | 295 |  | 
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| [4597] | 296 |  | 
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| [4690] | 297 |         // ROTATIONAL CALCULATION (this must not be done for all types of particles.) | 
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 | 298 |         randDir = Vector(rand()-RAND_MAX/2, rand()-RAND_MAX/2, rand()-RAND_MAX/2); | 
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 | 299 |         randDir.normalize(); | 
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 | 300 |         Quaternion orient = Quaternion(M_PI, randDir); | 
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 | 301 |         Quaternion moment = Quaternion(this->momentum + this->momentumRandom, randDir); | 
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 | 302 |  | 
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 | 303 |         system->addParticle(this->getAbsCoor() + extension - equalSpread, velocityV, orient, moment); | 
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| [3950] | 304 |       } | 
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| [4690] | 305 |     } | 
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| [3950] | 306 |   } | 
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| [3932] | 307 | } | 
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| [3944] | 308 |  | 
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 | 309 | /** | 
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| [4836] | 310 |  *  outputs some nice debug information | 
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| [3944] | 311 | */ | 
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| [4746] | 312 | void ParticleEmitter::debug() const | 
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| [3944] | 313 | { | 
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| [4493] | 314 |   PRINT(0)(" Emitter %s\n", this->getName()); | 
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| [4639] | 315 |   PRINT(0)("  EmissionRate: %f, Speed: %f, SpreadAngle: %f\n", this->getEmissionRate(), this->getEmissionVelocity(), this->getSpread()); | 
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 | 316 |   PRINT(0)("  Size %f, Type: %s\n", this->getSize(), this->getTypeC()); | 
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| [3944] | 317 | } | 
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