| Line | |
|---|
| 1 | /*! |
|---|
| 2 | * @file model_particles.h |
|---|
| 3 | |
|---|
| 4 | */ |
|---|
| 5 | |
|---|
| 6 | #ifndef _MODEL_PARTICLE_SYSTEM_H |
|---|
| 7 | #define _MODEL_PARTICLE_SYSTEM_H |
|---|
| 8 | |
|---|
| 9 | #include "particle_system.h" |
|---|
| 10 | #include "material.h" |
|---|
| 11 | |
|---|
| 12 | //! A class to handle ParticleSystems |
|---|
| 13 | class ModelParticles : public ParticleSystem |
|---|
| 14 | { |
|---|
| 15 | public: |
|---|
| 16 | ModelParticles(unsigned int maxCount = PARTICLE_DEFAULT_MAX_COUNT); |
|---|
| 17 | ModelParticles(const TiXmlElement* root); |
|---|
| 18 | virtual ~ModelParticles(); |
|---|
| 19 | |
|---|
| 20 | virtual void loadParams(const TiXmlElement* root); |
|---|
| 21 | |
|---|
| 22 | void setMaterialTexture(const std::string& textureFile); |
|---|
| 23 | |
|---|
| 24 | /** @returns the Material that lies on this particles */ |
|---|
| 25 | inline const Material* getMaterial() const { return &this->material; }; |
|---|
| 26 | |
|---|
| 27 | virtual void draw() const; |
|---|
| 28 | |
|---|
| 29 | private: |
|---|
| 30 | void init(); |
|---|
| 31 | |
|---|
| 32 | private: |
|---|
| 33 | Material material; //!< A Material for all the Particles. |
|---|
| 34 | }; |
|---|
| 35 | |
|---|
| 36 | #endif /* _MODEL_PARTICLE_SYSTEM_H */ |
|---|
Note: See
TracBrowser
for help on using the repository browser.