| [4597] | 1 | /* | 
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| [3655] | 2 | orxonox - the future of 3D-vertical-scrollers | 
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|  | 3 |  | 
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|  | 4 | Copyright (C) 2004 orx | 
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|  | 5 |  | 
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|  | 6 | This program is free software; you can redistribute it and/or modify | 
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|  | 7 | it under the terms of the GNU General Public License as published by | 
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|  | 8 | the Free Software Foundation; either version 2, or (at your option) | 
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|  | 9 | any later version. | 
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|  | 10 |  | 
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|  | 11 | ### File Specific: | 
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|  | 12 | main-programmer: ... | 
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|  | 13 | co-programmer: ... | 
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|  | 14 | */ | 
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|  | 15 |  | 
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| [5357] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS | 
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| [3655] | 17 |  | 
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| [3924] | 18 | #include "particle_engine.h" | 
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| [3655] | 19 |  | 
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| [5447] | 20 | #include "class_list.h" | 
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| [3931] | 21 |  | 
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| [4381] | 22 | #include "debug.h" | 
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|  | 23 | #include "stdlibincl.h" | 
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| [7193] | 24 | #include "util/loading/load_param.h" | 
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| [3930] | 25 |  | 
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| [3655] | 26 | using namespace std; | 
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|  | 27 |  | 
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|  | 28 | /** | 
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| [4836] | 29 | *  standard constructor | 
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| [3655] | 30 | */ | 
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| [4597] | 31 | ParticleEngine::ParticleEngine () | 
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| [3655] | 32 | { | 
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| [4320] | 33 | this->setClassID(CL_PARTICLE_ENGINE, "ParticleEngine"); | 
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| [4597] | 34 | this->setName("ParticleEngine"); | 
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| [3655] | 35 |  | 
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| [3931] | 36 | this->systemList = new tList<ParticleSystem>; | 
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| [3935] | 37 | this->emitterList = new tList<ParticleEmitter>; | 
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| [3932] | 38 | this->connectionList = new tList<ParticleConnection>; | 
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| [3655] | 39 | } | 
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|  | 40 |  | 
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|  | 41 | /** | 
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| [4836] | 42 | *  the singleton reference to this class | 
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| [3655] | 43 | */ | 
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| [3923] | 44 | ParticleEngine* ParticleEngine::singletonRef = NULL; | 
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| [3655] | 45 |  | 
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|  | 46 | /** | 
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| [4836] | 47 | *  deletes all the system, emitters, connections and Lists | 
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| [3655] | 48 | */ | 
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| [4597] | 49 | ParticleEngine::~ParticleEngine () | 
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| [3655] | 50 | { | 
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| [5445] | 51 | /// @todo we must not do this, because PNoe does it for us | 
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|  | 52 | /// or we do this with help from ClassList, which essentially makes much more sense | 
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|  | 53 |  | 
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| [3945] | 54 | // delete all remaining systems | 
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| [5115] | 55 | //   tIterator<ParticleSystem>* sysIt = this->systemList->getIterator(); | 
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|  | 56 | //   ParticleSystem* tmpSys = sysIt->firstElement(); | 
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|  | 57 | //   while(tmpSys) | 
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|  | 58 | //     { | 
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|  | 59 | //       delete tmpSys; | 
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|  | 60 | //       tmpSys = sysIt->nextElement(); | 
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|  | 61 | //     } | 
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|  | 62 | //   delete sysIt; | 
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|  | 63 | delete this->systemList; | 
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|  | 64 | // | 
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| [5445] | 65 | // delete all remaining emitters | 
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|  | 66 | tIterator<ParticleEmitter>* emitIt = this->emitterList->getIterator(); | 
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|  | 67 | ParticleEmitter* tmpEmit = emitIt->firstElement(); | 
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|  | 68 | while(tmpEmit) | 
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|  | 69 | { | 
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|  | 70 | delete tmpEmit; | 
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|  | 71 | tmpEmit = emitIt->nextElement(); | 
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|  | 72 | } | 
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|  | 73 | delete emitIt; | 
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| [5115] | 74 | delete this->emitterList; | 
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| [3930] | 75 |  | 
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| [3945] | 76 | // there should be no more Connections | 
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|  | 77 | if (this->connectionList->getSize() == 0) | 
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|  | 78 | delete this->connectionList; | 
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|  | 79 | else | 
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|  | 80 | PRINTF(2)("The Connection List is not empty. This should not happen.\n"); | 
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|  | 81 |  | 
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| [3923] | 82 | ParticleEngine::singletonRef = NULL; | 
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| [3655] | 83 | } | 
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| [3931] | 84 |  | 
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| [3945] | 85 | /** | 
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| [4726] | 86 | \brief loads the ParticleEngines settings and connections between particles and emitters | 
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| [4836] | 87 | * @param root the XML-element to load this from. | 
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| [4726] | 88 | */ | 
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|  | 89 | void ParticleEngine::loadParams(const TiXmlElement* root) | 
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|  | 90 | { | 
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| [5654] | 91 | LOAD_PARAM_START_CYCLE(root, element); | 
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| [4726] | 92 | { | 
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| [5654] | 93 | LoadParam_CYCLE(element, "connect", this, ParticleEngine, addConnection) | 
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| [4726] | 94 | .describe("connects an Emitter to a System (emitterName, systemName)"); | 
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|  | 95 | } | 
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| [5654] | 96 | LOAD_PARAM_END_CYCLE(element); | 
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| [4726] | 97 | } | 
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|  | 98 |  | 
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|  | 99 | /** | 
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| [4836] | 100 | *  Adds a System to the System list. | 
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| [3945] | 101 |  | 
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|  | 102 | this is done automatically when creating a ParticleSystem | 
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|  | 103 | */ | 
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| [3932] | 104 | void ParticleEngine::addSystem(ParticleSystem* system) | 
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|  | 105 | { | 
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|  | 106 | this->systemList->add(system); | 
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|  | 107 | } | 
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|  | 108 |  | 
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| [3945] | 109 | /** | 
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| [4836] | 110 | *  Adds an emitter to the emitterList | 
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| [3945] | 111 |  | 
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|  | 112 | this is done automatically when creating a ParticleEmitter | 
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|  | 113 | */ | 
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| [3935] | 114 | void ParticleEngine::addEmitter(ParticleEmitter* emitter) | 
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|  | 115 | { | 
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|  | 116 | this->emitterList->add(emitter); | 
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|  | 117 | } | 
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| [3932] | 118 |  | 
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| [3931] | 119 | /** | 
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| [5439] | 120 | * @brief Connects a ParticleSystem to a ParticleSystem thus emitting Particles. | 
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| [4836] | 121 | * @param emitter the Emitter to connect to the System | 
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|  | 122 | * @param system the System to connect to the Emitter | 
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| [4726] | 123 | */ | 
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| [7225] | 124 | void ParticleEngine::addConnection(const std::string& emitter, const std::string& system) | 
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| [4726] | 125 | { | 
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| [5445] | 126 | ParticleEmitter* tmpEmit = dynamic_cast<ParticleEmitter*>(ClassList::getObject(emitter, CL_PARTICLE_EMITTER));//this->getEmitterByName(emitter); | 
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|  | 127 | ParticleSystem* tmpSys = dynamic_cast<ParticleSystem*>(ClassList::getObject(system, CL_PARTICLE_SYSTEM));//this->getSystemByName(system); | 
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| [4726] | 128 |  | 
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|  | 129 | if (tmpEmit != NULL && tmpSys != NULL) | 
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|  | 130 | this->addConnection(tmpEmit, tmpSys); | 
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|  | 131 | else | 
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|  | 132 | { | 
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|  | 133 | if (tmpEmit == NULL) | 
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| [7225] | 134 | PRINTF(2)("Emitter %s not found in the List of emitters, not connecting to %s\n", emitter.c_str(), system.c_str()); | 
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| [4726] | 135 | if (tmpEmit == NULL) | 
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| [7225] | 136 | PRINTF(2)("System %s not found in the List of emitters, not connecting to %s\n", system.c_str(), emitter.c_str()); | 
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| [4726] | 137 | } | 
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|  | 138 | } | 
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|  | 139 |  | 
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|  | 140 | /** | 
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| [4836] | 141 | *  Connects a ParticleSystem to a ParticleSystem thus emitting Particles. | 
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|  | 142 | * @param emitter the Emitter to connect to the System | 
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|  | 143 | * @param system the System to connect to the Emitter | 
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| [3932] | 144 | */ | 
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|  | 145 | void ParticleEngine::addConnection(ParticleEmitter* emitter, ParticleSystem* system) | 
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|  | 146 | { | 
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| [3937] | 147 | // look, if we have already added this connection | 
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|  | 148 | tIterator<ParticleConnection>* tmpConIt = connectionList->getIterator(); | 
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| [5115] | 149 | ParticleConnection* tmpConnection = tmpConIt->firstElement(); | 
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| [3937] | 150 | while(tmpConnection) | 
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|  | 151 | { | 
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|  | 152 | if (tmpConnection->emitter == emitter && tmpConnection->system == system) | 
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| [4597] | 153 | { | 
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| [5445] | 154 | PRINTF(2)("Connection between Emitter and System already exists.\n"); | 
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| [4597] | 155 | delete tmpConIt; | 
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|  | 156 | return; | 
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|  | 157 | } | 
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|  | 158 |  | 
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| [3937] | 159 | tmpConnection = tmpConIt->nextElement(); | 
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|  | 160 | } | 
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|  | 161 | delete tmpConIt; | 
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|  | 162 |  | 
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|  | 163 |  | 
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| [4597] | 164 |  | 
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| [3932] | 165 | ParticleConnection* tmpCon = new ParticleConnection; | 
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|  | 166 | tmpCon->emitter = emitter; | 
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|  | 167 | tmpCon->system = system; | 
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|  | 168 |  | 
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|  | 169 | this->connectionList->add(tmpCon); | 
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|  | 170 | } | 
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|  | 171 |  | 
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| [3945] | 172 | /** | 
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| [4836] | 173 | *  Removes a system from the systemList and also removes all Connections to the System | 
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|  | 174 | * @param system The ParticleSystem to delete | 
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| [3945] | 175 | */ | 
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| [3935] | 176 | bool ParticleEngine::removeSystem(ParticleSystem* system) | 
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|  | 177 | { | 
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| [3943] | 178 | // remove any connections, that have this system within | 
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|  | 179 | tIterator<ParticleConnection>* tmpConIt = connectionList->getIterator(); | 
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| [5115] | 180 | ParticleConnection* tmpConnection = tmpConIt->firstElement(); | 
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| [5445] | 181 | while(tmpConnection != NULL) | 
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| [3943] | 182 | { | 
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|  | 183 | if (tmpConnection->system == system) | 
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| [4597] | 184 | this->breakConnection(tmpConnection); | 
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| [3943] | 185 | tmpConnection = tmpConIt->nextElement(); | 
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|  | 186 | } | 
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|  | 187 | delete tmpConIt; | 
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|  | 188 |  | 
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|  | 189 | // remove the System from the systemList. | 
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| [3935] | 190 | this->systemList->remove(system); | 
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|  | 191 | } | 
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|  | 192 |  | 
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| [3945] | 193 | /** | 
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| [4836] | 194 | *  removes an emitter from the emitterList and also from all Connections it is attached to. | 
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|  | 195 | * @param emitter the ParticleEmitter to remove. | 
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| [3945] | 196 | */ | 
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| [3935] | 197 | bool ParticleEngine::removeEmitter(ParticleEmitter* emitter) | 
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|  | 198 | { | 
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| [3943] | 199 | // remove any connections, that have this emitter within | 
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|  | 200 | tIterator<ParticleConnection>* tmpConIt = connectionList->getIterator(); | 
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| [5115] | 201 | ParticleConnection* tmpConnection = tmpConIt->firstElement(); | 
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| [5445] | 202 | while(tmpConnection != NULL) | 
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| [3943] | 203 | { | 
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|  | 204 | if (tmpConnection->emitter == emitter) | 
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| [4597] | 205 | this->breakConnection(tmpConnection); | 
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| [3943] | 206 | tmpConnection = tmpConIt->nextElement(); | 
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|  | 207 | } | 
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|  | 208 | delete tmpConIt; | 
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|  | 209 |  | 
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|  | 210 | // remove the emitter from the emitterList | 
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| [3935] | 211 | this->emitterList->remove(emitter); | 
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|  | 212 | } | 
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|  | 213 |  | 
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| [5447] | 214 |  | 
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| [3945] | 215 | /** | 
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| [4836] | 216 | *  removes a Connection between an Emitter and a System | 
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| [5447] | 217 | * @param connection the connection to remove | 
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|  | 218 | * | 
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|  | 219 | * \see bool ParticleEngine::breakConnection(ParticleEmitter* emitter, ParticleSystem* system) | 
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|  | 220 | */ | 
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|  | 221 | bool ParticleEngine::breakConnection(ParticleConnection* connection) | 
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|  | 222 | { | 
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|  | 223 | this->connectionList->remove(connection); | 
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|  | 224 | return true; | 
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|  | 225 | } | 
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|  | 226 |  | 
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|  | 227 | /** | 
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|  | 228 | *  removes a Connection between an Emitter and a System | 
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| [4836] | 229 | * @param emitter The emitter of the connection to remove | 
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|  | 230 | * @param system The system of the connection to remove | 
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|  | 231 | * @returns true, if the connection was broken, false if the conntection was not found | 
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| [5447] | 232 | * | 
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|  | 233 | * only if both system and emitter are in the connection the Connection will be broken | 
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| [3945] | 234 | */ | 
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| [3943] | 235 | bool ParticleEngine::breakConnection(ParticleEmitter* emitter, ParticleSystem* system) | 
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|  | 236 | { | 
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|  | 237 | // look, if we have already added this connection | 
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|  | 238 | tIterator<ParticleConnection>* tmpConIt = connectionList->getIterator(); | 
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| [5115] | 239 | ParticleConnection* tmpConnection = tmpConIt->firstElement(); | 
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| [3943] | 240 | while(tmpConnection) | 
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|  | 241 | { | 
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| [3945] | 242 | if (tmpConnection->emitter == emitter && tmpConnection->system == system) | 
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|  | 243 | { | 
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| [4597] | 244 | this->breakConnection(tmpConnection); | 
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|  | 245 | delete tmpConIt; | 
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|  | 246 | return true; | 
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| [3945] | 247 | } | 
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|  | 248 | tmpConnection = tmpConIt->nextElement(); | 
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| [3943] | 249 | } | 
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| [3945] | 250 | delete tmpConIt; | 
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|  | 251 | return false; | 
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| [3943] | 252 | } | 
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|  | 253 |  | 
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| [3945] | 254 | /** | 
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| [4836] | 255 | *  removes a Connection between an Emitter and a System | 
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| [5447] | 256 | * @param emitter The emitter of the connections to remove | 
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|  | 257 | * @returns the count of connections that were broken, 0 if no conntection was not found | 
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|  | 258 | */ | 
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|  | 259 | unsigned int ParticleEngine::breakConnections(ParticleEmitter* emitter) | 
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| [3943] | 260 | { | 
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| [5447] | 261 | unsigned int retVal = 0; | 
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|  | 262 | // look, if we have already added this connection | 
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|  | 263 | tIterator<ParticleConnection>* tmpConIt = connectionList->getIterator(); | 
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|  | 264 | ParticleConnection* tmpConnection = tmpConIt->firstElement(); | 
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|  | 265 | while(tmpConnection) | 
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|  | 266 | { | 
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|  | 267 | if (tmpConnection->emitter == emitter) | 
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|  | 268 | { | 
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|  | 269 | this->breakConnection(tmpConnection); | 
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|  | 270 | retVal++; | 
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|  | 271 | } | 
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|  | 272 | tmpConnection = tmpConIt->nextElement(); | 
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|  | 273 | } | 
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|  | 274 | delete tmpConIt; | 
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|  | 275 | return retVal; | 
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| [3943] | 276 | } | 
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|  | 277 |  | 
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|  | 278 |  | 
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| [3932] | 279 | /** | 
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| [5447] | 280 | *  removes a Connection between an Emitter and a System | 
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|  | 281 | * @param system The system of the connections to remove | 
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|  | 282 | * @returns the count of connections that were broken, 0 if no conntection was not found | 
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|  | 283 | */ | 
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|  | 284 | unsigned int ParticleEngine::breakConnections(ParticleSystem* system) | 
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|  | 285 | { | 
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|  | 286 | unsigned int retVal = 0; | 
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|  | 287 | // look, if we have already added this connection | 
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|  | 288 | tIterator<ParticleConnection>* tmpConIt = connectionList->getIterator(); | 
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|  | 289 | ParticleConnection* tmpConnection = tmpConIt->firstElement(); | 
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|  | 290 | while(tmpConnection) | 
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|  | 291 | { | 
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|  | 292 | if (tmpConnection->system == system) | 
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|  | 293 | { | 
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|  | 294 | this->breakConnection(tmpConnection); | 
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|  | 295 | retVal++; | 
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|  | 296 | } | 
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|  | 297 | tmpConnection = tmpConIt->nextElement(); | 
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|  | 298 | } | 
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|  | 299 | delete tmpConIt; | 
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|  | 300 | return retVal; | 
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|  | 301 | } | 
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|  | 302 |  | 
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|  | 303 | /** | 
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| [4836] | 304 | *  this function ticks all the ParticleSystems, so an animation will flow | 
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|  | 305 | * @param dt passed since last tick | 
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| [3931] | 306 | */ | 
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|  | 307 | void ParticleEngine::tick(float dt) | 
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|  | 308 | { | 
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| [4176] | 309 | // ticks all the ParticleSystems | 
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| [6612] | 310 | //   tIterator<ParticleSystem>* tmpIt = systemList->getIterator(); | 
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|  | 311 | //   ParticleSystem* tmpSys = tmpIt->firstElement(); | 
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|  | 312 | //   while(tmpSys) | 
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|  | 313 | //     { | 
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|  | 314 | //       tmpSys->tick(dt); | 
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|  | 315 | //       tmpSys = tmpIt->nextElement(); | 
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|  | 316 | //     } | 
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|  | 317 | //   delete tmpIt; | 
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| [4176] | 318 |  | 
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| [3945] | 319 | // add new Particles to each System connected to an Emitter. | 
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| [3932] | 320 | tIterator<ParticleConnection>* tmpConIt = connectionList->getIterator(); | 
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| [5115] | 321 | ParticleConnection* tmpConnection = tmpConIt->firstElement(); | 
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| [3932] | 322 | while(tmpConnection) | 
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|  | 323 | { | 
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|  | 324 | tmpConnection->emitter->tick(dt, tmpConnection->system); | 
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|  | 325 | tmpConnection = tmpConIt->nextElement(); | 
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|  | 326 | } | 
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|  | 327 | delete tmpConIt; | 
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| [3931] | 328 | } | 
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| [3932] | 329 |  | 
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| [3945] | 330 | /** | 
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| [4836] | 331 | *  draws all the systems and their Particles. | 
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| [3945] | 332 | */ | 
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| [4349] | 333 | void ParticleEngine::draw() const | 
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| [3932] | 334 | { | 
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| [6612] | 335 | /* | 
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| [3932] | 336 | tIterator<ParticleSystem>* tmpIt = systemList->getIterator(); | 
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| [5115] | 337 | ParticleSystem* tmpSys = tmpIt->firstElement(); | 
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| [3932] | 338 | while(tmpSys) | 
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|  | 339 | { | 
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| [4349] | 340 | tmpSys->draw(); | 
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| [3932] | 341 | tmpSys = tmpIt->nextElement(); | 
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|  | 342 | } | 
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| [6612] | 343 | delete tmpIt;*/ | 
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| [3932] | 344 |  | 
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|  | 345 | } | 
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| [3944] | 346 |  | 
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|  | 347 | /** | 
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| [4836] | 348 | * @param number the n-th system to return | 
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|  | 349 | * @returns the system called by number or NULL if not found | 
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| [4338] | 350 | */ | 
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|  | 351 | ParticleSystem* ParticleEngine::getSystemByNumber(unsigned int number) const | 
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|  | 352 | { | 
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|  | 353 | int count = 0; | 
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|  | 354 | tIterator<ParticleSystem>* tmpIt = systemList->getIterator(); | 
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| [5115] | 355 | ParticleSystem* tmpSys = tmpIt->firstElement(); | 
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| [4338] | 356 | while(tmpSys) | 
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|  | 357 | { | 
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|  | 358 | count++; | 
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|  | 359 | if ( count == number) | 
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| [4597] | 360 | { | 
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|  | 361 | delete tmpIt; | 
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|  | 362 | return tmpSys; | 
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|  | 363 | } | 
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| [4338] | 364 | tmpSys = tmpIt->nextElement(); | 
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|  | 365 | } | 
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|  | 366 | delete tmpIt; | 
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|  | 367 | return NULL; | 
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|  | 368 | } | 
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|  | 369 |  | 
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|  | 370 | /** | 
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| [4836] | 371 | * @param number the n-th emitter to return | 
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|  | 372 | * @returns the emitter called by number or NULL if not found | 
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| [4338] | 373 | */ | 
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|  | 374 | ParticleEmitter* ParticleEngine::getEmitterByNumber(unsigned int number) const | 
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|  | 375 | { | 
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|  | 376 | int count = 0; | 
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|  | 377 | tIterator<ParticleEmitter>* tmpIt = emitterList->getIterator(); | 
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| [5115] | 378 | ParticleEmitter* tmpEmit = tmpIt->firstElement(); | 
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| [4338] | 379 | while(tmpEmit) | 
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|  | 380 | { | 
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|  | 381 | count++; | 
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|  | 382 | if ( count == number) | 
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| [4597] | 383 | { | 
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|  | 384 | delete tmpIt; | 
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|  | 385 | return tmpEmit; | 
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|  | 386 | } | 
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| [4338] | 387 | tmpEmit = tmpIt->nextElement(); | 
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|  | 388 | } | 
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|  | 389 | delete tmpIt; | 
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|  | 390 | return NULL; | 
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|  | 391 | } | 
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|  | 392 |  | 
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|  | 393 | /** | 
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| [4836] | 394 | *  outputs some nice debug information | 
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| [3944] | 395 | */ | 
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| [4746] | 396 | void ParticleEngine::debug() | 
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| [3944] | 397 | { | 
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|  | 398 | PRINT(0)("+-----------------------------------+\n"); | 
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|  | 399 | PRINT(0)("+ PARTICLE-ENGINE DEBUG INFORMATION +\n"); | 
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|  | 400 | PRINT(0)("+-----------------------------------+\n"); | 
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|  | 401 | PRINT(0)(" Reference: %p\n", ParticleEngine::singletonRef); | 
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|  | 402 | PRINT(0)(" Count: Emitters: %d; Systems: %d, Connections: %d\n", | 
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| [4639] | 403 | this->emitterList->getSize(), this->systemList->getSize(), this->connectionList->getSize()); | 
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|  | 404 |  | 
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| [3944] | 405 | if (this->connectionList->getSize() > 0) | 
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| [4639] | 406 | { | 
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|  | 407 | PRINT(0)(" Connections:\n"); | 
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|  | 408 | PRINT(0)(" -----------------------------------\n"); | 
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|  | 409 |  | 
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|  | 410 | tIterator<ParticleConnection>* tmpConIt = connectionList->getIterator(); | 
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| [5115] | 411 | ParticleConnection* tmpConnection = tmpConIt->firstElement(); | 
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| [4639] | 412 | while(tmpConnection) | 
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| [3944] | 413 | { | 
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| [4639] | 414 | PRINT(0)(" Emitter '%s' emitts into System '%s'\n", tmpConnection->emitter->getName(), tmpConnection->system->getName()); | 
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|  | 415 | tmpConnection = tmpConIt->nextElement(); | 
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|  | 416 | } | 
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|  | 417 | delete tmpConIt; | 
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|  | 418 | } | 
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| [3944] | 419 |  | 
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|  | 420 | if (this->systemList->getSize() > 0) | 
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| [4639] | 421 | { | 
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|  | 422 | tIterator<ParticleSystem>* tmpIt = systemList->getIterator(); | 
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| [5115] | 423 | ParticleSystem* tmpSys = tmpIt->firstElement(); | 
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| [4639] | 424 | while(tmpSys) | 
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| [3944] | 425 | { | 
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| [4639] | 426 | tmpSys->debug(); | 
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|  | 427 | tmpSys = tmpIt->nextElement(); | 
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| [3944] | 428 | } | 
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| [4639] | 429 | delete tmpIt; | 
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|  | 430 | } | 
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|  | 431 | else | 
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|  | 432 | { | 
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|  | 433 | PRINT(0)("NO SYSTEMS\n"); | 
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|  | 434 | } | 
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|  | 435 | if (this->emitterList->getSize() > 0) | 
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|  | 436 | { | 
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|  | 437 | tIterator<ParticleEmitter>* tmpIt = emitterList->getIterator(); | 
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| [5115] | 438 | ParticleEmitter* tmpEmit = tmpIt->firstElement(); | 
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| [4639] | 439 | while(tmpEmit) | 
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|  | 440 | { | 
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|  | 441 | tmpEmit->debug(); | 
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|  | 442 | tmpEmit = tmpIt->nextElement(); | 
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|  | 443 | } | 
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|  | 444 | delete tmpIt; | 
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|  | 445 | } | 
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|  | 446 | else | 
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|  | 447 | { | 
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|  | 448 | PRINTF(0)("NO EMITTERS\n"); | 
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|  | 449 | } | 
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| [3944] | 450 |  | 
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|  | 451 | PRINT(0)("+--------------------------------PE-+\n"); | 
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|  | 452 |  | 
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|  | 453 | } | 
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| [5447] | 454 |  | 
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