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source: orxonox.OLD/trunk/src/lib/particles/dot_emitter.cc @ 6822

Last change on this file since 6822 was 6822, checked in by bensch, 18 years ago

trunk: ParticleEmitters now splitted into SubClasses.
Also fixed a little Boeg in the ClassID

File size: 2.3 KB
RevLine 
[4597]1/*
[3926]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
[3938]12   main-programmer: Benjamin Grauer
[3926]13   co-programmer: Patrick Boenzli
14*/
15
[5357]16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS
[3926]17
[6822]18#include "dot_emitter.h"
[3926]19
[3932]20#include "particle_system.h"
21
[4437]22#include "load_param.h"
[5652]23#include "factory.h"
[4381]24#include "debug.h"
25#include "stdlibincl.h"
26
[3926]27using namespace std;
28
29
[6822]30CREATE_FACTORY(DotEmitter, CL_DOT_EMITTER);
[4725]31
[3926]32/**
[4836]33 *  standard constructor
[3926]34*/
[6822]35DotEmitter::DotEmitter(const Vector& direction, float angle, float emissionRate,
36                       float velocity)
37  : ParticleEmitter(direction, angle, emissionRate, velocity)
[3926]38{
[4726]39  this->init();
[4437]40}
41
[4478]42/**
[6822]43 *  constructs and loads a DotEmitter from a XML-element
[4836]44 * @param root the XML-element to load from
[4478]45*/
[6822]46DotEmitter::DotEmitter(const TiXmlElement* root)
47  : ParticleEmitter()
[4437]48{
[4726]49  this->init();
[4338]50
[5445]51   if (root != NULL)
[4437]52     this->loadParams(root);
[3926]53}
54
55/**
[4836]56 *  standard destructor
[3926]57
[4496]58   removes the EmitterSystem from the ParticleEngine
[3926]59*/
[6822]60DotEmitter::~DotEmitter ()
[3935]61{
[6623]62  this->setSystem(NULL);
[3935]63}
[3929]64
[4478]65/**
[6623]66  @brief initializes default values of a ParitcleEmitter
[4726]67*/
[6822]68void DotEmitter::init()
[4726]69{
[6822]70  this->setClassID(CL_DOT_EMITTER, "DotEmitter");
[4726]71}
72
[6822]73void DotEmitter::emitParticles(unsigned int count) const
[4437]74{
[6822]75  Vector inheritVelocity = this->getVelocity() * this->inheritSpeed;
[3929]76
[6822]77  for (unsigned int i = 0; i < count; i++)
[3950]78  {
[6822]79    Vector randDir = Vector(rand()-RAND_MAX/2, rand()-RAND_MAX/2, rand()-RAND_MAX/2);
80    randDir.normalize();
81    randDir = (this->getAbsDir()*Quaternion(angle + randomAngle *((float)rand()/RAND_MAX -.5), randDir)).apply(this->direction);
82    Vector velocityV = randDir.getNormalized()*this->velocity + inheritVelocity;
[4597]83
[6822]84    // ROTATIONAL CALCULATION (this must not be done for all types of particles.)
85    randDir = Vector(rand()-RAND_MAX/2, rand()-RAND_MAX/2, rand()-RAND_MAX/2);
86    randDir.normalize();
87    Quaternion orient = Quaternion(M_PI, randDir);
88    Quaternion moment = Quaternion(this->momentum + this->momentumRandom, randDir);
[4176]89
[6822]90    this->getSystem()->addParticle(this->getAbsCoor(), velocityV, orient, moment);
[4176]91
[3950]92  }
[3932]93}
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