| 1 |  | 
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| 2 | /* | 
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| 3 |    orxonox - the future of 3D-vertical-scrollers | 
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| 4 |  | 
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| 5 |    Copyright (C) 2004 orx | 
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| 6 |  | 
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| 7 |    This program is free software; you can redistribute it and/or modify | 
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| 8 |    it under the terms of the GNU General Public License as published by | 
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| 9 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 10 |    any later version. | 
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| 11 |  | 
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| 12 | ### File Specific: | 
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| 13 |    main-programmer: Christoph Renner, David Hasenfratz | 
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| 14 |    co-programmer: | 
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| 15 | */ | 
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| 16 |  | 
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| 17 |  | 
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| 18 |  | 
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| 19 | /* this is for debug output. It just says, that all calls to PRINT() belong to the DEBUG_MODULE_NETWORK module | 
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| 20 |    For more information refere to https://www.orxonox.net/cgi-bin/trac.cgi/wiki/DebugOutput | 
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| 21 | */ | 
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| 22 | #define DEBUG_MODULE_NETWORK | 
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| 23 |  | 
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| 24 | #include "converter.h" | 
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| 25 |  | 
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| 26 | /* include your own header */ | 
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| 27 | #include "tcp_socket.h" | 
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| 28 |  | 
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| 29 | /* header for debug output */ | 
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| 30 | #include "debug.h" | 
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| 31 |  | 
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| 32 | /** | 
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| 33 |  * Default constructor | 
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| 34 |  */ | 
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| 35 | TcpSocket::TcpSocket() | 
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| 36 | { | 
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| 37 |   this->init(); | 
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| 38 | } | 
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| 39 |  | 
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| 40 | /** | 
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| 41 |  * Constructor to connect directly | 
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| 42 |  */ | 
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| 43 | TcpSocket::TcpSocket( std::string host, int port ) | 
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| 44 | { | 
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| 45 |   this->init(); | 
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| 46 |   connectToServer( host, port); | 
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| 47 | } | 
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| 48 |  | 
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| 49 |  | 
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| 50 | TcpSocket::TcpSocket( TCPsocket sock ) | 
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| 51 | { | 
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| 52 |   this->init(); | 
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| 53 |   this->tcpSocket = sock; | 
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| 54 |  | 
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| 55 |   readThread = SDL_CreateThread(thread_read, (void*)this); | 
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| 56 |   writeThread = SDL_CreateThread(thread_write, (void*)this); | 
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| 57 | } | 
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| 58 |  | 
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| 59 | void TcpSocket::init() | 
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| 60 | { | 
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| 61 |   /* set the class id for the base object */ | 
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| 62 |   this->setClassID(CL_NETWORK_SOCKET, "TcpSocket"); | 
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| 63 |  | 
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| 64 |   tcpSocket = NULL; | 
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| 65 |   incomingBufferLength = 0; | 
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| 66 |   outgoingBufferLength = 0; | 
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| 67 |  | 
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| 68 |   readThread = NULL; | 
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| 69 |   writeThread = NULL; | 
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| 70 |  | 
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| 71 |  | 
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| 72 |   thread_write_running = false; | 
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| 73 |   thread_read_running = false; | 
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| 74 |  | 
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| 75 |   incomingBufferMutex = SDL_CreateMutex(); | 
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| 76 |   outgoingBufferMutex = SDL_CreateMutex(); | 
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| 77 |  | 
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| 78 |  | 
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| 79 |   socketMutex = SDL_CreateMutex(); | 
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| 80 |   terminateThread = false; | 
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| 81 |  | 
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| 82 |   /* Init SDL_net */ | 
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| 83 |   //NOTE: do we need to call SDLNet_Init for all instances? | 
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| 84 |   if(SDLNet_Init()==-1) | 
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| 85 |   { | 
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| 86 |     PRINTF(1)("SDLNet_Init: %s\n", SDLNet_GetError()); | 
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| 87 |     return; | 
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| 88 |   } | 
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| 89 |   else | 
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| 90 |     PRINTF(5)("SDL_net initialized\n"); | 
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| 91 |  | 
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| 92 |   PRINTF(0)("TcpSocket created\n"); | 
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| 93 |  | 
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| 94 | } | 
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| 95 |  | 
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| 96 |  | 
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| 97 |  | 
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| 98 | /** | 
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| 99 |  * Default destructor | 
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| 100 |  * dont use this from outside: use destroy() instead!! | 
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| 101 |  */ | 
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| 102 | TcpSocket::~TcpSocket( ) | 
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| 103 | { | 
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| 104 |   this->terminateThread = true; | 
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| 105 |   /* Quit SDL_net */ | 
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| 106 |   // NOTE: what if other instances of TcpSocket running? | 
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| 107 |   SDLNet_Quit(); | 
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| 108 |   PRINTF(5)("SDL_net shutdown\n"); | 
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| 109 |  | 
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| 110 |   SDL_DestroyMutex(incomingBufferMutex); | 
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| 111 |   SDL_DestroyMutex(outgoingBufferMutex); | 
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| 112 |   SDL_DestroyMutex(socketMutex); | 
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| 113 |   SDL_DestroyMutex(threadTerminationMutex); | 
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| 114 | } | 
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| 115 |  | 
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| 116 | /** | 
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| 117 |  * This function establishes a TCP/UDP connection to a given server (function argument). | 
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| 118 |  * It is called by the NetworkStream. It creates a TCP/UDP socket for the connection. | 
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| 119 |  * @param ip | 
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| 120 |  */ | 
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| 121 | void TcpSocket::connectToServer( std::string host, int port) | 
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| 122 | { | 
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| 123 |   IPaddress ip; | 
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| 124 |    | 
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| 125 |   bOk = true;  | 
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| 126 |    | 
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| 127 |   if ( SDLNet_ResolveHost( &ip, host.c_str(), port ) != 0 ) | 
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| 128 |   { | 
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| 129 |     PRINTF(1)("could not resolve host %s\n", host.c_str() ); | 
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| 130 |     bOk = false; | 
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| 131 |     return; | 
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| 132 |   } | 
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| 133 |    | 
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| 134 |   //check if not already connected or listening | 
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| 135 |   if (tcpSocket) | 
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| 136 |   { | 
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| 137 |     PRINTF(1)("TcpSocket::listen: tcpSocket!=NULL! maybe you already called listen or connectToServer or did not call disconnectServer()!"); | 
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| 138 |   } | 
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| 139 |  | 
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| 140 |   /* Connect to the host and port contained in ip using a TCP connection. */ | 
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| 141 |   tcpSocket = SDLNet_TCP_Open(&ip); | 
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| 142 |   if(!tcpSocket) | 
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| 143 |   { | 
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| 144 |     PRINTF(1)("SDLNet_TCP_Open: %s\n", SDLNet_GetError()); | 
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| 145 |     return; | 
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| 146 |   } | 
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| 147 |  | 
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| 148 |   readThread = SDL_CreateThread(thread_read, (void*)this); | 
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| 149 |   writeThread = SDL_CreateThread(thread_write, (void*)this); | 
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| 150 | } | 
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| 151 |  | 
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| 152 |  | 
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| 153 | /** | 
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| 154 |  * DTears down a TCP/UDP connection. | 
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| 155 |  */ | 
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| 156 | void TcpSocket::disconnectServer( ) | 
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| 157 | { | 
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| 158 |   terminateThread = true; | 
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| 159 |   /* Close the connection */ | 
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| 160 |  | 
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| 161 |   SDL_mutexP(socketMutex); | 
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| 162 |   SDLNet_TCP_Close(tcpSocket); | 
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| 163 |   tcpSocket = NULL; | 
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| 164 |   SDL_mutexV(socketMutex); | 
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| 165 | } | 
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| 166 |  | 
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| 167 |  | 
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| 168 | /** | 
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| 169 |  * This function writes some bytes (data) to the network connection (if the connection is already | 
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| 170 |  * estabilhed) otherwise it just does nothing (silently discarding the data). And writes some | 
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| 171 |  * warnings | 
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| 172 |  * @param data: pointer to the data to send | 
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| 173 |  * @param length: n bytes to send | 
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| 174 |  * @return the number successfully written bytes | 
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| 175 |  */ | 
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| 176 | int TcpSocket::writeBytes(byte * data, int length) | 
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| 177 | { | 
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| 178 |   PRINTF(5)("TcpSocket::writeBytes()\n"); | 
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| 179 | #ifdef _USE_OUTGOING_BUFFER | 
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| 180 |  | 
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| 181 | #define min(a,b) (a<b)?a:b | 
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| 182 |   int nbytes = min(_OUTGOING_BUFFER_SIZE - outgoingBufferLength, length); | 
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| 183 | #undef min | 
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| 184 |  | 
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| 185 |   if (!tcpSocket || data==NULL || nbytes<=0) | 
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| 186 | { | 
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| 187 |   assert(_OUTGOING_BUFFER_SIZE - outgoingBufferLength > 0); | 
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| 188 |   return 0; | 
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| 189 | } | 
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| 190 |  | 
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| 191 |   SDL_mutexP(outgoingBufferMutex); | 
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| 192 |  | 
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| 193 |   memcpy(outgoingBuffer + outgoingBufferLength, data, nbytes); | 
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| 194 |   outgoingBufferLength += nbytes; | 
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| 195 |  | 
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| 196 |   SDL_mutexV(outgoingBufferMutex); | 
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| 197 |  | 
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| 198 |  | 
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| 199 |   return nbytes; | 
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| 200 | #else | 
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| 201 |   SDL_mutexP(socketMutex); | 
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| 202 |  | 
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| 203 |   if (!tcpSocket || data==NULL) | 
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| 204 |     return 0; | 
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| 205 |  | 
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| 206 |   int res = SDLNet_TCP_Send(tcpSocket, data, length); | 
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| 207 |  | 
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| 208 |   SDL_mutexV(socketMutex); | 
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| 209 |  | 
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| 210 |   if (res<length) | 
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| 211 |     PRINTF(1)("SDLNet_TCP_Send: %s\n", SDLNet_GetError()); | 
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| 212 |  | 
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| 213 |   return res; | 
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| 214 | #endif | 
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| 215 | } | 
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| 216 |  | 
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| 217 | /** | 
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| 218 |  * Reads in the bytes from the network interface and passes it to the NetworkStream. | 
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| 219 |  * This function must internaly be implemented/connected as a thread, since the read | 
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| 220 |  * functions of many network libraries are blocking an would therefore block the whole | 
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| 221 |  * program. | 
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| 222 |  * From outside, the thread shouldn't be accessible at all. | 
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| 223 |  * @param data: pointer to memory, big enough to store length bytes | 
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| 224 |  * @param length: n bytes to read | 
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| 225 |  * @return the number successfully read bytes. -1 on error. may be less than length! | 
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| 226 |  */ | 
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| 227 | int TcpSocket::readBytes(byte * data, int length) | 
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| 228 | { | 
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| 229 |   PRINTF(5)("TcpSocket::readBytes()\n"); | 
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| 230 |   if (data==NULL) | 
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| 231 |     return 0; | 
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| 232 |  | 
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| 233 |   int nbytes = (length<incomingBufferLength) ? length : incomingBufferLength; | 
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| 234 |  | 
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| 235 |  | 
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| 236 |   //printf("readBytes: nbytes = %d; length=%d; incomingBufferLength=%d\n", nbytes, length, incomingBufferLength); | 
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| 237 |  | 
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| 238 |   // just in case ... | 
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| 239 |   if (nbytes<0) | 
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| 240 |     return -1; | 
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| 241 |  | 
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| 242 |   if (nbytes==0) | 
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| 243 |     return 0; | 
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| 244 |  | 
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| 245 |   SDL_mutexP(incomingBufferMutex); | 
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| 246 |  | 
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| 247 |   memcpy(data, incomingBuffer, nbytes); | 
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| 248 |  | 
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| 249 |   //important: use memmove because the memory areas may overlap | 
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| 250 |   memmove(incomingBuffer, incomingBuffer+nbytes, incomingBufferLength-nbytes); | 
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| 251 |   incomingBufferLength -= nbytes; | 
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| 252 |  | 
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| 253 |   SDL_mutexV(incomingBufferMutex); | 
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| 254 |  | 
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| 255 |   return nbytes; | 
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| 256 | } | 
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| 257 |  | 
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| 258 | /** | 
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| 259 |  * Reads in the bytes form the network interface and passes it to the NetworkStream. | 
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| 260 |  * It only reads the bytes if there are enough bytes in our buffer. | 
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| 261 |  * @param data: pointer to memory, big enough to store length bytes | 
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| 262 |  * @param length: n bytes to read | 
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| 263 |  * @return the number successfully read bytes. -1 on error. 0 if there are not enough bytes in our buffer. | 
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| 264 |  */ | 
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| 265 | int TcpSocket::readBlock(byte * data, int length) | 
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| 266 | { | 
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| 267 |   printf("TcpSocket: got %i bytes, NetworkStream requested %i bytes\n", this->incomingBufferLength, length); | 
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| 268 |   if (incomingBufferLength >= length) | 
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| 269 |     return readBytes(data, length); | 
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| 270 |   else return 0; | 
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| 271 | } | 
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| 272 |  | 
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| 273 |  | 
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| 274 | /** | 
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| 275 |  * used to create a thread to read from socket | 
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| 276 |  * @param data: pointer to TcpSocket | 
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| 277 |  */ | 
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| 278 | int TcpSocket::thread_read( void * data ) | 
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| 279 | { | 
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| 280 |   int nbytesread = 0; | 
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| 281 |   int nbytestoread = 0; | 
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| 282 |   char buffer[_LOCAL_BUFFER_SIZE]; | 
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| 283 |   TcpSocket * self = (TcpSocket*)data; | 
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| 284 |  | 
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| 285 |   self->thread_read_running = true; | 
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| 286 |  | 
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| 287 |   while (!self->terminateThread) | 
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| 288 |   { | 
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| 289 | #define min(a,b) (a<b)?a:b | 
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| 290 |     nbytestoread = min(_INCOMING_BUFFER_SIZE - self->incomingBufferLength, _LOCAL_BUFFER_SIZE); | 
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| 291 | #undef min | 
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| 292 |  | 
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| 293 |     //if buffer is full | 
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| 294 |     if (nbytestoread<=0 || !self->tcpSocket) | 
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| 295 | { | 
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| 296 |   SDL_Delay(_MSECONDS_SLEEP_FULL_BUFFER); | 
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| 297 |   continue; | 
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| 298 | } | 
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| 299 |  | 
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| 300 |     nbytesread = SDLNet_TCP_Recv(self->tcpSocket, buffer, nbytestoread); | 
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| 301 |  | 
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| 302 |     SDL_mutexP(self->incomingBufferMutex); | 
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| 303 |  | 
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| 304 |     if (nbytesread<=0) | 
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| 305 | { | 
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| 306 |   if (nbytesread<0) | 
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| 307 |     printf("SDLNet_TCP_Recv: %s\n", SDLNet_GetError()); | 
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| 308 |  | 
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| 309 |   SDL_mutexP(self->socketMutex); | 
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| 310 |  | 
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| 311 |   SDLNet_TCP_Close(self->tcpSocket); | 
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| 312 |   self->tcpSocket = NULL; | 
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| 313 |  | 
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| 314 |   SDL_mutexV(self->socketMutex); | 
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| 315 |   SDL_mutexV(self->incomingBufferMutex); | 
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| 316 |   continue; | 
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| 317 | } | 
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| 318 |  | 
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| 319 |     //printf("thread_read: nbytesread=%d\n", nbytesread); | 
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| 320 |  | 
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| 321 |     memcpy(self->incomingBuffer+self->incomingBufferLength, buffer, nbytesread); | 
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| 322 |     self->incomingBufferLength += nbytesread; | 
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| 323 |  | 
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| 324 |     SDL_mutexV(self->incomingBufferMutex); | 
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| 325 |   } | 
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| 326 |  | 
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| 327 |   SDL_mutexP(self->threadTerminationMutex); | 
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| 328 |   self->thread_read_running = false; | 
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| 329 |  | 
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| 330 |   if ( !self->thread_write_running ) | 
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| 331 | { | 
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| 332 |     //delete self; | 
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| 333 |   SDL_mutexV(self->threadTerminationMutex); | 
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| 334 | } | 
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| 335 |   else | 
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| 336 | { | 
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| 337 |   SDL_mutexV(self->threadTerminationMutex); | 
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| 338 | } | 
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| 339 |  | 
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| 340 |  | 
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| 341 | #ifdef DONTEXITTHREADS | 
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| 342 |   while ( true ) | 
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| 343 | { | 
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| 344 |   SDL_Delay(1000); | 
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| 345 | } | 
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| 346 | #endif | 
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| 347 |    | 
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| 348 |   PRINTF(0)("QUIT READ THREAD\n"); | 
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| 349 |    | 
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| 350 |   return 0; | 
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| 351 | } | 
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| 352 |  | 
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| 353 | int TcpSocket::thread_write( void * data ) | 
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| 354 | { | 
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| 355 |   int nbyteswrite = 0; | 
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| 356 |   int nbytestowrite = 0; | 
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| 357 |   char buffer[_LOCAL_BUFFER_SIZE]; | 
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| 358 |   TcpSocket * self = (TcpSocket*)data; | 
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| 359 |  | 
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| 360 |   self->thread_write_running = true; | 
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| 361 |  | 
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| 362 |   while (!self->terminateThread) | 
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| 363 |   { | 
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| 364 | #define min(a,b) (a<b)?a:b | 
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| 365 |     nbytestowrite = min(self->outgoingBufferLength, _LOCAL_BUFFER_SIZE); | 
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| 366 | #undef min | 
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| 367 |  | 
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| 368 | //     printf("thread_write nbytes=%d listening=%d\n", nbytestowrite, (int)self->_isListening); | 
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| 369 |  | 
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| 370 |     //if buffer is full | 
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| 371 |     if (nbytestowrite<=0 || !self->tcpSocket) | 
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| 372 | { | 
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| 373 |   SDL_Delay(_MSECONDS_SLEEP_EMPTY_BUFFER); | 
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| 374 |   continue; | 
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| 375 | } | 
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| 376 |  | 
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| 377 |     SDL_mutexP(self->outgoingBufferMutex); | 
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| 378 |  | 
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| 379 |     //printf("a\n"); | 
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| 380 |  | 
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| 381 |     memcpy(buffer, self->outgoingBuffer, nbytestowrite); | 
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| 382 |     self->outgoingBufferLength -= nbytestowrite; | 
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| 383 |     memmove(self->outgoingBuffer, self->outgoingBuffer+nbytestowrite, self->outgoingBufferLength); | 
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| 384 |  | 
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| 385 |     SDL_mutexV(self->outgoingBufferMutex); | 
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| 386 |  | 
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| 387 |     nbyteswrite = SDLNet_TCP_Send(self->tcpSocket, buffer, nbytestowrite); | 
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| 388 |  | 
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| 389 |     if (nbyteswrite<=0) | 
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| 390 | { | 
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| 391 |   printf("SDLNet_TCP_Recv: %s\n", SDLNet_GetError()); | 
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| 392 |  | 
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| 393 |   SDL_mutexP(self->socketMutex); | 
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| 394 |  | 
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| 395 |   SDLNet_TCP_Close(self->tcpSocket); | 
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| 396 |   self->tcpSocket = NULL; | 
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| 397 |  | 
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| 398 |   SDL_mutexV(self->socketMutex); | 
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| 399 |   continue; | 
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| 400 | } | 
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| 401 |  | 
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| 402 |   } | 
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| 403 |  | 
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| 404 |   SDL_mutexP(self->threadTerminationMutex); | 
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| 405 |   self->thread_write_running = false; | 
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| 406 |  | 
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| 407 |   if ( !self->thread_read_running ) | 
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| 408 | { | 
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| 409 |     //delete self; | 
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| 410 |   SDL_mutexV(self->threadTerminationMutex); | 
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| 411 | } | 
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| 412 |   else | 
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| 413 | { | 
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| 414 |   SDL_mutexV(self->threadTerminationMutex); | 
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| 415 | } | 
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| 416 |  | 
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| 417 | #ifdef DONTEXITTHREADS | 
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| 418 |   while ( true ) | 
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| 419 | { | 
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| 420 |   SDL_Delay(1000); | 
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| 421 | } | 
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| 422 | #endif | 
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| 423 |  | 
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| 424 |   PRINTF(0)("QUIT WRITE THREAD\n"); | 
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| 425 |  | 
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| 426 |   return 0; | 
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| 427 |    | 
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| 428 | } | 
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| 429 |  | 
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| 430 | bool TcpSocket::writePacket( byte * data, int length ) | 
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| 431 | { | 
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| 432 |   PRINTF(5)("TcpSocket::writePacket() size=%d\n", length); | 
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| 433 |  | 
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| 434 |   if ( length > 1024 ) | 
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| 435 |     PRINTF(2)("WARNING SENDING BIG PACKET SIZE = %d\n", length); | 
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| 436 |  | 
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| 437 |   byte blen[INTSIZE]; | 
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| 438 |  | 
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| 439 |   Converter::intToByteArray( length, blen, INTSIZE ); | 
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| 440 |  | 
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| 441 |   writeBytes(blen, INTSIZE); | 
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| 442 |   writeBytes(data, length); | 
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| 443 | } | 
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| 444 |  | 
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| 445 | int TcpSocket::readPacket( byte * data, int maxLength ) | 
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| 446 | { | 
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| 447 |   PRINTF(5)("TcpSocket::readPacket()\n"); | 
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| 448 |   if (incomingBufferLength<INTSIZE) | 
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| 449 |   { | 
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| 450 |     return 0; | 
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| 451 |   } | 
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| 452 |  | 
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| 453 |   int blen; | 
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| 454 |   Converter::byteArrayToInt( incomingBuffer, &blen ); | 
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| 455 |  | 
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| 456 |   if (blen>maxLength) | 
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| 457 |   { | 
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| 458 |     PRINTF(1)("Buffersize is too small (%d) for packet (%d).\n", maxLength, blen); | 
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| 459 |     assert(false); | 
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| 460 |     return 0; | 
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| 461 |   } | 
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| 462 |  | 
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| 463 |   if (blen>incomingBufferLength) | 
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| 464 |   { | 
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| 465 |     return 0; | 
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| 466 |   } | 
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| 467 |  | 
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| 468 |   byte t[INTSIZE]; | 
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| 469 |   readBytes(t, INTSIZE); | 
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| 470 |   int res = readBytes(data, blen); | 
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| 471 |  | 
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| 472 |   if (res!=blen) | 
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| 473 |     return -1; | 
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| 474 |   else | 
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| 475 |     return blen; | 
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| 476 |  | 
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| 477 | } | 
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| 478 |  | 
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| 479 |  | 
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