| [7541] | 1 |  | 
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| [7540] | 2 | /* | 
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 | 3 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 4 |  | 
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 | 5 |    Copyright (C) 2004 orx | 
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 | 6 |  | 
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 | 7 |    This program is free software; you can redistribute it and/or modify | 
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 | 8 |    it under the terms of the GNU General Public License as published by | 
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 | 9 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 10 |    any later version. | 
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 | 11 |  | 
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 | 12 | ### File Specific: | 
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| [7541] | 13 |    main-programmer: Christoph Renner, David Hasenfratz | 
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| [7540] | 14 |    co-programmer: | 
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 | 15 | */ | 
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 | 16 |  | 
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| [7541] | 17 |  | 
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 | 18 |  | 
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 | 19 | /* this is for debug output. It just says, that all calls to PRINT() belong to the DEBUG_MODULE_NETWORK module | 
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 | 20 |    For more information refere to https://www.orxonox.net/cgi-bin/trac.cgi/wiki/DebugOutput | 
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 | 21 | */ | 
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 | 22 | #define DEBUG_MODULE_NETWORK | 
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 | 23 |  | 
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 | 24 | #include "converter.h" | 
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 | 25 |  | 
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 | 26 | /* include your own header */ | 
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| [7540] | 27 | #include "tcp_socket.h" | 
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 | 28 |  | 
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| [7541] | 29 | /* header for debug output */ | 
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 | 30 | #include "debug.h" | 
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 | 31 |  | 
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| [9869] | 32 | ObjectListDefinition(TcpSocket); | 
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| [7540] | 33 | /** | 
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| [7541] | 34 |  * Default constructor | 
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| [7540] | 35 |  */ | 
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| [7541] | 36 | TcpSocket::TcpSocket() | 
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| [7540] | 37 | { | 
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| [7541] | 38 |   this->init(); | 
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 | 39 | } | 
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| [7540] | 40 |  | 
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 | 41 | /** | 
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| [7541] | 42 |  * Constructor to connect directly | 
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| [7540] | 43 |  */ | 
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| [7541] | 44 | TcpSocket::TcpSocket( std::string host, int port ) | 
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| [7540] | 45 | { | 
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| [7541] | 46 |   this->init(); | 
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 | 47 |   connectToServer( host, port); | 
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| [7540] | 48 | } | 
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 | 49 |  | 
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| [7541] | 50 |  | 
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 | 51 | TcpSocket::TcpSocket( TCPsocket sock ) | 
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 | 52 | { | 
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 | 53 |   this->init(); | 
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 | 54 |   this->tcpSocket = sock; | 
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 | 55 |  | 
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 | 56 |   readThread = SDL_CreateThread(thread_read, (void*)this); | 
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 | 57 |   writeThread = SDL_CreateThread(thread_write, (void*)this); | 
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 | 58 | } | 
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 | 59 |  | 
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 | 60 | void TcpSocket::init() | 
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 | 61 | { | 
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 | 62 |   /* set the class id for the base object */ | 
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| [9869] | 63 |   this->registerObject(this, TcpSocket::_objectList); | 
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| [7541] | 64 |  | 
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 | 65 |   tcpSocket = NULL; | 
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 | 66 |   incomingBufferLength = 0; | 
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 | 67 |   outgoingBufferLength = 0; | 
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 | 68 |  | 
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 | 69 |   readThread = NULL; | 
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 | 70 |   writeThread = NULL; | 
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 | 71 |  | 
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 | 72 |  | 
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 | 73 |   thread_write_running = false; | 
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 | 74 |   thread_read_running = false; | 
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 | 75 |  | 
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 | 76 |   incomingBufferMutex = SDL_CreateMutex(); | 
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 | 77 |   outgoingBufferMutex = SDL_CreateMutex(); | 
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 | 78 |  | 
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 | 79 |  | 
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 | 80 |   socketMutex = SDL_CreateMutex(); | 
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 | 81 |   terminateThread = false; | 
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 | 82 |  | 
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 | 83 |   /* Init SDL_net */ | 
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 | 84 |   //NOTE: do we need to call SDLNet_Init for all instances? | 
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 | 85 |   if(SDLNet_Init()==-1) | 
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 | 86 |   { | 
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 | 87 |     PRINTF(1)("SDLNet_Init: %s\n", SDLNet_GetError()); | 
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 | 88 |     return; | 
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 | 89 |   } | 
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 | 90 |   else | 
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 | 91 |     PRINTF(5)("SDL_net initialized\n"); | 
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 | 92 |  | 
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 | 93 |   PRINTF(0)("TcpSocket created\n"); | 
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 | 94 |  | 
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 | 95 | } | 
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 | 96 |  | 
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 | 97 |  | 
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 | 98 |  | 
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| [7540] | 99 | /** | 
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| [7541] | 100 |  * Default destructor | 
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 | 101 |  * dont use this from outside: use destroy() instead!! | 
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| [7540] | 102 |  */ | 
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 | 103 | TcpSocket::~TcpSocket( ) | 
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 | 104 | { | 
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| [7541] | 105 |   this->terminateThread = true; | 
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 | 106 |   /* Quit SDL_net */ | 
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 | 107 |   // NOTE: what if other instances of TcpSocket running? | 
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 | 108 |   SDLNet_Quit(); | 
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 | 109 |   PRINTF(5)("SDL_net shutdown\n"); | 
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 | 110 |  | 
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 | 111 |   SDL_DestroyMutex(incomingBufferMutex); | 
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 | 112 |   SDL_DestroyMutex(outgoingBufferMutex); | 
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 | 113 |   SDL_DestroyMutex(socketMutex); | 
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 | 114 |   SDL_DestroyMutex(threadTerminationMutex); | 
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| [7540] | 115 | } | 
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| [7541] | 116 |  | 
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| [7540] | 117 | /** | 
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| [7541] | 118 |  * This function establishes a TCP/UDP connection to a given server (function argument). | 
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 | 119 |  * It is called by the NetworkStream. It creates a TCP/UDP socket for the connection. | 
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 | 120 |  * @param ip | 
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| [7540] | 121 |  */ | 
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| [7541] | 122 | void TcpSocket::connectToServer( std::string host, int port) | 
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| [7540] | 123 | { | 
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| [7541] | 124 |   IPaddress ip; | 
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| [9869] | 125 |  | 
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 | 126 |   bOk = true; | 
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 | 127 |  | 
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| [7541] | 128 |   if ( SDLNet_ResolveHost( &ip, host.c_str(), port ) != 0 ) | 
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 | 129 |   { | 
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 | 130 |     PRINTF(1)("could not resolve host %s\n", host.c_str() ); | 
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 | 131 |     bOk = false; | 
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 | 132 |     return; | 
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 | 133 |   } | 
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| [9869] | 134 |  | 
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| [7541] | 135 |   //check if not already connected or listening | 
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 | 136 |   if (tcpSocket) | 
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 | 137 |   { | 
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 | 138 |     PRINTF(1)("TcpSocket::listen: tcpSocket!=NULL! maybe you already called listen or connectToServer or did not call disconnectServer()!"); | 
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 | 139 |   } | 
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 | 140 |  | 
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 | 141 |   /* Connect to the host and port contained in ip using a TCP connection. */ | 
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 | 142 |   tcpSocket = SDLNet_TCP_Open(&ip); | 
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 | 143 |   if(!tcpSocket) | 
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 | 144 |   { | 
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 | 145 |     PRINTF(1)("SDLNet_TCP_Open: %s\n", SDLNet_GetError()); | 
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 | 146 |     return; | 
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 | 147 |   } | 
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 | 148 |  | 
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 | 149 |   readThread = SDL_CreateThread(thread_read, (void*)this); | 
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 | 150 |   writeThread = SDL_CreateThread(thread_write, (void*)this); | 
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| [7540] | 151 | } | 
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 | 152 |  | 
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| [7541] | 153 |  | 
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| [7540] | 154 | /** | 
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| [7541] | 155 |  * DTears down a TCP/UDP connection. | 
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| [7540] | 156 |  */ | 
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| [7541] | 157 | void TcpSocket::disconnectServer( ) | 
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| [7540] | 158 | { | 
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| [7541] | 159 |   terminateThread = true; | 
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 | 160 |   /* Close the connection */ | 
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 | 161 |  | 
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 | 162 |   SDL_mutexP(socketMutex); | 
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 | 163 |   SDLNet_TCP_Close(tcpSocket); | 
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 | 164 |   tcpSocket = NULL; | 
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 | 165 |   SDL_mutexV(socketMutex); | 
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| [7540] | 166 | } | 
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 | 167 |  | 
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| [7541] | 168 |  | 
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| [7540] | 169 | /** | 
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| [7541] | 170 |  * This function writes some bytes (data) to the network connection (if the connection is already | 
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 | 171 |  * estabilhed) otherwise it just does nothing (silently discarding the data). And writes some | 
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 | 172 |  * warnings | 
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 | 173 |  * @param data: pointer to the data to send | 
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 | 174 |  * @param length: n bytes to send | 
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 | 175 |  * @return the number successfully written bytes | 
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| [7540] | 176 |  */ | 
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| [7541] | 177 | int TcpSocket::writeBytes(byte * data, int length) | 
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| [7540] | 178 | { | 
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| [7541] | 179 |   PRINTF(5)("TcpSocket::writeBytes()\n"); | 
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 | 180 | #ifdef _USE_OUTGOING_BUFFER | 
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 | 181 |  | 
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 | 182 | #define min(a,b) (a<b)?a:b | 
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 | 183 |   int nbytes = min(_OUTGOING_BUFFER_SIZE - outgoingBufferLength, length); | 
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 | 184 | #undef min | 
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 | 185 |  | 
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 | 186 |   if (!tcpSocket || data==NULL || nbytes<=0) | 
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 | 187 | { | 
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 | 188 |   assert(_OUTGOING_BUFFER_SIZE - outgoingBufferLength > 0); | 
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 | 189 |   return 0; | 
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| [7540] | 190 | } | 
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 | 191 |  | 
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| [7541] | 192 |   SDL_mutexP(outgoingBufferMutex); | 
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 | 193 |  | 
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 | 194 |   memcpy(outgoingBuffer + outgoingBufferLength, data, nbytes); | 
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 | 195 |   outgoingBufferLength += nbytes; | 
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 | 196 |  | 
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 | 197 |   SDL_mutexV(outgoingBufferMutex); | 
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 | 198 |  | 
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 | 199 |  | 
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 | 200 |   return nbytes; | 
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 | 201 | #else | 
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 | 202 |   SDL_mutexP(socketMutex); | 
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 | 203 |  | 
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 | 204 |   if (!tcpSocket || data==NULL) | 
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 | 205 |     return 0; | 
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 | 206 |  | 
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 | 207 |   int res = SDLNet_TCP_Send(tcpSocket, data, length); | 
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 | 208 |  | 
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 | 209 |   SDL_mutexV(socketMutex); | 
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 | 210 |  | 
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 | 211 |   if (res<length) | 
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 | 212 |     PRINTF(1)("SDLNet_TCP_Send: %s\n", SDLNet_GetError()); | 
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 | 213 |  | 
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 | 214 |   return res; | 
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 | 215 | #endif | 
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 | 216 | } | 
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 | 217 |  | 
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| [7540] | 218 | /** | 
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| [7541] | 219 |  * Reads in the bytes from the network interface and passes it to the NetworkStream. | 
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 | 220 |  * This function must internaly be implemented/connected as a thread, since the read | 
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 | 221 |  * functions of many network libraries are blocking an would therefore block the whole | 
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 | 222 |  * program. | 
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 | 223 |  * From outside, the thread shouldn't be accessible at all. | 
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 | 224 |  * @param data: pointer to memory, big enough to store length bytes | 
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 | 225 |  * @param length: n bytes to read | 
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 | 226 |  * @return the number successfully read bytes. -1 on error. may be less than length! | 
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| [7540] | 227 |  */ | 
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| [7541] | 228 | int TcpSocket::readBytes(byte * data, int length) | 
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| [7540] | 229 | { | 
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| [7541] | 230 |   PRINTF(5)("TcpSocket::readBytes()\n"); | 
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 | 231 |   if (data==NULL) | 
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 | 232 |     return 0; | 
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 | 233 |  | 
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 | 234 |   int nbytes = (length<incomingBufferLength) ? length : incomingBufferLength; | 
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 | 235 |  | 
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 | 236 |  | 
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 | 237 |   //printf("readBytes: nbytes = %d; length=%d; incomingBufferLength=%d\n", nbytes, length, incomingBufferLength); | 
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 | 238 |  | 
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 | 239 |   // just in case ... | 
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 | 240 |   if (nbytes<0) | 
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 | 241 |     return -1; | 
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 | 242 |  | 
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 | 243 |   if (nbytes==0) | 
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 | 244 |     return 0; | 
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 | 245 |  | 
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 | 246 |   SDL_mutexP(incomingBufferMutex); | 
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 | 247 |  | 
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 | 248 |   memcpy(data, incomingBuffer, nbytes); | 
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 | 249 |  | 
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 | 250 |   //important: use memmove because the memory areas may overlap | 
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 | 251 |   memmove(incomingBuffer, incomingBuffer+nbytes, incomingBufferLength-nbytes); | 
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 | 252 |   incomingBufferLength -= nbytes; | 
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 | 253 |  | 
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 | 254 |   SDL_mutexV(incomingBufferMutex); | 
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 | 255 |  | 
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 | 256 |   return nbytes; | 
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| [7540] | 257 | } | 
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 | 258 |  | 
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| [7541] | 259 | /** | 
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 | 260 |  * Reads in the bytes form the network interface and passes it to the NetworkStream. | 
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 | 261 |  * It only reads the bytes if there are enough bytes in our buffer. | 
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 | 262 |  * @param data: pointer to memory, big enough to store length bytes | 
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 | 263 |  * @param length: n bytes to read | 
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 | 264 |  * @return the number successfully read bytes. -1 on error. 0 if there are not enough bytes in our buffer. | 
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 | 265 |  */ | 
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 | 266 | int TcpSocket::readBlock(byte * data, int length) | 
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 | 267 | { | 
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 | 268 |   printf("TcpSocket: got %i bytes, NetworkStream requested %i bytes\n", this->incomingBufferLength, length); | 
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 | 269 |   if (incomingBufferLength >= length) | 
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 | 270 |     return readBytes(data, length); | 
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 | 271 |   else return 0; | 
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 | 272 | } | 
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 | 273 |  | 
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 | 274 |  | 
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 | 275 | /** | 
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 | 276 |  * used to create a thread to read from socket | 
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 | 277 |  * @param data: pointer to TcpSocket | 
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 | 278 |  */ | 
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 | 279 | int TcpSocket::thread_read( void * data ) | 
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 | 280 | { | 
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 | 281 |   int nbytesread = 0; | 
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 | 282 |   int nbytestoread = 0; | 
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 | 283 |   char buffer[_LOCAL_BUFFER_SIZE]; | 
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 | 284 |   TcpSocket * self = (TcpSocket*)data; | 
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 | 285 |  | 
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 | 286 |   self->thread_read_running = true; | 
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 | 287 |  | 
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 | 288 |   while (!self->terminateThread) | 
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 | 289 |   { | 
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 | 290 | #define min(a,b) (a<b)?a:b | 
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 | 291 |     nbytestoread = min(_INCOMING_BUFFER_SIZE - self->incomingBufferLength, _LOCAL_BUFFER_SIZE); | 
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 | 292 | #undef min | 
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 | 293 |  | 
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 | 294 |     //if buffer is full | 
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 | 295 |     if (nbytestoread<=0 || !self->tcpSocket) | 
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 | 296 | { | 
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 | 297 |   SDL_Delay(_MSECONDS_SLEEP_FULL_BUFFER); | 
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 | 298 |   continue; | 
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 | 299 | } | 
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 | 300 |  | 
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 | 301 |     nbytesread = SDLNet_TCP_Recv(self->tcpSocket, buffer, nbytestoread); | 
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 | 302 |  | 
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 | 303 |     SDL_mutexP(self->incomingBufferMutex); | 
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 | 304 |  | 
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 | 305 |     if (nbytesread<=0) | 
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 | 306 | { | 
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 | 307 |   if (nbytesread<0) | 
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 | 308 |     printf("SDLNet_TCP_Recv: %s\n", SDLNet_GetError()); | 
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 | 309 |  | 
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 | 310 |   SDL_mutexP(self->socketMutex); | 
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 | 311 |  | 
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 | 312 |   SDLNet_TCP_Close(self->tcpSocket); | 
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 | 313 |   self->tcpSocket = NULL; | 
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 | 314 |  | 
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 | 315 |   SDL_mutexV(self->socketMutex); | 
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 | 316 |   SDL_mutexV(self->incomingBufferMutex); | 
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 | 317 |   continue; | 
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 | 318 | } | 
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 | 319 |  | 
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 | 320 |     //printf("thread_read: nbytesread=%d\n", nbytesread); | 
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 | 321 |  | 
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 | 322 |     memcpy(self->incomingBuffer+self->incomingBufferLength, buffer, nbytesread); | 
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 | 323 |     self->incomingBufferLength += nbytesread; | 
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 | 324 |  | 
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 | 325 |     SDL_mutexV(self->incomingBufferMutex); | 
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 | 326 |   } | 
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 | 327 |  | 
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 | 328 |   SDL_mutexP(self->threadTerminationMutex); | 
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 | 329 |   self->thread_read_running = false; | 
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 | 330 |  | 
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 | 331 |   if ( !self->thread_write_running ) | 
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 | 332 | { | 
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 | 333 |     //delete self; | 
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 | 334 |   SDL_mutexV(self->threadTerminationMutex); | 
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 | 335 | } | 
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 | 336 |   else | 
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 | 337 | { | 
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 | 338 |   SDL_mutexV(self->threadTerminationMutex); | 
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 | 339 | } | 
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 | 340 |  | 
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 | 341 |  | 
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 | 342 | #ifdef DONTEXITTHREADS | 
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 | 343 |   while ( true ) | 
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 | 344 | { | 
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 | 345 |   SDL_Delay(1000); | 
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 | 346 | } | 
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 | 347 | #endif | 
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| [9869] | 348 |  | 
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| [7541] | 349 |   PRINTF(0)("QUIT READ THREAD\n"); | 
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| [9869] | 350 |  | 
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| [7541] | 351 |   return 0; | 
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 | 352 | } | 
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 | 353 |  | 
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 | 354 | int TcpSocket::thread_write( void * data ) | 
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 | 355 | { | 
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 | 356 |   int nbyteswrite = 0; | 
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 | 357 |   int nbytestowrite = 0; | 
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 | 358 |   char buffer[_LOCAL_BUFFER_SIZE]; | 
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 | 359 |   TcpSocket * self = (TcpSocket*)data; | 
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 | 360 |  | 
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 | 361 |   self->thread_write_running = true; | 
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 | 362 |  | 
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 | 363 |   while (!self->terminateThread) | 
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 | 364 |   { | 
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 | 365 | #define min(a,b) (a<b)?a:b | 
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 | 366 |     nbytestowrite = min(self->outgoingBufferLength, _LOCAL_BUFFER_SIZE); | 
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 | 367 | #undef min | 
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 | 368 |  | 
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 | 369 | //     printf("thread_write nbytes=%d listening=%d\n", nbytestowrite, (int)self->_isListening); | 
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 | 370 |  | 
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 | 371 |     //if buffer is full | 
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 | 372 |     if (nbytestowrite<=0 || !self->tcpSocket) | 
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 | 373 | { | 
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 | 374 |   SDL_Delay(_MSECONDS_SLEEP_EMPTY_BUFFER); | 
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 | 375 |   continue; | 
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 | 376 | } | 
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 | 377 |  | 
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 | 378 |     SDL_mutexP(self->outgoingBufferMutex); | 
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 | 379 |  | 
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 | 380 |     //printf("a\n"); | 
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 | 381 |  | 
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 | 382 |     memcpy(buffer, self->outgoingBuffer, nbytestowrite); | 
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 | 383 |     self->outgoingBufferLength -= nbytestowrite; | 
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 | 384 |     memmove(self->outgoingBuffer, self->outgoingBuffer+nbytestowrite, self->outgoingBufferLength); | 
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 | 385 |  | 
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 | 386 |     SDL_mutexV(self->outgoingBufferMutex); | 
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 | 387 |  | 
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 | 388 |     nbyteswrite = SDLNet_TCP_Send(self->tcpSocket, buffer, nbytestowrite); | 
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 | 389 |  | 
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 | 390 |     if (nbyteswrite<=0) | 
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 | 391 | { | 
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 | 392 |   printf("SDLNet_TCP_Recv: %s\n", SDLNet_GetError()); | 
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 | 393 |  | 
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 | 394 |   SDL_mutexP(self->socketMutex); | 
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 | 395 |  | 
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 | 396 |   SDLNet_TCP_Close(self->tcpSocket); | 
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 | 397 |   self->tcpSocket = NULL; | 
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 | 398 |  | 
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 | 399 |   SDL_mutexV(self->socketMutex); | 
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 | 400 |   continue; | 
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 | 401 | } | 
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 | 402 |  | 
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 | 403 |   } | 
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 | 404 |  | 
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 | 405 |   SDL_mutexP(self->threadTerminationMutex); | 
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 | 406 |   self->thread_write_running = false; | 
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 | 407 |  | 
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 | 408 |   if ( !self->thread_read_running ) | 
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 | 409 | { | 
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 | 410 |     //delete self; | 
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 | 411 |   SDL_mutexV(self->threadTerminationMutex); | 
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 | 412 | } | 
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 | 413 |   else | 
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 | 414 | { | 
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 | 415 |   SDL_mutexV(self->threadTerminationMutex); | 
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 | 416 | } | 
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 | 417 |  | 
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 | 418 | #ifdef DONTEXITTHREADS | 
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 | 419 |   while ( true ) | 
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 | 420 | { | 
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 | 421 |   SDL_Delay(1000); | 
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 | 422 | } | 
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 | 423 | #endif | 
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 | 424 |  | 
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 | 425 |   PRINTF(0)("QUIT WRITE THREAD\n"); | 
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 | 426 |  | 
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 | 427 |   return 0; | 
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| [9869] | 428 |  | 
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| [7541] | 429 | } | 
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 | 430 |  | 
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 | 431 | bool TcpSocket::writePacket( byte * data, int length ) | 
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 | 432 | { | 
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 | 433 |   PRINTF(5)("TcpSocket::writePacket() size=%d\n", length); | 
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 | 434 |  | 
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 | 435 |   if ( length > 1024 ) | 
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 | 436 |     PRINTF(2)("WARNING SENDING BIG PACKET SIZE = %d\n", length); | 
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 | 437 |  | 
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 | 438 |   byte blen[INTSIZE]; | 
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 | 439 |  | 
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 | 440 |   Converter::intToByteArray( length, blen, INTSIZE ); | 
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 | 441 |  | 
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 | 442 |   writeBytes(blen, INTSIZE); | 
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 | 443 |   writeBytes(data, length); | 
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 | 444 | } | 
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 | 445 |  | 
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 | 446 | int TcpSocket::readPacket( byte * data, int maxLength ) | 
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 | 447 | { | 
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 | 448 |   PRINTF(5)("TcpSocket::readPacket()\n"); | 
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 | 449 |   if (incomingBufferLength<INTSIZE) | 
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 | 450 |   { | 
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 | 451 |     return 0; | 
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 | 452 |   } | 
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 | 453 |  | 
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 | 454 |   int blen; | 
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 | 455 |   Converter::byteArrayToInt( incomingBuffer, &blen ); | 
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 | 456 |  | 
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 | 457 |   if (blen>maxLength) | 
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 | 458 |   { | 
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 | 459 |     PRINTF(1)("Buffersize is too small (%d) for packet (%d).\n", maxLength, blen); | 
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 | 460 |     assert(false); | 
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 | 461 |     return 0; | 
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 | 462 |   } | 
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 | 463 |  | 
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 | 464 |   if (blen>incomingBufferLength) | 
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 | 465 |   { | 
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 | 466 |     return 0; | 
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 | 467 |   } | 
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 | 468 |  | 
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 | 469 |   byte t[INTSIZE]; | 
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 | 470 |   readBytes(t, INTSIZE); | 
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 | 471 |   int res = readBytes(data, blen); | 
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 | 472 |  | 
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 | 473 |   if (res!=blen) | 
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 | 474 |     return -1; | 
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 | 475 |   else | 
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 | 476 |     return blen; | 
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 | 477 |  | 
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 | 478 | } | 
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 | 479 |  | 
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 | 480 |  | 
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