| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Christoph Renner |
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| 13 | co-programmer: |
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| 14 | */ |
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| 15 | |
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| 16 | /* this is for debug output. It just says, that all calls to PRINT() belong to the DEBUG_MODULE_NETWORK module |
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| 17 | For more information refere to https://www.orxonox.net/cgi-bin/trac.cgi/wiki/DebugOutput |
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| 18 | */ |
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| 19 | #define DEBUG_MODULE_NETWORK |
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| 20 | |
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| 21 | #include "tcp_server_socket.h" |
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| 22 | #include "tcp_socket.h" |
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| 23 | |
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| 24 | |
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| 25 | /* header for debug output */ |
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| 26 | #include "debug.h" |
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| 27 | |
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| 28 | ObjectListDefinition(TcpServerSocket); |
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| 29 | TcpServerSocket::TcpServerSocket( int port ) : ServerSocket( port ) |
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| 30 | { |
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| 31 | init(); |
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| 32 | listen(port); |
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| 33 | } |
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| 34 | |
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| 35 | /** |
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| 36 | * Default destructor |
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| 37 | */ |
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| 38 | TcpServerSocket::~TcpServerSocket( ) |
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| 39 | { |
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| 40 | /* Quit SDL_net */ |
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| 41 | // NOTE: what if other instances of NetworkSocket running? |
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| 42 | SDLNet_Quit(); |
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| 43 | PRINTF(5)("SDL_net shutdown\n"); |
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| 44 | |
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| 45 | _isListening = false; |
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| 46 | } |
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| 47 | |
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| 48 | void TcpServerSocket::init( ) |
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| 49 | { |
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| 50 | /* set the class id for the base object */ |
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| 51 | this->registerObject(this, TcpServerSocket::_objectList); |
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| 52 | |
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| 53 | terminateThread = false; |
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| 54 | listenSocket = NULL; |
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| 55 | _isListening = false; |
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| 56 | |
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| 57 | if(SDLNet_Init()==-1) |
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| 58 | { |
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| 59 | PRINTF(1)("SDLNet_Init: %s\n", SDLNet_GetError()); |
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| 60 | return; |
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| 61 | } |
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| 62 | else |
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| 63 | PRINTF(5)("SDL_net initialized\n"); |
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| 64 | |
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| 65 | PRINTF(0)("TcpServerSocket created\n"); |
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| 66 | } |
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| 67 | |
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| 68 | |
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| 69 | /** |
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| 70 | * Tells the NetworkSocket to listen on a specific port for incoming connections. |
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| 71 | * NetworkSocket::writeBytes(...) will have no effect until there is a valuable connection. |
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| 72 | * @param port |
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| 73 | */ |
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| 74 | bool TcpServerSocket::listen(unsigned int port) |
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| 75 | { |
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| 76 | PRINTF(0)("TcpServerSocket::listen()\n"); |
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| 77 | _isListening = true; |
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| 78 | //check if not already connected or listening |
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| 79 | if (listenSocket) |
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| 80 | { |
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| 81 | PRINTF(1)("TcpServerSocket::listen: tcpSocket!=NULL! maybe you already called listen or did not call close()!\n"); |
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| 82 | _isListening = false; |
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| 83 | return false; |
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| 84 | } |
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| 85 | |
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| 86 | IPaddress ip; |
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| 87 | |
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| 88 | if (SDLNet_ResolveHost(&ip, NULL, port)==-1) |
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| 89 | { |
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| 90 | PRINTF(1)("SDLNet_ResolveHost: %s\n", SDLNet_GetError()); |
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| 91 | _isListening = false; |
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| 92 | return false; |
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| 93 | } |
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| 94 | |
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| 95 | listenSocket = SDLNet_TCP_Open(&ip); |
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| 96 | |
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| 97 | if (!listenSocket) |
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| 98 | { |
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| 99 | PRINTF(1)("SDLNet_TCP_Open: %s\n", SDLNet_GetError()); |
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| 100 | _isListening = false; |
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| 101 | return false; |
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| 102 | } |
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| 103 | |
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| 104 | return true; |
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| 105 | } |
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| 106 | |
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| 107 | |
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| 108 | NetworkSocket* TcpServerSocket::getNewSocket( ) |
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| 109 | { |
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| 110 | if ( !listenSocket ) |
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| 111 | { |
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| 112 | PRINTF(1)("listenSocket == NULL! Maybe you forgot to call listen()\n"); |
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| 113 | close(); |
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| 114 | return NULL; |
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| 115 | } |
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| 116 | |
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| 117 | TCPsocket sock = SDLNet_TCP_Accept(listenSocket); |
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| 118 | |
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| 119 | if ( !sock ) |
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| 120 | { |
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| 121 | return NULL; |
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| 122 | } |
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| 123 | else |
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| 124 | { |
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| 125 | return new TcpSocket(sock); |
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| 126 | } |
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| 127 | } |
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| 128 | |
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| 129 | |
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| 130 | |
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| 131 | void TcpServerSocket::close( ) |
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| 132 | { |
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| 133 | if ( listenSocket ) |
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| 134 | { |
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| 135 | SDLNet_TCP_Close( listenSocket ); |
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| 136 | listenSocket = NULL; |
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| 137 | } |
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| 138 | |
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| 139 | _isListening = false; |
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| 140 | } |
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| 141 | |
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