| 1 | /* | 
|---|
| 2 |    orxonox - the future of 3D-vertical-scrollers | 
|---|
| 3 |  | 
|---|
| 4 |    Copyright (C) 2004 orx | 
|---|
| 5 |  | 
|---|
| 6 |    This program is free software; you can redistribute it and/or modify | 
|---|
| 7 |    it under the terms of the GNU General Public License as published by | 
|---|
| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
|---|
| 9 |    any later version. | 
|---|
| 10 |  | 
|---|
| 11 | ### File Specific: | 
|---|
| 12 |    main-programmer: Christoph Renner | 
|---|
| 13 |    co-programmer: ... | 
|---|
| 14 | */ | 
|---|
| 15 |  | 
|---|
| 16 | #include "player_stats.h" | 
|---|
| 17 |  | 
|---|
| 18 | #include "src/lib/util/loading/factory.h" | 
|---|
| 19 |  | 
|---|
| 20 | #include "player.h" | 
|---|
| 21 | #include "playable.h" | 
|---|
| 22 | #include "state.h" | 
|---|
| 23 | #include "shared_network_data.h" | 
|---|
| 24 |  | 
|---|
| 25 | #include "converter.h" | 
|---|
| 26 |  | 
|---|
| 27 | #include "parser/preferences/preferences.h" | 
|---|
| 28 |  | 
|---|
| 29 | #include "debug.h" | 
|---|
| 30 | #include "shell_command.h" | 
|---|
| 31 |  | 
|---|
| 32 |  | 
|---|
| 33 |  | 
|---|
| 34 | ObjectListDefinition(PlayerStats); | 
|---|
| 35 | CREATE_FACTORY(PlayerStats); | 
|---|
| 36 |  | 
|---|
| 37 | /** | 
|---|
| 38 |  * constructor | 
|---|
| 39 |  */ | 
|---|
| 40 | PlayerStats::PlayerStats( int userId ) | 
|---|
| 41 | { | 
|---|
| 42 |   init(); | 
|---|
| 43 |  | 
|---|
| 44 |   this->assignedUserId = userId; | 
|---|
| 45 | } | 
|---|
| 46 |  | 
|---|
| 47 | /** | 
|---|
| 48 |  * constructor | 
|---|
| 49 |  */ | 
|---|
| 50 | PlayerStats::PlayerStats( const TiXmlElement* root ) | 
|---|
| 51 | { | 
|---|
| 52 |   init(); | 
|---|
| 53 | } | 
|---|
| 54 |  | 
|---|
| 55 | void PlayerStats::init( ) | 
|---|
| 56 | { | 
|---|
| 57 |   this->registerObject(this, PlayerStats::_objectList); | 
|---|
| 58 |  | 
|---|
| 59 |   this->assignedUserId = 0; | 
|---|
| 60 |   this->teamId = TEAM_NOTEAM; | 
|---|
| 61 |   this->preferedTeamId = TEAM_NOTEAM; | 
|---|
| 62 |   this->score = 0; | 
|---|
| 63 |   this->playableClassId = 0; | 
|---|
| 64 |   this->modelFileName = ""; | 
|---|
| 65 |   this->nickName = "Player"; | 
|---|
| 66 |   this->oldNickName = "Player"; | 
|---|
| 67 |  | 
|---|
| 68 |   userId_handle = registerVarId( new SynchronizeableInt( &assignedUserId, &assignedUserId, "userId", PERMISSION_MASTER_SERVER ) ); | 
|---|
| 69 |   teamId_handle = registerVarId( new SynchronizeableInt( &teamId, &teamId, "teamId", PERMISSION_MASTER_SERVER ) ); | 
|---|
| 70 |   preferedTeamId_handle = registerVarId( new SynchronizeableInt( &preferedTeamId, &preferedTeamId, "preferedUserId", PERMISSION_MASTER_SERVER ) ); | 
|---|
| 71 |   score_handle = registerVarId( new SynchronizeableInt( &score, &score, "score", PERMISSION_MASTER_SERVER ) ); | 
|---|
| 72 |   playableClassId_handle = registerVarId( new SynchronizeableInt( &playableClassId, &playableClassId, "playableClassId", PERMISSION_MASTER_SERVER) ); | 
|---|
| 73 |   playableUniqueId_handle = registerVarId( new SynchronizeableInt( &playableUniqueId, &playableUniqueId, "playableUniqueId", PERMISSION_MASTER_SERVER ) ); | 
|---|
| 74 |   modelFileName_handle = registerVarId( new SynchronizeableString( &modelFileName, &modelFileName, "modelFileName", PERMISSION_MASTER_SERVER ) ); | 
|---|
| 75 |   nickName_handler = registerVarId( new SynchronizeableString( &nickName, &nickName, "nickName", PERMISSION_MASTER_SERVER ) ); | 
|---|
| 76 |  | 
|---|
| 77 |   MessageManager::getInstance()->registerMessageHandler( MSGID_CHANGENICKNAME, changeNickHandler, NULL ); | 
|---|
| 78 |  | 
|---|
| 79 |   PRINTF(5)("PlayerStats created\n"); | 
|---|
| 80 | } | 
|---|
| 81 |  | 
|---|
| 82 |  | 
|---|
| 83 | /** | 
|---|
| 84 |  * standard deconstructor | 
|---|
| 85 |  */ | 
|---|
| 86 | PlayerStats::~PlayerStats() | 
|---|
| 87 | {} | 
|---|
| 88 |  | 
|---|
| 89 |  | 
|---|
| 90 | /** | 
|---|
| 91 | * override this function to be notified on change | 
|---|
| 92 | * of your registred variables. | 
|---|
| 93 | * @param id id's which have changed | 
|---|
| 94 |  */ | 
|---|
| 95 | void PlayerStats::varChangeHandler( std::list< int > & id ) | 
|---|
| 96 | { | 
|---|
| 97 |   if ( std::find( id.begin(), id.end(), playableUniqueId_handle ) != id.end() ) | 
|---|
| 98 |   { | 
|---|
| 99 |     this->setPlayableUniqueId( this->playableUniqueId ); | 
|---|
| 100 |  | 
|---|
| 101 |     PRINTF(4)("uniqueID changed %d %d %d\n", assignedUserId, SharedNetworkData::getInstance()->getHostID(), getUniqueID()); | 
|---|
| 102 |   } | 
|---|
| 103 |  | 
|---|
| 104 |   if ( std::find( id.begin(), id.end(), nickName_handler ) != id.end() ) | 
|---|
| 105 |   { | 
|---|
| 106 |     PRINTF(0)("user %s is now known as %s\n", oldNickName.c_str(), nickName.c_str()); | 
|---|
| 107 |     this->oldNickName = nickName; | 
|---|
| 108 |   } | 
|---|
| 109 |  | 
|---|
| 110 |   if ( std::find( id.begin(), id.end(), preferedTeamId_handle) != id.end() ) | 
|---|
| 111 |   { | 
|---|
| 112 |     PRINTF(0)("user %s has changed team to %i\n", nickName.c_str(), this->teamId); | 
|---|
| 113 |   } | 
|---|
| 114 | } | 
|---|
| 115 |  | 
|---|
| 116 |  | 
|---|
| 117 |  | 
|---|
| 118 | /** | 
|---|
| 119 |  * get stats for user userId | 
|---|
| 120 |  * @param userId user's id | 
|---|
| 121 |  * @return stats assigned to user | 
|---|
| 122 |  */ | 
|---|
| 123 | PlayerStats * PlayerStats::getStats( int userId ) | 
|---|
| 124 | { | 
|---|
| 125 |   for (ObjectList<PlayerStats>::const_iterator it = PlayerStats::objectList().begin(); | 
|---|
| 126 |        it != PlayerStats::objectList().end(); | 
|---|
| 127 |        ++it) | 
|---|
| 128 |   { | 
|---|
| 129 |     if ( (*it)->getAssignedUserId() == userId ) | 
|---|
| 130 |     { | 
|---|
| 131 |       return (*it); | 
|---|
| 132 |     } | 
|---|
| 133 |   } | 
|---|
| 134 |  | 
|---|
| 135 |   return NULL; | 
|---|
| 136 | } | 
|---|
| 137 |  | 
|---|
| 138 | /** | 
|---|
| 139 |  * set playable class id and set playable | 
|---|
| 140 |  */ | 
|---|
| 141 | void PlayerStats::setPlayableUniqueId( int uniqueId ) | 
|---|
| 142 | { | 
|---|
| 143 |   this->playable = NULL; | 
|---|
| 144 |   for (ObjectList<Playable>::const_iterator it = Playable::objectList().begin(); | 
|---|
| 145 |        it != Playable::objectList().end(); | 
|---|
| 146 |        ++it) | 
|---|
| 147 |   { | 
|---|
| 148 |     if ( (*it)->getUniqueID() == uniqueId ) | 
|---|
| 149 |     { | 
|---|
| 150 |       this->playable = (*it); | 
|---|
| 151 |       //TODO when OM_PLAYERS is ticked add line: | 
|---|
| 152 |       //this->playable->toList( OM_PLAYERS ); | 
|---|
| 153 |       break; | 
|---|
| 154 |     } | 
|---|
| 155 |   } | 
|---|
| 156 |  | 
|---|
| 157 |   if ( this->playable && this->assignedUserId == SharedNetworkData::getInstance()->getHostID() ) | 
|---|
| 158 |   { | 
|---|
| 159 |     State::getPlayer()->setPlayable( this->playable ); | 
|---|
| 160 |     // also set the team id | 
|---|
| 161 |   } | 
|---|
| 162 |  | 
|---|
| 163 |   this->playableUniqueId = uniqueId; | 
|---|
| 164 | } | 
|---|
| 165 |  | 
|---|
| 166 | /** | 
|---|
| 167 |  * get playable associated to player | 
|---|
| 168 |  * @return playable associated to player | 
|---|
| 169 |  */ | 
|---|
| 170 | Playable * PlayerStats::getPlayable() | 
|---|
| 171 | { | 
|---|
| 172 |   if ( playable ) | 
|---|
| 173 |     return playable; | 
|---|
| 174 |  | 
|---|
| 175 |   assert( playableUniqueId > 0 ); | 
|---|
| 176 |  | 
|---|
| 177 |   setPlayableUniqueId( playableUniqueId ); | 
|---|
| 178 |  | 
|---|
| 179 |   assert( playable ); | 
|---|
| 180 |  | 
|---|
| 181 |   return playable; | 
|---|
| 182 | } | 
|---|
| 183 |  | 
|---|
| 184 | /** | 
|---|
| 185 |  * client sends server a message to change nick and server changes nick directly | 
|---|
| 186 |  * @param nick new nickname | 
|---|
| 187 |  */ | 
|---|
| 188 | void PlayerStats::setNickName( std::string nick ) | 
|---|
| 189 | { | 
|---|
| 190 |   if ( SharedNetworkData::getInstance()->isMasterServer()) | 
|---|
| 191 |   { | 
|---|
| 192 |     this->nickName = nick; | 
|---|
| 193 |     PRINTF(0)("user %s is now known as %s\n", oldNickName.c_str(), nickName.c_str()); | 
|---|
| 194 |     oldNickName = nickName; | 
|---|
| 195 |     return; | 
|---|
| 196 |   } | 
|---|
| 197 |   else | 
|---|
| 198 |   { | 
|---|
| 199 |     byte * data = new byte[nick.length()+INTSIZE]; | 
|---|
| 200 |  | 
|---|
| 201 |     assert( Converter::stringToByteArray( nick, data, nick.length()+INTSIZE) == nick.length()+INTSIZE ); | 
|---|
| 202 |  | 
|---|
| 203 |     MessageManager::getInstance()->sendMessage( MSGID_CHANGENICKNAME, data, nick.length()+INTSIZE, RT_SERVER, NET_MASTER_SERVER, MP_HIGHBANDWIDTH ); | 
|---|
| 204 |     return; | 
|---|
| 205 |   } | 
|---|
| 206 | } | 
|---|
| 207 |  | 
|---|
| 208 | /** | 
|---|
| 209 |  * handler for the nick name | 
|---|
| 210 |  * @param messageType type of the message | 
|---|
| 211 |  * @param data  data of the message | 
|---|
| 212 |  * @param dataLength length of the data | 
|---|
| 213 |  * @param someData some additional data | 
|---|
| 214 |  * @param senderId userId of the sender | 
|---|
| 215 |  * @param destinationId userId of the rec | 
|---|
| 216 |  * @return true if handled correctly | 
|---|
| 217 |  */ | 
|---|
| 218 | bool PlayerStats::changeNickHandler( MessageType messageType, byte * data, int dataLength, void * someData, int senderId, int destinationId  ) | 
|---|
| 219 | { | 
|---|
| 220 |   std::string newNick; | 
|---|
| 221 |   int res = Converter::byteArrayToString( data, newNick, dataLength ); | 
|---|
| 222 |  | 
|---|
| 223 |   if ( res != dataLength ) | 
|---|
| 224 |   { | 
|---|
| 225 |     PRINTF(2)("invalid message size from user %d\n", senderId); | 
|---|
| 226 |     newNick = "invalid"; | 
|---|
| 227 |   } | 
|---|
| 228 |  | 
|---|
| 229 |   if ( PlayerStats::getStats( senderId) ) | 
|---|
| 230 |     PlayerStats::getStats( senderId )->setNickName( newNick ); | 
|---|
| 231 |  | 
|---|
| 232 |   return true; | 
|---|
| 233 | } | 
|---|
| 234 |  | 
|---|
| 235 | /** | 
|---|
| 236 |  * sets the nick name from the shell | 
|---|
| 237 |  * @param newNick new prefered nick name | 
|---|
| 238 |  */ | 
|---|
| 239 | void PlayerStats::shellNick( const std::string& newNick ) | 
|---|
| 240 | { | 
|---|
| 241 |   if ( getStats( SharedNetworkData::getInstance()->getHostID() ) ) | 
|---|
| 242 |     getStats( SharedNetworkData::getInstance()->getHostID() )->setNickName( newNick ); | 
|---|
| 243 |  | 
|---|
| 244 |   Preferences::getInstance()->setString( "multiplayer", "nickname", newNick ); | 
|---|
| 245 | } | 
|---|
| 246 |  | 
|---|
| 247 |  | 
|---|
| 248 |  | 
|---|
| 249 | /** | 
|---|
| 250 |  * removes and delets all player stats | 
|---|
| 251 |  */ | 
|---|
| 252 | void PlayerStats::deleteAllPlayerStats( ) | 
|---|
| 253 | { | 
|---|
| 254 |  | 
|---|
| 255 |   while(!PlayerStats::objectList().empty()) | 
|---|
| 256 |     delete PlayerStats::objectList().front(); | 
|---|
| 257 | } | 
|---|
| 258 |  | 
|---|
| 259 |  | 
|---|
| 260 |  | 
|---|
| 261 | /** | 
|---|
| 262 |  * @return the score list of this player stat | 
|---|
| 263 |  */ | 
|---|
| 264 | ScoreList PlayerStats::getScoreList( ) | 
|---|
| 265 | { | 
|---|
| 266 |   ScoreList result; | 
|---|
| 267 |  | 
|---|
| 268 |   for (ObjectList<PlayerStats>::const_iterator it = PlayerStats::objectList().begin(); | 
|---|
| 269 |        it != PlayerStats::objectList().end(); | 
|---|
| 270 |        ++it) | 
|---|
| 271 |   { | 
|---|
| 272 |     PlayerStats& stats = *(*it); | 
|---|
| 273 |  | 
|---|
| 274 |     TeamScoreList::iterator it = result[stats.getTeamId()].begin(); | 
|---|
| 275 |  | 
|---|
| 276 |     while (  it != result[stats.getTeamId()].end() && stats.score > it->score ) | 
|---|
| 277 |     { | 
|---|
| 278 |       it++; | 
|---|
| 279 |     } | 
|---|
| 280 |  | 
|---|
| 281 |     PlayerScore score; | 
|---|
| 282 |     score.name = stats.getNickName(); | 
|---|
| 283 |     score.score = stats.getScore(); | 
|---|
| 284 |  | 
|---|
| 285 |     result[stats.getTeamId()].insert(it, score); | 
|---|
| 286 |   } | 
|---|
| 287 |  | 
|---|
| 288 |   return result; | 
|---|
| 289 | } | 
|---|