| [7974] | 1 | /* | 
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|  | 2 | orxonox - the future of 3D-vertical-scrollers | 
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|  | 3 |  | 
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|  | 4 | Copyright (C) 2004 orx | 
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|  | 5 |  | 
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|  | 6 | This program is free software; you can redistribute it and/or modify | 
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|  | 7 | it under the terms of the GNU General Public License as published by | 
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|  | 8 | the Free Software Foundation; either version 2, or (at your option) | 
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|  | 9 | any later version. | 
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|  | 10 |  | 
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|  | 11 | ### File Specific: | 
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|  | 12 | main-programmer: Christoph Renner | 
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|  | 13 | co-programmer: ... | 
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|  | 14 | */ | 
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|  | 15 |  | 
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|  | 16 | #include "player_stats.h" | 
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|  | 17 |  | 
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|  | 18 | #include "class_list.h" | 
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|  | 19 | #include "src/lib/util/loading/factory.h" | 
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|  | 20 |  | 
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| [7984] | 21 | #include "player.h" | 
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|  | 22 | #include "state.h" | 
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| [8228] | 23 | #include "shared_network_data.h" | 
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| [7974] | 24 |  | 
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| [8362] | 25 | #include "debug.h" | 
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| [7984] | 26 |  | 
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| [8362] | 27 |  | 
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| [7974] | 28 | CREATE_FACTORY(PlayerStats, CL_PLAYER_STATS); | 
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|  | 29 |  | 
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|  | 30 | /** | 
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|  | 31 | * constructor | 
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|  | 32 | */ | 
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|  | 33 | PlayerStats::PlayerStats( int userId ) | 
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|  | 34 | { | 
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|  | 35 | init(); | 
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| [8362] | 36 |  | 
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| [7974] | 37 | this->userId = userId; | 
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|  | 38 | } | 
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|  | 39 |  | 
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|  | 40 | /** | 
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|  | 41 | * constructor | 
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|  | 42 | */ | 
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|  | 43 | PlayerStats::PlayerStats( const TiXmlElement* root ) | 
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|  | 44 | { | 
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|  | 45 | init(); | 
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|  | 46 | } | 
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|  | 47 |  | 
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|  | 48 | void PlayerStats::init( ) | 
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|  | 49 | { | 
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|  | 50 | this->setClassID( CL_PLAYER_STATS, "PlayerStats" ); | 
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|  | 51 |  | 
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|  | 52 | this->userId = 0; | 
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| [8067] | 53 | this->teamId = TEAM_NOTEAM; | 
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|  | 54 | this->preferedTeamId = TEAM_NOTEAM; | 
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| [7974] | 55 | this->score = 0; | 
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|  | 56 | this->playableClassId = 0; | 
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|  | 57 | this->modelFileName = ""; | 
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| [8362] | 58 |  | 
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| [7974] | 59 | userId_handle = registerVarId( new SynchronizeableInt( &userId, &userId, "userId" ) ); | 
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| [8067] | 60 | teamId_handle = registerVarId( new SynchronizeableInt( &teamId, &teamId, "teamId" ) ); | 
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|  | 61 | preferedTeamId_handle = registerVarId( new SynchronizeableInt( &preferedTeamId, &preferedTeamId, "preferedUserId" ) ); | 
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| [7974] | 62 | score_handle = registerVarId( new SynchronizeableInt( &score, &score, "score" ) ); | 
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|  | 63 | playableClassId_handle = registerVarId( new SynchronizeableInt( &playableClassId, &playableClassId, "playableClassId") ); | 
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|  | 64 | playableUniqueId_handle = registerVarId( new SynchronizeableInt( &playableUniqueId, &playableUniqueId, "playableUniqueId" ) ); | 
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|  | 65 | modelFileName_handle = registerVarId( new SynchronizeableString( &modelFileName, &modelFileName, "modelFileName" ) ); | 
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| [8362] | 66 |  | 
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| [8014] | 67 | PRINTF(0)("PlayerStats created\n"); | 
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| [7974] | 68 | } | 
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|  | 69 |  | 
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|  | 70 |  | 
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|  | 71 | /** | 
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|  | 72 | * standard deconstructor | 
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|  | 73 | */ | 
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|  | 74 | PlayerStats::~PlayerStats() | 
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|  | 75 | { | 
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|  | 76 | } | 
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|  | 77 |  | 
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|  | 78 |  | 
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|  | 79 | /** | 
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|  | 80 | * override this function to be notified on change | 
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|  | 81 | * of your registred variables. | 
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|  | 82 | * @param id id's which have changed | 
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|  | 83 | */ | 
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|  | 84 | void PlayerStats::varChangeHandler( std::list< int > & id ) | 
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|  | 85 | { | 
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|  | 86 | if ( std::find( id.begin(), id.end(), playableUniqueId_handle ) != id.end() ) | 
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|  | 87 | { | 
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|  | 88 | this->setPlayableUniqueId( this->playableUniqueId ); | 
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| [8362] | 89 |  | 
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| [8228] | 90 | PRINTF(0)("uniqueID changed %d %d %d\n", userId, getHostID(), getUniqueID()); | 
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| [7974] | 91 | } | 
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|  | 92 | } | 
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|  | 93 |  | 
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|  | 94 | /** | 
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|  | 95 | * get stats for user userId | 
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|  | 96 | * @param userId user's id | 
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|  | 97 | * @return stats assigned to user | 
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|  | 98 | */ | 
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|  | 99 | PlayerStats * PlayerStats::getStats( int userId ) | 
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|  | 100 | { | 
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|  | 101 | const std::list<BaseObject*> * list = ClassList::getList( CL_PLAYER_STATS ); | 
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| [8362] | 102 |  | 
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| [8147] | 103 | if ( !list ) | 
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| [8228] | 104 | { | 
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| [8147] | 105 | return NULL; | 
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| [8228] | 106 | } | 
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| [8362] | 107 |  | 
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| [7974] | 108 | for ( std::list<BaseObject*>::const_iterator it = list->begin(); it != list->end(); it++ ) | 
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|  | 109 | { | 
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|  | 110 | if ( dynamic_cast<PlayerStats*>(*it)->getUserId() == userId ) | 
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|  | 111 | { | 
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|  | 112 | return dynamic_cast<PlayerStats*>(*it); | 
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|  | 113 | } | 
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|  | 114 | } | 
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| [8362] | 115 |  | 
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| [7974] | 116 | return NULL; | 
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|  | 117 | } | 
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|  | 118 |  | 
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|  | 119 | /** | 
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|  | 120 | * set playable class id and set playable | 
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|  | 121 | */ | 
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|  | 122 | void PlayerStats::setPlayableUniqueId( int uniqueId ) | 
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|  | 123 | { | 
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|  | 124 | const std::list<BaseObject*> * list = ClassList::getList( CL_PLAYABLE ); | 
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| [8362] | 125 |  | 
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| [8147] | 126 | if ( !list ) | 
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|  | 127 | { | 
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|  | 128 | this->playableUniqueId = uniqueId; | 
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|  | 129 | return; | 
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|  | 130 | } | 
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| [8362] | 131 |  | 
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| [7974] | 132 | this->playable = NULL; | 
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|  | 133 | for ( std::list<BaseObject*>::const_iterator it = list->begin(); it != list->end(); it++ ) | 
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|  | 134 | { | 
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|  | 135 | if ( dynamic_cast<Playable*>(*it)->getUniqueID() == uniqueId ) | 
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|  | 136 | { | 
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|  | 137 | this->playable = dynamic_cast<Playable*>(*it); | 
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| [8228] | 138 | //TODO when OM_PLAYERS is ticked add line: | 
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|  | 139 | //this->playable->toList( OM_PLAYERS ); | 
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| [7974] | 140 | break; | 
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|  | 141 | } | 
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|  | 142 | } | 
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| [8362] | 143 |  | 
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| [8147] | 144 | if ( this->playable && userId == getHostID() ) | 
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| [8228] | 145 | { | 
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| [8147] | 146 | State::getPlayer()->setPlayable( this->playable ); | 
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| [8228] | 147 | } | 
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| [8362] | 148 |  | 
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| [7974] | 149 | this->playableUniqueId = uniqueId; | 
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|  | 150 | } | 
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|  | 151 |  | 
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|  | 152 | /** | 
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|  | 153 | * get playable associated to player | 
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|  | 154 | * @return playable associated to player | 
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|  | 155 | */ | 
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|  | 156 | Playable * PlayerStats::getPlayable() | 
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|  | 157 | { | 
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|  | 158 | if ( playable ) | 
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|  | 159 | return playable; | 
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| [8362] | 160 |  | 
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| [7974] | 161 | assert( playableUniqueId > 0 ); | 
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| [8362] | 162 |  | 
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| [7974] | 163 | setPlayableUniqueId( playableUniqueId ); | 
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| [8362] | 164 |  | 
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| [7974] | 165 | assert( playable ); | 
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| [8362] | 166 |  | 
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| [7974] | 167 | return playable; | 
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|  | 168 | } | 
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|  | 169 |  | 
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|  | 170 |  | 
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