Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: orxonox.OLD/trunk/src/lib/network/network_stream.h @ 9869

Last change on this file since 9869 was 9869, checked in by bensch, 18 years ago

orxonox/trunk: merged the new_class_id branche back to the trunk.
merged with command:
svn merge https://svn.orxonox.net/orxonox/branches/new_class_id trunk -r9683:HEAD
no conflicts… puh..

File size: 5.5 KB
RevLine 
[5566]1/*!
2 * @file network_stream.h
3 *  implementation of a network pipe
4 */
[5587]5
[5566]6#ifndef _NETWORK_STREAM
7#define _NETWORK_STREAM
8
[6139]9#include <vector>
10#include <list>
[7954]11#include <map>
[6139]12
[5582]13#include "data_stream.h"
[6139]14#include "server_socket.h"
15#include "handshake.h"
[9406]16#include "monitor/connection_monitor.h"
[7954]17#include "udp_server_socket.h"
[9406]18#include "peer_info.h"
[5566]19
[9406]20#include "shared_network_data.h"
21
[5647]22class Synchronizeable;
23class NetworkSocket;
[6139]24class ServerSocket;
[6341]25class NetworkGameManager;
[9406]26class NetworkMonitor;
[5589]27
[9246]28
[6139]29typedef std::list<Synchronizeable*>  SynchronizeableList;
[7954]30typedef std::map<int,PeerInfo>       PeerList;
[5809]31
32
[5649]33class NetworkStream : public DataStream
[5566]34{
[9869]35  ObjectListDeclaration(NetworkStream);
[5996]36  public:
37    NetworkStream();
[9406]38    NetworkStream(int nodeType);
39    virtual ~NetworkStream();
[5804]40
[5996]41    void init();
[5804]42
[9656]43    /* network interface controls */
[9406]44    void connectToMasterServer(std::string host, int port);
[9494]45    void connectToProxyServer(int proxyId, std::string host, int port);
[9656]46    void createServer(int clientPort, int proxyPort, int clientSoftPort);
[9406]47
[6695]48    void createNetworkGameManager();
[9494]49    void startHandshake(int userId = NET_ID_MASTER_SERVER);
[6695]50
[9656]51    void reconnectToServer(IP address);
52    void softReconnectToServer(int serverUserId, IP address);
53    void prepareSoftConnection(int userId);
54
55
[9406]56    /* synchronizeable interface */
[5996]57    void connectSynchronizeable(Synchronizeable& sync);
[6139]58    void disconnectSynchronizeable(Synchronizeable& sync);
[5566]59
[9406]60    inline int getMaxConnections(){ return SharedNetworkData::getInstance()->getMaxPlayer(); }
[5996]61
[9406]62    /* functions for the peerInfo information retreival */
[9494]63    /** @returns true if this userId is activated at this client false if not*/
[9406]64    inline bool isUserIdActive( int userID ) { return (peers.find(userID) != peers.end()); }
[9494]65    /** @returns true if this userId is a local client */
66    inline bool isUserLocal( int userID) { return this->isUserIdActive(userID); }
67    /** @returns true if this user is a master server */
[9406]68    inline bool isUserMasterServer( int userID ){ if ( !isUserIdActive(userID) ) return false; return peers[userID].isMasterServer(); }
[9494]69    /** @returns true if this user is a proxy server */
70    inline bool isUserProxyServerActive( int userID ){ if ( !isUserIdActive(userID) ) return false; return peers[userID].isProxyServerActive(); }
71    /** @returns true if this user is a client */
[9406]72    inline bool isUserClient( int userID ){ if ( !isUserIdActive(userID) ) return false; return peers[userID].isClient(); }
[6139]73
[9406]74    /* peering interface */
75    inline PeerInfo & getPeerInfo( int userId ) { return peers[userId]; }
76    inline PeerInfo* getPeerInfo() { return this->pInfo; }
77    inline PeerList getPeerInfoList() { return this->peers; }
78
[9656]79    inline void setRedirectionTest() { this->bSoftRedirect = true; }
80
[9406]81    /* data processing*/
[5996]82    virtual void processData();
83
[9406]84    /* debugging */
85    void debug();
86
87
88  private:
89
[6341]90    inline SynchronizeableList::const_iterator getSyncBegin(){ return synchronizeables.begin(); }
91    inline SynchronizeableList::const_iterator getSyncEnd(){ return synchronizeables.end(); }
[9406]92    void cleanUpOldSyncList();
[6695]93    int getSyncCount();
[6341]94
[6695]95    void updateConnectionList();
[9494]96
[9406]97    /* handle processes */
[7954]98    void handleHandshakes();
[8068]99    void handleUpstream( int tick );
[9246]100    void handleDownstream(int tick );
[9406]101
102    /* handle events*/
[7954]103    void handleNewClient( int userId );
[9494]104
105    void handleConnect( int userId);
[9656]106    void handleSoftConnect( int userId);
[9406]107    void handleReconnect( int userId );
[9494]108    void handleDisconnect( int userId );
[9656]109    void handleSoftDisconnect( int userId);
[9246]110
[8623]111    void writeToNewDict( byte * data, int length, bool upstream );
[6139]112
113
[6695]114  private:
[9406]115    PeerList                   peers;                       //!< list of the network node informations
[6341]116
[9406]117    PeerInfo*                  pInfo;                       //!< the info about the local peer node (not in the PeerList)
[9246]118
[9406]119    std::list<int>             freeSocketSlots;             //!< list of free sockets (to ensure not to resycle sockets)
[7954]120    int                        currentState;                //!< current state id
[6695]121
[9406]122    NetworkMonitor*            networkMonitor;              //!< the network monitor
123    NetworkGameManager*        networkGameManager;          //!< reference to the network game manager
[9656]124    ServerSocket*              clientSocket;                //!< the listening socket for clients of the server
125    ServerSocket*              clientSoftSocket;            //!< the listening socket for soft connections to the server
[9494]126    ServerSocket*              proxySocket;                 //!< socket for proxy connections
[7954]127
128    std::map<int,int>          oldSynchronizeables;         //!< used to save recently deleted sync ids to not recreate them
[9406]129    SynchronizeableList        synchronizeables;            //!< list of the synchronizeables
[9246]130
[7954]131    byte                       buf[UDP_PACKET_SIZE];        //!< used by handleUp/Downstream
132    byte                       compBuf[UDP_PACKET_SIZE];    //!< used by handleUp/Downstream
133    int                        remainingBytesToWriteToDict; //!< if > 0 NetworkStream will write packets to DATA/dicts/newdict
[8623]134
[9406]135    int                        dictServer;                  //!< the zip dict for the server
136    int                        dictClient;                  //!< the zip dict for the client
[9494]137
138    bool                       bRedirect;                   //!< true if the master server sent a redirect command
[9656]139    int                        redirectionUID;              //!< uid of the redir host
140    bool                       bSoftRedirect;               //!< tsting
[5587]141};
[5566]142#endif /* _NETWORK_STREAM */
Note: See TracBrowser for help on using the repository browser.