| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: claudio |
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| 13 | co-programmer: |
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| 14 | */ |
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| 15 | |
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| 16 | |
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| 17 | /* this is for debug output. It just says, that all calls to PRINT() belong to the DEBUG_MODULE_NETWORK module |
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| 18 | For more information refere to https://www.orxonox.net/cgi-bin/trac.cgi/wiki/DebugOutput |
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| 19 | */ |
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| 20 | #define DEBUG_MODULE_NETWORK |
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| 21 | |
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| 22 | |
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| 23 | #include "base_object.h" |
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| 24 | #include "network_protocol.h" |
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| 25 | #include "network_socket.h" |
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| 26 | #include "connection_monitor.h" |
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| 27 | #include "synchronizeable.h" |
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| 28 | #include "list.h" |
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| 29 | #include "debug.h" |
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| 30 | |
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| 31 | /* include your own header */ |
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| 32 | #include "network_stream.h" |
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| 33 | |
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| 34 | /* probably unnecessary */ |
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| 35 | using namespace std; |
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| 36 | |
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| 37 | |
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| 38 | #define PACKAGE_SIZE 256 |
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| 39 | |
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| 40 | |
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| 41 | NetworkStream::NetworkStream() |
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| 42 | : DataStream() |
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| 43 | { |
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| 44 | this->init(); |
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| 45 | /* initialize the references */ |
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| 46 | this->type = NET_CLIENT; |
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| 47 | this->networkSocket = new NetworkSocket(); |
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| 48 | this->networkProtocol = new NetworkProtocol(); |
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| 49 | this->synchronizeables = NULL; |
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| 50 | this->connectionMonitor = new ConnectionMonitor(); |
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| 51 | } |
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| 52 | |
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| 53 | NetworkStream::NetworkStream(IPaddress& address, NodeType type) |
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| 54 | { |
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| 55 | this->type = type; |
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| 56 | this->init(); |
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| 57 | this->networkSocket = new NetworkSocket(address); |
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| 58 | this->networkProtocol = new NetworkProtocol(); |
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| 59 | this->synchronizeables = NULL; |
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| 60 | this->connectionMonitor = new ConnectionMonitor(); |
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| 61 | } |
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| 62 | |
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| 63 | |
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| 64 | NetworkStream::NetworkStream(unsigned int port, NodeType type) |
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| 65 | { |
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| 66 | this->type = type; |
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| 67 | this->init(); |
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| 68 | this->networkSocket = new NetworkSocket(); |
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| 69 | // this->networkSocket->listen(port); |
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| 70 | this->networkProtocol = new NetworkProtocol(); |
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| 71 | this->synchronizeables = NULL; |
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| 72 | this->connectionMonitor = new ConnectionMonitor(); |
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| 73 | } |
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| 74 | |
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| 75 | |
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| 76 | NetworkStream::NetworkStream(IPaddress& address, Synchronizeable& sync, NodeType type) |
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| 77 | : DataStream() |
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| 78 | { |
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| 79 | this->type = type; |
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| 80 | this->init(); |
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| 81 | this->networkSocket = new NetworkSocket(address); |
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| 82 | this->networkProtocol = new NetworkProtocol(); |
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| 83 | this->synchronizeables = &sync; |
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| 84 | this->connectionMonitor = new ConnectionMonitor(); |
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| 85 | this->bActive = true; |
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| 86 | } |
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| 87 | |
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| 88 | |
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| 89 | NetworkStream::NetworkStream(unsigned int port, Synchronizeable& sync, NodeType type) |
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| 90 | : DataStream() |
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| 91 | { |
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| 92 | this->type = type; |
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| 93 | this->init(); |
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| 94 | this->networkSocket = new NetworkSocket(); |
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| 95 | // this->networkSocket->listen(port); |
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| 96 | this->networkProtocol = new NetworkProtocol(); |
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| 97 | this->synchronizeables = &sync; |
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| 98 | this->connectionMonitor = new ConnectionMonitor(); |
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| 99 | this->bActive = true; |
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| 100 | } |
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| 101 | |
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| 102 | |
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| 103 | void NetworkStream::init() |
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| 104 | { |
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| 105 | /* set the class id for the base object */ |
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| 106 | this->setClassID(CL_NETWORK_STREAM, "NetworkStream"); |
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| 107 | this->state = NET_REC_HEADER; |
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| 108 | this->bActive = false; |
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| 109 | } |
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| 110 | |
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| 111 | |
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| 112 | NetworkStream::~NetworkStream() |
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| 113 | { |
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| 114 | |
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| 115 | networkSocket->disconnectServer(); |
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| 116 | |
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| 117 | if( this->networkSocket) |
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| 118 | delete networkSocket; |
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| 119 | |
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| 120 | delete connectionMonitor; |
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| 121 | delete networkProtocol; |
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| 122 | } |
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| 123 | |
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| 124 | |
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| 125 | void NetworkStream::connectSynchronizeable(Synchronizeable& sync) |
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| 126 | { |
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| 127 | this->synchronizeables = &sync; |
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| 128 | if( this->networkSocket != NULL) |
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| 129 | this->bActive = true; |
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| 130 | } |
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| 131 | |
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| 132 | |
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| 133 | void NetworkStream::processData() |
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| 134 | { |
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| 135 | int dataLength = 0; |
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| 136 | |
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| 137 | /* DOWNSTREAM */ |
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| 138 | printf("\nSynchronizeable: %s\n", this->synchronizeables->getName()); |
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| 139 | PRINT(0)("============= DOWNSTREAM:===============\n"); |
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| 140 | /* first of all read the synchronizeable's data: */ |
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| 141 | if( this->isServer()) |
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| 142 | dataLength = this->synchronizeables->readBytes((byte*)downBuffer); |
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| 143 | |
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| 144 | if( dataLength > 0) |
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| 145 | { |
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| 146 | /* send the received data to connectionMonitor */ |
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| 147 | this->connectionMonitor->processPacket((byte*)downBuffer, dataLength); |
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| 148 | |
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| 149 | dataLength = this->networkProtocol->createHeader((byte*)downBuffer, dataLength, DATA_STREAM_BUFFER_SIZE, |
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| 150 | *(this->synchronizeables), 12/* some random number (no real id)*/); |
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| 151 | |
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| 152 | /* pass the data to the network socket */ |
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| 153 | // dataLength = this->networkSocket->writeBytes((byte*)downBuffer, dataLength); |
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| 154 | /* check if there was an error */ |
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| 155 | if( dataLength == -1) |
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| 156 | { |
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| 157 | PRINTF(0)("Error in writing data to the NetworkSocket\n"); |
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| 158 | } |
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| 159 | } |
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| 160 | |
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| 161 | |
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| 162 | /* UPSTREAM */ |
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| 163 | dataLength = 0; |
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| 164 | PRINT(0)("============== UPSTREAM:================\n"); |
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| 165 | /* first of all read the next Orxonox Network Header */ |
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| 166 | |
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| 167 | if( this->state == NET_REC_HEADER) |
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| 168 | { |
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| 169 | // dataLength = this->networkSocket->readBlock((byte*)upBuffer, sizeof(Header)); |
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| 170 | if( dataLength == sizeof(Header)) |
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| 171 | { |
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| 172 | this->packetHeader = this->networkProtocol->extractHeader((byte*) upBuffer , dataLength); |
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| 173 | printf("NetworkStream::processData() - Got Header: Protocol %u, Version: %u, Sender: %u, Receiver: %u, Length: %u\n", |
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| 174 | this->packetHeader.protocol, this->packetHeader.version, this->packetHeader.senderID, |
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| 175 | this->packetHeader.receiverID, this->packetHeader.length); |
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| 176 | /* FIXME: what if it was no this->packetHeader? catch? eg: the protocol identifier, receiver id*/ |
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| 177 | |
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| 178 | this->state = NET_REC_DATA; |
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| 179 | } |
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| 180 | } |
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| 181 | if( this->state == NET_REC_DATA) |
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| 182 | { |
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| 183 | /* now read the data */ |
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| 184 | // dataLength = this->networkSocket->readBlock((byte*)upBuffer, this->packetHeader.length); |
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| 185 | /* check if the data is available and process it if so */ |
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| 186 | if( dataLength == this->packetHeader.length) |
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| 187 | { |
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| 188 | printf("NetworkStream::processData() - Got Data: %i bytes\n", dataLength); |
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| 189 | /* send the received data to connectionMonitor */ |
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| 190 | this->connectionMonitor->processPacket((byte*)upBuffer, this->packetHeader.length); |
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| 191 | /* now pass the data to the sync object */ |
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| 192 | if( !this->isServer()) |
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| 193 | this->synchronizeables->writeBytes((byte*)upBuffer, this->packetHeader.length); |
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| 194 | |
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| 195 | this->state = NET_REC_HEADER; |
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| 196 | } |
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| 197 | } |
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| 198 | |
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| 199 | |
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| 200 | } |
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