| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: Patrick Boenzli | 
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| 13 |    co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 |  | 
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| 17 | /* this is for debug output. It just says, that all calls to PRINT() belong to the DEBUG_MODULE_NETWORK module | 
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| 18 |    For more information refere to https://www.orxonox.net/cgi-bin/trac.cgi/wiki/DebugOutput | 
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| 19 | */ | 
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| 20 | #define DEBUG_MODULE_NETWORK | 
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| 21 |  | 
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| 22 | #include "class_list.h" | 
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| 23 | #include "debug.h" | 
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| 24 | #include "shell_command.h" | 
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| 25 |  | 
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| 26 | /* include your own header */ | 
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| 27 | #include "network_manager.h" | 
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| 28 | #include "shared_network_data.h" | 
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| 29 | #include "network_stream.h" | 
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| 30 |  | 
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| 31 |  | 
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| 32 | /* using namespace std is default, this needs to be here */ | 
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| 33 | using namespace std; | 
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| 34 |  | 
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| 35 | SHELL_COMMAND(debug, NetworkManager, debug); | 
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| 36 |  | 
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| 37 |  | 
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| 38 | NetworkManager* NetworkManager::singletonRef = NULL; | 
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| 39 |  | 
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| 40 | /** | 
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| 41 |  *  standard constructor | 
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| 42 |  */ | 
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| 43 | NetworkManager::NetworkManager() | 
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| 44 | { | 
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| 45 |   /* set the class id for the base object */ | 
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| 46 |   this->setClassID(CL_NETWORK_MANAGER, "NetworkManager"); | 
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| 47 |   PRINTF(0)("START\n"); | 
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| 48 |  | 
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| 49 |   /* initialize the references */ | 
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| 50 |   this->netStreamList = NULL; | 
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| 51 |   this->syncList = NULL; | 
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| 52 |   this->defaultSyncStream = NULL; | 
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| 53 |   this->sharedNetworkData = SharedNetworkData::getInstance(); | 
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| 54 |  | 
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| 55 |   PRINTF(0)("NetworkManager created\n"); | 
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| 56 | } | 
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| 57 |  | 
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| 58 |  | 
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| 59 | /** | 
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| 60 |  *  standard deconstructor | 
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| 61 |  */ | 
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| 62 | NetworkManager::~NetworkManager() | 
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| 63 | {} | 
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| 64 |  | 
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| 65 |  | 
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| 66 | /** | 
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| 67 |  *  initializes the network manager | 
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| 68 |  */ | 
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| 69 | void NetworkManager::initialize() | 
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| 70 | { | 
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| 71 |   /* get the synchronizeable list from the class list */ | 
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| 72 |   this->netStreamList = ClassList::getList(CL_SYNCHRONIZEABLE); | 
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| 73 |   PRINTF(0)("NetworkManager initzalized\n"); | 
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| 74 | } | 
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| 75 |  | 
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| 76 |  | 
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| 77 | /** | 
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| 78 |  *  shutsdown the network manager | 
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| 79 |  */ | 
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| 80 | void NetworkManager::shutdown() | 
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| 81 | { | 
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| 82 |  | 
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| 83 | } | 
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| 84 |  | 
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| 85 |  | 
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| 86 | /** | 
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| 87 |  *  creates a connection from one object to a host | 
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| 88 |  * @param hostName: the name of the destination host | 
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| 89 |  */ | 
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| 90 | int NetworkManager::establishConnection(const std::string & name, unsigned int port) | 
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| 91 | { | 
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| 92 |   IPaddress ipAddress; | 
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| 93 |   int error = SDLNet_ResolveHost(&ipAddress, name.c_str(), port); | 
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| 94 |   if( error == -1) { | 
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| 95 |     printf("\n\nerror on address resolution, program inconsistency\n\n"); | 
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| 96 |     return -1; | 
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| 97 |   } | 
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| 98 |  | 
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| 99 |   this->defaultSyncStream = new NetworkStream(ipAddress); | 
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| 100 |   this->sharedNetworkData->setDefaultSyncStream(this->defaultSyncStream); | 
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| 101 |   this->defaultSyncStream->startHandshake(); | 
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| 102 |   return 1; | 
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| 103 | } | 
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| 104 |  | 
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| 105 |  | 
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| 106 | /** | 
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| 107 |  *  creates a new NetworkStream of server type | 
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| 108 |  * @param port: number of the TCP port | 
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| 109 |  */ | 
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| 110 | int NetworkManager::createServer(unsigned int port) | 
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| 111 | { | 
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| 112 |   this->sharedNetworkData->setHostID(0); | 
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| 113 |   this->sharedNetworkData->setGameServer(true); | 
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| 114 |   this->defaultSyncStream = new NetworkStream(port); | 
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| 115 |   this->sharedNetworkData->setDefaultSyncStream(this->defaultSyncStream); | 
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| 116 |   this->defaultSyncStream->createNetworkGameManager(); | 
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| 117 |   PRINTF(0)("CREATE SERVER\n"); | 
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| 118 |   SDL_Delay(20); | 
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| 119 |   return 1; | 
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| 120 | } | 
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| 121 |  | 
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| 122 |  | 
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| 123 | void NetworkManager::connectSynchronizeable(Synchronizeable& sync) | 
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| 124 | { | 
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| 125 |   if( this->defaultSyncStream) | 
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| 126 |     this->defaultSyncStream->connectSynchronizeable(sync); | 
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| 127 | } | 
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| 128 |  | 
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| 129 |  | 
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| 130 | /** | 
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| 131 |  *  sync the network | 
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| 132 |  */ | 
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| 133 | void NetworkManager::synchronize() | 
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| 134 | { | 
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| 135 |   if (this->netStreamList != NULL || (this->netStreamList = ClassList::getList(CL_NETWORK_STREAM)) != NULL) | 
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| 136 |   { | 
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| 137 |     std::list<BaseObject*>::const_iterator stream; | 
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| 138 |     for (stream = this->netStreamList->begin(); stream != this->netStreamList->end(); ++stream) | 
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| 139 |       if( static_cast<NetworkStream*>(*stream)->isActive()) | 
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| 140 |         static_cast<NetworkStream*>(*stream)->processData(); | 
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| 141 |   } | 
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| 142 | } | 
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| 143 |  | 
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| 144 |  | 
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| 145 |  | 
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| 146 | /** | 
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| 147 |  * debug output | 
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| 148 |  */ | 
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| 149 |  void NetworkManager::debug() | 
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| 150 | { | 
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| 151 |   PRINT(0)("=================Network::debug()=========\n"); | 
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| 152 |   this->defaultSyncStream->debug(); | 
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| 153 |   PRINT(0)("===========================================\n"); | 
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| 154 | } | 
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