| 1 | /*! |
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| 2 | * @file entity_manager.h |
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| 3 | * Manages creation and destruction of entities |
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| 4 | */ |
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| 5 | |
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| 6 | #ifndef _NETWORK_GAME_MANGER |
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| 7 | #define _NETWORK_GAME_MANAGER |
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| 8 | |
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| 9 | /* include this file, it contains some default definitions */ |
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| 10 | #include "netdefs.h" |
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| 11 | |
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| 12 | /* include base_object.h since all classes are derived from this one */ |
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| 13 | #include "synchronizeable.h" |
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| 14 | |
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| 15 | |
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| 16 | |
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| 17 | /** |
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| 18 | * protocol definition |
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| 19 | * |
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| 20 | * CREATE_ENTITY: CLASS_ID, UNIQUE_ID, OWNER |
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| 21 | * REMOVE_ENTITY: UNIQUE_ID |
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| 22 | * |
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| 23 | * CREATE_ENTITY_LIST: NUMBER, [CLASS_ID, UNIQUE_ID, OWNER][0..NUMBER] |
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| 24 | * REMOVE_ENTITY_LIST: NUMBER, [UNIQUE_ID][0..NUMBER] |
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| 25 | * |
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| 26 | * REQUEST_CREATE: CLASS_ID |
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| 27 | * REQUEST_REMOVE: UNIQUE_ID |
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| 28 | * |
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| 29 | * REQUEST_SYNC: UNIQUE_ID |
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| 30 | * REQUEST_SYNC_LIST: NUMBER, [UNIQUE_ID][0..NUMBER] |
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| 31 | * |
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| 32 | * |
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| 33 | */ |
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| 34 | |
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| 35 | |
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| 36 | |
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| 37 | |
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| 38 | |
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| 39 | |
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| 40 | |
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| 41 | |
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| 42 | |
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| 43 | |
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| 44 | /*! |
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| 45 | * a class that can create and remove entities |
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| 46 | */ |
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| 47 | class NetworkGameManager: public Synchronizeable |
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| 48 | { |
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| 49 | public: |
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| 50 | NetworkGameManager(); |
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| 51 | ~NetworkGameManager(); |
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| 52 | |
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| 53 | virtual void writeBytes(const byte* data, int length); |
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| 54 | virtual int readBytes(byte* data, int maxLength, int * reciever); |
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| 55 | virtual void writeDebug() const; |
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| 56 | virtual void readDebug() const; |
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| 57 | |
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| 58 | void createEntity(int classID); |
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| 59 | void createEntityList(int* classIDList); |
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| 60 | void removeEntity(int uniqueID); |
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| 61 | void removeEntityList(int* uniqueIDList); |
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| 62 | |
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| 63 | void sync(int uniqueID); |
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| 64 | void syncList(int* uniqueIDList); |
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| 65 | |
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| 66 | |
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| 67 | private: |
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| 68 | void requestCreateEntity(int classID); |
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| 69 | void executeCreateEntity(int classID); |
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| 70 | void requestCreateEntityList(int* classIDList); |
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| 71 | void executeCreateEntityList(int* classIDList); |
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| 72 | |
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| 73 | void requestRemoveEntity(int uniqueID); |
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| 74 | void executeRemoveEntity(int uniqueID); |
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| 75 | void requestRemoveEntityList(int* uniqueIDList); |
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| 76 | void executeRemoveEntityList(int* uniqueIDList); |
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| 77 | |
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| 78 | |
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| 79 | |
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| 80 | bool canCreateEntity(int classID); |
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| 81 | |
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| 82 | |
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| 83 | |
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| 84 | private: |
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| 85 | byte* inBuffer; |
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| 86 | byte* outBuffer; |
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| 87 | }; |
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| 88 | |
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| 89 | #endif /*_ENTITY_MANGER*/ |
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