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source: orxonox.OLD/trunk/src/lib/network/monitor/network_monitor.cc @ 9656

Last change on this file since 9656 was 9656, checked in by bensch, 18 years ago

orxonox/trunk: merged the proxy bache back with no conflicts

File size: 7.2 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11### File Specific:
12   main-programmer: Patrick Boenzli (patrick@orxonox.ethz.ch)
13*/
14
15#include "glgui.h"
16#include "shell_command.h"
17
18#include "network_stream.h"
19#include "debug.h"
20
21#include "proxy/network_settings.h"
22#include "shared_network_data.h"
23
24#include "network_monitor.h"
25#include "network_node.h"
26#include "peer_info.h"
27#include "network_stream.h"
28#include "netdefs.h"
29
30#include <vector>
31
32
33#include "network_stats_widget.h"
34
35SHELL_COMMAND(gui, NetworkMonitor, toggleGUI)
36 ->setAlias("ProxyGui");
37SHELL_COMMAND(debug, NetworkMonitor, debug);
38
39
40
41/**
42 * starts a network monitor
43 */
44NetworkMonitor::NetworkMonitor(NetworkStream* networkStream)
45  : Synchronizeable()
46{
47  this->setClassID(CL_NETWORK_MONITOR, "NetworkMonitor");
48
49  this->networkStream = networkStream;
50  this->playerNumber = 0;
51  this->connectionNumber = 0;
52  // create the localnode, init it and add it to the nodes list
53  this->localNode = new NetworkNode( this->networkStream->getPeerInfo());
54  this->addNode(this->localNode);
55
56  this->setSynchronized(false);
57
58  // read in the proxy server list, this is only the case for the master server
59  if( SharedNetworkData::getInstance()->isMasterServer())
60  {
61    // assuming that the config files are already read we get the proxy servers
62    std::vector<IP>* proxyList = NetworkSettings::getInstance()->getProxyList();
63    std::vector<IP>::iterator it = proxyList->begin();
64    // create a peer info class and a network node class for each new proxy and add them to the passive list
65    for(; it < proxyList->end(); it++)
66    {
67      PeerInfo* peer = new PeerInfo();
68      peer->ip = (*it);
69      peer->nodeType = NET_PROXY_SERVER_PASSIVE;
70      peer->userId = -1;
71
72      this->addActiveProxyServer( this->localNode, peer);
73    }
74  }
75  this->box = NULL;
76}
77
78
79/**
80 * deconstructor
81 */
82NetworkMonitor::~NetworkMonitor()
83{
84  if( this->localNode)
85    delete this->localNode;
86}
87
88
89/**
90 * add the network node
91 * @param node to add
92 */
93void NetworkMonitor::addNetworkNode(NetworkNode* node)
94{
95  this->nodeList.push_back(node);
96}
97
98
99/**
100 * add the network node
101 * @param node to add
102 */
103void NetworkMonitor::removeNetworkNode(NetworkNode* node)
104{
105  std::list<NetworkNode*>::iterator it = this->nodeList.begin();
106  for(; it != this->nodeList.end(); it++)
107  {
108    if( *it == node)
109    {
110      if( node->getNodeType() == NET_CLIENT)
111        this->playerNumber--;
112
113      this->nodeList.erase(it);
114      return;
115    }
116  }
117}
118
119/**
120 * tihs adds the new network node
121 * @param ip ip of the new node
122 */
123void NetworkMonitor::addNode(const IP& ip, int nodeType)
124{
125  PeerInfo* pInfo = new PeerInfo();
126  pInfo->nodeType = nodeType;
127  pInfo->ip = ip;
128
129  this->addNode( pInfo);
130}
131
132
133/**
134 * adds a network node to the local node
135 *  @param pInfo node information
136 */
137void NetworkMonitor::addNode(PeerInfo* pInfo)
138{
139  if( this->localNode == NULL)
140    return;
141
142  PRINTF(0)("^^^^^^^^^^^^^^^^^^^^^^^^^^ adding node: %i with type: %s\n\n", pInfo->userId, pInfo->getNodeTypeString().c_str());
143
144  if( pInfo->isClient())
145  {
146    this->localNode->addClient(new NetworkNode(pInfo));
147  }
148  else if( pInfo->isProxyServerActive())
149  {
150    this->localNode->addActiveProxyServer(new NetworkNode(pInfo));
151  }
152  else if( pInfo->isProxyServerActivePassive())
153  {
154    this->localNode->addPassiveProxyServer(new NetworkNode(pInfo));
155  }
156  else if( pInfo->isMasterServer())
157  {
158    this->localNode->addMasterServer(new NetworkNode(pInfo));
159  }
160  else
161    assert(false);
162}
163
164
165/**
166 * adds a network node to the local node
167 *  @param node node to add to
168 *  @param pInfo node information
169 */
170void NetworkMonitor::addNode(NetworkNode* node, PeerInfo* pInfo)
171{
172  if( node == NULL)
173    return;
174
175  if( pInfo->isClient())
176    node->addClient(new NetworkNode(pInfo));
177  else if( pInfo->isProxyServerActive())
178    node->addActiveProxyServer(new NetworkNode(pInfo));
179  else if( pInfo->isMasterServer())
180    node->addMasterServer(new NetworkNode(pInfo));
181}
182
183
184
185/**
186 * removes a node from the network monitor
187 * @param pInfo the node to remove
188 */
189void NetworkMonitor::removeNode(PeerInfo* pInfo)
190{
191  this->removeNode(this->localNode, pInfo);
192}
193
194
195/**
196 * removes the network node
197 * @param node the network node where the PeerInfo node is connected to
198 * @param pInfo the PeerInfo to remove
199 */
200void NetworkMonitor::removeNode(NetworkNode* node, PeerInfo* pInfo)
201{
202  if( node == NULL || pInfo == NULL)
203    return;
204
205  if( pInfo->isClient())
206    node->removeClient(pInfo->userId);
207  else if( pInfo->isProxyServerActive())
208    node->removeActiveProxyServer(pInfo->userId);
209  else if( pInfo->isMasterServer())
210    node->removeMasterServer(pInfo->userId);
211}
212
213
214/**
215 * @returns the proxy server of the first choice
216 */
217PeerInfo* NetworkMonitor::getFirstChoiceProxy() const
218{
219  // return the fist proxy in the list
220  return this->localNode->getActiveProxyServer(0);
221}
222
223
224/**
225 * @returns the proxy server of second choice
226 */
227PeerInfo* NetworkMonitor::getSecondChoiceProxy() const
228{
229  // return the second server in the list
230  return this->localNode->getActiveProxyServer(1);
231}
232
233
234/**
235 * @param userId of the searched node
236 * @returns the PeerInfo of the userId peer
237 */
238PeerInfo* NetworkMonitor::getPeerByUserId( int userId)
239{
240  NetworkNode* node = this->getNodeByUserId(userId);
241  if( node != NULL)
242    return node->getPeerInfo();
243
244  return NULL;
245}
246
247/**
248 * searches for a given NetworkNode
249 * @param userId of the searched node
250 * @returns the PeerInfo of the userId peer
251 */
252NetworkNode* NetworkMonitor::getNodeByUserId( int userId)
253{
254  std::list<NetworkNode*>::iterator it = this->nodeList.begin();
255  NetworkNode* node = NULL;
256  for(; it != this->nodeList.end(); it++)
257  {
258    node = (*it)->getNodeByUserId(userId);
259    if( node != NULL)
260      return node;
261  }
262
263  return NULL;
264}
265
266
267/**
268 * this displays the network monitor gui
269 */
270void NetworkMonitor::toggleGUI()
271{
272  if (this->box == NULL)
273  {
274    this->box = new NetworkStatsWidget(this);
275    this->box->showAll();
276  }
277  else
278  {
279    delete this->box;
280    this->box = NULL;
281  }
282}
283
284/**
285 * processes the network monitor data
286 */
287void NetworkMonitor::process()
288{
289  this->playerNumber = 0;
290  std::list<NetworkNode*>::iterator it = this->nodeList.begin();
291  for(; it != this->nodeList.end(); it++)
292  {
293    this->playerNumber += (*it)->getPlayerNumber();
294  }
295
296  // check if a proxy server has to activated
297
298//   this->debug();
299}
300
301/**
302 * prints out the debug informations
303 */
304void NetworkMonitor::debug() const
305{
306  PRINT(0)("================================= Network Monitor::debug() =====\n");
307  PRINT(0)(" I am: %s\n", this->localNode->getPeerInfo()->getNodeTypeString().c_str());
308  PRINT(0)(" Total count of network connections: %i\n", this->connectionNumber);
309  PRINT(0)(" Total count of players: %i\n", this->playerNumber);
310  PRINT(0)(" Max players on this server: %i\n", SharedNetworkData::getInstance()->getMaxPlayer());
311
312  std::list<NetworkNode*>::const_iterator it = this->nodeList.begin();
313  for(; it != this->nodeList.end(); it++)
314  {
315    (*it)->debug(1);
316  }
317
318  PRINT(0)("================================================================\n");
319}
320
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