| [6043] | 1 | /* | 
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 | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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 | 10 |  | 
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 | 11 | ### File Specific: | 
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 | 12 |    main-programmer: christoph | 
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 | 13 |    co-programmer: | 
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 | 14 | */ | 
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 | 15 |  | 
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 | 16 |  | 
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 | 17 | /* this is for debug output. It just says, that all calls to PRINT() belong to the DEBUG_MODULE_NETWORK module | 
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 | 18 |    For more information refere to https://www.orxonox.net/cgi-bin/trac.cgi/wiki/DebugOutput | 
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 | 19 | */ | 
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 | 20 | #define DEBUG_MODULE_NETWORK | 
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 | 21 |  | 
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 | 22 | #include "handshake.h" | 
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 | 23 |  | 
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| [6116] | 24 | Handshake::Handshake( bool server, int clientId, int networkGameManagerId ) | 
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| [6043] | 25 | { | 
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 | 26 |   /* set the class id for the base object */ | 
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 | 27 |   this->setClassID(CL_HANDSHAKE, "Handshake"); | 
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 | 28 |  | 
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| [6053] | 29 |   this->setIsServer(server); | 
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| [6043] | 30 |   this->clientId = clientId; | 
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| [6116] | 31 |   this->networkGameManagerId = networkGameManagerId; | 
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| [6053] | 32 |   this->state = 0; | 
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| [6043] | 33 |   this->isOk = false; | 
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| [6053] | 34 |   this->setOwner(0); | 
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 | 35 |  | 
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| [6090] | 36 |   PRINTF(5)("Handshake created clientId = %d\n", clientId); | 
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| [6043] | 37 | } | 
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 | 38 |  | 
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| [6341] | 39 | int Handshake::writeBytes( const byte * data, int length, int sender) | 
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| [6043] | 40 | { | 
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| [6062] | 41 |   PRINTF(5)("Handshake::writeBytes states = %d %d %d %d (%d)\n", hasState( HS_RECVD_INIT ), hasState( HS_RECVD_VER ), hasState( HS_RECVD_HID ), hasState( HS_COMPLETED ), state); | 
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| [6053] | 42 |  | 
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| [6341] | 43 |   SYNCHELP_READ_BEGIN(); | 
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 | 44 |  | 
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| [6053] | 45 |   if ( hasState( HS_COMPLETED ) ) | 
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| [6341] | 46 |        return 0; | 
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| [6053] | 47 |  | 
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 | 48 |   if ( !hasState( HS_RECVD_INIT ) ) | 
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| [6043] | 49 |   { | 
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 | 50 |     if ( length != _INITIAL_DATA_LENGTH ) | 
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 | 51 |     { | 
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| [6053] | 52 |       PRINTF(0)("initial packet has wrong size %d instead of %d\n", length, _INITIAL_DATA_LENGTH); | 
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 | 53 |       setState( HS_COMPLETED ); | 
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| [6341] | 54 |       return 0; | 
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| [6043] | 55 |     } | 
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 | 56 |  | 
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 | 57 |     if ( strncmp((char*)data, _INITIAL_DATA, length) ) | 
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 | 58 |     { | 
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| [6053] | 59 |       PRINTF(0)("initial packed does not match\n"); | 
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 | 60 |       setState( HS_COMPLETED ); | 
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| [6341] | 61 |       return length; | 
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| [6043] | 62 |     } | 
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 | 63 |  | 
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| [6053] | 64 |     setState( HS_RECVD_INIT ); | 
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| [6043] | 65 |     PRINTF(0)("got valid initial packet from client %d\n", clientId); | 
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| [6341] | 66 |     return length; | 
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| [6043] | 67 |   } | 
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 | 68 |  | 
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| [6053] | 69 |   if ( hasState( HS_RECVD_INIT ) && !hasState( HS_RECVD_VER ) ) | 
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| [6043] | 70 |   { | 
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 | 71 |     if ( length != _ORXONOX_VERSION_LENGTH ) | 
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 | 72 |     { | 
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| [6053] | 73 |       PRINTF(0)("version number packet has wrong size %d instead of %d\n", length, _ORXONOX_VERSION_LENGTH); | 
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 | 74 |       setState( HS_COMPLETED ); | 
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| [6341] | 75 |       return 0; | 
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| [6043] | 76 |     } | 
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 | 77 |  | 
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 | 78 |     if ( strncmp((char*)data, _ORXONOX_VERSION, length) ) | 
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 | 79 |     { | 
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| [6053] | 80 |       PRINTF(0)("versions do not match\n"); | 
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 | 81 |       setState( HS_COMPLETED ); | 
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| [6341] | 82 |       return length; | 
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| [6043] | 83 |     } | 
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 | 84 |  | 
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| [6053] | 85 |     setState( HS_RECVD_VER ); | 
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| [6043] | 86 |  | 
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 | 87 |     PRINTF(0)("client %d's version does match\n", clientId); | 
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| [6341] | 88 |     return length; | 
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| [6043] | 89 |   } | 
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 | 90 |  | 
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| [6062] | 91 |   if ( !isServer() && hasState( HS_RECVD_VER ) && !hasState( HS_RECVD_HID ) ) | 
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| [6043] | 92 |   { | 
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| [6341] | 93 |     if ( length != INTSIZE+INTSIZE ) | 
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| [6043] | 94 |     { | 
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| [6090] | 95 |       PRINTF(0)("hostID packet has wrong size %d instead of %d\n", length, 1); | 
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| [6053] | 96 |       setState( HS_COMPLETED ); | 
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| [6341] | 97 |       return 0; | 
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| [6043] | 98 |     } | 
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 | 99 |  | 
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| [6053] | 100 |     setState( HS_COMPLETED ); | 
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 | 101 |     setState( HS_RECVD_HID ); | 
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| [6043] | 102 |     this->isOk = true; | 
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| [6341] | 103 |     SYNCHELP_READ_INT( this->newHostId ); | 
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 | 104 |     SYNCHELP_READ_INT( this->newNetworkGameManagerId ); | 
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| [6090] | 105 |  | 
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 | 106 |     if ( newHostId == 0 ) | 
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 | 107 |     { | 
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 | 108 |       setState( HS_WAS_REJECT ); | 
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 | 109 |       isOk = false; | 
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 | 110 |       PRINTF(0)("Server did not accept handshake!\n"); | 
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 | 111 |     } | 
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 | 112 |     else | 
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 | 113 |     { | 
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| [6116] | 114 |       PRINTF(0)("got my hostID: %d and networkGameManagerId: %d\n", newHostId, newNetworkGameManagerId); | 
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| [6090] | 115 |     } | 
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| [6341] | 116 |     return SYNCHELP_READ_N; | 
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| [6043] | 117 |   } | 
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 | 118 |  | 
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 | 119 | } | 
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 | 120 |  | 
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| [6053] | 121 | int Handshake::readBytes( byte * data, int maxLength, int * reciever ) | 
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| [6043] | 122 | { | 
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| [6062] | 123 |   PRINTF(5)("Handshake::readBytes states = %d %d %d %d (%d)\n", hasState( HS_SENT_INIT ), hasState( HS_SENT_VER ), hasState( HS_SENT_HID ), hasState( HS_COMPLETED ), state); | 
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| [6053] | 124 |  | 
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| [6341] | 125 |   SYNCHELP_WRITE_BEGIN(); | 
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 | 126 |  | 
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| [6053] | 127 |   if ( hasState( HS_COMPLETED ) ) | 
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 | 128 |     return 0; | 
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 | 129 |  | 
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 | 130 |   if ( !hasState( HS_SENT_INIT ) ) | 
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| [6043] | 131 |   { | 
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 | 132 |     if ( maxLength < _INITIAL_DATA_LENGTH ) | 
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 | 133 |     { | 
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| [6053] | 134 |       PRINTF(0)("buffer too small for _INITIAL_DATA"); | 
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 | 135 |       setState( HS_COMPLETED ); | 
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| [6043] | 136 |       return 0; | 
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 | 137 |     } | 
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 | 138 |  | 
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| [6053] | 139 |     setState( HS_SENT_INIT ); | 
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| [6043] | 140 |     memcpy(data, _INITIAL_DATA, _INITIAL_DATA_LENGTH); | 
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 | 141 |     if ( this->isServer() ) | 
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| [6053] | 142 |       *reciever = clientId; | 
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| [6043] | 143 |     return _INITIAL_DATA_LENGTH; | 
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 | 144 |   } | 
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 | 145 |  | 
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| [6053] | 146 |   if ( hasState( HS_RECVD_INIT ) && hasState( HS_SENT_INIT ) && !hasState( HS_SENT_VER ) ) | 
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| [6043] | 147 |   { | 
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 | 148 |     if ( maxLength < _ORXONOX_VERSION_LENGTH ) | 
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 | 149 |     { | 
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| [6053] | 150 |       PRINTF(0)("buffer too small for version number"); | 
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 | 151 |       setState( HS_COMPLETED ); | 
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| [6043] | 152 |       return 0; | 
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 | 153 |     } | 
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 | 154 |  | 
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| [6053] | 155 |     setState( HS_SENT_VER ); | 
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| [6043] | 156 |     memcpy(data, _ORXONOX_VERSION, _ORXONOX_VERSION_LENGTH); | 
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 | 157 |     if ( this->isServer() ) | 
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| [6053] | 158 |       *reciever = clientId; | 
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| [6043] | 159 |     return _ORXONOX_VERSION_LENGTH; | 
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 | 160 |   } | 
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 | 161 |  | 
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| [6053] | 162 |   if ( isServer() && hasState( HS_RECVD_VER) && hasState( HS_SENT_VER ) && !hasState( HS_SENT_HID ) ) | 
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| [6043] | 163 |   { | 
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| [6115] | 164 |     if ( maxLength < 2 ) | 
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| [6043] | 165 |     { | 
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| [6053] | 166 |       PRINTF(0)("buffer too small for ID"); | 
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 | 167 |       setState( HS_COMPLETED ); | 
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| [6043] | 168 |       return 0; | 
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 | 169 |     } | 
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 | 170 |  | 
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| [6053] | 171 |     setState( HS_SENT_HID ); | 
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 | 172 |     setState( HS_COMPLETED ); | 
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| [6090] | 173 |  | 
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 | 174 |     if ( hasState( HS_DO_REJECT ) ) | 
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 | 175 |     { | 
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 | 176 |       isOk = false; | 
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 | 177 |       //memcpy(data, (byte*)0, 4); | 
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| [6341] | 178 |       SYNCHELP_WRITE_INT( 0 ); | 
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 | 179 |       SYNCHELP_WRITE_INT( 0 ); | 
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| [6090] | 180 |     } | 
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 | 181 |     else | 
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 | 182 |     { | 
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 | 183 |       isOk = true; | 
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 | 184 |       //memcpy(data, &clientId, 4); | 
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| [6341] | 185 |       SYNCHELP_WRITE_INT( clientId ); | 
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 | 186 |       SYNCHELP_WRITE_INT( networkGameManagerId ); | 
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| [6090] | 187 |     } | 
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 | 188 |     *reciever = clientId; | 
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| [6341] | 189 |     return SYNCHELP_WRITE_N; | 
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| [6043] | 190 |   } | 
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 | 191 |  | 
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 | 192 |   return 0; | 
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 | 193 | } | 
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 | 194 |  | 
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 | 195 | void Handshake::writeDebug( ) const | 
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 | 196 | { | 
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 | 197 | } | 
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 | 198 |  | 
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 | 199 | void Handshake::readDebug( ) const | 
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 | 200 | { | 
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 | 201 | } | 
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