| [4578] | 1 | /* | 
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| [2043] | 2 | orxonox - the future of 3D-vertical-scrollers | 
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|  | 3 |  | 
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|  | 4 | Copyright (C) 2004 orx | 
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|  | 5 |  | 
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|  | 6 | This program is free software; you can redistribute it and/or modify | 
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|  | 7 | it under the terms of the GNU General Public License as published by | 
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|  | 8 | the Free Software Foundation; either version 2, or (at your option) | 
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|  | 9 | any later version. | 
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|  | 10 |  | 
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|  | 11 | ### File Specific: | 
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| [6615] | 12 | main-programmer: Benjamin Grauer | 
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|  | 13 | co-programmer: Patrick Boenzli : Vector2D::scale() | 
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|  | 14 | Vector2D::abs() | 
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| [4578] | 15 |  | 
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| [6615] | 16 | Benjamin Grauer: port to Vector2D | 
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| [2043] | 17 | */ | 
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|  | 18 |  | 
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| [3590] | 19 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_MATH | 
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| [2043] | 20 |  | 
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| [7914] | 21 | #include "rect2D.h" | 
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| [5662] | 22 | #ifdef DEBUG | 
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| [5672] | 23 | #include "debug.h" | 
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| [5662] | 24 | #else | 
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| [5672] | 25 | #include <stdio.h> | 
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|  | 26 | #define PRINT(x) printf | 
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| [5662] | 27 | #endif | 
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| [2043] | 28 |  | 
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| [7914] | 29 | /** | 
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|  | 30 | * @brief creates a new Rectangle with | 
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|  | 31 | * @param x the left border | 
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|  | 32 | * @param y the top border | 
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|  | 33 | * @param width: the width | 
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|  | 34 | * @param height the height | 
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|  | 35 | */ | 
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|  | 36 | Rect2D::Rect2D(float x, float y, float width, float height) | 
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|  | 37 | { | 
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| [8145] | 38 | this->setLeft(x), | 
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|  | 39 | this->setTop(y); | 
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| [7914] | 40 | this->setSize(width, height); | 
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|  | 41 | } | 
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| [2043] | 42 |  | 
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|  | 43 | /** | 
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| [7914] | 44 | * @brief creates a new Rectangle with | 
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|  | 45 | * @param topLeft the top-left corner | 
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|  | 46 | * @param bottomRight the lower-right corner | 
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| [5420] | 47 | */ | 
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| [7914] | 48 | Rect2D::Rect2D(const Vector2D& topLeft, const Vector2D& bottomRight ) | 
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| [2551] | 49 | { | 
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| [7914] | 50 | this->setTopLeft(topLeft); | 
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|  | 51 | this->setBottomRight(bottomRight); | 
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| [2551] | 52 | } | 
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|  | 53 |  | 
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| [3449] | 54 | /** | 
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| [7914] | 55 | * @brief creates a new Rectangle with | 
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|  | 56 | * @param rect the rectangle to copy. | 
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|  | 57 | */ | 
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|  | 58 | Rect2D::Rect2D(const Rect2D& rect) | 
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| [4477] | 59 | { | 
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| [7914] | 60 | *this = rect; | 
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| [4477] | 61 | } | 
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|  | 62 |  | 
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|  | 63 | /** | 
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| [7914] | 64 | * @brief copies the Values of rect to this rect | 
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|  | 65 | * @param rect copy the values from. | 
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|  | 66 | * @returns this reference. | 
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| [5420] | 67 | */ | 
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| [7914] | 68 | Rect2D& Rect2D::operator=(const Rect2D& rect) | 
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| [3541] | 69 | { | 
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| [7914] | 70 | this->_topLeft = rect._topLeft; | 
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|  | 71 | this->_bottomRight = rect._bottomRight; | 
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|  | 72 | return *this; | 
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| [3541] | 73 | } | 
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| [7914] | 74 |  | 
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| [7915] | 75 | /** | 
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|  | 76 | * @brief compares two rectanles. | 
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|  | 77 | * @param rect the rectangle to compare | 
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|  | 78 | * @returns true if the two rectangles are the same | 
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|  | 79 | */ | 
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| [7914] | 80 | bool Rect2D::operator==(const Rect2D& rect) const | 
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|  | 81 | { | 
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|  | 82 | return (this->_topLeft == rect._topLeft && | 
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| [7915] | 83 | this->_bottomRight == rect._bottomRight); | 
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| [7914] | 84 | } | 
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|  | 85 |  | 
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| [7915] | 86 | /** | 
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|  | 87 | * @brief negative compares two rectanles. | 
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|  | 88 | * @param rect the rectangle to compare | 
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|  | 89 | * @returns true if the two rectangles are different | 
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|  | 90 | */ | 
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| [7914] | 91 | bool Rect2D::operator!=(const Rect2D& rect) const | 
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|  | 92 | { | 
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|  | 93 | return (this->_topLeft != rect._topLeft || | 
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| [7915] | 94 | this->_bottomRight != rect._bottomRight); | 
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| [7914] | 95 | } | 
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|  | 96 |  | 
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| [7915] | 97 | /** | 
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|  | 98 | * @brief adds two rectangles together | 
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|  | 99 | * @param rect the rectagle to be added | 
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|  | 100 | * @returns a Rectangle, where both are added together. | 
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|  | 101 | * | 
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|  | 102 | * @note since adding rectangles does not make sense generally, here a description: | 
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|  | 103 | * adds toplefts and botomrights | 
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|  | 104 | */ | 
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| [7914] | 105 | Rect2D Rect2D::operator+(const Rect2D& rect) const | 
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| [7915] | 106 | { | 
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|  | 107 | return Rect2D(this->_topLeft + rect._topLeft, | 
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|  | 108 | this->_bottomRight + rect._bottomRight); | 
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|  | 109 | } | 
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| [7914] | 110 |  | 
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|  | 111 |  | 
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| [7915] | 112 | /** | 
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|  | 113 | * @brief adds two rectangles together | 
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|  | 114 | * @param rect the rectagle to be added to this one | 
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|  | 115 | * @returns a Rectangle, where both are added together. | 
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|  | 116 | */ | 
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| [7914] | 117 | Rect2D& Rect2D::operator+=(const Rect2D& rect) | 
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|  | 118 | { | 
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|  | 119 | this->_topLeft += rect._topLeft; | 
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|  | 120 | this->_bottomRight += rect._bottomRight; | 
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|  | 121 | return *this; | 
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|  | 122 | } | 
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|  | 123 |  | 
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|  | 124 |  | 
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| [7915] | 125 | /** | 
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|  | 126 | * @brief subracts two rectangles from each other | 
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|  | 127 | * @param rect the rectagle to be substracted from this one | 
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|  | 128 | * @returns a Rectangle, where both are substracted from one another. | 
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|  | 129 | */ | 
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| [7914] | 130 | Rect2D Rect2D::operator-(const Rect2D& rect) const | 
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|  | 131 | { | 
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|  | 132 | return Rect2D(this->_topLeft - rect._topLeft, | 
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|  | 133 | this->_bottomRight - rect._bottomRight); | 
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|  | 134 | } | 
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|  | 135 |  | 
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| [7915] | 136 | /** | 
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|  | 137 | * @brief subracts two rectangles from each other | 
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|  | 138 | * @param rect the rectagle to be substracted from this one | 
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|  | 139 | * @returns a Rectangle, where both are substracted from one another. | 
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|  | 140 | */ | 
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| [7914] | 141 | Rect2D& Rect2D::operator-=(const Rect2D& rect) | 
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|  | 142 | { | 
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|  | 143 | this->_topLeft -= rect._topLeft; | 
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|  | 144 | this->_bottomRight -= rect._bottomRight; | 
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|  | 145 | return *this; | 
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|  | 146 | } | 
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|  | 147 |  | 
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| [7915] | 148 | /** | 
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|  | 149 | * @brief intersects two Rectangles. | 
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|  | 150 | * @see intersection . | 
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|  | 151 | * @param rect the Rectangle to intersect with this one. | 
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|  | 152 | * @returns the intersection Region. | 
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|  | 153 | */ | 
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| [7914] | 154 | Rect2D Rect2D::operator&(const Rect2D& rect) const | 
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| [7915] | 155 | { | 
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|  | 156 | return this->intersection(rect); | 
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|  | 157 | } | 
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| [7914] | 158 |  | 
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| [7915] | 159 | /** | 
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|  | 160 | * @brief intersects two Rectangles and assigns result to this one. | 
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|  | 161 | * @param rect the Rectangle to intersect with this one. | 
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|  | 162 | * @returns the intersection Region. | 
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|  | 163 | */ | 
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| [7914] | 164 | Rect2D& Rect2D::operator&=(const Rect2D& rect) | 
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|  | 165 | { | 
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|  | 166 | *this = this->intersection(rect); | 
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|  | 167 | } | 
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|  | 168 |  | 
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| [7915] | 169 | /** | 
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|  | 170 | * TODO coment/implement | 
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|  | 171 | */ | 
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| [7914] | 172 | Rect2D Rect2D::operator*(const Vector2D& scaling) const | 
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|  | 173 | { | 
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|  | 174 | #warning implements this... | 
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|  | 175 | //this->scale(scaling); | 
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|  | 176 | } | 
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|  | 177 |  | 
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| [7915] | 178 | /** | 
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|  | 179 | * @brief sets the width of the Rectangle | 
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|  | 180 | * @param width the new width of the Rectangle | 
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|  | 181 | * | 
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|  | 182 | * the rectangle will be resized from the top left corner out. | 
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|  | 183 | */ | 
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| [7914] | 184 | void Rect2D::setWidth(float width) | 
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|  | 185 | { | 
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|  | 186 | this->_bottomRight.x = this->_topLeft.x + width; | 
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|  | 187 | } | 
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|  | 188 |  | 
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|  | 189 |  | 
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| [7915] | 190 | /** | 
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|  | 191 | * @brief sets the height of the Rectangle | 
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|  | 192 | * @param height the new height of the Rectangle | 
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|  | 193 | * | 
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|  | 194 | * the rectangle will be resized from the top left corner out. | 
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|  | 195 | */ | 
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| [7914] | 196 | void Rect2D::setHeight(float height) | 
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|  | 197 | { | 
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|  | 198 | this->_bottomRight.y = this->_topLeft.y + height; | 
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|  | 199 | } | 
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|  | 200 |  | 
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| [7915] | 201 | /** | 
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|  | 202 | * @brief sets the size of the Rectangle | 
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|  | 203 | * @param width the new width of the Rectangle. | 
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|  | 204 | * @param height the new height of the Rectangle. | 
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|  | 205 | * the rectangle will be resized from the top left corner out. | 
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|  | 206 | */ | 
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| [7914] | 207 | void Rect2D::setSize(float width, float height) | 
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|  | 208 | { | 
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|  | 209 | this->_bottomRight = this->_topLeft + Vector2D(width, height); | 
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|  | 210 | } | 
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|  | 211 |  | 
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| [7915] | 212 |  | 
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|  | 213 | /** | 
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|  | 214 | * @brief sets the size of the Rectangle | 
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|  | 215 | * @param size the new size of the Rectangle. | 
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|  | 216 | * the rectangle will be resized from the top left corner out. | 
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|  | 217 | */ | 
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| [7914] | 218 | void Rect2D::setSize(const Vector2D& size) | 
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|  | 219 | { | 
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|  | 220 | this->_bottomRight = this->_topLeft + size; | 
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|  | 221 | } | 
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|  | 222 |  | 
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| [7915] | 223 | /** | 
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|  | 224 | * @brief sets the new Center | 
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|  | 225 | * @param center the center to move the Rectangle to. | 
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|  | 226 | * moves the Rectangle from its current center to the new Center | 
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|  | 227 | */ | 
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| [7914] | 228 | void Rect2D::setCenter(const Vector2D& center) | 
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|  | 229 | { | 
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|  | 230 | this->move(center - this->center()); | 
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|  | 231 | } | 
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|  | 232 |  | 
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| [7915] | 233 | /** | 
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|  | 234 | * @brief scales the Rectangle from topLeft out. | 
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|  | 235 | * @param x: the scale factor in x direction | 
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|  | 236 | */ | 
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| [7914] | 237 | void Rect2D::scaleX(float x) | 
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|  | 238 | { | 
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|  | 239 | this->_bottomRight.x = this->_topLeft.x + this->width() * x; | 
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|  | 240 | } | 
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|  | 241 |  | 
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| [7915] | 242 | /** | 
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|  | 243 | * @brief scales the Rectangle from topLeft out. | 
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|  | 244 | * @param y: the scale factor in y direction | 
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|  | 245 | */ | 
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| [7914] | 246 | void Rect2D::scaleY(float y) | 
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|  | 247 | { | 
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|  | 248 | this->_bottomRight.y = this->_topLeft.y + this->height() * y; | 
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|  | 249 | } | 
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|  | 250 |  | 
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| [7915] | 251 | /** | 
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|  | 252 | * @brief scales the Rectangle from topLeft out. | 
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|  | 253 | * @param x: the scale factor in x direction | 
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|  | 254 | * @param y: the scale factor in y direction | 
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|  | 255 | */ | 
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| [7914] | 256 | void Rect2D::scale(float x, float y) | 
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|  | 257 | { | 
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|  | 258 | this->scale(Vector2D(x,y)); | 
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|  | 259 | } | 
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|  | 260 |  | 
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| [7915] | 261 | /** | 
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|  | 262 | * @brief scales the Rectangle from topLeft out. | 
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|  | 263 | * @param v: the scale factors. | 
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|  | 264 | */ | 
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| [7914] | 265 | void Rect2D::scale(const Vector2D& v) | 
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|  | 266 | { | 
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|  | 267 | this->_bottomRight = this->_topLeft + this->size().internalMultipy(v); | 
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|  | 268 |  | 
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|  | 269 | } | 
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|  | 270 |  | 
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| [7915] | 271 | /** | 
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|  | 272 | * @brief scales the Rectangle from the Center out. | 
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|  | 273 | * @param x: the scale factor in x-direction. | 
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|  | 274 | * @param y: the scale factor in y-direction. | 
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|  | 275 | */ | 
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| [7914] | 276 | void Rect2D::scaleCentered(float x, float y) | 
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|  | 277 | { | 
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|  | 278 | this->scaleCentered(Vector2D(x, y)); | 
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|  | 279 | } | 
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|  | 280 |  | 
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| [7915] | 281 |  | 
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|  | 282 | /** | 
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|  | 283 | * @brief scales the Rectangle from the Center out. | 
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|  | 284 | * @param v: the scale factors. | 
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|  | 285 | */ | 
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| [7914] | 286 | void Rect2D::scaleCentered(const Vector2D& v) | 
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|  | 287 | { | 
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|  | 288 | #warning implement this | 
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|  | 289 | } | 
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|  | 290 |  | 
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| [7915] | 291 | /** | 
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|  | 292 | * @brief moves the Rectangle | 
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|  | 293 | * @param x the amount to move in x. | 
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|  | 294 | */ | 
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| [7914] | 295 | void Rect2D::moveX(float x) | 
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|  | 296 | { | 
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|  | 297 | this->_topLeft.x += x; | 
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|  | 298 | this->_bottomRight.x += x; | 
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|  | 299 | } | 
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|  | 300 |  | 
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| [7915] | 301 | /** | 
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|  | 302 | * @brief moves the Rectangle | 
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|  | 303 | * @param y the amount to move in y. | 
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|  | 304 | */ | 
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| [7914] | 305 | void Rect2D::moveY(float y) | 
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|  | 306 | { | 
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|  | 307 | this->_topLeft.y += y; | 
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|  | 308 | this->_bottomRight.y += y; | 
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|  | 309 | } | 
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| [7915] | 310 |  | 
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|  | 311 | /** | 
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|  | 312 | * @brief moves the Rectangle | 
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|  | 313 | * @param x the amount to move in x. | 
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|  | 314 | * @param y the amount to move in y. | 
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|  | 315 | */ | 
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|  | 316 | void Rect2D::move(float x, float y) | 
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|  | 317 | { | 
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|  | 318 | this->move(Vector2D(x, y)); | 
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|  | 319 | } | 
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|  | 320 |  | 
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|  | 321 | /** | 
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|  | 322 | * @brief moves the Rectangle | 
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|  | 323 | * @param v the amount to move. | 
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|  | 324 | */ | 
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| [7914] | 325 | void Rect2D::move(const Vector2D& v) | 
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|  | 326 | { | 
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|  | 327 | this->_topLeft += v; | 
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|  | 328 | this->_bottomRight += v; | 
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|  | 329 | } | 
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|  | 330 |  | 
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| [7915] | 331 | /** | 
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|  | 332 | * @brief swaps top and bottom. | 
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|  | 333 | */ | 
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| [7914] | 334 | void Rect2D::swapTopBottom() | 
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|  | 335 | { | 
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|  | 336 | float tmp = this->top(); | 
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|  | 337 | this->setTop(this->bottom()); | 
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|  | 338 | this->setBottom(tmp); | 
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|  | 339 | } | 
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|  | 340 |  | 
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| [7915] | 341 | /** | 
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|  | 342 | * @brief swaps left and right. | 
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|  | 343 | */ | 
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| [7914] | 344 | void Rect2D::swapLeftRight() | 
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|  | 345 | { | 
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|  | 346 | float tmp = this->left(); | 
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|  | 347 | this->setLeft(this->right()); | 
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|  | 348 | this->setRight(tmp); | 
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|  | 349 | } | 
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|  | 350 |  | 
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| [7915] | 351 | /** | 
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|  | 352 | * @brief normalizes the Rectangle. | 
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|  | 353 | * | 
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|  | 354 | * Normalizing a Rectangle means, that the top is above bottom, and left is left of right afterwards :) | 
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|  | 355 | */ | 
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| [7914] | 356 | void Rect2D::normalize() | 
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|  | 357 | { | 
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|  | 358 | if (this->top() > this->bottom()) | 
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|  | 359 | this->swapTopBottom(); | 
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|  | 360 | if (this->left() > this->right()) | 
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|  | 361 | this->swapLeftRight(); | 
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|  | 362 | } | 
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|  | 363 |  | 
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| [7915] | 364 | /** | 
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|  | 365 | * @brief normalizes the Rectangle. | 
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|  | 366 | * @returns the normalized version of this rectangle. | 
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|  | 367 | * | 
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|  | 368 | * Normalizing a Rectangle means, that the top is above bottom, and left is left of right afterwards :) | 
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|  | 369 | */ | 
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| [7914] | 370 | Rect2D Rect2D::normalized() const | 
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|  | 371 | { | 
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|  | 372 | Rect2D norm(*this); | 
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|  | 373 | norm.normalize(); | 
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|  | 374 | return norm; | 
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|  | 375 | } | 
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|  | 376 |  | 
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| [7915] | 377 | /** | 
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|  | 378 | * @brief The intersection of two Rectangles is calculated and returned. | 
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|  | 379 | * @param intersector the Rectangle to intersect with this one. | 
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|  | 380 | * @return the intersection region. | 
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|  | 381 | */ | 
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| [7914] | 382 | Rect2D Rect2D::intersection(const Rect2D& intersector) const | 
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|  | 383 | { | 
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|  | 384 | #warning implement | 
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|  | 385 | } | 
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|  | 386 |  | 
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| [7915] | 387 | /** | 
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|  | 388 | * @brief checks if the intersection of two Rectangles is not empty. | 
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|  | 389 | */ | 
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| [7914] | 390 | bool Rect2D::intersects(const Rect2D& intersector) const | 
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| [7915] | 391 | { | 
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| [7914] | 392 | #warning implement | 
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|  | 393 |  | 
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| [7915] | 394 | } | 
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|  | 395 |  | 
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|  | 396 | /** | 
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|  | 397 | * @brief make an Extensive join of two rectangles. | 
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|  | 398 | * @param rect the rectangle to unite with this one. | 
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|  | 399 | * @returns the united rectangle | 
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|  | 400 | */ | 
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| [7914] | 401 | Rect2D Rect2D::unite(const Rect2D& rect) | 
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| [7915] | 402 | { | 
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| [7914] | 403 | #warning implement | 
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| [7915] | 404 |  | 
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|  | 405 | } | 
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|  | 406 |  | 
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|  | 407 | /** | 
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|  | 408 | * @brief checks if rect is inside of this Rectangle. | 
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|  | 409 | * @param rect The Rectangle that should be inside of this one. | 
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|  | 410 | * @returns tru if it is. | 
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|  | 411 | */ | 
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| [7914] | 412 | bool Rect2D::contains(const Rect2D& rect) const | 
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| [7915] | 413 | { | 
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|  | 414 | return (this->top() <= rect.top() && | 
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|  | 415 | this->bottom() >= rect.bottom() && | 
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|  | 416 | this->left() <= rect.left() && | 
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|  | 417 | this->right() >= rect.right()); | 
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|  | 418 | } | 
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|  | 419 |  | 
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|  | 420 | /** | 
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|  | 421 | * @param point the point to check if it is inside. | 
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|  | 422 | * @returns true if the point is inside of this Rectangle. | 
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|  | 423 | */ | 
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| [7914] | 424 | bool Rect2D::contains(const Vector2D& point) const | 
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| [7915] | 425 | { | 
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|  | 426 | return (this->top() <= point.y && | 
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|  | 427 | this->bottom() >= point.y && | 
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|  | 428 | this->left() <= point.x && | 
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|  | 429 | this->right() >= point.x); | 
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|  | 430 | } | 
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| [7914] | 431 |  | 
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| [7915] | 432 | /** | 
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|  | 433 | * @brief slerps this Rectangle to rect. | 
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|  | 434 | * @param rect the rectangle to slerp to. | 
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|  | 435 | * @param value how much to slerp to [0:stay, 1:go there] | 
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|  | 436 | * @returns reference to this. | 
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|  | 437 | */ | 
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| [7914] | 438 | const Rect2D& Rect2D::slerp(const Rect2D& rect, float value) | 
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|  | 439 | { | 
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|  | 440 | this->_topLeft.slerp(rect._topLeft, value); | 
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|  | 441 | this->_bottomRight.slerp(rect._bottomRight, value); | 
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|  | 442 |  | 
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|  | 443 | return *this; | 
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|  | 444 | } | 
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|  | 445 |  | 
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