| [4578] | 1 | /* | 
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| [2043] | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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 | 10 |  | 
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 | 11 |    ### File Specific: | 
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| [6615] | 12 |    main-programmer: Benjamin Grauer | 
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 | 13 |    co-programmer: Patrick Boenzli : Vector2D::scale() | 
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 | 14 |                                     Vector2D::abs() | 
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| [4578] | 15 |  | 
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| [6615] | 16 |    Benjamin Grauer: port to Vector2D | 
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| [2043] | 17 | */ | 
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 | 18 |  | 
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| [3590] | 19 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_MATH | 
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| [2043] | 20 |  | 
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| [7914] | 21 | #include "rect2D.h" | 
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| [5662] | 22 | #ifdef DEBUG | 
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| [5672] | 23 |   #include "debug.h" | 
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| [5662] | 24 | #else | 
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| [5672] | 25 |   #include <stdio.h> | 
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 | 26 |   #define PRINT(x) printf | 
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| [5662] | 27 | #endif | 
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| [2043] | 28 |  | 
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| [7914] | 29 | /** | 
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 | 30 |  * @brief creates a new Rectangle with | 
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 | 31 |  * @param x the left border | 
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 | 32 |  * @param y the top border | 
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 | 33 |  * @param width: the width | 
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 | 34 |  * @param height the height | 
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 | 35 |  */ | 
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 | 36 | Rect2D::Rect2D(float x, float y, float width, float height) | 
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 | 37 | { | 
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| [8145] | 38 |   this->setLeft(x), | 
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 | 39 |   this->setTop(y); | 
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| [7914] | 40 |   this->setSize(width, height); | 
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 | 41 | } | 
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| [2043] | 42 |  | 
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 | 43 | /** | 
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| [7914] | 44 |  * @brief creates a new Rectangle with | 
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 | 45 |  * @param topLeft the top-left corner | 
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 | 46 |  * @param bottomRight the lower-right corner | 
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| [5420] | 47 |  */ | 
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| [7914] | 48 | Rect2D::Rect2D(const Vector2D& topLeft, const Vector2D& bottomRight ) | 
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| [2551] | 49 | { | 
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| [7914] | 50 |   this->setTopLeft(topLeft); | 
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 | 51 |   this->setBottomRight(bottomRight); | 
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| [2551] | 52 | } | 
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 | 53 |  | 
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| [3449] | 54 | /** | 
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| [7914] | 55 |  * @brief creates a new Rectangle with | 
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 | 56 |  * @param rect the rectangle to copy. | 
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 | 57 |  */ | 
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 | 58 | Rect2D::Rect2D(const Rect2D& rect) | 
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| [4477] | 59 | { | 
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| [7914] | 60 |   *this = rect; | 
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| [4477] | 61 | } | 
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 | 62 |  | 
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 | 63 | /** | 
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| [7914] | 64 |  * @brief copies the Values of rect to this rect | 
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 | 65 |  * @param rect copy the values from. | 
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 | 66 |  * @returns this reference. | 
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| [5420] | 67 |  */ | 
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| [7914] | 68 | Rect2D& Rect2D::operator=(const Rect2D& rect) | 
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| [3541] | 69 | { | 
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| [7914] | 70 |   this->_topLeft = rect._topLeft; | 
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 | 71 |   this->_bottomRight = rect._bottomRight; | 
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 | 72 |   return *this; | 
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| [3541] | 73 | } | 
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| [7914] | 74 |  | 
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| [7915] | 75 | /** | 
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 | 76 |  * @brief compares two rectanles. | 
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 | 77 |  * @param rect the rectangle to compare | 
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 | 78 |  * @returns true if the two rectangles are the same | 
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 | 79 |  */ | 
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| [7914] | 80 | bool Rect2D::operator==(const Rect2D& rect) const | 
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 | 81 | { | 
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 | 82 |   return (this->_topLeft == rect._topLeft && | 
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| [7915] | 83 |           this->_bottomRight == rect._bottomRight); | 
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| [7914] | 84 | } | 
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 | 85 |  | 
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| [7915] | 86 | /** | 
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 | 87 |  * @brief negative compares two rectanles. | 
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 | 88 |  * @param rect the rectangle to compare | 
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 | 89 |  * @returns true if the two rectangles are different | 
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 | 90 |  */ | 
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| [7914] | 91 | bool Rect2D::operator!=(const Rect2D& rect) const | 
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 | 92 | { | 
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 | 93 |   return (this->_topLeft != rect._topLeft || | 
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| [7915] | 94 |           this->_bottomRight != rect._bottomRight); | 
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| [7914] | 95 | } | 
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 | 96 |  | 
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| [7915] | 97 | /** | 
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 | 98 |  * @brief adds two rectangles together | 
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 | 99 |  * @param rect the rectagle to be added | 
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 | 100 |  * @returns a Rectangle, where both are added together. | 
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 | 101 |  * | 
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 | 102 |  * @note since adding rectangles does not make sense generally, here a description: | 
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 | 103 |  * adds toplefts and botomrights | 
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 | 104 |  */ | 
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| [7914] | 105 | Rect2D Rect2D::operator+(const Rect2D& rect) const | 
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| [7915] | 106 | { | 
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 | 107 |   return Rect2D(this->_topLeft + rect._topLeft, | 
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 | 108 |                 this->_bottomRight + rect._bottomRight); | 
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 | 109 | } | 
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| [7914] | 110 |  | 
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 | 111 |  | 
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| [7915] | 112 | /** | 
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 | 113 |  * @brief adds two rectangles together | 
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 | 114 |  * @param rect the rectagle to be added to this one | 
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 | 115 |  * @returns a Rectangle, where both are added together. | 
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 | 116 |  */ | 
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| [7914] | 117 | Rect2D& Rect2D::operator+=(const Rect2D& rect) | 
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 | 118 | { | 
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 | 119 |   this->_topLeft += rect._topLeft; | 
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 | 120 |   this->_bottomRight += rect._bottomRight; | 
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 | 121 |   return *this; | 
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 | 122 | } | 
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 | 123 |  | 
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 | 124 |  | 
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| [7915] | 125 | /** | 
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 | 126 |  * @brief subracts two rectangles from each other | 
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 | 127 |  * @param rect the rectagle to be substracted from this one | 
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 | 128 |  * @returns a Rectangle, where both are substracted from one another. | 
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 | 129 |  */ | 
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| [7914] | 130 | Rect2D Rect2D::operator-(const Rect2D& rect) const | 
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 | 131 | { | 
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 | 132 |   return Rect2D(this->_topLeft - rect._topLeft, | 
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 | 133 |                 this->_bottomRight - rect._bottomRight); | 
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 | 134 | } | 
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 | 135 |  | 
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| [7915] | 136 | /** | 
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 | 137 |  * @brief subracts two rectangles from each other | 
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 | 138 |  * @param rect the rectagle to be substracted from this one | 
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 | 139 |  * @returns a Rectangle, where both are substracted from one another. | 
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 | 140 |  */ | 
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| [7914] | 141 | Rect2D& Rect2D::operator-=(const Rect2D& rect) | 
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 | 142 | { | 
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 | 143 |   this->_topLeft -= rect._topLeft; | 
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 | 144 |   this->_bottomRight -= rect._bottomRight; | 
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 | 145 |   return *this; | 
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 | 146 | } | 
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 | 147 |  | 
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| [7915] | 148 | /** | 
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 | 149 |  * @brief intersects two Rectangles. | 
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 | 150 |  * @see intersection . | 
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 | 151 |  * @param rect the Rectangle to intersect with this one. | 
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 | 152 |  * @returns the intersection Region. | 
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 | 153 |  */ | 
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| [7914] | 154 | Rect2D Rect2D::operator&(const Rect2D& rect) const | 
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| [7915] | 155 | { | 
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 | 156 |   return this->intersection(rect); | 
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 | 157 | } | 
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| [7914] | 158 |  | 
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| [7915] | 159 | /** | 
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 | 160 |  * @brief intersects two Rectangles and assigns result to this one. | 
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 | 161 |  * @param rect the Rectangle to intersect with this one. | 
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 | 162 |  * @returns the intersection Region. | 
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 | 163 |  */ | 
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| [7914] | 164 | Rect2D& Rect2D::operator&=(const Rect2D& rect) | 
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 | 165 | { | 
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 | 166 |   *this = this->intersection(rect); | 
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 | 167 | } | 
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 | 168 |  | 
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| [7915] | 169 | /** | 
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 | 170 |  * TODO coment/implement | 
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 | 171 |  */ | 
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| [7914] | 172 | Rect2D Rect2D::operator*(const Vector2D& scaling) const | 
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 | 173 | { | 
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 | 174 | #warning implements this... | 
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 | 175 |   //this->scale(scaling); | 
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 | 176 | } | 
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 | 177 |  | 
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| [7915] | 178 | /** | 
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 | 179 |  * @brief sets the width of the Rectangle | 
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 | 180 |  * @param width the new width of the Rectangle | 
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 | 181 |  * | 
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 | 182 |  * the rectangle will be resized from the top left corner out. | 
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 | 183 |  */ | 
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| [7914] | 184 | void Rect2D::setWidth(float width) | 
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 | 185 | { | 
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 | 186 |   this->_bottomRight.x = this->_topLeft.x + width; | 
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 | 187 | } | 
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 | 188 |  | 
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 | 189 |  | 
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| [7915] | 190 | /** | 
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 | 191 |  * @brief sets the height of the Rectangle | 
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 | 192 |  * @param height the new height of the Rectangle | 
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 | 193 |  * | 
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 | 194 |  * the rectangle will be resized from the top left corner out. | 
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 | 195 |  */ | 
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| [7914] | 196 | void Rect2D::setHeight(float height) | 
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 | 197 | { | 
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 | 198 |   this->_bottomRight.y = this->_topLeft.y + height; | 
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 | 199 | } | 
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 | 200 |  | 
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| [7915] | 201 | /** | 
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 | 202 |  * @brief sets the size of the Rectangle | 
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 | 203 |  * @param width the new width of the Rectangle. | 
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 | 204 |  * @param height the new height of the Rectangle. | 
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 | 205 |  * the rectangle will be resized from the top left corner out. | 
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 | 206 |  */ | 
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| [7914] | 207 | void Rect2D::setSize(float width, float height) | 
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 | 208 | { | 
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 | 209 |   this->_bottomRight = this->_topLeft + Vector2D(width, height); | 
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 | 210 | } | 
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 | 211 |  | 
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| [7915] | 212 |  | 
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 | 213 | /** | 
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 | 214 |  * @brief sets the size of the Rectangle | 
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 | 215 |  * @param size the new size of the Rectangle. | 
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 | 216 |  * the rectangle will be resized from the top left corner out. | 
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 | 217 |  */ | 
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| [7914] | 218 | void Rect2D::setSize(const Vector2D& size) | 
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 | 219 | { | 
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 | 220 |   this->_bottomRight = this->_topLeft + size; | 
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 | 221 | } | 
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 | 222 |  | 
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| [7915] | 223 | /** | 
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 | 224 |  * @brief sets the new Center | 
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 | 225 |  * @param center the center to move the Rectangle to. | 
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 | 226 |  * moves the Rectangle from its current center to the new Center | 
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 | 227 |  */ | 
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| [7914] | 228 | void Rect2D::setCenter(const Vector2D& center) | 
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 | 229 | { | 
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 | 230 |   this->move(center - this->center()); | 
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 | 231 | } | 
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 | 232 |  | 
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| [7915] | 233 | /** | 
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| [8448] | 234 |  * @brief sets the new Center | 
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 | 235 |  * @param x the center's X to move the Rectangle to. | 
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 | 236 |  * @param y the center's Y to move the Rectangle to. | 
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 | 237 |  * moves the Rectangle from its current center to the new Center | 
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 | 238 |  */ | 
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 | 239 | void Rect2D::setCenter(float x, float y) | 
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 | 240 | { | 
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 | 241 |   this->setCenter(Vector2D(x, y)); | 
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 | 242 | } | 
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 | 243 |  | 
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 | 244 | /** | 
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 | 245 |  * @brief sets the new Center | 
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 | 246 |  * @param center the center to move the Rectangle to. | 
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 | 247 |  * moves the Rectangle from its current center to the new Center | 
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 | 248 |  */ | 
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 | 249 | void Rect2D::setCenterX(float x) | 
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 | 250 | { | 
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 | 251 | #warning implement this | 
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 | 252 | } | 
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 | 253 |  | 
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 | 254 | /** | 
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 | 255 |  * @brief sets the new Center | 
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 | 256 |  * @param center the center to move the Rectangle to. | 
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 | 257 |  * moves the Rectangle from its current center to the new Center | 
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 | 258 |  */ | 
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 | 259 | void Rect2D::setCenterY(float y) | 
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 | 260 | { | 
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 | 261 | #warning implement this | 
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 | 262 | } | 
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 | 263 |  | 
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 | 264 | /** | 
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| [7915] | 265 |  * @brief scales the Rectangle from topLeft out. | 
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 | 266 |  * @param x: the scale factor in x direction | 
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 | 267 |  */ | 
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| [7914] | 268 | void Rect2D::scaleX(float x) | 
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 | 269 | { | 
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 | 270 |   this->_bottomRight.x = this->_topLeft.x + this->width() * x; | 
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 | 271 | } | 
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 | 272 |  | 
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| [7915] | 273 | /** | 
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 | 274 |  * @brief scales the Rectangle from topLeft out. | 
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 | 275 |  * @param y: the scale factor in y direction | 
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 | 276 |  */ | 
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| [7914] | 277 | void Rect2D::scaleY(float y) | 
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 | 278 | { | 
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 | 279 |   this->_bottomRight.y = this->_topLeft.y + this->height() * y; | 
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 | 280 | } | 
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 | 281 |  | 
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| [7915] | 282 | /** | 
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 | 283 |  * @brief scales the Rectangle from topLeft out. | 
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 | 284 |  * @param x: the scale factor in x direction | 
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 | 285 |  * @param y: the scale factor in y direction | 
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 | 286 |  */ | 
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| [7914] | 287 | void Rect2D::scale(float x, float y) | 
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 | 288 | { | 
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 | 289 |   this->scale(Vector2D(x,y)); | 
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 | 290 | } | 
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 | 291 |  | 
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| [7915] | 292 | /** | 
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 | 293 |  * @brief scales the Rectangle from topLeft out. | 
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 | 294 |  * @param v: the scale factors. | 
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 | 295 |  */ | 
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| [7914] | 296 | void Rect2D::scale(const Vector2D& v) | 
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 | 297 | { | 
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 | 298 |   this->_bottomRight = this->_topLeft + this->size().internalMultipy(v); | 
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 | 299 |  | 
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 | 300 | } | 
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 | 301 |  | 
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| [7915] | 302 | /** | 
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 | 303 |  * @brief scales the Rectangle from the Center out. | 
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 | 304 |  * @param x: the scale factor in x-direction. | 
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 | 305 |  * @param y: the scale factor in y-direction. | 
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 | 306 |  */ | 
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| [7914] | 307 | void Rect2D::scaleCentered(float x, float y) | 
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 | 308 | { | 
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 | 309 |   this->scaleCentered(Vector2D(x, y)); | 
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 | 310 | } | 
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 | 311 |  | 
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| [7915] | 312 |  | 
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 | 313 | /** | 
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 | 314 |  * @brief scales the Rectangle from the Center out. | 
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 | 315 |  * @param v: the scale factors. | 
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 | 316 |  */ | 
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| [7914] | 317 | void Rect2D::scaleCentered(const Vector2D& v) | 
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 | 318 | { | 
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 | 319 | #warning implement this | 
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 | 320 | } | 
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 | 321 |  | 
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| [7915] | 322 | /** | 
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 | 323 |  * @brief moves the Rectangle | 
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 | 324 |  * @param x the amount to move in x. | 
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 | 325 |  */ | 
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| [7914] | 326 | void Rect2D::moveX(float x) | 
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 | 327 | { | 
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 | 328 |   this->_topLeft.x += x; | 
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 | 329 |   this->_bottomRight.x += x; | 
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 | 330 | } | 
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 | 331 |  | 
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| [7915] | 332 | /** | 
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 | 333 |  * @brief moves the Rectangle | 
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 | 334 |  * @param y the amount to move in y. | 
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 | 335 |  */ | 
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| [7914] | 336 | void Rect2D::moveY(float y) | 
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 | 337 | { | 
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 | 338 |   this->_topLeft.y += y; | 
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 | 339 |   this->_bottomRight.y += y; | 
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 | 340 | } | 
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| [7915] | 341 |  | 
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 | 342 | /** | 
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 | 343 |  * @brief moves the Rectangle | 
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 | 344 |  * @param x the amount to move in x. | 
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 | 345 |  * @param y the amount to move in y. | 
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 | 346 |  */ | 
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 | 347 | void Rect2D::move(float x, float y) | 
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 | 348 | { | 
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 | 349 |   this->move(Vector2D(x, y)); | 
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 | 350 | } | 
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 | 351 |  | 
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 | 352 | /** | 
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 | 353 |  * @brief moves the Rectangle | 
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 | 354 |  * @param v the amount to move. | 
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 | 355 |  */ | 
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| [7914] | 356 | void Rect2D::move(const Vector2D& v) | 
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 | 357 | { | 
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 | 358 |   this->_topLeft += v; | 
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 | 359 |   this->_bottomRight += v; | 
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 | 360 | } | 
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 | 361 |  | 
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| [7915] | 362 | /** | 
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 | 363 |  * @brief swaps top and bottom. | 
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 | 364 |  */ | 
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| [7914] | 365 | void Rect2D::swapTopBottom() | 
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 | 366 | { | 
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 | 367 |   float tmp = this->top(); | 
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 | 368 |   this->setTop(this->bottom()); | 
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 | 369 |   this->setBottom(tmp); | 
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 | 370 | } | 
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 | 371 |  | 
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| [7915] | 372 | /** | 
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 | 373 |  * @brief swaps left and right. | 
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 | 374 |  */ | 
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| [7914] | 375 | void Rect2D::swapLeftRight() | 
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 | 376 | { | 
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 | 377 |   float tmp = this->left(); | 
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 | 378 |   this->setLeft(this->right()); | 
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 | 379 |   this->setRight(tmp); | 
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 | 380 | } | 
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 | 381 |  | 
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| [7915] | 382 | /** | 
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 | 383 |  * @brief normalizes the Rectangle. | 
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 | 384 |  * | 
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 | 385 |  * Normalizing a Rectangle means, that the top is above bottom, and left is left of right afterwards :) | 
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 | 386 |  */ | 
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| [7914] | 387 | void Rect2D::normalize() | 
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 | 388 | { | 
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 | 389 |   if (this->top() > this->bottom()) | 
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 | 390 |     this->swapTopBottom(); | 
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 | 391 |   if (this->left() > this->right()) | 
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 | 392 |     this->swapLeftRight(); | 
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 | 393 | } | 
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 | 394 |  | 
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| [7915] | 395 | /** | 
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 | 396 |  * @brief normalizes the Rectangle. | 
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 | 397 |  * @returns the normalized version of this rectangle. | 
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 | 398 |  * | 
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 | 399 |  * Normalizing a Rectangle means, that the top is above bottom, and left is left of right afterwards :) | 
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 | 400 |  */ | 
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| [7914] | 401 | Rect2D Rect2D::normalized() const | 
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 | 402 | { | 
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 | 403 |   Rect2D norm(*this); | 
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 | 404 |   norm.normalize(); | 
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 | 405 |   return norm; | 
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 | 406 | } | 
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 | 407 |  | 
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| [7915] | 408 | /** | 
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 | 409 |  * @brief The intersection of two Rectangles is calculated and returned. | 
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 | 410 |  * @param intersector the Rectangle to intersect with this one. | 
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 | 411 |  * @return the intersection region. | 
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 | 412 |  */ | 
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| [7914] | 413 | Rect2D Rect2D::intersection(const Rect2D& intersector) const | 
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 | 414 | { | 
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 | 415 | #warning implement | 
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 | 416 | } | 
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 | 417 |  | 
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| [7915] | 418 | /** | 
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 | 419 |  * @brief checks if the intersection of two Rectangles is not empty. | 
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 | 420 |  */ | 
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| [7914] | 421 | bool Rect2D::intersects(const Rect2D& intersector) const | 
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| [7915] | 422 | { | 
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| [7914] | 423 | #warning implement | 
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 | 424 |  | 
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| [7915] | 425 | } | 
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 | 426 |  | 
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 | 427 | /** | 
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 | 428 |  * @brief make an Extensive join of two rectangles. | 
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 | 429 |  * @param rect the rectangle to unite with this one. | 
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 | 430 |  * @returns the united rectangle | 
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 | 431 |  */ | 
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| [7914] | 432 | Rect2D Rect2D::unite(const Rect2D& rect) | 
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| [7915] | 433 | { | 
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| [7914] | 434 | #warning implement | 
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| [7915] | 435 |  | 
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 | 436 | } | 
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 | 437 |  | 
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 | 438 | /** | 
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 | 439 |  * @brief checks if rect is inside of this Rectangle. | 
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 | 440 |  * @param rect The Rectangle that should be inside of this one. | 
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 | 441 |  * @returns tru if it is. | 
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 | 442 |  */ | 
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| [7914] | 443 | bool Rect2D::contains(const Rect2D& rect) const | 
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| [7915] | 444 | { | 
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 | 445 |   return (this->top() <= rect.top() && | 
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 | 446 |           this->bottom() >= rect.bottom() && | 
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 | 447 |           this->left() <= rect.left() && | 
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 | 448 |           this->right() >= rect.right()); | 
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 | 449 | } | 
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 | 450 |  | 
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 | 451 | /** | 
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 | 452 |  * @param point the point to check if it is inside. | 
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 | 453 |  * @returns true if the point is inside of this Rectangle. | 
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 | 454 |  */ | 
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| [7914] | 455 | bool Rect2D::contains(const Vector2D& point) const | 
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| [7915] | 456 | { | 
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 | 457 |   return (this->top() <= point.y && | 
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 | 458 |           this->bottom() >= point.y && | 
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 | 459 |           this->left() <= point.x && | 
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 | 460 |           this->right() >= point.x); | 
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 | 461 | } | 
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| [7914] | 462 |  | 
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| [7915] | 463 | /** | 
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 | 464 |  * @brief slerps this Rectangle to rect. | 
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 | 465 |  * @param rect the rectangle to slerp to. | 
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 | 466 |  * @param value how much to slerp to [0:stay, 1:go there] | 
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 | 467 |  * @returns reference to this. | 
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 | 468 |  */ | 
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| [7914] | 469 | const Rect2D& Rect2D::slerp(const Rect2D& rect, float value) | 
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 | 470 | { | 
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 | 471 |   this->_topLeft.slerp(rect._topLeft, value); | 
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 | 472 |   this->_bottomRight.slerp(rect._bottomRight, value); | 
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 | 473 |  | 
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 | 474 |   return *this; | 
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 | 475 | } | 
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 | 476 |  | 
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| [8619] | 477 | /** | 
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 | 478 |  * @brief print debug output for the Rect | 
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 | 479 |  */ | 
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 | 480 | void Rect2D::debug() const | 
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 | 481 | { | 
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 | 482 |   PRINT(0)("Top: %0.2f Left: %0.2f; Bottom %0.2f Right:%0.2f; Size: %0.2fx%0.2f\n", top(), left(), bottom(), right(), size().x, size().y); | 
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 | 483 | } | 
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