| 
                Last change
                  on this file since 10761 was
                  9110,
                  checked in by bensch, 19 years ago
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orxonox/trunk: merged the Presentation back 
 
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            File size:
            1.2 KB
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| [5420] | 1 | /* | 
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 | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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 | 10 |  | 
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 | 11 | ### File Specific: | 
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 | 12 |    main-programmer: Christian Meyer | 
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 | 13 |    co-programmer: ... | 
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 | 14 | */ | 
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 | 15 |  | 
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| [4578] | 16 | /*! | 
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| [6617] | 17 |  * @file line.h | 
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 | 18 |  * A basic 3D math line framework | 
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| [5008] | 19 |  * | 
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| [6617] | 20 |  * Contains class to handle lines | 
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| [4578] | 21 | */ | 
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| [2043] | 22 |  | 
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| [6617] | 23 | #ifndef __LINE_H_ | 
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 | 24 | #define __LINE_H_ | 
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| [2043] | 25 |  | 
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| [3860] | 26 | #include "compiler.h" | 
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| [6617] | 27 | #include "vector.h" | 
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 | 28 | #include "rotation_OBSOLETE.h" | 
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| [2043] | 29 |  | 
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 | 30 | //! 3D line | 
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 | 31 | /** | 
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 | 32 |   Class to store Lines in 3-dimensional space | 
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 | 33 |  | 
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 | 34 |   Supports line-to-line distance measurements and rotation | 
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 | 35 | */ | 
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 | 36 | class Line | 
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 | 37 | { | 
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 | 38 |   public: | 
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| [4578] | 39 |  | 
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| [2043] | 40 |   Vector r;   //!< Offset | 
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 | 41 |   Vector a;   //!< Direction | 
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| [4578] | 42 |  | 
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| [2043] | 43 |   Line ( Vector r, Vector a) : r(r), a(a) {}  //!< assignment constructor | 
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 | 44 |   Line () : r(Vector(0,0,0)), a(Vector (1,1,1)) {} | 
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 | 45 |   ~Line () {} | 
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| [4578] | 46 |  | 
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| [2043] | 47 |   float distance (const Line& l) const; | 
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| [3228] | 48 |   float distancePoint (const Vector& v) const; | 
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| [4578] | 49 |   float distancePoint (const sVec3D& v) const; | 
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| [2043] | 50 |   Vector* footpoints (const Line& l) const; | 
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 | 51 |   float len () const; | 
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| [4578] | 52 |  | 
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| [2043] | 53 |   void rotate(const Rotation& rot); | 
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 | 54 | }; | 
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 | 55 |  | 
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| [4578] | 56 |  | 
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| [6617] | 57 | #endif /* __LINE_H_ */ | 
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| [4578] | 58 |  | 
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