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source: orxonox.OLD/trunk/src/lib/lang/object_list.h @ 10772

Last change on this file since 10772 was 10114, checked in by patrick, 17 years ago

merged network back to trunk

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[4838]1/*!
[9716]2 * @file object_list.h
[9659]3 * @brief Definition of a dynamically allocating ClassID
4 *
5 */
[1853]6
[9716]7#ifndef _OBJECT_LIST_H
8#define _OBJECT_LIST_H
[1853]9
[9716]10#include "class_id.h"
[9675]11#include <map>
[9663]12#include <list>
[9659]13#include <string>
[9726]14
15#include <cassert>
[9681]16#include <iostream>
[1853]17
[9686]18/**
19 * @brief Use this macro to easily declare a Class to store its own ObjectListDeclaration
20 * @param ClassName the Name of the Class.
21 * @note: Using this inside of a Class means, that you loose the member: _objectList, while defining
22 * two new functions objectList() and classID().
23 */
[9715]24#define ObjectListDeclaration(ClassName) \
[9684]25  public: \
[9715]26   static inline const ObjectList<ClassName>& objectList() { return ClassName::_objectList; }; \
[9757]27   static inline const ClassID& staticClassID() { return ClassName::_objectList.identity(); }; \
[9684]28  private: \
[9715]29   static ObjectList<ClassName> _objectList
[9660]30
[9724]31/**
32 * @brief Use this macro to easily define a Class to store its own ObjectListDefinition
33 * @param ClassName: the Name of the Class.
34 */
[9715]35#define ObjectListDefinition(ClassName) \
[10114]36    ObjectList<ClassName> ClassName::_objectList(#ClassName)
[9682]37
[9692]38class BaseObject;
[9715]39//! The superclass that all ObjectLists follow.
[9673]40/**
[9715]41 * @see template<class T> ObjectList<T>
[9673]42 */
[9715]43class ObjectListBase
[9659]44{
45public:
[9709]46  /** @brief A Typedefinition for the Base-List that can be retrieved with getBaseObjectList(base_list*) */
47  typedef std::list<BaseObject*>        base_list;
48  /** @brief An iterator for the base_list */
49  typedef base_list::iterator           base_iterator;
[9724]50  //! A fast iterator Base-Class, for iterator-casting and storing.
51  /** @note This Iterator is explicitely used only for storage purposes in the BaseObject */
52  class IteratorBase { };
[9705]53
[9666]54public:
[9705]55  /** @returns The Identity of the Class stored within. */
[9724]56  inline const ClassID&                 identity() const { return _identity; }
[9705]57  /** @returns the ID of the Identity of the ObjectList */
[9709]58  inline int                            id() const { return _id; };
[9705]59  /** @returns The Name of the Class stored in this ObjectList */
[9709]60  inline const std::string&             name() const { return _name; };
[9705]61  /** @param id The id to compare @returns true on match, false otherwise */
[9709]62  inline bool                           operator==(int id) const { return _id == id; };
[9705]63  /** @param id The id to compare @returns true on match, false otherwise */
[9715]64  inline bool                           operator==(const ClassID& id) const { return id == _id; };
[9705]65  /** @param name The name to compare @returns true on match, false otherwise */
[9709]66  inline bool                           operator==(const std::string& name) const { return _name == name; };
[9724]67  /** @param id The id to acquire @param name the Name to acquire @brief stores a Name and an ID in a pointer. */
[9709]68  inline void                           acquireID(const int*& id, const std::string*& name) const { id = &_id; name = &_name; };
[9705]69  /** @brief fills a list of Objects into a BaseObject*-List. @param list the list to fill */
[9709]70  virtual void                          getBaseObjectList(base_list* list) const = 0;
[2036]71
[9718]72  static const ClassID&                 retrieveIdentity(int id);
73  static const ClassID&                 retrieveIdentity(const std::string& name);
[9701]74
[9718]75  static const ObjectListBase* const    getObjectList(int classID);
76  static const ObjectListBase* const    getObjectList(const std::string& className);
77  static const ObjectListBase* const    getObjectList(const ClassID& classID);
[9693]78
[9709]79  static BaseObject*                    getBaseObject(int classID, const std::string& objectName);
80  static BaseObject*                    getBaseObject(const std::string& className, const std::string& objectName);
[9715]81  static BaseObject*                    getBaseObject(const ClassID& classID, const std::string& objectName);
[9696]82
[9705]83  /** @returns an Object with Name name out of this List @param name the name of the Object. */
[9709]84  virtual BaseObject*                   getBaseObject(const std::string& name) const = 0;
[9696]85
[9705]86  static const std::list<std::string>&  getClassNames();
87
[9709]88
[9705]89  static unsigned int                   classCount();
[9709]90  void                                  debug(unsigned int level) const;
91  static void                           debugAll(unsigned int level);
92
[9705]93  static const std::string&             IDToString(int classID);
94  static int                            StringToID(const std::string& className);
95
[9726]96  //! Only used to unsubscribe a BaseObject. (just try to make a valid iterator, stupid :))
[9709]97  virtual void                          unregisterObject(IteratorBase* _iterators) = 0;
[9807]98  //! Only for debug purposes
99  virtual bool                          checkIteratorInList(IteratorBase* _iterator) const = 0;
100  virtual bool                          checkObjectInList(BaseObject* obj) const = 0;
[9705]101
[9671]102protected:
[10114]103  ObjectListBase(const std::string& className);
[9715]104  virtual ~ObjectListBase();
[9702]105
106private:
[9724]107  /** @brief hidden copy constructor. */
108  ObjectListBase(const ObjectListBase&) {};
[9702]109
[9709]110  static bool                         classIDExists(int id);
111  static bool                         classNameExists(const std::string& className);
[9702]112
113
114protected:
[9726]115  typedef std::map<int, ObjectListBase*>         IDMap;   //!< The Generic Map.
116  typedef std::map<std::string, ObjectListBase*> NameMap; //!< The Generic Map.
[9660]117
[9705]118private:
[9718]119  int                           _id;                //!< The Unique ID of the Class.
[9701]120  const std::string             _name;              //!< The Name of the Class.
[9718]121  ClassID                       _identity;          //!< The Identity of the Class. (equal to _id and _name)
[9671]122
[9660]123private:
[9726]124  static IDMap*                 _classesByID;       //!< A Map of all the classes in existance.
125  static NameMap*               _classesByName;     //!< A Map of all the classes in existance.
[9671]126  static std::list<std::string> _classNames;        //!< A list of all the registered ClassNames.
[10114]127
128public:
129  static void replaceIDMap( const std::map<std::string, int>& str2id );
130  static std::map<std::string, int>* createStrToId();
[9659]131};
[1853]132
[9661]133
134/////////////////////////
135//// TEMPLATISATION /////
136/////////////////////////
[9726]137//! Defines a ObjectList handler for objects of type T.
[9663]138/**
[9709]139 * The ObjectList is a generic way to store every object created from a Class 'T'
[9726]140 *  in a List. The list can be retrieved, and used constantly over iterators,
[9709]141 *  as with normal std::list.
142 *
[9715]143 * Furthermore the linkage over the single Lists is given over the Superclass ObjectListBase.
[9709]144 *
[9726]145 * The approach of ObjectList is an intrusive one, meaning, that each Class that wants to
146 * support it must implement a Declaration and a Definition for the ObjectList, as mentioned
147 * in the next statement:
[9709]148 *
[9673]149 * To define a Class with a ObjectList, you have to:
[9715]150 *  1. Include 'ObjectListDeclaration(T);' in its Declaration (at the beginning)
151 *  2. Include 'ObjectListDefinition(T);' in some Definition file (cc-file)
[9673]152 *  3. In the constructor add 'registerObject(this, objectList);'
153 *
[9663]154 * @note The Class must define the compare with const std::string& operator for this to work.
[9726]155 *  The operator==(const std::string& name) should compare the object's name with name.
[9709]156 *
157 *
158 *
159 * Limitations:
160 *  ObjectList cannot be used with other Factory style Classes, if the class is also a BaseObject,
161 *   and not loaded before the ObjectList.
162 *
[9724]163 * example: Iterating: Iteration is made easy, and fast as follows:
[9715]164 *   for (ObjectList<PlayerStats>::const_iterator it = PlayerStats::objectList().begin();
[9709]165 *      it != PlayerStats::objectList().end();
166 *     ++it)
167 *   {
168 *    (*it)->dosomething
169 *   }
170 *
[9724]171 * example: Find an Object:
[9709]172 * Playable* playable = Playable::objectList("orxonox-super-rocket-fighter"); // searches an Object By its name.
173 *
[9663]174 */
[9665]175template<class T>
[9715]176class ObjectList : public ObjectListBase
[9659]177{
178public:
[9718]179  typedef std::list<T*>                  list;             //!< The list of Type T* (used for Objects in this ObjectList)
180  typedef typename list::iterator        iterator;         //!< The iterator for the List of type T (use with ObjectList<Type>::iterator)
181  typedef typename list::const_iterator  const_iterator;   //!< A constant iterator for the List of type T (use with ObjectList<Type>::const_iterator)
[9663]182
[9692]183
[9718]184  //! An iterator to store Objects in the BaseObject, and remove Objects fast.
[9715]185class Iterator : public ObjectListBase::IteratorBase
[9665]186  {
187  public:
[9718]188    /** @brief creates an Iterator fast. @param it the Iterator. */
189    inline Iterator(iterator it) { _it = it; }
190    /** @returns the Iterator */
[9672]191    inline iterator& it() { return _it; }
[9718]192  private:
193    typename ObjectList::iterator _it;  //!< Stored Iterator
[9665]194  };
195
[9663]196public:
[10114]197  ObjectList(const std::string& name);
[9715]198  ~ObjectList();
[3245]199
[9709]200  virtual BaseObject*                getBaseObject(const std::string& name) const;
201  T*                                 getObject(const std::string& name) const;
[9724]202  /** @returns A constant list of Objects of this Class. */
[9709]203  inline const list&                 objects() const { return _objects; };
204  bool                               exists(const T* const object) const;
[9663]205
[9709]206  /** @returns an Iterator to the beginning of the List. */
207  inline iterator                    begin() { return _objects.begin(); };
208  /** @returns a constant Iterator to the beginning of the List. */
209  inline const_iterator              begin() const { return _objects.begin(); };
210  /** @returns an Iterator to the end of the List. */
211  inline iterator                    end() { return _objects.end(); };
212  /** @returns a constant Iterator to the beginning of the List. */
213  inline const_iterator              end() const { return _objects.end(); };
[9685]214
[9709]215  /** @returns true if the List is empty. */
216  inline bool                        empty() const { return _objects.empty(); };
217  /** @returns the size of the List */
218  inline int                         size() const { return _objects.size(); };
219  /** @returns the frontmost Element of the list (normaly the last added Object). */
220  inline T*                          front() const { return _objects.front(); };
221  /** @returns the last added Object */
222  inline T*                          back() const { return _objects.back(); };
[9685]223
[9705]224
[9718]225  ObjectListBase::IteratorBase*      registerObject(T* object);
[9709]226  virtual void                       unregisterObject(IteratorBase* iterator);
[9807]227  bool                               checkIteratorInList(IteratorBase* iterator) const;
228  bool                               checkObjectInList(BaseObject* obj) const;
[9693]229protected:
[9715]230  virtual void                       getBaseObjectList(ObjectListBase::base_list* list) const;
[9693]231
[9702]232
[9660]233private:
234  //! the copy constructor will be hidden.
[9715]235  ObjectList(const ObjectList& definer) {};
[9663]236
[9665]237private:
[9709]238  list                _objects;     //!< The List of stored Objects of Type T.
[9660]239};
[9659]240
[9665]241
242
243
244
245/////////////////////////
246//// IMPLEMENTATION /////
247/////////////////////////
[9681]248/**
[9715]249 * @brief creates a new ObjectList
[9681]250 * @param name The name of the Class.
251 * @param id The ID of the class if desired, or -1 if an id should be assigned automatically.
252 */
[9660]253template <class T>
[10114]254ObjectList<T>::ObjectList(const std::string& name)
255    : ObjectListBase(name)
[9660]256{}
[9659]257
[9681]258/**
[9715]259 * @brief deletes the ObjectList.
[9681]260 */
[9660]261template <class T>
[9715]262ObjectList<T>::~ObjectList()
[9663]263{
[9681]264  if (!_objects.empty())
265  {
[9709]266    // std::cout << "There are " << this->size() << " objects from class " << this->name() << "(id:" << this->id() << ") in existance\n";
[9681]267  }
[9663]268}
[9659]269
[9696]270/**
271 * @brief Retrieves a BaseObject matching the Name name in this List.
272 * @param name the Name of the Object.
273 * @returns a BaseObject pointing to the object if found, NULL otherwise.
274 */
[9663]275template <class T>
[9715]276BaseObject* ObjectList<T>::getBaseObject(const std::string& name) const
[9696]277{
278  return this->getObject(name);
279}
280
281
282
283/**
284 * @brief Retrieves an Object of type T matching the Name name in this List.
285 * @param name the Name of the Object.
286 * @returns an Object of type T pointing to the object if found, NULL otherwise.
287 */
288template <class T>
[9715]289T* ObjectList<T>::getObject(const std::string& name) const
[9663]290{
[9684]291  const_iterator it;
292  for (it = this->_objects.begin(); it != this->_objects.end(); ++it)
293    if ((*it)->getName() == name)
294      return (*it);
295  return NULL;
[9663]296}
[9659]297
[9696]298/**
[9705]299 * @brief checks if Object object exists in this ClassList.
300 * @param object the Object to check for
301 * @returns True if the object is found within the List, false otherwise
302 */
303template <class T>
[9718]304bool ObjectList<T>::exists(const T* const object) const
[9705]305{
306  return (std::find(_objects.begin(), _objects.end(), object) != _objects.end());
307}
308
309
310/**
[9702]311 * @brief retrieves a List of BaseObjects
312 * @param list the list to push the ObjectList into.
313 */
314template <class T>
[9715]315void ObjectList<T>::getBaseObjectList(ObjectListBase::base_list* list) const
[9702]316{
317  assert (list != NULL);
318  const_iterator it;
319  for (it = this->_objects.begin(); it != this->_objects.end(); ++it)
320    list->push_back(*it);
321}
322
323
324/**
[9715]325 * @brief registers an Object to the ObjectList.
[9724]326 * @param object The Object to register.
[9696]327 * @returns a pointer to the iterator inside of the list.
328 */
[9664]329template <class T>
[9715]330ObjectListBase::IteratorBase* ObjectList<T>::registerObject(T* object)
[9664]331{
[9709]332  this->_objects.push_back(object);
333  return new Iterator(--this->_objects.end());
[9664]334}
335
[9696]336/**
337 * @brief removes an Object from the ClassList.
338 * @param iterator the Position at which to remove the Object.
339 */
[9664]340template <class T>
[9715]341void ObjectList<T>::unregisterObject(IteratorBase* iterator)
[9664]342{
[9672]343  this->_objects.erase(static_cast<Iterator*>(iterator)->it());
[9665]344  //_objects.erase(std::find(_objects.begin(), _objects.end(), object));
[9664]345}
346
[9807]347template <class T>
348bool ObjectList<T>::checkIteratorInList(IteratorBase* iterator) const
349{
350  const_iterator it;
351  for (it = this->_objects.begin(); it != this->_objects.end(); ++it)
352    if (static_cast<Iterator*>(iterator)->it() == it)
353      return true;
354  printf("ObjectList:: checkIteratorInList:: ITERATOR NOT IN THE LIST '%s' (UN-SYNC SHOULD NOT HAPPEN!!)\n", this->name().c_str());
355  return false;
356}
357
358template <class T>
359bool ObjectList<T>::checkObjectInList(BaseObject* obj) const
360{
361  T* object = dynamic_cast<T*>(obj);
362  if (object != NULL)
363  {
364    printf("EXTREME BUG: Object does not exist anymore!! (or a bug in ObjectList)\n");
365    return false;;
366  }
367
368  const_iterator it;
369  for (it = this->_objects.begin(); it != this->_objects.end(); ++it)
370  {
371    if (*it == object)
372      return true;
373  }
374  printf("ObjectList:: checkObjectInList:: OBJECT NOT IN THE LIST '%s' (UN-SYNC SHOULD NOT HAPPEN!!)\n", this->name().c_str());
375  return false;
376}
377
378
[9716]379#endif /* _OBJECT_LIST_H */
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