Last change
on this file since 9672 was
9672,
checked in by bensch, 18 years ago
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orxonox/trunk: ClassList objectively implemented. This is not the fastest, but the most modular approach.
Now is the question of redundancy in code writing:
Should the ClassWriter explicitely declare a Class with superclasses, or should on runtime each object decide for itself, as it is done in BaseObject at the moment… questions questions questions…
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File size:
879 bytes
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1 | /*! |
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2 | * @file new_class_id.h |
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3 | * @brief Definition of a dynamically allocating ClassID |
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4 | * |
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5 | */ |
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6 | |
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7 | #ifndef _NEW_CLASS_ID_H |
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8 | #define _NEW_CLASS_ID_H |
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9 | |
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10 | #include "type_info.h" |
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11 | #include <string> |
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12 | #include <list> |
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13 | #include "new_object_list.h" |
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14 | |
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15 | |
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16 | |
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17 | |
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18 | //! A class to dynamically allocate ClassID's and support a isA operator |
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19 | class NewClassID |
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20 | { |
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21 | public: |
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22 | NewClassID(); |
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23 | ~NewClassID(); |
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24 | |
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25 | template<class T> void registerObject(T* object, NewObjectList<T>& list); |
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26 | |
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27 | private: |
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28 | std::list<NewObjectListBase::ClassEntry> _classes; |
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29 | }; |
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30 | |
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31 | |
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32 | template<class T> |
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33 | inline void NewClassID::registerObject(T* object, NewObjectList<T>& objectList) |
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34 | { |
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35 | this->_classes.push_back(NewObjectListBase::ClassEntry(&objectList, objectList.registerObject(object))); |
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36 | |
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37 | /* this->_objectList = &objectList; |
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38 | _iterators.push_back(objectList.registerObject(object, this->_objectList));*/ |
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39 | } |
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40 | |
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41 | #endif /* _NEW_CLASS_ID_H */ |
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