| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: Benjamin Grauer | 
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| 13 |    co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ | 
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| 17 |  | 
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| 18 | #include "class_list.h" | 
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| 19 | #include "base_object.h" | 
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| 20 |  | 
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| 21 | #include "compiler.h" | 
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| 22 | #include "debug.h" | 
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| 23 | #include <cmath> | 
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| 24 |  | 
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| 25 | using namespace std; | 
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| 26 |  | 
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| 27 | /** | 
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| 28 |  * @brief Creates a new ClassList | 
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| 29 | */ | 
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| 30 | ClassList::ClassList(ClassID classID, unsigned long classIDFull, const std::string& className) | 
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| 31 |   : className(className) | 
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| 32 | { | 
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| 33 |   this->classID = classID; | 
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| 34 |   this->classIDFull = classIDFull; | 
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| 35 | } | 
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| 36 |  | 
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| 37 | /** | 
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| 38 |  * @brief standard deconstructor | 
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| 39 | */ | 
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| 40 | ClassList::~ClassList () | 
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| 41 | { | 
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| 42 | //   ClassList::classList->clear()); | 
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| 43 | } | 
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| 44 |  | 
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| 45 | //! a List of all known Classes. | 
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| 46 | std::list<ClassList>* ClassList::classList = NULL; | 
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| 47 |  | 
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| 48 | //! a List of all strings of all classes, that have registered so far. | 
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| 49 | std::list<std::string> ClassList::classNames; | 
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| 50 |  | 
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| 51 | /** | 
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| 52 |  * @brief Adds a new Object to the ClassList (and if necessary a new Class) | 
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| 53 |  * @param objectPointer Pointer to the Object at hand | 
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| 54 |  * @param classID ID of the Given ObjectType \see ClassID | 
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| 55 |  * @param className name of the Class to add | 
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| 56 |  * | 
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| 57 |  * !! FIRST YOU HAVE TO CALL THIS FUNCTION ONCE | 
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| 58 |  * !! Before unsing the ClassList, as it creates the ClassLits | 
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| 59 |  */ | 
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| 60 | ClassList* ClassList::addToClassList(BaseObject* objectPointer, ClassID classID, unsigned long classIDFull, const std::string& className) | 
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| 61 | { | 
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| 62 |   if (unlikely(classList == NULL)) | 
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| 63 |     ClassList::classList = new list<ClassList>(); | 
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| 64 |  | 
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| 65 |   PRINTF(5)("subscribe a '%s'\n", className.c_str() ); | 
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| 66 |  | 
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| 67 |   ClassList* regClass = ClassList::getClassList(classID); | 
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| 68 |   if (regClass != NULL) | 
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| 69 |   { | 
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| 70 |     regClass->objectList.push_back(objectPointer); | 
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| 71 |     return regClass; | 
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| 72 |   } | 
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| 73 |   else | 
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| 74 |   { | 
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| 75 |     ClassList::classList->push_back(ClassList(classID, classIDFull, className)); | 
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| 76 |     ClassList::classList->back().objectList.push_back(objectPointer); | 
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| 77 |     return &ClassList::classList->back(); | 
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| 78 |   } | 
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| 79 | } | 
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| 80 |  | 
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| 81 | /** | 
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| 82 |  * @brief removes an Object from a the ClassList | 
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| 83 |  * @param objectPointer the Object to delete from the List | 
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| 84 |  */ | 
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| 85 | void ClassList::removeFromClassList(BaseObject* objectPointer) | 
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| 86 | { | 
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| 87 |   list<ClassList>::iterator cl; | 
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| 88 |   for(cl = ClassList::classList->begin(); cl != ClassList::classList->end(); cl++) | 
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| 89 |   { | 
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| 90 |     if (objectPointer->isA((*cl).classID)) | 
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| 91 |     { | 
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| 92 |       std::list<BaseObject*>::iterator bo = std::find ((*cl).objectList.begin(), (*cl).objectList.end(), objectPointer); | 
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| 93 |       if (bo != (*cl).objectList.end()) | 
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| 94 |           (*cl).objectList.erase(bo); | 
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| 95 |     } | 
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| 96 |   } | 
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| 97 | } | 
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| 98 |  | 
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| 99 | /** | 
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| 100 |  * @brief grabs the names of all Classes, and injects it into a List of const chars | 
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| 101 |  * @return the generated List | 
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| 102 |  * | 
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| 103 |  * This function first looks, if the List has been changed (by the ListSize) | 
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| 104 |  * befor it changes anything. | 
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| 105 |  */ | 
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| 106 | const std::list<std::string>* ClassList::getClassNames() | 
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| 107 | { | 
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| 108 |   if (ClassList::classNames.size() != ClassList::classList->size()) | 
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| 109 |   { | 
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| 110 |       ClassList::classNames.clear(); | 
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| 111 |  | 
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| 112 |       list<ClassList>::const_iterator cl; | 
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| 113 |       for (cl = ClassList::classList->begin(); cl != ClassList::classList->end(); cl++) | 
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| 114 |         ClassList::classNames.push_back((*cl).className); | 
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| 115 |   } | 
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| 116 |  | 
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| 117 |   return &ClassList::classNames; | 
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| 118 | } | 
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| 119 |  | 
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| 120 | /** | 
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| 121 |  * @brief searches for classID and returns the list of Entities | 
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| 122 |  * @param classID the ID of the class to get the list from | 
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| 123 |  * @return the List accessed by classID, or NULL if not found | 
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| 124 |  */ | 
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| 125 | const std::list<BaseObject*>* ClassList::getList(ClassID classID) | 
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| 126 | { | 
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| 127 |   ClassList* fl; | 
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| 128 |   return ((fl = ClassList::getClassList(classID)) != NULL)? | 
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| 129 |        &(fl->objectList) : NULL; | 
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| 130 |  | 
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| 131 | /* | 
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| 132 |   std::list<ClassList>::iterator classIT = find (classList->begin(), classList->end(), classID); | 
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| 133 |   return (likely(classIT != classList->end()))? &(*classIT).objectList : NULL;*/ | 
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| 134 |  | 
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| 135 | /*  for (classIT = ClassList::classList->begin(); classIT != ClassList::classList->end(); classIT++) | 
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| 136 |   { | 
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| 137 |     if ((*classIT) == classID ) | 
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| 138 |       return &(*classIT).objectList; | 
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| 139 |   } | 
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| 140 |   return NULL;*/ | 
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| 141 | } | 
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| 142 |  | 
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| 143 | /** | 
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| 144 |  * @brief searches for className and returns the list of Entities | 
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| 145 |  * @param className the name of the class to get the list from | 
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| 146 |  * @return the List accessed by classID, or NULL if not found | 
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| 147 |  */ | 
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| 148 | const std::list<BaseObject*>* ClassList::getList(const std::string& className) | 
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| 149 | { | 
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| 150 |   ClassList* fl; | 
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| 151 |   return ((fl = ClassList::getClassList(className)) != NULL)? | 
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| 152 |       &(fl->objectList) : NULL; | 
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| 153 |  | 
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| 154 |   /* | 
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| 155 |   std::list<ClassList>::iterator classIT = find (classList->begin(), classList->end(), className); | 
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| 156 |   return (likely(classIT != classList->end()))? &(*classIT).objectList : NULL;*/ | 
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| 157 |  | 
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| 158 |  | 
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| 159 | /*  for (classIT = ClassList::classList->begin(); classIT != ClassList::classList->end(); classIT++) | 
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| 160 |   { | 
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| 161 |     if ((*classIT) == className ) | 
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| 162 |       return &(*classIT).objectList; | 
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| 163 |   } | 
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| 164 |   return NULL;*/ | 
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| 165 | } | 
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| 166 |  | 
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| 167 | /** | 
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| 168 |  * !!PRIVATE!! | 
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| 169 |  * @param classID the ClassID to search for | 
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| 170 |  * @returns the ClassList with classID as specifyer, or NULL if not | 
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| 171 |  */ | 
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| 172 | ClassList* ClassList::getClassList(ClassID classID) | 
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| 173 | { | 
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| 174 |   std::list<ClassList>::iterator classIT = find (ClassList::classList->begin(), ClassList::classList->end(), classID); | 
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| 175 |   return (likely(classIT != classList->end()))? &(*classIT) : NULL; | 
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| 176 | } | 
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| 177 |  | 
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| 178 |  | 
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| 179 | /** | 
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| 180 |  * !!PRIVATE!! | 
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| 181 |  * @param className the ClassName to search for | 
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| 182 |  * @returns the ClassList with className as specifyer, or NULL if not | 
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| 183 |  */ | 
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| 184 | ClassList* ClassList::getClassList(const std::string& className) | 
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| 185 | { | 
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| 186 |   if (className.empty()) | 
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| 187 |     return NULL; | 
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| 188 |   std::list<ClassList>::iterator classIT = find (classList->begin(), classList->end(), className); | 
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| 189 |   return (likely(classIT != classList->end()))? &(*classIT) : NULL; | 
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| 190 | } | 
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| 191 |  | 
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| 192 |  | 
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| 193 | /** | 
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| 194 |  * @brief checks if the BaseObject* object exists. | 
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| 195 |  * @param objectName the name of the BaseObject to look for | 
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| 196 |  * @param classID if not CL_NULL it will only search through a specific type of Objects. Otherwise it will be searched everywhere. | 
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| 197 |  * @return true, if the Object Exists in the specified ClassID, false otherwise | 
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| 198 |  * @todo: speed this up!! | 
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| 199 |  */ | 
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| 200 | BaseObject* ClassList::getObject(const std::string& objectName, ClassID classID) | 
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| 201 | { | 
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| 202 |   if (classID != CL_NULL) | 
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| 203 |   { | 
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| 204 |     ClassList* cl = ClassList::getClassList(classID); | 
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| 205 |     if (cl != NULL) | 
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| 206 |     { | 
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| 207 |       std::list<BaseObject*>::iterator bo; | 
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| 208 |       for (bo = cl->objectList.begin(); bo != cl->objectList.end(); bo++) | 
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| 209 |         if ((*bo)->getName() != NULL && objectName == (*bo)->getName()) | 
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| 210 |           return (*bo); | 
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| 211 |     } | 
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| 212 |   } | 
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| 213 |   else | 
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| 214 |   { | 
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| 215 |     list<ClassList>::iterator cl; | 
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| 216 |     for (cl = ClassList::classList->begin(); cl != ClassList::classList->end(); cl++) | 
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| 217 |     { | 
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| 218 |       std::list<BaseObject*>::iterator bo; | 
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| 219 |       for (bo = (*cl).objectList.begin(); bo != (*cl).objectList.end(); bo++) | 
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| 220 |         if ((*bo)->getName() != NULL && objectName == (*bo)->getName()) | 
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| 221 |           return (*bo); | 
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| 222 |     } | 
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| 223 |   } | 
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| 224 |   return NULL; | 
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| 225 | } | 
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| 226 |  | 
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| 227 |  | 
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| 228 | /** | 
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| 229 |  * @brief checks if the BaseObject* object exists. | 
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| 230 |  * @param object the Pointer to a BaseObject to check if it exists | 
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| 231 |  * @param classID if not CL_NULL it will only search through a specific type of Objects. Otherwise it will be searched everywhere. | 
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| 232 |  * @return true, if the Object Exists in the specified ClassID, false otherwise | 
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| 233 |  * @todo: speed this up!! | 
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| 234 |  */ | 
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| 235 | bool ClassList::exists(const BaseObject* object, ClassID classID) | 
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| 236 | { | 
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| 237 |   if (classID != CL_NULL) | 
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| 238 |   { | 
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| 239 |     ClassList* cl = ClassList::getClassList(classID); | 
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| 240 |     if (cl != NULL) | 
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| 241 |     { | 
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| 242 |       std::list<BaseObject*>::const_iterator bo = std::find (cl->objectList.begin(), cl->objectList.end(), object); | 
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| 243 |       return (bo != cl->objectList.end()); | 
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| 244 |     } | 
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| 245 |   } | 
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| 246 |   else | 
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| 247 |   { | 
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| 248 |     list<ClassList>::iterator cl; | 
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| 249 |     for (cl = ClassList::classList->begin(); cl != ClassList::classList->end(); cl++) | 
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| 250 |     { | 
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| 251 |       std::list<BaseObject*>::const_iterator bo = std::find ((*cl).objectList.begin(), (*cl).objectList.end(), object); | 
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| 252 |       if (bo != (*cl).objectList.end()) | 
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| 253 |         return true; | 
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| 254 |     } | 
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| 255 |   } | 
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| 256 |   return false; | 
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| 257 | } | 
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| 258 |  | 
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| 259 | bool ClassList::exists(const std::string& className, const std::string& objectName) | 
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| 260 | { | 
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| 261 |   ClassList* cl = ClassList::getClassList(className); | 
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| 262 |   if (likely(cl != NULL)) | 
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| 263 |   { | 
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| 264 |     std::list<BaseObject*>::iterator bo; | 
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| 265 |     for (bo = cl->objectList.begin(); bo != cl->objectList.end(); bo++) | 
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| 266 |       if ((*bo)->getName() != NULL && objectName == (*bo)->getName()) | 
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| 267 |         return true; | 
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| 268 |   } | 
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| 269 |   return false; | 
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| 270 | } | 
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| 271 |  | 
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| 272 |  | 
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| 273 | /** | 
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| 274 |  * @brief prints out a string of all the types this Object matches | 
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| 275 |  * @param object a Pointer to the object to analyze | 
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| 276 |  */ | 
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| 277 | void ClassList::whatIs(const BaseObject* object) | 
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| 278 | { | 
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| 279 |   list<ClassList>::iterator cl; | 
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| 280 |   for (cl = ClassList::classList->begin(); cl != ClassList::classList->end(); cl++) | 
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| 281 |     if (object->isA((*cl).classID)) | 
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| 282 |   { | 
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| 283 |     PRINT(0)("=%s::0x%.8X=-", (*cl).className.c_str(), (*cl).classID); | 
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| 284 |   } | 
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| 285 | } | 
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| 286 |  | 
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| 287 | /** | 
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| 288 |  * @brief converts a ClassID into a string | 
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| 289 |  * @param classID the ClassID to search for | 
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| 290 |  * @return a String containing the name of the Class, NULL if the Class was not found | 
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| 291 |  */ | 
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| 292 | const std::string& ClassList::IDToString(ClassID classID) | 
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| 293 | { | 
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| 294 |   static const std::string empty(""); | 
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| 295 |  | 
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| 296 |   ClassList* cl = ClassList::getClassList(classID); | 
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| 297 |   return (cl != NULL) ? cl->className : empty; | 
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| 298 | } | 
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| 299 |  | 
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| 300 | /** | 
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| 301 |  * @brief converts a String into a ClassID | 
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| 302 |  * @param className the name of the class to search for | 
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| 303 |  * @return the ClassID. CL_NULL, if the class was not found. | 
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| 304 |  */ | 
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| 305 | ClassID ClassList::StringToID(const std::string& className) | 
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| 306 | { | 
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| 307 |   ClassList* cl = ClassList::getClassList(className); | 
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| 308 |   return (cl != NULL) ? cl->classID : CL_NULL; | 
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| 309 | } | 
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| 310 |  | 
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| 311 | /** | 
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| 312 |  * @brief checks if this ClassList is named className | 
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| 313 |  * @param className the Name to check this ClassList's ClassName against | 
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| 314 |  * @returns true on match, false otherwise | 
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| 315 |  */ | 
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| 316 | bool ClassList::operator==(const std::string& className) | 
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| 317 | { | 
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| 318 |   return (this->className == className); | 
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| 319 | } | 
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| 320 |  | 
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| 321 |  | 
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| 322 |  | 
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| 323 | /** | 
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| 324 |  * @brief Print out some very nice debug information | 
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| 325 |  * @param debugLevel the level of verbosity | 
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| 326 |  * @param classID the class that should be displayed (if CL_NULL (default) all classes will be displayed) | 
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| 327 |  */ | 
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| 328 | void ClassList::debug(unsigned int debugLevel, ClassID classID) | 
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| 329 | { | 
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| 330 |   if (debugLevel > 3) | 
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| 331 |     debugLevel = 3; | 
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| 332 |   PRINT(0)("==========================\n"); | 
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| 333 |   PRINT(0)("=  CLASS_LIST (level %d)  =\n", debugLevel); | 
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| 334 |   PRINT(0)("==========================\n"); | 
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| 335 |   PRINT(0)("| knows %d Classes\n|\n", ClassList::classList->size()); | 
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| 336 |   char niceString[100]; | 
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| 337 |   unsigned int lenCount = 0; | 
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| 338 |  | 
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| 339 |   list<ClassList>::iterator cl; | 
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| 340 |   for (cl = ClassList::classList->begin(); cl != ClassList::classList->end(); cl++) | 
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| 341 |   { | 
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| 342 |     if ((debugLevel >= 1 || (*cl).objectList.size() > 0 ) && | 
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| 343 |          (classID == CL_NULL || unlikely (classID == (*cl).classID))) | 
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| 344 |     { | 
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| 345 |       lenCount = 1; | 
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| 346 |       while (std::pow((float)10, (int)lenCount) <= (*cl).objectList.size()) | 
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| 347 |         ++lenCount; | 
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| 348 |       for (int i=0; i < 30-(*cl).className.size() - lenCount; i++) | 
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| 349 |         (niceString[i]) = ' '; | 
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| 350 |       niceString[30-(*cl).className.size() - lenCount] = '\0'; | 
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| 351 |  | 
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| 352 |       PRINT(0)("| CLASS %s::%s %d\n", (*cl).className.c_str(), niceString, (*cl).objectList.size()); | 
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| 353 |  | 
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| 354 |       if (debugLevel >=2 && (*cl).objectList.size() > 0) | 
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| 355 |       { | 
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| 356 |         PRINT(0)("|  Listing Instances:\n"); | 
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| 357 |         list<BaseObject*>::const_iterator bo; | 
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| 358 |         for (bo = (*cl).objectList.begin(); bo != (*cl).objectList.end(); bo++) | 
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| 359 |         { | 
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| 360 |           PRINT(0)("|   %s::%s::(0x%.8X->%p ", (*bo)->getClassName(), (*bo)->getName(), (*bo)->getClassID(), (*bo)); | 
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| 361 |           if (debugLevel == 3) | 
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| 362 |             ClassList::whatIs(*bo); | 
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| 363 |           PRINT(0)("\n"); | 
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| 364 |         } | 
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| 365 |       } | 
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| 366 |     } | 
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| 367 |   } | 
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| 368 |   PRINT(0)("=======================CL=\n"); | 
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| 369 | } | 
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| 370 |  | 
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| 371 | /** | 
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| 372 |  * @brief Print out some very nice debug information | 
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| 373 |  * @param debugLevel the level of verbosity | 
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| 374 |  * @param className the class that should be displayed. | 
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| 375 |  * @see ClassList::debug | 
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| 376 |  */ | 
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| 377 | void ClassList::debugS(const std::string& className, unsigned int debugLevel) | 
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| 378 | { | 
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| 379 |   ClassList::debug(debugLevel, ClassList::StringToID(className)); | 
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| 380 | } | 
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