| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ |
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| 17 | |
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| 18 | #include "class_list.h" |
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| 19 | #include "base_object.h" |
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| 20 | |
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| 21 | #include "compiler.h" |
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| 22 | #include "debug.h" |
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| 23 | #include <string.h> |
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| 24 | #include <math.h> |
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| 25 | #include <algorithm> |
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| 26 | #include "shell_command.h" |
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| 27 | |
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| 28 | using namespace std; |
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| 29 | |
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| 30 | #ifndef NO_SHELL_COMMAND |
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| 31 | SHELL_COMMAND_STATIC(debug, ClassList, ClassList::debugS) |
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| 32 | ->describe("Shows all registered classes, if param1: is a valid ClassName only values of this class are shown. param2: how much output") |
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| 33 | ->defaultValues(2, NULL, 1); |
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| 34 | #endif |
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| 35 | |
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| 36 | /** |
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| 37 | * Creates a new ClassList |
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| 38 | */ |
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| 39 | ClassList::ClassList(ClassID classID, unsigned long classIDFull, const char* className) |
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| 40 | { |
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| 41 | this->className = className; |
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| 42 | this->classID = classID; |
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| 43 | this->classIDFull = classIDFull; |
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| 44 | } |
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| 45 | |
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| 46 | /** |
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| 47 | * standard deconstructor |
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| 48 | */ |
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| 49 | ClassList::~ClassList () |
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| 50 | { |
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| 51 | // ClassList::classList->clear()); |
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| 52 | } |
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| 53 | |
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| 54 | //! a List of all known Classes. |
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| 55 | std::list<ClassList>* ClassList::classList = NULL; |
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| 56 | |
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| 57 | //! a List of all strings of all classes, that have registered so far. |
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| 58 | std::list<const char*> ClassList::classNames; |
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| 59 | |
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| 60 | /** |
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| 61 | * @brief Adds a new Object to the ClassList (and if necessary a new Class) |
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| 62 | * @param objectPointer Pointer to the Object at hand |
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| 63 | * @param classID ID of the Given ObjectType \see ClassID |
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| 64 | * @param className name of the Class to add |
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| 65 | * |
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| 66 | * !! FIRST YOU HAVE TO CALL THIS FUNCTION ONCE |
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| 67 | * !! Before unsing the ClassList, as it creates the ClassLits |
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| 68 | */ |
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| 69 | ClassList* ClassList::addToClassList(BaseObject* objectPointer, ClassID classID, unsigned long classIDFull, const char* className) |
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| 70 | { |
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| 71 | if (unlikely(classList == NULL)) |
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| 72 | ClassList::classList = new list<ClassList>(); |
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| 73 | |
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| 74 | PRINTF(5)("subscribe a '%s'\n", className ); |
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| 75 | |
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| 76 | ClassList* regClass = ClassList::getClassList(classID); |
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| 77 | if (regClass != NULL) |
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| 78 | { |
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| 79 | regClass->objectList.push_back(objectPointer); |
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| 80 | return regClass; |
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| 81 | } |
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| 82 | else |
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| 83 | { |
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| 84 | ClassList::classList->push_back(ClassList(classID, classIDFull, className)); |
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| 85 | ClassList::classList->back().objectList.push_back(objectPointer); |
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| 86 | return &ClassList::classList->back(); |
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| 87 | } |
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| 88 | } |
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| 89 | |
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| 90 | /** |
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| 91 | * removes an Object from a the ClassList |
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| 92 | * @param objectPointer the Object to delete from the List |
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| 93 | */ |
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| 94 | void ClassList::removeFromClassList(BaseObject* objectPointer) |
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| 95 | { |
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| 96 | list<ClassList>::iterator cl; |
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| 97 | for(cl = ClassList::classList->begin(); cl != ClassList::classList->end(); cl++) |
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| 98 | { |
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| 99 | if (objectPointer->isA((*cl).classID)) |
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| 100 | { |
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| 101 | std::list<BaseObject*>::iterator bo = std::find ((*cl).objectList.begin(), (*cl).objectList.end(), objectPointer); |
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| 102 | if (bo != (*cl).objectList.end()) |
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| 103 | (*cl).objectList.erase(bo); |
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| 104 | } |
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| 105 | } |
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| 106 | } |
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| 107 | |
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| 108 | /** |
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| 109 | * grabs the names of all Classes, and injects it into a List of const chars |
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| 110 | * @return the generated List |
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| 111 | * |
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| 112 | * This function first looks, if the List has been changed (by the ListSize) |
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| 113 | * befor it changes anything. |
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| 114 | */ |
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| 115 | const std::list<const char*>* ClassList::getClassNames() |
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| 116 | { |
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| 117 | if (ClassList::classNames.size() != ClassList::classList->size()) |
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| 118 | { |
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| 119 | ClassList::classNames.clear(); |
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| 120 | |
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| 121 | list<ClassList>::const_iterator cl; |
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| 122 | for (cl = ClassList::classList->begin(); cl != ClassList::classList->end(); cl++) |
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| 123 | ClassList::classNames.push_back((*cl).className); |
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| 124 | } |
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| 125 | |
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| 126 | return &ClassList::classNames; |
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| 127 | } |
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| 128 | |
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| 129 | /** |
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| 130 | * searches for classID and returns the list of Entities |
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| 131 | * @param classID the ID of the class to get the list from |
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| 132 | * @return the List accessed by classID, or NULL if not found |
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| 133 | */ |
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| 134 | const std::list<BaseObject*>* ClassList::getList(ClassID classID) |
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| 135 | { |
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| 136 | ClassList* fl; |
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| 137 | return ((fl = ClassList::getClassList(classID)) != NULL)? |
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| 138 | &(fl->objectList) : NULL; |
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| 139 | |
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| 140 | /* |
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| 141 | std::list<ClassList>::iterator classIT = find (classList->begin(), classList->end(), classID); |
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| 142 | return (likely(classIT != classList->end()))? &(*classIT).objectList : NULL;*/ |
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| 143 | |
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| 144 | /* for (classIT = ClassList::classList->begin(); classIT != ClassList::classList->end(); classIT++) |
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| 145 | { |
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| 146 | if ((*classIT) == classID ) |
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| 147 | return &(*classIT).objectList; |
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| 148 | } |
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| 149 | return NULL;*/ |
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| 150 | } |
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| 151 | |
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| 152 | /** |
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| 153 | * searches for className and returns the list of Entities |
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| 154 | * @param className the name of the class to get the list from |
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| 155 | * @return the List accessed by classID, or NULL if not found |
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| 156 | */ |
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| 157 | const std::list<BaseObject*>* ClassList::getList(const char* className) |
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| 158 | { |
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| 159 | ClassList* fl; |
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| 160 | return ((fl = ClassList::getClassList(className)) != NULL)? |
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| 161 | &(fl->objectList) : NULL; |
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| 162 | |
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| 163 | /* |
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| 164 | std::list<ClassList>::iterator classIT = find (classList->begin(), classList->end(), className); |
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| 165 | return (likely(classIT != classList->end()))? &(*classIT).objectList : NULL;*/ |
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| 166 | |
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| 167 | |
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| 168 | /* for (classIT = ClassList::classList->begin(); classIT != ClassList::classList->end(); classIT++) |
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| 169 | { |
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| 170 | if ((*classIT) == className ) |
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| 171 | return &(*classIT).objectList; |
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| 172 | } |
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| 173 | return NULL;*/ |
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| 174 | } |
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| 175 | |
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| 176 | /** |
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| 177 | * !!PRIVATE!! |
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| 178 | * @param classID the ClassID to search for |
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| 179 | * @returns the ClassList with classID as specifyer, or NULL if not |
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| 180 | */ |
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| 181 | ClassList* ClassList::getClassList(ClassID classID) |
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| 182 | { |
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| 183 | std::list<ClassList>::iterator classIT = find (ClassList::classList->begin(), ClassList::classList->end(), classID); |
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| 184 | return (likely(classIT != classList->end()))? &(*classIT) : NULL; |
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| 185 | } |
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| 186 | |
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| 187 | |
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| 188 | /** |
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| 189 | * !!PRIVATE!! |
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| 190 | * @param className the ClassName to search for |
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| 191 | * @returns the ClassList with className as specifyer, or NULL if not |
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| 192 | */ |
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| 193 | ClassList* ClassList::getClassList(const char* className) |
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| 194 | { |
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| 195 | if (className == NULL) |
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| 196 | return NULL; |
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| 197 | std::list<ClassList>::iterator classIT = find (classList->begin(), classList->end(), className); |
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| 198 | return (likely(classIT != classList->end()))? &(*classIT) : NULL; |
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| 199 | } |
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| 200 | |
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| 201 | |
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| 202 | /** |
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| 203 | * checks if the BaseObject* object exists. |
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| 204 | * @param objectName the name of the BaseObject to look for |
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| 205 | * @param classID if not CL_NULL it will only search through a specific type of Objects. Otherwise it will be searched everywhere. |
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| 206 | * @return true, if the Object Exists in the specified ClassID, false otherwise |
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| 207 | * @todo: speed this up!! |
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| 208 | */ |
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| 209 | BaseObject* ClassList::getObject(const char* objectName, ClassID classID) |
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| 210 | { |
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| 211 | if (classID != CL_NULL) |
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| 212 | { |
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| 213 | ClassList* cl = ClassList::getClassList(classID); |
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| 214 | if (cl != NULL) |
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| 215 | { |
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| 216 | std::list<BaseObject*>::iterator bo; |
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| 217 | for (bo = cl->objectList.begin(); bo != cl->objectList.end(); bo++) |
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| 218 | if ((*bo)->getName() != NULL && !strcmp((*bo)->getName(), objectName)) |
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| 219 | return (*bo); |
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| 220 | } |
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| 221 | } |
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| 222 | else |
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| 223 | { |
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| 224 | list<ClassList>::iterator cl; |
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| 225 | for (cl = ClassList::classList->begin(); cl != ClassList::classList->end(); cl++) |
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| 226 | { |
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| 227 | std::list<BaseObject*>::iterator bo; |
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| 228 | for (bo = (*cl).objectList.begin(); bo != (*cl).objectList.end(); bo++) |
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| 229 | if ((*bo)->getName() != NULL && !strcmp((*bo)->getName(), objectName)) |
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| 230 | return (*bo); |
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| 231 | } |
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| 232 | } |
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| 233 | return NULL; |
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| 234 | } |
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| 235 | |
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| 236 | |
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| 237 | /** |
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| 238 | * checks if the BaseObject* object exists. |
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| 239 | * @param object the Pointer to a BaseObject to check if it exists |
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| 240 | * @param classID if not CL_NULL it will only search through a specific type of Objects. Otherwise it will be searched everywhere. |
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| 241 | * @return true, if the Object Exists in the specified ClassID, false otherwise |
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| 242 | * @todo: speed this up!! |
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| 243 | */ |
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| 244 | bool ClassList::exists(const BaseObject* object, ClassID classID) |
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| 245 | { |
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| 246 | if (classID != CL_NULL) |
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| 247 | { |
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| 248 | ClassList* cl = ClassList::getClassList(classID); |
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| 249 | if (cl != NULL) |
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| 250 | { |
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| 251 | std::list<BaseObject*>::const_iterator bo = find (cl->objectList.begin(), cl->objectList.end(), object); |
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| 252 | return (bo != cl->objectList.end()); |
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| 253 | } |
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| 254 | } |
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| 255 | else |
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| 256 | { |
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| 257 | list<ClassList>::iterator cl; |
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| 258 | for (cl = ClassList::classList->begin(); cl != ClassList::classList->end(); cl++) |
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| 259 | { |
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| 260 | std::list<BaseObject*>::const_iterator bo = find ((*cl).objectList.begin(), (*cl).objectList.end(), object); |
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| 261 | if (bo != (*cl).objectList.end()) |
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| 262 | return true; |
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| 263 | } |
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| 264 | } |
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| 265 | return false; |
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| 266 | } |
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| 267 | |
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| 268 | /** |
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| 269 | * prints out a string of all the types this Object matches |
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| 270 | * @param object a Pointer to the object to analyze |
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| 271 | */ |
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| 272 | void ClassList::whatIs(const BaseObject* object) |
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| 273 | { |
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| 274 | list<ClassList>::iterator cl; |
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| 275 | for (cl = ClassList::classList->begin(); cl != ClassList::classList->end(); cl++) |
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| 276 | if (object->isA((*cl).classID)) |
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| 277 | { |
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| 278 | PRINT(0)("=%s=-", (*cl).className); |
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| 279 | } |
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| 280 | } |
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| 281 | |
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| 282 | /** |
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| 283 | * converts a ClassID into a string |
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| 284 | * @param classID the ClassID to search for |
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| 285 | * @return a String containing the name of the Class, NULL if the Class was not found |
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| 286 | */ |
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| 287 | const char* ClassList::IDToString(ClassID classID) |
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| 288 | { |
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| 289 | ClassList* cl = ClassList::getClassList(classID); |
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| 290 | return (cl != NULL) ? cl->className : NULL; |
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| 291 | } |
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| 292 | |
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| 293 | /** |
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| 294 | * converts a String into a ClassID |
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| 295 | * @param className the name of the class to search for |
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| 296 | * @return the ClassID. CL_NULL, if the class was not found. |
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| 297 | */ |
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| 298 | ClassID ClassList::StringToID(const char* className) |
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| 299 | { |
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| 300 | ClassList* cl = ClassList::getClassList(className); |
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| 301 | return (cl != NULL) ? cl->classID : CL_NULL; |
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| 302 | } |
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| 303 | |
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| 304 | /** |
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| 305 | * checks if this ClassList is named className |
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| 306 | * @param className the Name to check this ClassList's ClassName against |
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| 307 | * @returns true on match, false otherwise |
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| 308 | */ |
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| 309 | bool ClassList::operator==(const char* className) |
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| 310 | { |
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| 311 | if (likely( className != NULL && this->className != NULL)) |
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| 312 | return (!strcmp(this->className, className)); |
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| 313 | else |
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| 314 | return false; |
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| 315 | } |
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| 316 | |
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| 317 | |
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| 318 | |
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| 319 | /** |
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| 320 | * Print out some very nice debug information |
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| 321 | * @param debugLevel the level of verbosity |
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| 322 | * @param classID the class that should be displayed (if CL_NULL (default) all classes will be displayed) |
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| 323 | */ |
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| 324 | void ClassList::debug(unsigned int debugLevel, ClassID classID) |
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| 325 | { |
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| 326 | if (debugLevel > 3) |
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| 327 | debugLevel = 3; |
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| 328 | PRINT(0)("==========================\n"); |
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| 329 | PRINT(0)("= CLASS_LIST (level %d) =\n", debugLevel); |
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| 330 | PRINT(0)("==========================\n"); |
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| 331 | PRINT(0)("| knows %d Classes\n|\n", ClassList::classList->size()); |
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| 332 | char niceString[100]; |
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| 333 | unsigned int lenCount = 0; |
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| 334 | |
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| 335 | list<ClassList>::iterator cl; |
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| 336 | for (cl = ClassList::classList->begin(); cl != ClassList::classList->end(); cl++) |
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| 337 | { |
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| 338 | if ((debugLevel >= 1 || (*cl).objectList.size() > 0 ) && |
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| 339 | (classID == CL_NULL || unlikely (classID == (*cl).classID))) |
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| 340 | { |
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| 341 | lenCount = 1; |
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| 342 | while (pow(10, lenCount) <= (*cl).objectList.size()) |
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| 343 | ++lenCount; |
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| 344 | for (int i=0; i < 30-strlen((*cl).className) - lenCount; i++) |
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| 345 | (niceString[i]) = ' '; |
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| 346 | niceString[30-strlen((*cl).className) - lenCount] = '\0'; |
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| 347 | |
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| 348 | PRINT(0)("| CLASS %s:%s %d\n", (*cl).className, niceString, (*cl).objectList.size()); |
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| 349 | |
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| 350 | if (debugLevel >=2 && (*cl).objectList.size() > 0) |
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| 351 | { |
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| 352 | PRINT(0)("| Listing Instances:\n"); |
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| 353 | list<BaseObject*>::const_iterator bo; |
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| 354 | for (bo = (*cl).objectList.begin(); bo != (*cl).objectList.end(); bo++) |
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| 355 | { |
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| 356 | PRINT(0)("| (class %s): NAME(%s)->%p ", (*bo)->getClassName(), (*bo)->getName(), (*bo)); |
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| 357 | if (debugLevel == 3) |
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| 358 | ClassList::whatIs(*bo); |
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| 359 | PRINT(0)("\n"); |
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| 360 | } |
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| 361 | } |
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| 362 | } |
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| 363 | } |
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| 364 | PRINT(0)("=======================CL=\n"); |
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| 365 | } |
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| 366 | |
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| 367 | /** |
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| 368 | * Print out some very nice debug information |
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| 369 | * @param debugLevel the level of verbosity |
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| 370 | * @param className the class that should be displayed. |
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| 371 | * @see ClassList::debug |
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| 372 | */ |
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| 373 | void ClassList::debugS(const char* className, unsigned int debugLevel) |
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| 374 | { |
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| 375 | ClassList::debug(debugLevel, ClassList::StringToID(className)); |
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| 376 | } |
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