| [4591] | 1 | /*! | 
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| [5039] | 2 |  * @file base_object.h | 
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| [9406] | 3 |  * @brief Definition of the BaseObject class. | 
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 | 4 |  * | 
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 | 5 |  * This is a global handler for all classes Object and Class names | 
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 | 6 |  * | 
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 | 7 |  * BaseObject is the class, that handles object registration and | 
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 | 8 |  * is the only write-access member of ClassList, where the Objects | 
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 | 9 |  * References are stored. | 
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 | 10 |  */ | 
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| [4470] | 11 |  | 
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| [3302] | 12 |  | 
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| [9406] | 13 | #ifndef __BASE_OBJECT_H_ | 
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 | 14 | #define __BASE_OBJECT_H_ | 
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| [3302] | 15 |  | 
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| [9869] | 16 | #include "object_list.h" | 
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 | 17 | #include "util/sigslot/slot.h" | 
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| [3302] | 18 |  | 
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| [8035] | 19 | #include <string> | 
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| [3302] | 20 |  | 
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| [6517] | 21 | class TiXmlNode; | 
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| [4436] | 22 | class TiXmlElement; | 
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| [6280] | 23 | class ClassList; | 
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| [4436] | 24 |  | 
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| [4382] | 25 | //! A class all other classes are derived from | 
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| [9406] | 26 | class BaseObject : public sigslot::has_slots<> | 
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| [8350] | 27 | { | 
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| [9869] | 28 |   //! Declare an ObjectList for this Class. | 
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 | 29 |   ObjectListDeclaration(BaseObject); | 
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| [8350] | 30 | public: | 
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 | 31 |   BaseObject (const std::string& objectName = ""); | 
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| [10114] | 32 |   BaseObject( const BaseObject& bo ); | 
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| [7779] | 33 |  | 
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| [3531] | 34 |   virtual ~BaseObject (); | 
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| [3302] | 35 |  | 
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| [6512] | 36 |   virtual void loadParams(const TiXmlElement* root); | 
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| [7221] | 37 |   void setName (const std::string& newName); | 
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| [5113] | 38 |   /** returns the Name of this Object */ | 
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| [9406] | 39 |   inline const std::string& getName() const { return this->objectName; }; | 
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 | 40 |   /** returns the Name of this Object as a C-compliant string (const char*) */ | 
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 | 41 |   inline const char* getCName() const { return this->objectName.c_str(); }; | 
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| [6587] | 42 |   /** @returns the XML-Element with whicht this Object was loaded */ | 
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 | 43 |   inline TiXmlNode* getXmlElem() const { return this->xmlElem; }; | 
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| [4318] | 44 |  | 
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| [9869] | 45 |   //  /** @returns the className of the corresponding Object */ | 
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 | 46 |   //inline const std::string& getClassName() const { return this->className; } | 
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| [9406] | 47 |   /** @returns the className of the corresponding Object as a C-compliant string (const char*) */ | 
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| [9869] | 48 |   inline const char* getClassCName() const { return _classes.front()._objectList->name().c_str(); }; | 
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 | 49 |   /** @returns the ClassName of the Topmost Object of the ClassStack */ | 
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 | 50 |   inline const std::string& getClassName() const { return _classes.front()._objectList->name(); }; | 
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| [3302] | 51 |  | 
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| [9869] | 52 |   /** @returns the ClassID of this Object */ | 
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 | 53 |   inline const ClassID& getClassID() const { return _classes.front()._objectList->identity(); } | 
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| [4470] | 54 |  | 
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| [9869] | 55 |   bool isA(const ObjectListBase& objectList) const; | 
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 | 56 |   bool isA(const ClassID& classID) const; | 
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 | 57 |   bool isA(int classID) const; | 
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 | 58 |   bool isA(const std::string& className) const; | 
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 | 59 |  | 
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 | 60 |   void listInheritance() const; | 
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 | 61 |  | 
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| [6077] | 62 |   /** @param classID comparer for a ClassID @returns true on match, false otherwise */ | 
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| [9869] | 63 |   bool operator==(int classID) const  { return this->isA(classID); }; | 
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 | 64 |   /** @param objectName: the name to check. * @returns true on match, false otherwise. */ | 
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 | 65 |   bool operator==(const std::string& objectName) const { return this->objectName == objectName;}; | 
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| [5626] | 66 |  | 
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| [8350] | 67 | protected: | 
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| [9869] | 68 |   template<class T> void registerObject(T* object, ObjectList<T>& list); | 
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| [4539] | 69 |  | 
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| [8350] | 70 | protected: | 
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 | 71 |   std::string        objectName;       //!< The name of this object | 
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| [6280] | 72 |  | 
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| [8350] | 73 | private: | 
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 | 74 |  | 
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| [9869] | 75 |   TiXmlNode*         xmlElem;          //!< The XML Element with wich this Object was loaded(saved). | 
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| [8350] | 76 |  | 
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| [9869] | 77 |   ////////////////////////////// | 
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 | 78 |   //// Type Definition Part //// | 
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 | 79 |   ////////////////////////////// | 
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 | 80 |   //! A ClassEntry so we can store Classes inside of Objects | 
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 | 81 |   struct ClassEntry | 
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 | 82 |   { | 
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 | 83 |     /** Simple Constuctor @param objectList the ObjectList, @param iterator the (intrusive) Iterator inside of the ObjectList */ | 
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 | 84 |     inline ClassEntry (ObjectListBase* objectList, ObjectListBase::IteratorBase* iterator) : _objectList(objectList), _iterator(iterator) {} | 
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 | 85 |     ObjectListBase*                _objectList;  //!< An ObjectList this Object is part of | 
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 | 86 |     ObjectListBase::IteratorBase*  _iterator;    //!< An iterator pointing to the position of the Object inside of the List. | 
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 | 87 |   }; | 
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 | 88 |   typedef std::list<ClassEntry>       ClassEntries;   //!< Type definition for the List. | 
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 | 89 |  | 
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 | 90 |   std::string                         className;    //!< the name of the class | 
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 | 91 |   ClassEntries                        _classes;     //!< All Classes this object is part of. | 
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| [3302] | 92 | }; | 
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 | 93 |  | 
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| [9869] | 94 |  | 
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 | 95 | /** | 
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 | 96 |  * @brief Registeres an Object of Type T to objectList | 
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 | 97 |  * @param object The Object to append to the objectList. | 
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 | 98 |  * @param objectList The ObjectList to append the Object to. | 
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 | 99 |  * | 
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 | 100 |  * This function is essential to integrate objects into their designated ObjectList. | 
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 | 101 |  * Remember if you do not want objects to be stored in Lists (less overhead), | 
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 | 102 |  * do not attempt to call this function. | 
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 | 103 |  */ | 
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 | 104 | template<class T> | 
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 | 105 | inline void BaseObject::registerObject(T* object, ObjectList<T>& objectList) | 
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 | 106 | { | 
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 | 107 |   this->_classes.push_front(ClassEntry(&objectList, objectList.registerObject(object))); | 
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 | 108 | } | 
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 | 109 |  | 
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| [9406] | 110 | #endif /* __BASE_OBJECT_H_ */ | 
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