| [3302] | 1 | |
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| 2 | |
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| [4591] | 3 | /* |
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| [3302] | 4 | orxonox - the future of 3D-vertical-scrollers |
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| 5 | |
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| 6 | Copyright (C) 2004 orx |
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| 7 | |
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| 8 | This program is free software; you can redistribute it and/or modify |
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| 9 | it under the terms of the GNU General Public License as published by |
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| 10 | the Free Software Foundation; either version 2, or (at your option) |
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| 11 | any later version. |
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| 12 | |
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| 13 | ### File Specific: |
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| 14 | main-programmer: Patrick Boenzli |
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| 15 | co-programmer: ... |
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| 16 | */ |
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| [5439] | 17 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_BASE |
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| [3302] | 18 | |
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| 19 | #include "base_object.h" |
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| [4747] | 20 | |
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| [4436] | 21 | #include "load_param.h" |
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| [4595] | 22 | #include "compiler.h" |
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| [4747] | 23 | #include "class_list.h" |
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| [3302] | 24 | |
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| 25 | using namespace std; |
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| 26 | |
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| 27 | |
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| 28 | /** |
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| [4836] | 29 | * sets the name from a LoadXML-Element |
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| 30 | * @param root the element to load from |
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| [5439] | 31 | */ |
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| [4436] | 32 | BaseObject::BaseObject(const TiXmlElement* root) |
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| [3531] | 33 | { |
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| [6276] | 34 | this->className = "BaseObject"; |
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| [4591] | 35 | this->classID = CL_BASE_OBJECT; |
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| [4435] | 36 | |
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| 37 | this->objectName = NULL; |
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| [4436] | 38 | |
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| 39 | if (root) |
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| 40 | this->loadParams(root); |
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| [4747] | 41 | |
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| [4778] | 42 | // ClassList::addToClassList(this, this->classID, "BaseObject"); |
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| [3531] | 43 | } |
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| [3302] | 44 | |
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| 45 | /** |
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| [4836] | 46 | * standard deconstructor |
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| [3302] | 47 | */ |
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| [4591] | 48 | BaseObject::~BaseObject () |
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| [3531] | 49 | { |
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| [4747] | 50 | ClassList::removeFromClassList(this); |
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| 51 | |
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| [4261] | 52 | // delete []this->className; |
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| [4435] | 53 | if (this->objectName) |
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| [5447] | 54 | delete[] this->objectName; |
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| 55 | } |
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| [3302] | 56 | |
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| [4436] | 57 | /** |
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| [4836] | 58 | * loads parameters |
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| 59 | * @param root the element to load from |
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| [5439] | 60 | */ |
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| [4436] | 61 | void BaseObject::loadParams(const TiXmlElement* root) |
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| 62 | { |
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| 63 | // name setup |
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| [5671] | 64 | LoadParam(root, "name", this, BaseObject, setName) |
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| [5645] | 65 | .describe("the Name of the Object."); |
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| [4436] | 66 | } |
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| [4321] | 67 | |
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| 68 | /** |
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| [4836] | 69 | * sets the class identifiers |
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| 70 | * @param id a number for the class from class_id.h enumeration |
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| 71 | * @param className the class name |
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| [4321] | 72 | */ |
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| [5791] | 73 | void BaseObject::setClassID(ClassID classID, const char* className) |
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| [4320] | 74 | { |
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| [6276] | 75 | // printf("%s(0x%.8X)->%s(0x%.8X)\n", this->className, this->classID, className, classID); |
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| 76 | assert (!(this->classID & classID)); |
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| 77 | |
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| [5791] | 78 | this->classID |= (long)classID; |
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| [4320] | 79 | this->className = className; |
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| [4747] | 80 | |
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| [6278] | 81 | ClassList::addToClassList(this, classID, this->classID, className); |
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| [4320] | 82 | } |
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| [4318] | 83 | |
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| [4435] | 84 | /** |
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| [6278] | 85 | * @briefbrief set the name of the Object |
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| [4591] | 86 | */ |
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| [4742] | 87 | void BaseObject::setName (const char* objectName) |
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| [4435] | 88 | { |
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| 89 | if (this->objectName) |
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| [5113] | 90 | delete[] this->objectName; |
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| [5645] | 91 | if (objectName != NULL) |
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| [4592] | 92 | { |
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| 93 | this->objectName = new char[strlen(objectName)+1]; |
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| 94 | strcpy(this->objectName, objectName); |
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| 95 | } |
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| [4591] | 96 | else |
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| [4435] | 97 | this->objectName = NULL; |
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| 98 | } |
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| [4592] | 99 | |
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| 100 | |
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| 101 | /** |
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| [4836] | 102 | * checks if the class is a classID |
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| 103 | * @param classID the Identifier to check for |
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| 104 | * @returns true if it is, false otherwise |
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| [4592] | 105 | */ |
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| [6077] | 106 | bool BaseObject::isA (ClassID classID) const |
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| [4592] | 107 | { |
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| [4837] | 108 | // if classID is a derivable object from a SUPERCLASS |
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| 109 | if (classID & CL_MASK_SUPER_CLASS) |
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| [4594] | 110 | { |
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| [4837] | 111 | if( likely(this->classID & classID)) |
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| [4594] | 112 | return true; |
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| [4837] | 113 | } |
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| 114 | // if classID is a SubSuperClass, and |
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| 115 | else if (classID & CL_MASK_SUBSUPER_CLASS) |
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| 116 | { |
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| [5915] | 117 | if (likely(((this->classID & CL_MASK_SUBSUPER_CLASS_IDA) == (this->classID & CL_MASK_SUBSUPER_CLASS_IDA)) && |
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| 118 | this->classID & classID & CL_MASK_SUBSUPER_CLASS_IDB)) |
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| [4837] | 119 | return true; |
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| 120 | } |
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| 121 | // if classID is a LOWLEVEL-class |
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| [4594] | 122 | else |
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| 123 | { |
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| [4837] | 124 | if( likely((this->classID & CL_MASK_LOWLEVEL_CLASS) == classID)) |
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| [4594] | 125 | return true; |
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| 126 | } |
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| [4592] | 127 | return false; |
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| 128 | } |
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| 129 | |
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| 130 | /** |
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| [5513] | 131 | * checks if the class is a classID |
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| 132 | * @param classID the Identifier to check for |
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| 133 | * @returns true if it is, false otherwise |
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| 134 | */ |
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| 135 | bool BaseObject::isA (const char* className) const |
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| 136 | { |
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| [6077] | 137 | ClassID classID = ClassList::StringToID(className); |
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| [5513] | 138 | if (classID != CL_NULL) |
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| 139 | return this->isA(classID); |
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| 140 | } |
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| 141 | |
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| [5626] | 142 | /** |
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| 143 | * compares the ObjectName with an external name |
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| 144 | * @param objectName: the name to check. |
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| 145 | * @returns true on match, false otherwise. |
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| 146 | */ |
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| [5791] | 147 | bool BaseObject::operator==(const char* objectName) |
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| [5626] | 148 | { |
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| 149 | if (likely(this->objectName != NULL && objectName != NULL)) |
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| 150 | return (strcmp(this->objectName, objectName)) ? false : true; |
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| 151 | } |
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| [5513] | 152 | |
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| [5626] | 153 | |
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| [5513] | 154 | /** |
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| [4836] | 155 | * displays everything this class is |
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| [5642] | 156 | * @TODO REIMPLEMENT WITH SENSE. |
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| [4592] | 157 | */ |
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| [4746] | 158 | void BaseObject::whatIs() const |
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| [4592] | 159 | { |
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| [4595] | 160 | PRINT(0)("object %s of class %s: ", this->getName(), this->getClassName()); |
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| [4596] | 161 | if ((this->classID & CL_MASK_SINGLETON) == CL_MASK_SINGLETON) |
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| 162 | PRINT(0)("is a Singleton-Class "); |
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| [4594] | 163 | if (this->classID & CL_MASK_SUPER_CLASS) |
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| [4592] | 164 | { |
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| [4596] | 165 | PRINT(0)(" ->is a derived from the following superclasses:"); |
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| [4595] | 166 | if (this->isA(CL_BASE_OBJECT)) |
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| 167 | PRINT(0)(" =BaseObject="); |
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| 168 | if (this->isA(CL_PARENT_NODE)) |
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| 169 | PRINT(0)(" =PNode="); |
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| 170 | if (this->isA(CL_WORLD_ENTITY)) |
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| 171 | PRINT(0)(" =WorldEntity="); |
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| 172 | if (this->isA(CL_PHYSICS_INTERFACE)) |
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| 173 | PRINT(0)(" =PhysicsInterface="); |
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| 174 | if (this->isA(CL_EVENT_LISTENER)) |
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| 175 | PRINT(0)(" =EventListener="); |
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| 176 | if (this->isA(CL_STORY_ENTITY)) |
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| 177 | PRINT(0)(" =StoryEntity="); |
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| [4874] | 178 | if (this->isA(CL_ELEMENT_2D)) |
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| 179 | PRINT(0)(" =Element2D="); |
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| [4595] | 180 | PRINT(0)("\n"); |
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| [4592] | 181 | } |
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| [4595] | 182 | // subsuper-classes |
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| 183 | if (this->classID & CL_MASK_SUBSUPER_CLASS) |
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| 184 | { |
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| 185 | PRINT(0)(" ->further derivations: "); |
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| 186 | if (this->isA(CL_PLAYER)) |
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| 187 | PRINT(0)(" -Player-"); |
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| 188 | if (this->isA(CL_NPC)) |
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| 189 | PRINT(0)(" -NPC-"); |
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| 190 | if (this->isA(CL_POWER_UP)) |
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| 191 | PRINT(0)(" -PowerUp-"); |
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| 192 | if (this->isA(CL_FIELD)) |
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| 193 | PRINT(0)(" -Field-"); |
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| 194 | if (this->isA(CL_PROJECTILE)) |
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| 195 | PRINT(0)(" -Projectile-"); |
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| 196 | if (this->isA(CL_WEAPON)) |
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| 197 | PRINT(0)(" -Weapon-"); |
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| 198 | PRINT(0)("\n"); |
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| [4592] | 199 | } |
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| [5642] | 200 | } |
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