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| 1 | /*! |
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| 2 | * @file gui.h |
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| 3 | * @brief Definition of ... |
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| 4 | */ |
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| 5 | |
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| 6 | #ifndef _GUI_H |
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| 7 | #define _GUI_H |
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| 8 | |
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| 9 | #include "base_object.h" |
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| 10 | #include <vector> |
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| 11 | |
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| 12 | // FORWARD DECLARATION |
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| 13 | |
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| 14 | namespace OrxGui |
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| 15 | { |
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| 16 | class SaveableGroup; |
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| 17 | |
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| 18 | //! A class for ... |
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| 19 | class Gui : public BaseObject |
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| 20 | { |
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| 21 | public: |
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| 22 | typedef enum { |
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| 23 | Null = 0, |
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| 24 | Quitting = 1, |
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| 25 | Starting = 2, |
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| 26 | Saving = 4, |
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| 27 | } State; |
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| 28 | |
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| 29 | |
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| 30 | public: |
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| 31 | Gui(); |
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| 32 | virtual ~Gui(); |
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| 33 | |
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| 34 | //! Start the Gui |
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| 35 | virtual void startGui() = 0; |
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| 36 | //! Stop the gui |
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| 37 | virtual void stopGui() = 0; |
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| 38 | //! Suspend the Gui. |
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| 39 | virtual void suspend() = 0; |
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| 40 | //! Update the Gui. |
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| 41 | virtual void update() = 0; |
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| 42 | |
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| 43 | unsigned int getState() const { return this->state; }; |
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| 44 | void loadAll(); |
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| 45 | void saveAll(); |
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| 46 | |
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| 47 | void addSaveableGroup(SaveableGroup* saveableGroup); |
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| 48 | void removeSaveableGroup(SaveableGroup* saveableGroup); |
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| 49 | |
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| 50 | protected: |
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| 51 | void quitEvent(); |
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| 52 | void startEvent(); |
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| 53 | |
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| 54 | private: |
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| 55 | unsigned int state; //!< The State the Gui is in. |
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| 56 | std::vector<SaveableGroup*> groups; |
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| 57 | }; |
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| 58 | } |
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| 59 | #endif /* _GUI_H */ |
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