[4838] | 1 | /*! |
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[5391] | 2 | * @file glgui_widget.h |
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| 3 | * The gl_widget of the openglGUI |
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| 4 | */ |
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[1853] | 5 | |
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[5362] | 6 | #ifndef _GLGUI_WIDGET_H |
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| 7 | #define _GLGUI_WIDGET_H |
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[1853] | 8 | |
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[5362] | 9 | #include "element_2d.h" |
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[7919] | 10 | #include "rect2D.h" |
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| 11 | |
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[6295] | 12 | #include "material.h" |
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| 13 | |
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[7919] | 14 | #include "event.h" |
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[7779] | 15 | #include "signal_connector.h" |
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[5690] | 16 | |
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[7919] | 17 | #include "glincl.h" |
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| 18 | |
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| 19 | #include <vector> |
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| 20 | |
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[4838] | 21 | // FORWARD DECLARATION |
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[5365] | 22 | class Material; |
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[3543] | 23 | |
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[7779] | 24 | namespace OrxGui |
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[5391] | 25 | { |
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| 26 | |
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[7919] | 27 | class GLGuiCursor; |
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| 28 | |
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[7779] | 29 | //! if the Element should be visible by default. |
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[5387] | 30 | #define GLGUI_WIDGET_DEFAULT_VISIBLE false |
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| 31 | |
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[7779] | 32 | //! This is widget part of the openglGUI class |
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| 33 | /** |
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| 34 | * A widget is the main class of all the elements of th GUI. |
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| 35 | */ |
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| 36 | class GLGuiWidget : public Element2D |
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| 37 | { |
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[5366] | 38 | public: |
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[8035] | 39 | GLGuiWidget(GLGuiWidget* parent = NULL); |
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[5366] | 40 | virtual ~GLGuiWidget(); |
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[2036] | 41 | |
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[5366] | 42 | void show(); |
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[6431] | 43 | void hide(); |
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[5364] | 44 | |
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| 45 | |
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[8035] | 46 | void setParentWidget(GLGuiWidget* parent); |
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| 47 | GLGuiWidget* parent() const { return this->_parent; } |
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[7868] | 48 | |
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[7919] | 49 | /// FOCUS |
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| 50 | /** @brief gives focus to this widget */ |
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| 51 | void giveFocus(); |
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| 52 | void breakFocus(); |
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| 53 | /** @returns true if the widget is focusable */ |
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| 54 | bool focusable() const { return this->_focusable; }; |
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| 55 | /** @param focusable sets if the Widget should be focusable */ |
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| 56 | void setFocusable(bool focusable = true) { this->_focusable = focusable; }; |
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| 57 | /** @returns true if the position is inside of the Widget. @param position the position to check */ |
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| 58 | bool focusOverWidget(const Vector2D& position) const; |
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| 59 | /** @brief overloaded function, that returns true if the cursor is on top of the Widget */ |
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| 60 | bool focusOverWidget(const OrxGui::GLGuiCursor* const cursor) const; |
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| 61 | |
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| 62 | /** @returns the currently focused Widget (NULL if none is selected) */ |
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| 63 | static GLGuiWidget* focused() { return GLGuiWidget::_focused; }; |
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| 64 | |
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| 65 | |
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| 66 | /// CLICK |
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[8035] | 67 | void click(const Vector2D& pos); |
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| 68 | void release(const Vector2D& pos); |
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[7919] | 69 | bool clickable() const { return this->_clickable; }; |
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| 70 | void setClickable(bool clickable = true) { this->_clickable = clickable; }; |
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| 71 | |
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[8035] | 72 | static void connect(GLGuiWidget* sender, Signal& signal, BaseObject* receiver, Slot executor); |
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| 73 | void connect(Signal& signal, BaseObject* receiver, Slot executor); |
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[7868] | 74 | |
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[8035] | 75 | void disconnect(GLGuiWidget* sender, Signal& signal, BaseObject* receiver); |
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[7919] | 76 | |
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[8035] | 77 | |
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[7919] | 78 | /// MATERIAL (looks) |
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[8035] | 79 | Material& backMaterial() { return this->_backMat; }; |
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| 80 | const Material& backMaterial() const { return this->_backMat; }; |
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| 81 | Rect2D& backRect() { return this->_backRect; }; |
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| 82 | const Rect2D& backRect() const { return this->_backRect; }; |
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[7868] | 83 | |
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[8035] | 84 | Material& frontMaterial() { return this->_frontMat; }; |
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| 85 | const Material& frontMaterial() const { return this->_frontMat; }; |
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| 86 | Rect2D& frontRect() { return this->_frontRect; }; |
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| 87 | const Rect2D& frontRect() const { return this->_frontRect; }; |
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[7868] | 88 | |
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[8035] | 89 | float borderSize() const { return this->_borderSize; }; |
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| 90 | void setBorderSize(float borderSize); |
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| 91 | |
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| 92 | void setWidgetSize(const Vector2D& size); |
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| 93 | void setWidgetSize(float x, float y); |
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| 94 | |
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| 95 | |
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| 96 | void setBackgroundColor(float x, float y, float z) { this->backMaterial().setDiffuse(x,y,z); }; |
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| 97 | |
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| 98 | inline void drawRect(const Rect2D& rect) const { |
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| 99 | glBegin(GL_QUADS); |
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| 100 | glTexCoord2i(0,0); glVertex2d(rect.left(), rect.top()); |
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| 101 | glTexCoord2i(0,1); glVertex2d(rect.left(), rect.bottom()); |
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| 102 | glTexCoord2i(1,1); glVertex2d(rect.right(), rect.bottom()); |
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| 103 | glTexCoord2i(1,0); glVertex2d(rect.right(), rect.top()); |
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| 104 | glEnd(); |
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| 105 | } |
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| 106 | |
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| 107 | |
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| 108 | virtual void update() {}; |
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| 109 | virtual void draw() const; |
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| 110 | |
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[7919] | 111 | /** @param the Event to process. @returns true if the Event has been consumed*/ |
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| 112 | virtual bool processEvent(const Event& event) { }; |
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| 113 | |
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[8035] | 114 | protected: |
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[7919] | 115 | |
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[8035] | 116 | /// LOOKS |
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| 117 | virtual void resize(); |
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[7919] | 118 | |
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[8035] | 119 | // if something was clickt on the GUI-widget. |
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| 120 | virtual void clicking(const Vector2D& pos); |
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| 121 | virtual void releasing(const Vector2D& pos); |
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[7919] | 122 | virtual void receivedFocus(); |
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| 123 | virtual void removedFocus(); |
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[5391] | 124 | |
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[7919] | 125 | virtual void destroyed(); |
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[5391] | 126 | |
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[7855] | 127 | |
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[8035] | 128 | inline void beginDraw() const { glPushMatrix(); glTranslatef(this->getAbsCoor2D().x, this->getAbsCoor2D().y, 0); }; |
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[6287] | 129 | inline void endDraw() const { glPopMatrix(); }; |
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| 130 | |
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[7779] | 131 | private: |
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| 132 | void init(); |
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| 133 | |
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[7855] | 134 | |
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[7919] | 135 | private: |
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[8035] | 136 | GLGuiWidget* _parent; //!< The parent of this Widget. |
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| 137 | |
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[7919] | 138 | /// LOOKS |
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[8035] | 139 | Material _backMat; |
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| 140 | Rect2D _backRect; |
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[7855] | 141 | |
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[8035] | 142 | Material _frontMat; |
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| 143 | Rect2D _frontRect; |
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[7855] | 144 | |
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[8035] | 145 | float _borderSize; |
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[3245] | 146 | |
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[7919] | 147 | /// EVENTS |
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| 148 | bool _focusable; //!< If this widget can receive focus. |
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| 149 | bool _clickable; //!< if this widget can be clicked upon. |
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[5391] | 150 | |
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[7919] | 151 | bool _pushed; |
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| 152 | |
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[8035] | 153 | |
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| 154 | static GLGuiWidget* _selected; //!< The currently selected Widget. |
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| 155 | static GLGuiWidget* _focused; //!< The currently Focused Widget. |
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| 156 | |
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| 157 | static GLGuiWidget* _inputGrabber; //!< The Widget that grabs input. |
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[7779] | 158 | }; |
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| 159 | } |
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[5362] | 160 | #endif /* _GLGUI_WIDGET_H */ |
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