| 1 | /* |
|---|
| 2 | orxonox - the future of 3D-vertical-scrollers |
|---|
| 3 | |
|---|
| 4 | Copyright (C) 2004 orx |
|---|
| 5 | |
|---|
| 6 | This program is free software; you can redistribute it and/or modify |
|---|
| 7 | it under the terms of the GNU General Public License as published by |
|---|
| 8 | the Free Software Foundation; either version 2, or (at your option) |
|---|
| 9 | any later version. |
|---|
| 10 | |
|---|
| 11 | ### File Specific: |
|---|
| 12 | main-programmer: Benjamin Grauer |
|---|
| 13 | co-programmer: ... |
|---|
| 14 | */ |
|---|
| 15 | |
|---|
| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI |
|---|
| 17 | |
|---|
| 18 | #include "glgui_widget.h" |
|---|
| 19 | |
|---|
| 20 | #include "glgui_cursor.h" |
|---|
| 21 | |
|---|
| 22 | #include "material.h" |
|---|
| 23 | |
|---|
| 24 | #include "debug.h" |
|---|
| 25 | |
|---|
| 26 | namespace OrxGui |
|---|
| 27 | { |
|---|
| 28 | |
|---|
| 29 | /** |
|---|
| 30 | * @brief standard constructor |
|---|
| 31 | */ |
|---|
| 32 | GLGuiWidget::GLGuiWidget (GLGuiWidget* parent) |
|---|
| 33 | { |
|---|
| 34 | this->init(); |
|---|
| 35 | |
|---|
| 36 | this->setParentWidget(parent); |
|---|
| 37 | } |
|---|
| 38 | |
|---|
| 39 | |
|---|
| 40 | /** |
|---|
| 41 | * @brief standard deconstructor |
|---|
| 42 | */ |
|---|
| 43 | GLGuiWidget::~GLGuiWidget() |
|---|
| 44 | { |
|---|
| 45 | if (this == GLGuiWidget::_focused) |
|---|
| 46 | GLGuiWidget::_focused = NULL; |
|---|
| 47 | } |
|---|
| 48 | |
|---|
| 49 | GLGuiWidget* GLGuiWidget::_selected = NULL; |
|---|
| 50 | GLGuiWidget* GLGuiWidget::_focused = NULL; |
|---|
| 51 | GLGuiWidget* GLGuiWidget::_inputGrabber = NULL; |
|---|
| 52 | |
|---|
| 53 | |
|---|
| 54 | |
|---|
| 55 | /** |
|---|
| 56 | * initializes the GUI-element |
|---|
| 57 | */ |
|---|
| 58 | void GLGuiWidget::init() |
|---|
| 59 | { |
|---|
| 60 | this->setClassID(CL_GLGUI_WIDGET, "GLGuiWidget"); |
|---|
| 61 | |
|---|
| 62 | this->_focusable = false; |
|---|
| 63 | this->_clickable = false; |
|---|
| 64 | this->_pushed = false; |
|---|
| 65 | |
|---|
| 66 | this->setVisibility(GLGUI_WIDGET_DEFAULT_VISIBLE); |
|---|
| 67 | |
|---|
| 68 | this->_backMat.setDiffuse(1.0, 1.0, 1.0); |
|---|
| 69 | this->_frontMat.setDiffuse(1.0, 0.0, 0.0); |
|---|
| 70 | this->_borderSize = 1.0; |
|---|
| 71 | } |
|---|
| 72 | |
|---|
| 73 | |
|---|
| 74 | void GLGuiWidget::setParentWidget(GLGuiWidget* parent) |
|---|
| 75 | { |
|---|
| 76 | this->_parent = parent; |
|---|
| 77 | |
|---|
| 78 | if (parent != NULL) |
|---|
| 79 | parent->addChild2D(this); |
|---|
| 80 | } |
|---|
| 81 | |
|---|
| 82 | /** @brief gives focus to this widget */ |
|---|
| 83 | void GLGuiWidget::giveFocus() |
|---|
| 84 | { |
|---|
| 85 | if (GLGuiWidget::focused() != NULL) |
|---|
| 86 | GLGuiWidget::focused()->breakFocus(); |
|---|
| 87 | GLGuiWidget::_focused = this; |
|---|
| 88 | this->receivedFocus(); |
|---|
| 89 | }; |
|---|
| 90 | |
|---|
| 91 | void GLGuiWidget::breakFocus() |
|---|
| 92 | { |
|---|
| 93 | if (GLGuiWidget::_focused == this) |
|---|
| 94 | { |
|---|
| 95 | GLGuiWidget::_focused = NULL; |
|---|
| 96 | this->_pushed = false; |
|---|
| 97 | this->removedFocus(); |
|---|
| 98 | } |
|---|
| 99 | }; |
|---|
| 100 | |
|---|
| 101 | |
|---|
| 102 | bool GLGuiWidget::focusOverWidget(const Vector2D& position) const |
|---|
| 103 | { |
|---|
| 104 | return (this->getAbsCoor2D().x < position.x && this->getAbsCoor2D().x + this->getSizeX2D() > position.x && |
|---|
| 105 | this->getAbsCoor2D().y < position.y && this->getAbsCoor2D().y + this->getSizeY2D() > position.y); |
|---|
| 106 | } |
|---|
| 107 | |
|---|
| 108 | bool GLGuiWidget::focusOverWidget(const GLGuiCursor* const cursor) const |
|---|
| 109 | { |
|---|
| 110 | return this->focusOverWidget(cursor->getAbsCoor2D()); |
|---|
| 111 | } |
|---|
| 112 | |
|---|
| 113 | |
|---|
| 114 | void GLGuiWidget::setBorderSize(float borderSize) |
|---|
| 115 | { |
|---|
| 116 | this->_borderSize = borderSize; |
|---|
| 117 | this->resize(); |
|---|
| 118 | } |
|---|
| 119 | |
|---|
| 120 | |
|---|
| 121 | void GLGuiWidget::resize() |
|---|
| 122 | { |
|---|
| 123 | this->backRect().setSize(this->getSize2D()); |
|---|
| 124 | if (this->parent() != NULL) |
|---|
| 125 | this->parent()->resize(); |
|---|
| 126 | } |
|---|
| 127 | |
|---|
| 128 | |
|---|
| 129 | void GLGuiWidget::click(const Vector2D& pos) |
|---|
| 130 | { |
|---|
| 131 | assert (!this->_pushed); |
|---|
| 132 | this->_pushed = true; |
|---|
| 133 | |
|---|
| 134 | this->clicking(pos); |
|---|
| 135 | } |
|---|
| 136 | |
|---|
| 137 | void GLGuiWidget::release(const Vector2D& pos) |
|---|
| 138 | { |
|---|
| 139 | if (this->_pushed) |
|---|
| 140 | { |
|---|
| 141 | this->releasing(pos); |
|---|
| 142 | this->_pushed = false; |
|---|
| 143 | } |
|---|
| 144 | } |
|---|
| 145 | |
|---|
| 146 | |
|---|
| 147 | void GLGuiWidget::clicking(const Vector2D& pos) |
|---|
| 148 | { |
|---|
| 149 | this->frontMaterial().setDiffuse(0, 0, 1); |
|---|
| 150 | |
|---|
| 151 | } |
|---|
| 152 | |
|---|
| 153 | void GLGuiWidget::releasing(const Vector2D& pos) |
|---|
| 154 | { |
|---|
| 155 | this->frontMaterial().setDiffuse(0,1,0); |
|---|
| 156 | |
|---|
| 157 | } |
|---|
| 158 | |
|---|
| 159 | void GLGuiWidget::receivedFocus() |
|---|
| 160 | { |
|---|
| 161 | this->frontMaterial().setDiffuse(0, 1, 0); |
|---|
| 162 | } |
|---|
| 163 | |
|---|
| 164 | void GLGuiWidget::removedFocus() |
|---|
| 165 | { |
|---|
| 166 | this->frontMaterial().setDiffuse(1, 0, 0); |
|---|
| 167 | |
|---|
| 168 | } |
|---|
| 169 | |
|---|
| 170 | void GLGuiWidget::destroyed() |
|---|
| 171 | {} |
|---|
| 172 | ; |
|---|
| 173 | |
|---|
| 174 | void GLGuiWidget::setWidgetSize(const Vector2D& size) |
|---|
| 175 | { |
|---|
| 176 | this->setSize2D(size); |
|---|
| 177 | this->resize(); |
|---|
| 178 | |
|---|
| 179 | } |
|---|
| 180 | |
|---|
| 181 | |
|---|
| 182 | void GLGuiWidget::setWidgetSize(float x, float y) |
|---|
| 183 | { |
|---|
| 184 | this->setWidgetSize(Vector2D(x, y)); |
|---|
| 185 | } |
|---|
| 186 | |
|---|
| 187 | |
|---|
| 188 | |
|---|
| 189 | void GLGuiWidget::connect(GLGuiWidget* sender, Signal& signal, BaseObject* receiver, Slot executor) |
|---|
| 190 | { |
|---|
| 191 | sender->connect(signal, receiver, executor); |
|---|
| 192 | } |
|---|
| 193 | |
|---|
| 194 | void GLGuiWidget::connect(Signal& signal, BaseObject* receiver, Slot executor) |
|---|
| 195 | { |
|---|
| 196 | signal.push_back(SignalConnector(receiver, executor)); |
|---|
| 197 | } |
|---|
| 198 | |
|---|
| 199 | |
|---|
| 200 | void GLGuiWidget::show() |
|---|
| 201 | { |
|---|
| 202 | this->setVisibility(true); |
|---|
| 203 | } |
|---|
| 204 | |
|---|
| 205 | |
|---|
| 206 | void GLGuiWidget::hide() |
|---|
| 207 | { |
|---|
| 208 | this->setVisibility(false); |
|---|
| 209 | } |
|---|
| 210 | |
|---|
| 211 | |
|---|
| 212 | /** |
|---|
| 213 | * USE THIS FUNCTION ONLY FROM DERIVED CLASS |
|---|
| 214 | */ |
|---|
| 215 | void GLGuiWidget::draw() const |
|---|
| 216 | { |
|---|
| 217 | this->backMaterial().select(); |
|---|
| 218 | this->drawRect(this->backRect()); |
|---|
| 219 | } |
|---|
| 220 | |
|---|
| 221 | } |
|---|